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-rw-r--r--indra/newview/llvoicevivox.h144
1 files changed, 72 insertions, 72 deletions
diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h
index 6dae9e4040..bf1cec7d89 100644
--- a/indra/newview/llvoicevivox.h
+++ b/indra/newview/llvoicevivox.h
@@ -64,26 +64,26 @@ public:
/// @name LLVoiceModuleInterface virtual implementations
/// @see LLVoiceModuleInterface
//@{
- virtual void init(LLPumpIO *pump); // Call this once at application startup (creates connector)
- virtual void terminate(); // Call this to clean up during shutdown
+ virtual void init(LLPumpIO *pump) override; // Call this once at application startup (creates connector)
+ virtual void terminate() override; // Call this to clean up during shutdown
- virtual const LLVoiceVersionInfo& getVersion();
+ virtual const LLVoiceVersionInfo& getVersion() override;
- virtual void updateSettings(); // call after loading settings and whenever they change
+ virtual void updateSettings() override; // call after loading settings and whenever they change
// Returns true if vivox has successfully logged in and is not in error state
- virtual bool isVoiceWorking() const;
+ virtual bool isVoiceWorking() const override;
/////////////////////
/// @name Tuning
//@{
- virtual void tuningStart();
- virtual void tuningStop();
- virtual bool inTuningMode();
+ virtual void tuningStart() override;
+ virtual void tuningStop() override;
+ virtual bool inTuningMode() override;
- virtual void tuningSetMicVolume(float volume);
- virtual void tuningSetSpeakerVolume(float volume);
- virtual float tuningGetEnergy(void);
+ virtual void tuningSetMicVolume(float volume) override;
+ virtual void tuningSetSpeakerVolume(float volume) override;
+ virtual float tuningGetEnergy(void) override;
//@}
/////////////////////
@@ -91,40 +91,40 @@ public:
//@{
// This returns true when it's safe to bring up the "device settings" dialog in the prefs.
// i.e. when the daemon is running and connected, and the device lists are populated.
- virtual bool deviceSettingsAvailable();
- virtual bool deviceSettingsUpdated(); //return if the list has been updated and never fetched, only to be called from the voicepanel.
+ virtual bool deviceSettingsAvailable() override;
+ virtual bool deviceSettingsUpdated() override; //return if the list has been updated and never fetched, only to be called from the voicepanel.
// Requery the vivox daemon for the current list of input/output devices.
// If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed
// (use this if you want to know when it's done).
// If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim.
- virtual void refreshDeviceLists(bool clearCurrentList = true);
+ virtual void refreshDeviceLists(bool clearCurrentList = true) override;
- virtual void setCaptureDevice(const std::string& name);
- virtual void setRenderDevice(const std::string& name);
+ virtual void setCaptureDevice(const std::string& name) override;
+ virtual void setRenderDevice(const std::string& name) override;
- virtual LLVoiceDeviceList& getCaptureDevices();
- virtual LLVoiceDeviceList& getRenderDevices();
+ virtual LLVoiceDeviceList& getCaptureDevices() override;
+ virtual LLVoiceDeviceList& getRenderDevices() override;
//@}
- virtual void getParticipantList(std::set<LLUUID> &participants);
- virtual bool isParticipant(const LLUUID& speaker_id);
+ virtual void getParticipantList(std::set<LLUUID> &participants) override;
+ virtual bool isParticipant(const LLUUID& speaker_id) override;
// Send a text message to the specified user, initiating the session if necessary.
// virtual bool sendTextMessage(const LLUUID& participant_id, const std::string& message) const {return false;};
// close any existing text IM session with the specified user
- virtual void endUserIMSession(const LLUUID &uuid);
+ virtual void endUserIMSession(const LLUUID &uuid) override;
// Returns true if calling back the session URI after the session has closed is possible.
// Currently this will be false only for PSTN P2P calls.
// NOTE: this will return true if the session can't be found.
- virtual bool isSessionCallBackPossible(const LLUUID &session_id);
+ virtual bool isSessionCallBackPossible(const LLUUID &session_id) override;
// Returns true if the session can accepte text IM's.
// Currently this will be false only for PSTN P2P calls.
// NOTE: this will return true if the session can't be found.
- virtual bool isSessionTextIMPossible(const LLUUID &session_id);
+ virtual bool isSessionTextIMPossible(const LLUUID &session_id) override;
////////////////////////////
@@ -132,21 +132,21 @@ public:
//@{
// returns true iff the user is currently in a proximal (local spatial) channel.
// Note that gestures should only fire if this returns true.
- virtual bool inProximalChannel();
+ virtual bool inProximalChannel() override;
virtual void setNonSpatialChannel(const std::string &uri,
- const std::string &credentials);
+ const std::string &credentials) override;
virtual bool setSpatialChannel(const std::string &uri,
- const std::string &credentials);
+ const std::string &credentials) override;
- virtual void leaveNonSpatialChannel();
+ virtual void leaveNonSpatialChannel() override;
- virtual void leaveChannel(void);
+ virtual void leaveChannel(void) override;
// Returns the URI of the current channel, or an empty string if not currently in a channel.
// NOTE that it will return an empty string if it's in the process of joining a channel.
- virtual std::string getCurrentChannel();
+ virtual std::string getCurrentChannel() override;
//@}
@@ -154,59 +154,59 @@ public:
/// @name invitations
//@{
// start a voice channel with the specified user
- virtual void callUser(const LLUUID &uuid);
- virtual bool isValidChannel(std::string &channelHandle);
- virtual bool answerInvite(std::string &channelHandle);
- virtual void declineInvite(std::string &channelHandle);
+ virtual void callUser(const LLUUID &uuid) override;
+ virtual bool isValidChannel(std::string &channelHandle) override;
+ virtual bool answerInvite(std::string &channelHandle) override;
+ virtual void declineInvite(std::string &channelHandle) override;
//@}
/////////////////////////
/// @name Volume/gain
//@{
- virtual void setVoiceVolume(F32 volume);
- virtual void setMicGain(F32 volume);
+ virtual void setVoiceVolume(F32 volume) override;
+ virtual void setMicGain(F32 volume) override;
//@}
/////////////////////////
/// @name enable disable voice and features
//@{
- virtual bool voiceEnabled();
- virtual void setVoiceEnabled(bool enabled);
- virtual bool lipSyncEnabled();
- virtual void setLipSyncEnabled(bool enabled);
- virtual void setMuteMic(bool muted); // Set the mute state of the local mic.
+ virtual bool voiceEnabled() override;
+ virtual void setVoiceEnabled(bool enabled) override;
+ virtual bool lipSyncEnabled() override;
+ virtual void setLipSyncEnabled(bool enabled) override;
+ virtual void setMuteMic(bool muted) override; // Set the mute state of the local mic.
//@}
//////////////////////////
/// @name nearby speaker accessors
//@{
- virtual bool getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar
- virtual std::string getDisplayName(const LLUUID& id);
- virtual bool isParticipantAvatar(const LLUUID &id);
- virtual bool getIsSpeaking(const LLUUID& id);
- virtual bool getIsModeratorMuted(const LLUUID& id);
- virtual F32 getCurrentPower(const LLUUID& id); // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is...
- virtual bool getOnMuteList(const LLUUID& id);
- virtual F32 getUserVolume(const LLUUID& id);
- virtual void setUserVolume(const LLUUID& id, F32 volume); // set's volume for specified agent, from 0-1 (where .5 is nominal)
+ virtual bool getVoiceEnabled(const LLUUID& id) override; // true if we've received data for this avatar
+ virtual std::string getDisplayName(const LLUUID& id) override;
+ virtual bool isParticipantAvatar(const LLUUID &id) override;
+ virtual bool getIsSpeaking(const LLUUID& id) override;
+ virtual bool getIsModeratorMuted(const LLUUID& id) override;
+ virtual F32 getCurrentPower(const LLUUID& id) override; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is...
+ virtual bool getOnMuteList(const LLUUID& id) override;
+ virtual F32 getUserVolume(const LLUUID& id) override;
+ virtual void setUserVolume(const LLUUID& id, F32 volume) override; // set's volume for specified agent, from 0-1 (where .5 is nominal)
//@}
// authorize the user
virtual void userAuthorized(const std::string& user_id,
- const LLUUID &agentID);
+ const LLUUID &agentID) override;
//////////////////////////////
/// @name Status notification
//@{
- virtual void addObserver(LLVoiceClientStatusObserver* observer);
- virtual void removeObserver(LLVoiceClientStatusObserver* observer);
- virtual void addObserver(LLFriendObserver* observer);
- virtual void removeObserver(LLFriendObserver* observer);
- virtual void addObserver(LLVoiceClientParticipantObserver* observer);
- virtual void removeObserver(LLVoiceClientParticipantObserver* observer);
+ virtual void addObserver(LLVoiceClientStatusObserver* observer) override;
+ virtual void removeObserver(LLVoiceClientStatusObserver* observer) override;
+ virtual void addObserver(LLFriendObserver* observer) override;
+ virtual void removeObserver(LLFriendObserver* observer) override;
+ virtual void addObserver(LLVoiceClientParticipantObserver* observer) override;
+ virtual void removeObserver(LLVoiceClientParticipantObserver* observer) override;
//@}
- virtual std::string sipURIFromID(const LLUUID &id);
+ virtual std::string sipURIFromID(const LLUUID &id) override;
//@}
/// @name LLVoiceEffectInterface virtual implementations
@@ -216,32 +216,32 @@ public:
//////////////////////////
/// @name Accessors
//@{
- virtual bool setVoiceEffect(const LLUUID& id);
- virtual const LLUUID getVoiceEffect();
- virtual LLSD getVoiceEffectProperties(const LLUUID& id);
+ virtual bool setVoiceEffect(const LLUUID& id) override;
+ virtual const LLUUID getVoiceEffect() override;
+ virtual LLSD getVoiceEffectProperties(const LLUUID& id) override;
- virtual void refreshVoiceEffectLists(bool clear_lists);
- virtual const voice_effect_list_t& getVoiceEffectList() const;
- virtual const voice_effect_list_t& getVoiceEffectTemplateList() const;
+ virtual void refreshVoiceEffectLists(bool clear_lists) override;
+ virtual const voice_effect_list_t& getVoiceEffectList() const override;
+ virtual const voice_effect_list_t& getVoiceEffectTemplateList() const override;
//@}
//////////////////////////////
/// @name Status notification
//@{
- virtual void addObserver(LLVoiceEffectObserver* observer);
- virtual void removeObserver(LLVoiceEffectObserver* observer);
+ virtual void addObserver(LLVoiceEffectObserver* observer) override;
+ virtual void removeObserver(LLVoiceEffectObserver* observer) override;
//@}
//////////////////////////////
/// @name Effect preview buffer
//@{
- virtual void enablePreviewBuffer(bool enable);
- virtual void recordPreviewBuffer();
- virtual void playPreviewBuffer(const LLUUID& effect_id = LLUUID::null);
- virtual void stopPreviewBuffer();
+ virtual void enablePreviewBuffer(bool enable) override;
+ virtual void recordPreviewBuffer() override;
+ virtual void playPreviewBuffer(const LLUUID& effect_id = LLUUID::null) override;
+ virtual void stopPreviewBuffer() override;
- virtual bool isPreviewRecording();
- virtual bool isPreviewPlaying();
+ virtual bool isPreviewRecording() override;
+ virtual bool isPreviewPlaying() override;
//@}
//@}
@@ -750,7 +750,7 @@ private:
std::string getAudioSessionURI();
std::string getAudioSessionHandle();
- void setHidden(bool hidden); //virtual
+ void setHidden(bool hidden) override; //virtual
void sendPositionAndVolumeUpdate(void);
void sendCaptureAndRenderDevices();