diff options
Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r-- | indra/newview/llvovolume.cpp | 329 |
1 files changed, 304 insertions, 25 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 5448e7dcd9..4ef050e71f 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -41,9 +41,11 @@ #include "llviewercontrol.h" #include "lldir.h" #include "llflexibleobject.h" +#include "llfloatertools.h" #include "llmaterialtable.h" #include "llprimitive.h" #include "llvolume.h" +#include "llvolumeoctree.h" #include "llvolumemgr.h" #include "llvolumemessage.h" #include "material_codes.h" @@ -70,6 +72,7 @@ #include "llselectmgr.h" #include "pipeline.h" #include "llsdutil.h" +#include "llmatrix4a.h" #include "llmediaentry.h" #include "llmediadataclient.h" #include "llmeshrepository.h" @@ -943,7 +946,6 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms, const S32 detail, bool BOOL is404 = FALSE; -#if LL_MESH_ENABLED if (isSculpted()) { // if it's a mesh @@ -963,7 +965,6 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms, const S32 detail, bool } } } -#endif // Check if we need to change implementations bool is_flexible = (volume_params.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE); @@ -1012,7 +1013,6 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms, const S32 detail, bool if (isSculpted()) { updateSculptTexture(); -#if LL_MESH_ENABLED // if it's a mesh if ((volume_params.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH) { @@ -1028,7 +1028,6 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms, const S32 detail, bool } } else // otherwise is sculptie -#endif { if (mSculptTexture.notNull()) { @@ -1355,7 +1354,14 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) LLVector4a min,max; - BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION); + BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED); + +// bool rigged = false; + LLVolume* volume = mRiggedVolume; + if (!volume) + { + volume = getVolume(); + } for (S32 i = 0; i < getVolume()->getNumVolumeFaces(); i++) { @@ -1364,7 +1370,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) { continue; } - res &= face->genVolumeBBoxes(*getVolume(), i, + res &= face->genVolumeBBoxes(*volume, i, mRelativeXform, mRelativeXformInvTrans, (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); @@ -1415,7 +1421,21 @@ void LLVOVolume::updateRelativeXform() LLDrawable* drawable = mDrawable; - if (drawable->isActive()) + if (drawable->isState(LLDrawable::RIGGED) && mRiggedVolume.notNull()) + { //rigged volume (which is in agent space) is used for generating bounding boxes etc + //inverse of render matrix should go to partition space + mRelativeXform = getRenderMatrix(); + + F32* dst = (F32*) mRelativeXformInvTrans.mMatrix; + F32* src = (F32*) mRelativeXform.mMatrix; + dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; + dst[3] = src[4]; dst[4] = src[5]; dst[5] = src[6]; + dst[6] = src[8]; dst[7] = src[9]; dst[8] = src[10]; + + mRelativeXform.invert(); + mRelativeXformInvTrans.transpose(); + } + else if (drawable->isActive()) { // setup relative transforms LLQuaternion delta_rot; @@ -1497,11 +1517,22 @@ void LLVOVolume::updateRelativeXform() static LLFastTimer::DeclareTimer FTM_GEN_FLEX("Generate Flexies"); static LLFastTimer::DeclareTimer FTM_UPDATE_PRIMITIVES("Update Primitives"); +static LLFastTimer::DeclareTimer FTM_UPDATE_RIGGED_VOLUME("Update Rigged"); BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) { LLFastTimer t(FTM_UPDATE_PRIMITIVES); + if (mDrawable->isState(LLDrawable::REBUILD_RIGGED)) + { + { + LLFastTimer t(FTM_UPDATE_RIGGED_VOLUME); + updateRiggedVolume(); + } + genBBoxes(FALSE); + mDrawable->clearState(LLDrawable::REBUILD_RIGGED); + } + if (mVolumeImpl != NULL) { BOOL res; @@ -1597,7 +1628,7 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) { LLPipeline::sCompiles++; } - + mVolumeChanged = FALSE; mLODChanged = FALSE; mSculptChanged = FALSE; @@ -2690,7 +2721,6 @@ BOOL LLVOVolume::isSculpted() const BOOL LLVOVolume::isMesh() const { -#if LL_MESH_ENABLED if (isSculpted()) { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); @@ -2702,8 +2732,6 @@ BOOL LLVOVolume::isMesh() const return TRUE; } } -#endif - return FALSE; } @@ -2724,6 +2752,11 @@ BOOL LLVOVolume::isVolumeGlobal() const { return mVolumeImpl->isVolumeGlobal() ? TRUE : FALSE; } + else if (mRiggedVolume.notNull()) + { + return TRUE; + } + return FALSE; } @@ -3218,7 +3251,6 @@ F32 LLVOVolume::getBinRadius() F32 scale = 1.f; -#if LL_MESH_ENABLED if (isSculpted()) { LLSculptParams *sculpt_params = (LLSculptParams *)getParameterEntry(LLNetworkData::PARAMS_SCULPT); @@ -3240,7 +3272,6 @@ F32 LLVOVolume::getBinRadius() scale = 1.f/llmax(vert_count/1024.f, 1.f); } } -#endif const LLVector4a* ext = mDrawable->getSpatialExtents(); @@ -3390,12 +3421,37 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e BOOL ret = FALSE; LLVolume* volume = getVolume(); + + bool transform = true; + + if (mDrawable->isState(LLDrawable::RIGGED)) + { + if (LLFloater::isVisible(gFloaterTools) && getAvatar()->isSelf()) + { + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_RIGGED, TRUE); + volume = mRiggedVolume; + transform = false; + } + else + { //cannot pick rigged attachments on other avatars or when not in build mode + return FALSE; + } + } + if (volume) { LLVector3 v_start, v_end, v_dir; - v_start = agentPositionToVolume(start); - v_end = agentPositionToVolume(end); + if (transform) + { + v_start = agentPositionToVolume(start); + v_end = agentPositionToVolume(end); + } + else + { + v_start = start; + v_end = end; + } LLVector3 p; LLVector3 n; @@ -3455,18 +3511,40 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e if (intersection != NULL) { - *intersection = volumePositionToAgent(p); // must map back to agent space + if (transform) + { + *intersection = volumePositionToAgent(p); // must map back to agent space + } + else + { + *intersection = p; + } } if (normal != NULL) { - *normal = volumeDirectionToAgent(n); + if (transform) + { + *normal = volumeDirectionToAgent(n); + } + else + { + *normal = n; + } + (*normal).normVec(); } if (bi_normal != NULL) { - *bi_normal = volumeDirectionToAgent(bn); + if (transform) + { + *bi_normal = volumeDirectionToAgent(bn); + } + else + { + *bi_normal = bn; + } (*bi_normal).normVec(); } @@ -3484,6 +3562,201 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e return ret; } +bool LLVOVolume::treatAsRigged() +{ + return LLFloater::isVisible(gFloaterTools) && + isAttachment() && + getAvatar() && + getAvatar()->isSelf() && + mDrawable.notNull() && + mDrawable->isState(LLDrawable::RIGGED); +} + +LLRiggedVolume* LLVOVolume::getRiggedVolume() +{ + return mRiggedVolume; +} + +void LLVOVolume::clearRiggedVolume() +{ + if (mRiggedVolume.notNull()) + { + mRiggedVolume = NULL; + updateRelativeXform(); + } +} + +void LLVOVolume::updateRiggedVolume() +{ + //Update mRiggedVolume to match current animation frame of avatar. + //Also update position/size in octree. + + if (!treatAsRigged()) + { + clearRiggedVolume(); + + return; + } + + LLVolume* volume = getVolume(); + + const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(volume->getParams().getSculptID()); + + if (!skin) + { + clearRiggedVolume(); + return; + } + + LLVOAvatar* avatar = getAvatar(); + + if (!avatar) + { + clearRiggedVolume(); + return; + } + + if (!mRiggedVolume) + { + LLVolumeParams p; + mRiggedVolume = new LLRiggedVolume(p); + updateRelativeXform(); + } + + mRiggedVolume->update(skin, avatar, volume); + +} + +static LLFastTimer::DeclareTimer FTM_SKIN_RIGGED("Skin"); +static LLFastTimer::DeclareTimer FTM_RIGGED_OCTREE("Octree"); + +void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume) +{ + bool copy = false; + if (volume->getNumVolumeFaces() != getNumVolumeFaces()) + { + copy = true; + } + + for (S32 i = 0; i < volume->getNumVolumeFaces() && !copy; ++i) + { + const LLVolumeFace& src_face = volume->getVolumeFace(i); + const LLVolumeFace& dst_face = getVolumeFace(i); + + if (src_face.mNumIndices != dst_face.mNumIndices || + src_face.mNumVertices != dst_face.mNumVertices) + { + copy = true; + } + } + + if (copy) + { + copyVolumeFaces(volume); + } + + //build matrix palette + LLMatrix4a mp[64]; + LLMatrix4* mat = (LLMatrix4*) mp; + + for (U32 j = 0; j < skin->mJointNames.size(); ++j) + { + LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); + if (joint) + { + mat[j] = skin->mInvBindMatrix[j]; + mat[j] *= joint->getWorldMatrix(); + } + } + + for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) + { + const LLVolumeFace& vol_face = volume->getVolumeFace(i); + + LLVolumeFace& dst_face = mVolumeFaces[i]; + + LLVector4a* weight = vol_face.mWeights; + + LLMatrix4a bind_shape_matrix; + bind_shape_matrix.loadu(skin->mBindShapeMatrix); + + LLVector4a* pos = dst_face.mPositions; + + { + LLFastTimer t(FTM_SKIN_RIGGED); + + for (U32 j = 0; j < dst_face.mNumVertices; ++j) + { + LLMatrix4a final_mat; + final_mat.clear(); + + S32 idx[4]; + + LLVector4 wght; + + F32 scale = 0.f; + for (U32 k = 0; k < 4; k++) + { + F32 w = weight[j][k]; + + idx[k] = (S32) floorf(w); + wght[k] = w - floorf(w); + scale += wght[k]; + } + + wght *= 1.f/scale; + + for (U32 k = 0; k < 4; k++) + { + F32 w = wght[k]; + + LLMatrix4a src; + src.setMul(mp[idx[k]], w); + + final_mat.add(src); + } + + + LLVector4a& v = vol_face.mPositions[j]; + LLVector4a t; + LLVector4a dst; + bind_shape_matrix.affineTransform(v, t); + final_mat.affineTransform(t, dst); + pos[j] = dst; + } + + //update bounding box + LLVector4a& min = dst_face.mExtents[0]; + LLVector4a& max = dst_face.mExtents[1]; + + min = pos[0]; + max = pos[1]; + + for (U32 j = 1; j < dst_face.mNumVertices; ++j) + { + min.setMin(min, pos[j]); + max.setMax(max, pos[j]); + } + + dst_face.mCenter->setAdd(dst_face.mExtents[0], dst_face.mExtents[1]); + dst_face.mCenter->mul(0.5f); + + } + + { + LLFastTimer t(FTM_RIGGED_OCTREE); + delete dst_face.mOctree; + dst_face.mOctree = NULL; + + LLVector4a size; + size.setSub(dst_face.mExtents[1], dst_face.mExtents[0]); + size.splat(size.getLength3().getF32()*0.5f); + + dst_face.createOctree(1.f); + } + } +} + U32 LLVOVolume::getPartitionType() const { if (isHUDAttachment()) @@ -3630,7 +3903,6 @@ void LLVolumeGeometryManager::getGeometry(LLSpatialGroup* group) static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_VB("Volume"); static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt"); -#if LL_MESH_ENABLED static LLDrawPoolAvatar* get_avatar_drawpool(LLViewerObject* vobj) { LLVOAvatar* avatar = vobj->getAvatar(); @@ -3657,7 +3929,6 @@ static LLDrawPoolAvatar* get_avatar_drawpool(LLViewerObject* vobj) return NULL; } -#endif void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { @@ -3724,14 +3995,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) drawablep->clearState(LLDrawable::HAS_ALPHA); -#if LL_MESH_ENABLED bool rigged = vobj->isAttachment() && vobj->isMesh() && gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID()); -#endif bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic(); + bool is_rigged = false; + //for each face for (S32 i = 0; i < drawablep->getNumFaces(); i++) { @@ -3739,7 +4010,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) drawablep->updateFaceSize(i); LLFace* facep = drawablep->getFace(i); -#if LL_MESH_ENABLED if (rigged) { if (!facep->isState(LLFace::RIGGED)) @@ -3747,8 +4017,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) facep->mVertexBuffer = NULL; facep->mLastVertexBuffer = NULL; } - + facep->setState(LLFace::RIGGED); + is_rigged = true; //get drawpool of avatar with rigged face LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj); @@ -3844,7 +4115,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) facep->clearState(LLFace::RIGGED); } } -#endif if (cur_total > max_total || facep->getIndicesCount() <= 0 || facep->getGeomCount() <= 0) { @@ -3958,6 +4228,15 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) facep->mLastVertexBuffer = NULL; } } + + if (is_rigged) + { + drawablep->setState(LLDrawable::RIGGED); + } + else + { + drawablep->clearState(LLDrawable::RIGGED); + } } group->mBufferUsage = useage; |