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path: root/indra/newview/llvovolume.cpp
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Diffstat (limited to 'indra/newview/llvovolume.cpp')
-rw-r--r--indra/newview/llvovolume.cpp136
1 files changed, 47 insertions, 89 deletions
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 0804f8f3c0..9b63875ffe 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -85,7 +85,6 @@
#include "llanimationstates.h"
#include "llinventorytype.h"
#include "llviewerinventory.h"
-#include "llcallstack.h"
#include "llsculptidsize.h"
#include "llavatarappearancedefines.h"
#include "llgltfmateriallist.h"
@@ -357,7 +356,6 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys,
sculpt_type = sculpt_params->getSculptType();
LL_DEBUGS("ObjectUpdate") << "uuid " << mID << " set sculpt_id " << sculpt_id << LL_ENDL;
- dumpStack("ObjectUpdateStack");
}
if (!dp)
@@ -851,19 +849,9 @@ void LLVOVolume::updateTextureVirtualSize(bool forced)
if (mSculptTexture.notNull())
{
- mSculptTexture->setBoostLevel(llmax((S32)mSculptTexture->getBoostLevel(),
- (S32)LLGLTexture::BOOST_SCULPTED));
mSculptTexture->setForSculpt() ;
- if(!mSculptTexture->isCachedRawImageReady())
- {
- S32 lod = llmin(mLOD, 3);
- F32 lodf = ((F32)(lod + 1.0f)/4.f);
- F32 tex_size = lodf * LLViewerTexture::sMaxSculptRez ;
- mSculptTexture->addTextureStats(2.f * tex_size * tex_size, false);
- }
-
- S32 texture_discard = mSculptTexture->getCachedRawImageLevel(); //try to match the texture
+ S32 texture_discard = mSculptTexture->getRawImageLevel(); //try to match the texture
S32 current_discard = getVolume() ? getVolume()->getSculptLevel() : -2 ;
if (texture_discard >= 0 && //texture has some data available
@@ -1159,7 +1147,9 @@ void LLVOVolume::updateSculptTexture()
LLUUID id = sculpt_params->getSculptTexture();
if (id.notNull())
{
- mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ mSculptTexture = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, true, LLGLTexture::BOOST_SCULPTED, LLViewerTexture::LOD_TEXTURE);
+ mSculptTexture->forceToSaveRawImage(0, F32_MAX);
+ mSculptTexture->setKnownDrawSize(256, 256);
}
mSkinInfoUnavaliable = false;
@@ -1252,8 +1242,22 @@ void LLVOVolume::sculpt()
S8 sculpt_components = 0;
const U8* sculpt_data = NULL;
- S32 discard_level = mSculptTexture->getCachedRawImageLevel() ;
- LLImageRaw* raw_image = mSculptTexture->getCachedRawImage() ;
+ S32 discard_level = mSculptTexture->getRawImageLevel() ;
+ LLImageRaw* raw_image = mSculptTexture->getRawImage() ;
+
+ if (!raw_image)
+ {
+ raw_image = mSculptTexture->getSavedRawImage();
+ discard_level = mSculptTexture->getSavedRawImageLevel();
+ }
+
+ if (!raw_image || raw_image->getWidth() < mSculptTexture->getWidth() || raw_image->getHeight() < mSculptTexture->getHeight())
+ {
+ // last resort, read back from GL
+ mSculptTexture->readbackRawImage();
+ raw_image = mSculptTexture->getRawImage();
+ discard_level = mSculptTexture->getRawImageLevel();
+ }
S32 max_discard = mSculptTexture->getMaxDiscardLevel();
if (discard_level > max_discard)
@@ -1269,8 +1273,8 @@ void LLVOVolume::sculpt()
if(current_discard < -2)
{
static S32 low_sculpty_discard_warning_count = 1;
- S32 exponent = llmax(1, llfloor( log10((F64) low_sculpty_discard_warning_count) ));
- S32 interval = pow(10.0, exponent);
+ S32 exponent = llmax(1, llfloor((F32)log10((F64) low_sculpty_discard_warning_count)));
+ S32 interval = (S32)pow(10.0, exponent);
if ( low_sculpty_discard_warning_count < 10 ||
(low_sculpty_discard_warning_count % interval) == 0)
{ // Log first 10 time, then decreasing intervals afterwards otherwise this can flood the logs
@@ -1288,8 +1292,8 @@ void LLVOVolume::sculpt()
else if (current_discard > MAX_DISCARD_LEVEL)
{
static S32 high_sculpty_discard_warning_count = 1;
- S32 exponent = llmax(1, llfloor( log10((F64) high_sculpty_discard_warning_count) ));
- S32 interval = pow(10.0, exponent);
+ S32 exponent = llmax(1, llfloor((F32)log10((F64) high_sculpty_discard_warning_count)));
+ S32 interval = (S32)pow(10.0, exponent);
if ( high_sculpty_discard_warning_count < 10 ||
(high_sculpty_discard_warning_count % interval) == 0)
{ // Log first 10 time, then decreasing intervals afterwards otherwise this can flood the logs
@@ -1310,8 +1314,6 @@ void LLVOVolume::sculpt()
if(!raw_image)
{
- llassert(discard_level < 0) ;
-
sculpt_width = 0;
sculpt_height = 0;
sculpt_data = NULL ;
@@ -1336,17 +1338,8 @@ void LLVOVolume::sculpt()
mSculptTexture->updateBindStatsForTester() ;
}
}
- getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level, mSculptTexture->isMissingAsset());
- //notify rebuild any other VOVolumes that reference this sculpty volume
- for (S32 i = 0; i < mSculptTexture->getNumVolumes(LLRender::SCULPT_TEX); ++i)
- {
- LLVOVolume* volume = (*(mSculptTexture->getVolumeList(LLRender::SCULPT_TEX)))[i];
- if (volume != this && volume->getVolume() == getVolume())
- {
- gPipeline.markRebuild(volume->mDrawable, LLDrawable::REBUILD_GEOMETRY);
- }
- }
+ getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level, mSculptTexture->isMissingAsset());
}
}
@@ -1444,7 +1437,6 @@ bool LLVOVolume::calcLOD()
const LLVector3* box = avatar->getLastAnimExtents();
LLVector3 diag = box[1] - box[0];
radius = diag.magVec() * 0.5f;
- LL_DEBUGS("DynamicBox") << avatar->getFullname() << " diag " << diag << " radius " << radius << LL_ENDL;
}
else
{
@@ -1455,11 +1447,9 @@ bool LLVOVolume::calcLOD()
const LLVector3* box = avatar->getLastAnimExtents();
LLVector3 diag = box[1] - box[0];
radius = diag.magVec(); // preserve old BinRadius behavior - 2x off
- LL_DEBUGS("DynamicBox") << avatar->getFullname() << " diag " << diag << " radius " << radius << LL_ENDL;
}
if (distance <= 0.f || radius <= 0.f)
{
- LL_DEBUGS("DynamicBox","CalcLOD") << "avatar distance/radius uninitialized, skipping" << LL_ENDL;
return false;
}
}
@@ -1469,7 +1459,6 @@ bool LLVOVolume::calcLOD()
radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length();
if (distance <= 0.f || radius <= 0.f)
{
- LL_DEBUGS("DynamicBox","CalcLOD") << "non-avatar distance/radius uninitialized, skipping" << LL_ENDL;
return false;
}
}
@@ -1537,7 +1526,7 @@ bool LLVOVolume::calcLOD()
if (isRootEdit())
{
S32 total_tris = recursiveGetTriangleCount();
- S32 est_max_tris = recursiveGetEstTrianglesMax();
+ S32 est_max_tris = (S32)recursiveGetEstTrianglesMax();
setDebugText(llformat("TRIS SHOWN %d EST %d", total_tris, est_max_tris));
}
}
@@ -1550,13 +1539,6 @@ bool LLVOVolume::calcLOD()
if (cur_detail != mLOD)
{
- LL_DEBUGS("DynamicBox","CalcLOD") << "new LOD " << cur_detail << " change from " << mLOD
- << " distance " << distance << " radius " << radius << " rampDist " << rampDist
- << " drawable rigged? " << (mDrawable ? (S32) mDrawable->isState(LLDrawable::RIGGED) : (S32) -1)
- << " mRiggedVolume " << (void*)getRiggedVolume()
- << " distanceWRTCamera " << (mDrawable ? mDrawable->mDistanceWRTCamera : -1.f)
- << LL_ENDL;
-
mAppAngle = ll_round((F32) atan2( mDrawable->getRadius(), mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f);
mLOD = cur_detail;
@@ -1756,11 +1738,6 @@ bool LLVOVolume::genBBoxes(bool force_global, bool should_update_octree_bounds)
bool any_valid_boxes = false;
- if (getRiggedVolume())
- {
- LL_DEBUGS("RiggedBox") << "rebuilding box, volume face count " << getVolume()->getNumVolumeFaces() << " drawable face count " << mDrawable->getNumFaces() << LL_ENDL;
- }
-
// There's no guarantee that getVolume()->getNumFaces() == mDrawable->getNumFaces()
for (S32 i = 0;
i < getVolume()->getNumVolumeFaces() && i < mDrawable->getNumFaces() && i < getNumTEs();
@@ -1784,10 +1761,6 @@ bool LLVOVolume::genBBoxes(bool force_global, bool should_update_octree_bounds)
}
if (rebuild)
{
- if (getRiggedVolume())
- {
- LL_DEBUGS("RiggedBox") << "rebuilding box, face " << i << " extents " << face->mExtents[0] << ", " << face->mExtents[1] << LL_ENDL;
- }
if (!any_valid_boxes)
{
min = face->mExtents[0];
@@ -4049,12 +4022,12 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
// Scaling here is to make animated object vs
// non-animated object ARC proportional to the
// corresponding calculations for streaming cost.
- num_triangles = (ANIMATED_OBJECT_COST_PER_KTRI * 0.001 * costs.getEstTrisForStreamingCost())/0.06;
+ num_triangles = (U32)((ANIMATED_OBJECT_COST_PER_KTRI * 0.001f * costs.getEstTrisForStreamingCost())/0.06f);
}
else
{
F32 radius = getScale().length()*0.5f;
- num_triangles = costs.getRadiusWeightedTris(radius);
+ num_triangles = (U32)costs.getRadiusWeightedTris(radius);
}
}
@@ -4530,7 +4503,7 @@ F32 LLVOVolume::getBinRadius()
}
else
{
- F32 szf = size_factor;
+ F32 szf = (F32)size_factor;
radius = llmax(mDrawable->getRadius(), szf);
//radius = llmax(radius, mDrawable->mDistanceWRTCamera * distance_factor[0]);
}
@@ -5651,8 +5624,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
// apply any pending material overrides
gGLTFMaterialList.applyQueuedOverrides(vobj);
- std::string vobj_name = llformat("Vol%p", vobj);
-
bool is_mesh = vobj->isMesh();
if (is_mesh)
{
@@ -5677,24 +5648,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
group->mSurfaceArea += volume->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]);
}
-
- F32 est_tris = vobj->getEstTrianglesMax();
-
vobj->updateControlAvatar();
- LL_DEBUGS("AnimatedObjectsLinkset") << vobj_name << " rebuilding, isAttachment: " << (U32) vobj->isAttachment()
- << " is_mesh " << is_mesh
- << " est_tris " << est_tris
- << " is_animated " << vobj->isAnimatedObject()
- << " can_animate " << vobj->canBeAnimatedObject()
- << " cav " << vobj->getControlAvatar()
- << " lod " << vobj->getLOD()
- << " drawable rigged " << (drawablep->isState(LLDrawable::RIGGED))
- << " drawable state " << drawablep->getState()
- << " playing " << (U32) (vobj->getControlAvatar() ? vobj->getControlAvatar()->mPlaying : false)
- << " frame " << LLFrameTimer::getFrameCount()
- << LL_ENDL;
-
llassert_always(vobj);
vobj->updateTextureVirtualSize(true);
vobj->preRebuild();
@@ -5742,18 +5697,23 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
continue;
}
-#if 0
-#if LL_RELEASE_WITH_DEBUG_INFO
- const LLUUID pbr_id( "49c88210-7238-2a6b-70ac-92d4f35963cf" );
- const LLUUID obj_id( vobj->getID() );
- bool is_pbr = (obj_id == pbr_id);
-#else
- bool is_pbr = false;
-#endif
-#else
- LLGLTFMaterial *gltf_mat = facep->getTextureEntry()->getGLTFRenderMaterial();
+
+ LLFetchedGLTFMaterial *gltf_mat = (LLFetchedGLTFMaterial*) facep->getTextureEntry()->getGLTFRenderMaterial();
bool is_pbr = gltf_mat != nullptr;
-#endif
+
+ if (is_pbr)
+ {
+ // tell texture streaming system to ignore blinn-phong textures
+ facep->setTexture(LLRender::DIFFUSE_MAP, nullptr);
+ facep->setTexture(LLRender::NORMAL_MAP, nullptr);
+ facep->setTexture(LLRender::SPECULAR_MAP, nullptr);
+
+ // let texture streaming system know about PBR textures
+ facep->setTexture(LLRender::BASECOLOR_MAP, gltf_mat->mBaseColorTexture);
+ facep->setTexture(LLRender::GLTF_NORMAL_MAP, gltf_mat->mNormalTexture);
+ facep->setTexture(LLRender::METALLIC_ROUGHNESS_MAP, gltf_mat->mMetallicRoughnessTexture);
+ facep->setTexture(LLRender::EMISSIVE_MAP, gltf_mat->mEmissiveTexture);
+ }
//ALWAYS null out vertex buffer on rebuild -- if the face lands in a render
// batch, it will recover its vertex buffer reference from the spatial group
@@ -5796,9 +5756,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
continue;
}
- if (facep->hasGeometry() &&
- (rigged || // <-- HACK FIXME -- getPixelArea might be incorrect for rigged objects
- facep->getPixelArea() > FORCE_CULL_AREA)) // <-- don't render tiny faces
+ if (facep->hasGeometry())
{
cur_total += facep->getGeomCount();
@@ -5870,7 +5828,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
F32 alpha;
if (is_pbr)
{
- alpha = gltf_mat ? gltf_mat->mBaseColor.mV[3] : 1.0;
+ alpha = gltf_mat ? gltf_mat->mBaseColor.mV[3] : 1.0f;
}
else
{