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-rw-r--r--indra/newview/llvosurfacepatch.h178
1 files changed, 89 insertions, 89 deletions
diff --git a/indra/newview/llvosurfacepatch.h b/indra/newview/llvosurfacepatch.h
index aed67162d1..5de70e176a 100644
--- a/indra/newview/llvosurfacepatch.h
+++ b/indra/newview/llvosurfacepatch.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvosurfacepatch.h
* @brief Description of LLVOSurfacePatch class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -39,103 +39,103 @@ class LLFace;
class LLVOSurfacePatch : public LLStaticViewerObject
{
public:
- static F32 sLODFactor;
+ static F32 sLODFactor;
- enum
- {
- VERTEX_DATA_MASK = (1 << LLVertexBuffer::TYPE_VERTEX) |
- (1 << LLVertexBuffer::TYPE_NORMAL) |
- (1 << LLVertexBuffer::TYPE_TEXCOORD0) |
- (1 << LLVertexBuffer::TYPE_TEXCOORD1)
- };
+ enum
+ {
+ VERTEX_DATA_MASK = (1 << LLVertexBuffer::TYPE_VERTEX) |
+ (1 << LLVertexBuffer::TYPE_NORMAL) |
+ (1 << LLVertexBuffer::TYPE_TEXCOORD0) |
+ (1 << LLVertexBuffer::TYPE_TEXCOORD1)
+ };
- LLVOSurfacePatch(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
+ LLVOSurfacePatch(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
- /*virtual*/ void markDead();
+ /*virtual*/ void markDead();
- // Initialize data that's only inited once per class.
- static void initClass();
+ // Initialize data that's only inited once per class.
+ static void initClass();
- virtual U32 getPartitionType() const;
+ virtual U32 getPartitionType() const;
- /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
- /*virtual*/ void updateGL();
- /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
- /*virtual*/ BOOL updateLOD();
- /*virtual*/ void updateFaceSize(S32 idx);
- void getGeometry(LLStrider<LLVector3> &verticesp,
- LLStrider<LLVector3> &normalsp,
- LLStrider<LLVector2> &texCoords0p,
- LLStrider<LLVector2> &texCoords1p,
- LLStrider<U16> &indicesp);
+ /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
+ /*virtual*/ void updateGL();
+ /*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
+ /*virtual*/ BOOL updateLOD();
+ /*virtual*/ void updateFaceSize(S32 idx);
+ void getGeometry(LLStrider<LLVector3> &verticesp,
+ LLStrider<LLVector3> &normalsp,
+ LLStrider<LLVector2> &texCoords0p,
+ LLStrider<LLVector2> &texCoords1p,
+ LLStrider<U16> &indicesp);
- /*virtual*/ void updateTextures();
- /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area
+ /*virtual*/ void updateTextures();
+ /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area
- /*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
- /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
+ /*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
+ /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate.
- void setPatch(LLSurfacePatch *patchp);
- LLSurfacePatch *getPatch() const { return mPatchp; }
+ void setPatch(LLSurfacePatch *patchp);
+ LLSurfacePatch *getPatch() const { return mPatchp; }
- void dirtyPatch();
- void dirtyGeom();
+ void dirtyPatch();
+ void dirtyGeom();
- /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
- S32 face = -1, // which face to check, -1 = ALL_SIDES
- BOOL pick_transparent = FALSE,
- BOOL pick_rigged = FALSE,
+ /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
+ S32 face = -1, // which face to check, -1 = ALL_SIDES
+ BOOL pick_transparent = FALSE,
+ BOOL pick_rigged = FALSE,
BOOL pick_unselectable = TRUE,
- S32* face_hit = NULL, // which face was hit
- LLVector4a* intersection = NULL, // return the intersection point
- LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
- LLVector4a* normal = NULL, // return the surface normal at the intersection point
- LLVector4a* tangent = NULL // return the surface tangent at the intersection point
- );
-
- BOOL mDirtiedPatch;
+ S32* face_hit = NULL, // which face was hit
+ LLVector4a* intersection = NULL, // return the intersection point
+ LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
+ LLVector4a* normal = NULL, // return the surface normal at the intersection point
+ LLVector4a* tangent = NULL // return the surface tangent at the intersection point
+ );
+
+ BOOL mDirtiedPatch;
protected:
- ~LLVOSurfacePatch();
-
- LLFacePool *mPool;
- LLFacePool *getPool();
- S32 mBaseComp;
- LLSurfacePatch *mPatchp;
- BOOL mDirtyTexture;
- BOOL mDirtyTerrain;
-
- S32 mLastNorthStride;
- S32 mLastEastStride;
- S32 mLastStride;
- S32 mLastLength;
-
- void getGeomSizesMain(const S32 stride, S32 &num_vertices, S32 &num_indices);
- void getGeomSizesNorth(const S32 stride, const S32 north_stride,
- S32 &num_vertices, S32 &num_indices);
- void getGeomSizesEast(const S32 stride, const S32 east_stride,
- S32 &num_vertices, S32 &num_indices);
-
- void updateMainGeometry(LLFace *facep,
- LLStrider<LLVector3> &verticesp,
- LLStrider<LLVector3> &normalsp,
- LLStrider<LLVector2> &texCoords0p,
- LLStrider<LLVector2> &texCoords1p,
- LLStrider<U16> &indicesp,
- U32 &index_offset);
- void updateNorthGeometry(LLFace *facep,
- LLStrider<LLVector3> &verticesp,
- LLStrider<LLVector3> &normalsp,
- LLStrider<LLVector2> &texCoords0p,
- LLStrider<LLVector2> &texCoords1p,
- LLStrider<U16> &indicesp,
- U32 &index_offset);
- void updateEastGeometry(LLFace *facep,
- LLStrider<LLVector3> &verticesp,
- LLStrider<LLVector3> &normalsp,
- LLStrider<LLVector2> &texCoords0p,
- LLStrider<LLVector2> &texCoords1p,
- LLStrider<U16> &indicesp,
- U32 &index_offset);
+ ~LLVOSurfacePatch();
+
+ LLFacePool *mPool;
+ LLFacePool *getPool();
+ S32 mBaseComp;
+ LLSurfacePatch *mPatchp;
+ BOOL mDirtyTexture;
+ BOOL mDirtyTerrain;
+
+ S32 mLastNorthStride;
+ S32 mLastEastStride;
+ S32 mLastStride;
+ S32 mLastLength;
+
+ void getGeomSizesMain(const S32 stride, S32 &num_vertices, S32 &num_indices);
+ void getGeomSizesNorth(const S32 stride, const S32 north_stride,
+ S32 &num_vertices, S32 &num_indices);
+ void getGeomSizesEast(const S32 stride, const S32 east_stride,
+ S32 &num_vertices, S32 &num_indices);
+
+ void updateMainGeometry(LLFace *facep,
+ LLStrider<LLVector3> &verticesp,
+ LLStrider<LLVector3> &normalsp,
+ LLStrider<LLVector2> &texCoords0p,
+ LLStrider<LLVector2> &texCoords1p,
+ LLStrider<U16> &indicesp,
+ U32 &index_offset);
+ void updateNorthGeometry(LLFace *facep,
+ LLStrider<LLVector3> &verticesp,
+ LLStrider<LLVector3> &normalsp,
+ LLStrider<LLVector2> &texCoords0p,
+ LLStrider<LLVector2> &texCoords1p,
+ LLStrider<U16> &indicesp,
+ U32 &index_offset);
+ void updateEastGeometry(LLFace *facep,
+ LLStrider<LLVector3> &verticesp,
+ LLStrider<LLVector3> &normalsp,
+ LLStrider<LLVector2> &texCoords0p,
+ LLStrider<LLVector2> &texCoords1p,
+ LLStrider<U16> &indicesp,
+ U32 &index_offset);
};
#endif // LL_VOSURFACEPATCH_H