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Diffstat (limited to 'indra/newview/llvotree.cpp')
-rw-r--r--indra/newview/llvotree.cpp24
1 files changed, 20 insertions, 4 deletions
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index 8e46ccd555..41099cb570 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -45,6 +45,8 @@
#include "llviewertexturelist.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
+#include "llvolumemgr.h"
+#include "llvovolume.h"
#include "llworld.h"
#include "noise.h"
#include "pipeline.h"
@@ -85,6 +87,9 @@ LLVOTree::LLVOTree(const LLUUID &id, const LLPCode pcode, LLViewerRegion *region
mFrameCount = 0;
mWind = mRegionp->mWind.getVelocity(getPositionRegion());
mTrunkLOD = 0;
+
+ // if assert triggers, idleUpdate() needs to be revised and adjusted to new LOD levels
+ llassert(sMAX_NUM_TREE_LOD_LEVELS == LLVolumeLODGroup::NUM_LODS);
}
@@ -347,8 +352,11 @@ void LLVOTree::idleUpdate(LLAgent &agent, const F64 &time)
return;
}
- S32 trunk_LOD = sMAX_NUM_TREE_LOD_LEVELS ;
+ S32 trunk_LOD = sMAX_NUM_TREE_LOD_LEVELS ; // disabled
F32 app_angle = getAppAngle()*LLVOTree::sTreeFactor;
+ F32 distance = mDrawable->mDistanceWRTCamera * LLVOVolume::sDistanceFactor * (F_PI / 3.f);
+ F32 diameter = getScale().length(); // trees have very broken scale, but length rougtly outlines proper diameter
+ F32 sz = mBillboardScale * mBillboardRatio * diameter;
for (S32 j = 0; j < sMAX_NUM_TREE_LOD_LEVELS; j++)
{
@@ -357,7 +365,14 @@ void LLVOTree::idleUpdate(LLAgent &agent, const F64 &time)
trunk_LOD = j;
break;
}
- }
+ }
+
+ F32 tan_angle = (LLVOTree::sTreeFactor * 64 * sz) / distance;
+ S32 cur_detail = LLVolumeLODGroup::getDetailFromTan(ll_round(tan_angle, 0.01f)); // larger value, better quality
+
+ // for trunk_LOD lower value means better quality, but both trunk_LOD and cur_detail have 4 levels
+ trunk_LOD = llmax(trunk_LOD, LLVolumeLODGroup::NUM_LODS - cur_detail - 1);
+ trunk_LOD = llmin(trunk_LOD, sMAX_NUM_TREE_LOD_LEVELS);
if (mReferenceBuffer.isNull())
{
@@ -408,8 +423,9 @@ void LLVOTree::setPixelAreaAndAngle(LLAgent &agent)
LLVector3 lookAt = center - viewer_pos_agent;
F32 dist = lookAt.normVec() ;
F32 cos_angle_to_view_dir = lookAt * LLViewerCamera::getInstance()->getXAxis() ;
-
- F32 range = dist - getMinScale()/2;
+ F32 radius = getScale().length()*0.5f;
+ F32 range = dist - radius;
+
if (range < F_ALMOST_ZERO || isHUDAttachment()) // range == zero
{
mAppAngle = 180.f;