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-rw-r--r--indra/newview/llvoicechannel.h272
1 files changed, 136 insertions, 136 deletions
diff --git a/indra/newview/llvoicechannel.h b/indra/newview/llvoicechannel.h
index e68bfbe1ff..28651b73ec 100644
--- a/indra/newview/llvoicechannel.h
+++ b/indra/newview/llvoicechannel.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llvoicechannel.h
* @brief Voice channel related classes
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -37,174 +37,174 @@ class LLPanel;
class LLVoiceChannel : public LLVoiceClientStatusObserver
{
public:
- typedef enum e_voice_channel_state
- {
- STATE_NO_CHANNEL_INFO,
- STATE_ERROR,
- STATE_HUNG_UP,
- STATE_READY,
- STATE_CALL_STARTED,
- STATE_RINGING,
- STATE_CONNECTED
- } EState;
-
- typedef enum e_voice_channel_direction
- {
- INCOMING_CALL,
- OUTGOING_CALL
- } EDirection;
-
- typedef boost::signals2::signal<void(const EState& old_state, const EState& new_state, const EDirection& direction, bool ended_by_agent, const LLUUID& session_id)> state_changed_signal_t;
-
- // on current channel changed signal
- typedef boost::function<void(const LLUUID& session_id)> channel_changed_callback_t;
- typedef boost::signals2::signal<void(const LLUUID& session_id)> channel_changed_signal_t;
- static channel_changed_signal_t sCurrentVoiceChannelChangedSignal;
- static boost::signals2::connection setCurrentVoiceChannelChangedCallback(channel_changed_callback_t cb, bool at_front = false);
-
-
- LLVoiceChannel(const LLUUID& session_id, const std::string& session_name);
- virtual ~LLVoiceChannel();
-
- /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
-
- virtual void handleStatusChange(EStatusType status);
- virtual void handleError(EStatusType status);
- virtual void deactivate();
- virtual void activate();
- virtual void setChannelInfo(
- const std::string& uri,
- const std::string& credentials);
- virtual void getChannelInfo();
- virtual BOOL isActive();
- virtual BOOL callStarted();
-
- // Session name is a UI label used for feedback about which person,
- // group, or phone number you are talking to
- const std::string& getSessionName() const { return mSessionName; }
-
- boost::signals2::connection setStateChangedCallback(const state_changed_signal_t::slot_type& callback)
- { return mStateChangedCallback.connect(callback); }
-
- const LLUUID getSessionID() { return mSessionID; }
- EState getState() { return mState; }
-
- void updateSessionID(const LLUUID& new_session_id);
- const LLSD& getNotifyArgs() { return mNotifyArgs; }
-
- void setCallDirection(EDirection direction) {mCallDirection = direction;}
- EDirection getCallDirection() {return mCallDirection;}
-
- static LLVoiceChannel* getChannelByID(const LLUUID& session_id);
- static LLVoiceChannel* getChannelByURI(std::string uri);
- static LLVoiceChannel* getCurrentVoiceChannel();
-
- static void initClass();
-
- static void suspend();
- static void resume();
+ typedef enum e_voice_channel_state
+ {
+ STATE_NO_CHANNEL_INFO,
+ STATE_ERROR,
+ STATE_HUNG_UP,
+ STATE_READY,
+ STATE_CALL_STARTED,
+ STATE_RINGING,
+ STATE_CONNECTED
+ } EState;
+
+ typedef enum e_voice_channel_direction
+ {
+ INCOMING_CALL,
+ OUTGOING_CALL
+ } EDirection;
+
+ typedef boost::signals2::signal<void(const EState& old_state, const EState& new_state, const EDirection& direction, bool ended_by_agent, const LLUUID& session_id)> state_changed_signal_t;
+
+ // on current channel changed signal
+ typedef boost::function<void(const LLUUID& session_id)> channel_changed_callback_t;
+ typedef boost::signals2::signal<void(const LLUUID& session_id)> channel_changed_signal_t;
+ static channel_changed_signal_t sCurrentVoiceChannelChangedSignal;
+ static boost::signals2::connection setCurrentVoiceChannelChangedCallback(channel_changed_callback_t cb, bool at_front = false);
+
+
+ LLVoiceChannel(const LLUUID& session_id, const std::string& session_name);
+ virtual ~LLVoiceChannel();
+
+ /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal);
+
+ virtual void handleStatusChange(EStatusType status);
+ virtual void handleError(EStatusType status);
+ virtual void deactivate();
+ virtual void activate();
+ virtual void setChannelInfo(
+ const std::string& uri,
+ const std::string& credentials);
+ virtual void getChannelInfo();
+ virtual BOOL isActive();
+ virtual BOOL callStarted();
+
+ // Session name is a UI label used for feedback about which person,
+ // group, or phone number you are talking to
+ const std::string& getSessionName() const { return mSessionName; }
+
+ boost::signals2::connection setStateChangedCallback(const state_changed_signal_t::slot_type& callback)
+ { return mStateChangedCallback.connect(callback); }
+
+ const LLUUID getSessionID() { return mSessionID; }
+ EState getState() { return mState; }
+
+ void updateSessionID(const LLUUID& new_session_id);
+ const LLSD& getNotifyArgs() { return mNotifyArgs; }
+
+ void setCallDirection(EDirection direction) {mCallDirection = direction;}
+ EDirection getCallDirection() {return mCallDirection;}
+
+ static LLVoiceChannel* getChannelByID(const LLUUID& session_id);
+ static LLVoiceChannel* getChannelByURI(std::string uri);
+ static LLVoiceChannel* getCurrentVoiceChannel();
+
+ static void initClass();
+
+ static void suspend();
+ static void resume();
protected:
- virtual void setState(EState state);
- /**
- * Use this method if you want mStateChangedCallback to be executed while state is changed
- */
- void doSetState(const EState& state);
- void setURI(std::string uri);
-
- // there can be two directions INCOMING and OUTGOING
- EDirection mCallDirection;
-
- std::string mURI;
- std::string mCredentials;
- LLUUID mSessionID;
- EState mState;
- std::string mSessionName;
- LLSD mNotifyArgs;
- LLSD mCallDialogPayload;
- // true if call was ended by agent
- bool mCallEndedByAgent;
- BOOL mIgnoreNextSessionLeave;
- LLHandle<LLPanel> mLoginNotificationHandle;
-
- typedef std::map<LLUUID, LLVoiceChannel*> voice_channel_map_t;
- static voice_channel_map_t sVoiceChannelMap;
-
- typedef std::map<std::string, LLVoiceChannel*> voice_channel_map_uri_t;
- static voice_channel_map_uri_t sVoiceChannelURIMap;
-
- static LLVoiceChannel* sCurrentVoiceChannel;
- static LLVoiceChannel* sSuspendedVoiceChannel;
- static BOOL sSuspended;
+ virtual void setState(EState state);
+ /**
+ * Use this method if you want mStateChangedCallback to be executed while state is changed
+ */
+ void doSetState(const EState& state);
+ void setURI(std::string uri);
+
+ // there can be two directions INCOMING and OUTGOING
+ EDirection mCallDirection;
+
+ std::string mURI;
+ std::string mCredentials;
+ LLUUID mSessionID;
+ EState mState;
+ std::string mSessionName;
+ LLSD mNotifyArgs;
+ LLSD mCallDialogPayload;
+ // true if call was ended by agent
+ bool mCallEndedByAgent;
+ BOOL mIgnoreNextSessionLeave;
+ LLHandle<LLPanel> mLoginNotificationHandle;
+
+ typedef std::map<LLUUID, LLVoiceChannel*> voice_channel_map_t;
+ static voice_channel_map_t sVoiceChannelMap;
+
+ typedef std::map<std::string, LLVoiceChannel*> voice_channel_map_uri_t;
+ static voice_channel_map_uri_t sVoiceChannelURIMap;
+
+ static LLVoiceChannel* sCurrentVoiceChannel;
+ static LLVoiceChannel* sSuspendedVoiceChannel;
+ static BOOL sSuspended;
private:
- state_changed_signal_t mStateChangedCallback;
+ state_changed_signal_t mStateChangedCallback;
};
class LLVoiceChannelGroup : public LLVoiceChannel
{
public:
- LLVoiceChannelGroup(const LLUUID& session_id, const std::string& session_name);
+ LLVoiceChannelGroup(const LLUUID& session_id, const std::string& session_name);
- /*virtual*/ void handleStatusChange(EStatusType status);
- /*virtual*/ void handleError(EStatusType status);
- /*virtual*/ void activate();
- /*virtual*/ void deactivate();
- /*vritual*/ void setChannelInfo(
- const std::string& uri,
- const std::string& credentials);
- /*virtual*/ void getChannelInfo();
+ /*virtual*/ void handleStatusChange(EStatusType status);
+ /*virtual*/ void handleError(EStatusType status);
+ /*virtual*/ void activate();
+ /*virtual*/ void deactivate();
+ /*vritual*/ void setChannelInfo(
+ const std::string& uri,
+ const std::string& credentials);
+ /*virtual*/ void getChannelInfo();
protected:
- virtual void setState(EState state);
+ virtual void setState(EState state);
private:
void voiceCallCapCoro(std::string url);
- U32 mRetries;
- BOOL mIsRetrying;
+ U32 mRetries;
+ BOOL mIsRetrying;
};
class LLVoiceChannelProximal : public LLVoiceChannel, public LLSingleton<LLVoiceChannelProximal>
{
- LLSINGLETON(LLVoiceChannelProximal);
+ LLSINGLETON(LLVoiceChannelProximal);
public:
- /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal) override;
- /*virtual*/ void handleStatusChange(EStatusType status) override;
- /*virtual*/ void handleError(EStatusType status) override;
- /*virtual*/ BOOL isActive() override;
- /*virtual*/ void activate() override;
- /*virtual*/ void deactivate() override;
+ /*virtual*/ void onChange(EStatusType status, const std::string &channelURI, bool proximal) override;
+ /*virtual*/ void handleStatusChange(EStatusType status) override;
+ /*virtual*/ void handleError(EStatusType status) override;
+ /*virtual*/ BOOL isActive() override;
+ /*virtual*/ void activate() override;
+ /*virtual*/ void deactivate() override;
};
class LLVoiceChannelP2P : public LLVoiceChannelGroup
{
public:
- LLVoiceChannelP2P(const LLUUID& session_id, const std::string& session_name, const LLUUID& other_user_id);
+ LLVoiceChannelP2P(const LLUUID& session_id, const std::string& session_name, const LLUUID& other_user_id);
- /*virtual*/ void handleStatusChange(EStatusType status) override;
- /*virtual*/ void handleError(EStatusType status) override;
+ /*virtual*/ void handleStatusChange(EStatusType status) override;
+ /*virtual*/ void handleError(EStatusType status) override;
/*virtual*/ void activate() override;
- /*virtual*/ void getChannelInfo() override;
+ /*virtual*/ void getChannelInfo() override;
- void setSessionHandle(const std::string& handle, const std::string &inURI);
+ void setSessionHandle(const std::string& handle, const std::string &inURI);
protected:
- virtual void setState(EState state) override;
+ virtual void setState(EState state) override;
private:
- /**
- * Add the caller to the list of people with which we've recently interacted
- *
- **/
- void addToTheRecentPeopleList();
+ /**
+ * Add the caller to the list of people with which we've recently interacted
+ *
+ **/
+ void addToTheRecentPeopleList();
- std::string mSessionHandle;
- LLUUID mOtherUserID;
- BOOL mReceivedCall;
+ std::string mSessionHandle;
+ LLUUID mOtherUserID;
+ BOOL mReceivedCall;
};
#endif // LL_VOICECHANNEL_H