diff options
Diffstat (limited to 'indra/newview/llvoavatarself.cpp')
-rw-r--r-- | indra/newview/llvoavatarself.cpp | 4108 |
1 files changed, 2054 insertions, 2054 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index f12fc3babc..38742c9c64 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -1,25 +1,25 @@ -/** +/** * @file llvoavatar.cpp * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -47,7 +47,7 @@ #include "lllocaltextureobject.h" #include "llnotificationsutil.h" #include "llselectmgr.h" -#include "lltoolgrab.h" // for needsRenderBeam +#include "lltoolgrab.h" // for needsRenderBeam #include "lltoolmgr.h" // for needsRenderBeam #include "lltoolmorph.h" #include "lltrans.h" @@ -80,31 +80,31 @@ LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL; BOOL isAgentAvatarValid() { - return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid()); + return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid()); } void selfStartPhase(const std::string& phase_name) { - if (isAgentAvatarValid()) - { - gAgentAvatarp->startPhase(phase_name); - } + if (isAgentAvatarValid()) + { + gAgentAvatarp->startPhase(phase_name); + } } void selfStopPhase(const std::string& phase_name, bool err_check) { - if (isAgentAvatarValid()) - { - gAgentAvatarp->stopPhase(phase_name, err_check); - } + if (isAgentAvatarValid()) + { + gAgentAvatarp->stopPhase(phase_name, err_check); + } } void selfClearPhases() { - if (isAgentAvatarValid()) - { - gAgentAvatarp->clearPhases(); - } + if (isAgentAvatarValid()) + { + gAgentAvatarp->clearPhases(); + } } using namespace LLAvatarAppearanceDefines; @@ -120,18 +120,18 @@ LLSD summarize_by_buckets(std::vector<LLSD> in_records, std::vector<std::string> struct LocalTextureData { - LocalTextureData() : - mIsBakedReady(false), - mDiscard(MAX_DISCARD_LEVEL+1), - mImage(NULL), - mWearableID(IMG_DEFAULT_AVATAR), - mTexEntry(NULL) - {} - LLPointer<LLViewerFetchedTexture> mImage; - bool mIsBakedReady; - S32 mDiscard; - LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself - LLTextureEntry *mTexEntry; + LocalTextureData() : + mIsBakedReady(false), + mDiscard(MAX_DISCARD_LEVEL+1), + mImage(NULL), + mWearableID(IMG_DEFAULT_AVATAR), + mTexEntry(NULL) + {} + LLPointer<LLViewerFetchedTexture> mImage; + bool mIsBakedReady; + S32 mDiscard; + LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself + LLTextureEntry *mTexEntry; }; //----------------------------------------------------------------------------- @@ -160,512 +160,512 @@ std::map< LLGLenum, LLGLuint*> LLVOAvatarSelf::sScratchTexNames; **/ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, - const LLPCode pcode, - LLViewerRegion* regionp) : - LLVOAvatar(id, pcode, regionp), - mScreenp(NULL), - mLastRegionHandle(0), - mRegionCrossingCount(0), - // Value outside legal range, so will always be a mismatch the - // first time through. - mLastHoverOffsetSent(LLVector3(0.0f, 0.0f, -999.0f)), + const LLPCode pcode, + LLViewerRegion* regionp) : + LLVOAvatar(id, pcode, regionp), + mScreenp(NULL), + mLastRegionHandle(0), + mRegionCrossingCount(0), + // Value outside legal range, so will always be a mismatch the + // first time through. + mLastHoverOffsetSent(LLVector3(0.0f, 0.0f, -999.0f)), mInitialMetric(true), mMetricSequence(0) { - mMotionController.mIsSelf = TRUE; + mMotionController.mIsSelf = TRUE; - LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL; + LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL; } // Called periodically for diagnostics, return true when done. bool output_self_av_texture_diagnostics() { - if (!isAgentAvatarValid()) - return true; // done checking + if (!isAgentAvatarValid()) + return true; // done checking - gAgentAvatarp->outputRezDiagnostics(); + gAgentAvatarp->outputRezDiagnostics(); - return false; + return false; } bool update_avatar_rez_metrics() { - if (!isAgentAvatarValid()) - return true; - - gAgentAvatarp->updateAvatarRezMetrics(false); + if (!isAgentAvatarValid()) + return true; + + gAgentAvatarp->updateAvatarRezMetrics(false); - return false; + return false; } void LLVOAvatarSelf::initInstance() { - BOOL status = TRUE; - // creates hud joint(mScreen) among other things - status &= loadAvatarSelf(); - - // adds attachment points to mScreen among other things - LLVOAvatar::initInstance(); - - LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL; - mDebugSelfLoadTimer.reset(); - // clear all times to -1 for debugging - for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) - { - for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) - { - mDebugTextureLoadTimes[i][j] = -1.0f; - } - } - - for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) - { - mDebugBakedTextureTimes[i][0] = -1.0f; - mDebugBakedTextureTimes[i][1] = -1.0f; - } - - status &= buildMenus(); - if (!status) - { - LL_ERRS() << "Unable to load user's avatar" << LL_ENDL; - return; - } - - setHoverIfRegionEnabled(); - - //doPeriodically(output_self_av_texture_diagnostics, 30.0); - doPeriodically(update_avatar_rez_metrics, 5.0); - doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0); + BOOL status = TRUE; + // creates hud joint(mScreen) among other things + status &= loadAvatarSelf(); + + // adds attachment points to mScreen among other things + LLVOAvatar::initInstance(); + + LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL; + mDebugSelfLoadTimer.reset(); + // clear all times to -1 for debugging + for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) + { + for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) + { + mDebugTextureLoadTimes[i][j] = -1.0f; + } + } + + for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) + { + mDebugBakedTextureTimes[i][0] = -1.0f; + mDebugBakedTextureTimes[i][1] = -1.0f; + } + + status &= buildMenus(); + if (!status) + { + LL_ERRS() << "Unable to load user's avatar" << LL_ENDL; + return; + } + + setHoverIfRegionEnabled(); + + //doPeriodically(output_self_av_texture_diagnostics, 30.0); + doPeriodically(update_avatar_rez_metrics, 5.0); + doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0); mInitFlags |= 1<<2; } void LLVOAvatarSelf::setHoverIfRegionEnabled() { - if (getRegion() && getRegion()->simulatorFeaturesReceived()) - { - if (getRegion()->avatarHoverHeightEnabled()) - { - F32 hover_z = gSavedPerAccountSettings.getF32("AvatarHoverOffsetZ"); - setHoverOffset(LLVector3(0.0, 0.0, llclamp(hover_z,MIN_HOVER_Z,MAX_HOVER_Z))); - LL_INFOS("Avatar") << avString() << " set hover height from debug setting " << hover_z << LL_ENDL; - } - else - { - setHoverOffset(LLVector3(0.0, 0.0, 0.0)); - LL_INFOS("Avatar") << avString() << " zeroing hover height, region does not support" << LL_ENDL; - } - } - else - { - LL_INFOS("Avatar") << avString() << " region or simulator features not known, no change on hover" << LL_ENDL; - if (getRegion()) - { - getRegion()->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); - } - - } + if (getRegion() && getRegion()->simulatorFeaturesReceived()) + { + if (getRegion()->avatarHoverHeightEnabled()) + { + F32 hover_z = gSavedPerAccountSettings.getF32("AvatarHoverOffsetZ"); + setHoverOffset(LLVector3(0.0, 0.0, llclamp(hover_z,MIN_HOVER_Z,MAX_HOVER_Z))); + LL_INFOS("Avatar") << avString() << " set hover height from debug setting " << hover_z << LL_ENDL; + } + else + { + setHoverOffset(LLVector3(0.0, 0.0, 0.0)); + LL_INFOS("Avatar") << avString() << " zeroing hover height, region does not support" << LL_ENDL; + } + } + else + { + LL_INFOS("Avatar") << avString() << " region or simulator features not known, no change on hover" << LL_ENDL; + if (getRegion()) + { + getRegion()->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); + } + + } } bool LLVOAvatarSelf::checkStuckAppearance() { - const F32 CONDITIONAL_UNSTICK_INTERVAL = 300.0; - const F32 UNCONDITIONAL_UNSTICK_INTERVAL = 600.0; - - if (gAgentWearables.isCOFChangeInProgress()) - { - LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL; - F32 change_time = gAgentWearables.getCOFChangeTime(); - LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL; - S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns(); - LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL; - S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations(); - LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL; - - if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) || - (change_time > UNCONDITIONAL_UNSTICK_INTERVAL)) - { - gAgentWearables.notifyLoadingFinished(); - } - } - - // Return false to continue running check periodically. - return LLApp::isExiting(); + const F32 CONDITIONAL_UNSTICK_INTERVAL = 300.0; + const F32 UNCONDITIONAL_UNSTICK_INTERVAL = 600.0; + + if (gAgentWearables.isCOFChangeInProgress()) + { + LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL; + F32 change_time = gAgentWearables.getCOFChangeTime(); + LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL; + S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns(); + LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL; + S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations(); + LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL; + + if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) || + (change_time > UNCONDITIONAL_UNSTICK_INTERVAL)) + { + gAgentWearables.notifyLoadingFinished(); + } + } + + // Return false to continue running check periodically. + return LLApp::isExiting(); } // virtual void LLVOAvatarSelf::markDead() { - mBeam = NULL; - LLVOAvatar::markDead(); + mBeam = NULL; + LLVOAvatar::markDead(); } /*virtual*/ BOOL LLVOAvatarSelf::loadAvatar() { - BOOL success = LLVOAvatar::loadAvatar(); + BOOL success = LLVOAvatar::loadAvatar(); - // set all parameters stored directly in the avatar to have - // the isSelfParam to be TRUE - this is used to prevent - // them from being animated or trigger accidental rebakes - // when we copy params from the wearable to the base avatar. - for (LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam(); - param; - param = (LLViewerVisualParam*) getNextVisualParam()) - { - if (param->getWearableType() != LLWearableType::WT_INVALID) - { - param->setIsDummy(TRUE); - } - } + // set all parameters stored directly in the avatar to have + // the isSelfParam to be TRUE - this is used to prevent + // them from being animated or trigger accidental rebakes + // when we copy params from the wearable to the base avatar. + for (LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) getNextVisualParam()) + { + if (param->getWearableType() != LLWearableType::WT_INVALID) + { + param->setIsDummy(TRUE); + } + } - return success; + return success; } BOOL LLVOAvatarSelf::loadAvatarSelf() { - BOOL success = TRUE; - // avatar_skeleton.xml - if (!buildSkeletonSelf(sAvatarSkeletonInfo)) - { - LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL; - return FALSE; - } + BOOL success = TRUE; + // avatar_skeleton.xml + if (!buildSkeletonSelf(sAvatarSkeletonInfo)) + { + LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL; + return FALSE; + } - return success; + return success; } BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info) { - // add special-purpose "screen" joint - mScreenp = new LLViewerJoint("mScreen", NULL); - // for now, put screen at origin, as it is only used during special - // HUD rendering mode - F32 aspect = LLViewerCamera::getInstance()->getAspect(); - LLVector3 scale(1.f, aspect, 1.f); - mScreenp->setScale(scale); - // SL-315 - mScreenp->setWorldPosition(LLVector3::zero); - // need to update screen agressively when sidebar opens/closes, for example - mScreenp->mUpdateXform = TRUE; - return TRUE; + // add special-purpose "screen" joint + mScreenp = new LLViewerJoint("mScreen", NULL); + // for now, put screen at origin, as it is only used during special + // HUD rendering mode + F32 aspect = LLViewerCamera::getInstance()->getAspect(); + LLVector3 scale(1.f, aspect, 1.f); + mScreenp->setScale(scale); + // SL-315 + mScreenp->setWorldPosition(LLVector3::zero); + // need to update screen agressively when sidebar opens/closes, for example + mScreenp->mUpdateXform = TRUE; + return TRUE; } BOOL LLVOAvatarSelf::buildMenus() { - //------------------------------------------------------------------------- - // build the attach and detach menus - //------------------------------------------------------------------------- - gAttachBodyPartPieMenus[0] = NULL; - - LLContextMenu::Params params; - params.label(LLTrans::getString("BodyPartsRightArm")); - params.name(params.label); - params.visible(false); - gAttachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsHead")); - params.name(params.label); - gAttachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsLeftArm")); - params.name(params.label); - gAttachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); - - gAttachBodyPartPieMenus[4] = NULL; - - params.label(LLTrans::getString("BodyPartsLeftLeg")); - params.name(params.label); - gAttachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsTorso")); - params.name(params.label); - gAttachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsRightLeg")); - params.name(params.label); - gAttachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsEnhancedSkeleton")); - params.name(params.label); - gAttachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params); - - gDetachBodyPartPieMenus[0] = NULL; - - params.label(LLTrans::getString("BodyPartsRightArm")); - params.name(params.label); - gDetachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsHead")); - params.name(params.label); - gDetachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsLeftArm")); - params.name(params.label); - gDetachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); - - gDetachBodyPartPieMenus[4] = NULL; - - params.label(LLTrans::getString("BodyPartsLeftLeg")); - params.name(params.label); - gDetachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsTorso")); - params.name(params.label); - gDetachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsRightLeg")); - params.name(params.label); - gDetachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); - - params.label(LLTrans::getString("BodyPartsEnhancedSkeleton")); - params.name(params.label); - gDetachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params); - - for (S32 i = 0; i < 9; i++) - { - if (gAttachBodyPartPieMenus[i]) - { - gAttachPieMenu->appendContextSubMenu( gAttachBodyPartPieMenus[i] ); - } - else - { - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment && attachment->getGroup() == i) - { - LLMenuItemCallGL::Params item_params; - - std::string sub_piemenu_name = attachment->getName(); - if (LLTrans::getString(sub_piemenu_name) != "") - { - item_params.label = LLTrans::getString(sub_piemenu_name); - } - else - { - item_params.label = sub_piemenu_name; - } - item_params.name =(item_params.label ); - item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = iter->first; - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - - gAttachPieMenu->addChild(item); - - break; - - } - } - } - - if (gDetachBodyPartPieMenus[i]) - { - gDetachPieMenu->appendContextSubMenu( gDetachBodyPartPieMenus[i] ); - gDetachAttSelfMenu->appendContextSubMenu(gDetachBodyPartPieMenus[i]); - gDetachAvatarMenu->appendContextSubMenu(gDetachBodyPartPieMenus[i]); - } - else - { - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment && attachment->getGroup() == i) - { - LLMenuItemCallGL::Params item_params; - std::string sub_piemenu_name = attachment->getName(); - if (LLTrans::getString(sub_piemenu_name) != "") - { - item_params.label = LLTrans::getString(sub_piemenu_name); - } - else - { - item_params.label = sub_piemenu_name; - } - item_params.name =(item_params.label ); - item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = iter->first; - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - - gDetachPieMenu->addChild(item); - gDetachAttSelfMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); - gDetachAvatarMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); - break; - } - } - } - } - - - // add screen attachments - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment->getGroup() == 9) - { - LLMenuItemCallGL::Params item_params; - std::string sub_piemenu_name = attachment->getName(); - if (LLTrans::getString(sub_piemenu_name) != "") - { - item_params.label = LLTrans::getString(sub_piemenu_name); - } - else - { - item_params.label = sub_piemenu_name; - } - item_params.name =(item_params.label ); - item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = iter->first; - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gAttachScreenPieMenu->addChild(item); - - item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = iter->first; - item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gDetachScreenPieMenu->addChild(item); - gDetachHUDAttSelfMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); - gDetachHUDAvatarMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); - } - } - - for (S32 pass = 0; pass < 2; pass++) - { - // *TODO: Skinning - gAttachSubMenu is an awful, awful hack - if (!gAttachSubMenu) - { - break; - } - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment->getIsHUDAttachment() != (pass == 1)) - { - continue; - } - LLMenuItemCallGL::Params item_params; - std::string sub_piemenu_name = attachment->getName(); - if (LLTrans::getString(sub_piemenu_name) != "") - { - item_params.label = LLTrans::getString(sub_piemenu_name); - } - else - { - item_params.label = sub_piemenu_name; - } - item_params.name =(item_params.label ); - item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = iter->first; - //* TODO: Skinning: - //LLSD params; - //params["index"] = iter->first; - //params["label"] = attachment->getName(); - //item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params)); - - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gAttachSubMenu->addChild(item); - - item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = iter->first; - item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = iter->first; - //* TODO: Skinning: item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params)); - - item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gDetachSubMenu->addChild(item); - } - if (pass == 0) - { - // put separator between non-hud and hud attachments - gAttachSubMenu->addSeparator(); - gDetachSubMenu->addSeparator(); - } - } - - for (S32 group = 0; group < 9; group++) - { - // skip over groups that don't have sub menus - if (!gAttachBodyPartPieMenus[group] || !gDetachBodyPartPieMenus[group]) - { - continue; - } - - std::multimap<S32, S32> attachment_pie_menu_map; - - // gather up all attachment points assigned to this group, and throw into map sorted by pie slice number - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if(attachment && attachment->getGroup() == group) - { - // use multimap to provide a partial order off of the pie slice key - S32 pie_index = attachment->getPieSlice(); - attachment_pie_menu_map.insert(std::make_pair(pie_index, iter->first)); - } - } - - // add in requested order to pie menu, inserting separators as necessary - for (std::multimap<S32, S32>::iterator attach_it = attachment_pie_menu_map.begin(); - attach_it != attachment_pie_menu_map.end(); ++attach_it) - { - S32 attach_index = attach_it->second; - - LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attach_index, (LLViewerJointAttachment*)NULL); - if (attachment) - { - LLMenuItemCallGL::Params item_params; - item_params.name = attachment->getName(); - item_params.label = LLTrans::getString(attachment->getName()); - item_params.on_click.function_name = "Object.AttachToAvatar"; - item_params.on_click.parameter = attach_index; - item_params.on_enable.function_name = "Object.EnableWear"; - item_params.on_enable.parameter = attach_index; - - LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gAttachBodyPartPieMenus[group]->addChild(item); - - item_params.on_click.function_name = "Attachment.DetachFromPoint"; - item_params.on_click.parameter = attach_index; - item_params.on_enable.function_name = "Attachment.PointFilled"; - item_params.on_enable.parameter = attach_index; - item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); - gDetachBodyPartPieMenus[group]->addChild(item); - } - } - } - return TRUE; + //------------------------------------------------------------------------- + // build the attach and detach menus + //------------------------------------------------------------------------- + gAttachBodyPartPieMenus[0] = NULL; + + LLContextMenu::Params params; + params.label(LLTrans::getString("BodyPartsRightArm")); + params.name(params.label); + params.visible(false); + gAttachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsHead")); + params.name(params.label); + gAttachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsLeftArm")); + params.name(params.label); + gAttachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); + + gAttachBodyPartPieMenus[4] = NULL; + + params.label(LLTrans::getString("BodyPartsLeftLeg")); + params.name(params.label); + gAttachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsTorso")); + params.name(params.label); + gAttachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsRightLeg")); + params.name(params.label); + gAttachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsEnhancedSkeleton")); + params.name(params.label); + gAttachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params); + + gDetachBodyPartPieMenus[0] = NULL; + + params.label(LLTrans::getString("BodyPartsRightArm")); + params.name(params.label); + gDetachBodyPartPieMenus[1] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsHead")); + params.name(params.label); + gDetachBodyPartPieMenus[2] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsLeftArm")); + params.name(params.label); + gDetachBodyPartPieMenus[3] = LLUICtrlFactory::create<LLContextMenu> (params); + + gDetachBodyPartPieMenus[4] = NULL; + + params.label(LLTrans::getString("BodyPartsLeftLeg")); + params.name(params.label); + gDetachBodyPartPieMenus[5] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsTorso")); + params.name(params.label); + gDetachBodyPartPieMenus[6] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsRightLeg")); + params.name(params.label); + gDetachBodyPartPieMenus[7] = LLUICtrlFactory::create<LLContextMenu> (params); + + params.label(LLTrans::getString("BodyPartsEnhancedSkeleton")); + params.name(params.label); + gDetachBodyPartPieMenus[8] = LLUICtrlFactory::create<LLContextMenu>(params); + + for (S32 i = 0; i < 9; i++) + { + if (gAttachBodyPartPieMenus[i]) + { + gAttachPieMenu->appendContextSubMenu( gAttachBodyPartPieMenus[i] ); + } + else + { + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (attachment && attachment->getGroup() == i) + { + LLMenuItemCallGL::Params item_params; + + std::string sub_piemenu_name = attachment->getName(); + if (LLTrans::getString(sub_piemenu_name) != "") + { + item_params.label = LLTrans::getString(sub_piemenu_name); + } + else + { + item_params.label = sub_piemenu_name; + } + item_params.name =(item_params.label ); + item_params.on_click.function_name = "Object.AttachToAvatar"; + item_params.on_click.parameter = iter->first; + item_params.on_enable.function_name = "Object.EnableWear"; + item_params.on_enable.parameter = iter->first; + LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); + + gAttachPieMenu->addChild(item); + + break; + + } + } + } + + if (gDetachBodyPartPieMenus[i]) + { + gDetachPieMenu->appendContextSubMenu( gDetachBodyPartPieMenus[i] ); + gDetachAttSelfMenu->appendContextSubMenu(gDetachBodyPartPieMenus[i]); + gDetachAvatarMenu->appendContextSubMenu(gDetachBodyPartPieMenus[i]); + } + else + { + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (attachment && attachment->getGroup() == i) + { + LLMenuItemCallGL::Params item_params; + std::string sub_piemenu_name = attachment->getName(); + if (LLTrans::getString(sub_piemenu_name) != "") + { + item_params.label = LLTrans::getString(sub_piemenu_name); + } + else + { + item_params.label = sub_piemenu_name; + } + item_params.name =(item_params.label ); + item_params.on_click.function_name = "Attachment.DetachFromPoint"; + item_params.on_click.parameter = iter->first; + item_params.on_enable.function_name = "Attachment.PointFilled"; + item_params.on_enable.parameter = iter->first; + LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); + + gDetachPieMenu->addChild(item); + gDetachAttSelfMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); + gDetachAvatarMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); + break; + } + } + } + } + + + // add screen attachments + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (attachment->getGroup() == 9) + { + LLMenuItemCallGL::Params item_params; + std::string sub_piemenu_name = attachment->getName(); + if (LLTrans::getString(sub_piemenu_name) != "") + { + item_params.label = LLTrans::getString(sub_piemenu_name); + } + else + { + item_params.label = sub_piemenu_name; + } + item_params.name =(item_params.label ); + item_params.on_click.function_name = "Object.AttachToAvatar"; + item_params.on_click.parameter = iter->first; + item_params.on_enable.function_name = "Object.EnableWear"; + item_params.on_enable.parameter = iter->first; + LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); + gAttachScreenPieMenu->addChild(item); + + item_params.on_click.function_name = "Attachment.DetachFromPoint"; + item_params.on_click.parameter = iter->first; + item_params.on_enable.function_name = "Attachment.PointFilled"; + item_params.on_enable.parameter = iter->first; + item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); + gDetachScreenPieMenu->addChild(item); + gDetachHUDAttSelfMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); + gDetachHUDAvatarMenu->addChild(LLUICtrlFactory::create<LLMenuItemCallGL>(item_params)); + } + } + + for (S32 pass = 0; pass < 2; pass++) + { + // *TODO: Skinning - gAttachSubMenu is an awful, awful hack + if (!gAttachSubMenu) + { + break; + } + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (attachment->getIsHUDAttachment() != (pass == 1)) + { + continue; + } + LLMenuItemCallGL::Params item_params; + std::string sub_piemenu_name = attachment->getName(); + if (LLTrans::getString(sub_piemenu_name) != "") + { + item_params.label = LLTrans::getString(sub_piemenu_name); + } + else + { + item_params.label = sub_piemenu_name; + } + item_params.name =(item_params.label ); + item_params.on_click.function_name = "Object.AttachToAvatar"; + item_params.on_click.parameter = iter->first; + item_params.on_enable.function_name = "Object.EnableWear"; + item_params.on_enable.parameter = iter->first; + //* TODO: Skinning: + //LLSD params; + //params["index"] = iter->first; + //params["label"] = attachment->getName(); + //item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params)); + + LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); + gAttachSubMenu->addChild(item); + + item_params.on_click.function_name = "Attachment.DetachFromPoint"; + item_params.on_click.parameter = iter->first; + item_params.on_enable.function_name = "Attachment.PointFilled"; + item_params.on_enable.parameter = iter->first; + //* TODO: Skinning: item->addEventHandler("on_enable", LLMenuItemCallGL::MenuCallback().function_name("Attachment.Label").parameter(params)); + + item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); + gDetachSubMenu->addChild(item); + } + if (pass == 0) + { + // put separator between non-hud and hud attachments + gAttachSubMenu->addSeparator(); + gDetachSubMenu->addSeparator(); + } + } + + for (S32 group = 0; group < 9; group++) + { + // skip over groups that don't have sub menus + if (!gAttachBodyPartPieMenus[group] || !gDetachBodyPartPieMenus[group]) + { + continue; + } + + std::multimap<S32, S32> attachment_pie_menu_map; + + // gather up all attachment points assigned to this group, and throw into map sorted by pie slice number + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if(attachment && attachment->getGroup() == group) + { + // use multimap to provide a partial order off of the pie slice key + S32 pie_index = attachment->getPieSlice(); + attachment_pie_menu_map.insert(std::make_pair(pie_index, iter->first)); + } + } + + // add in requested order to pie menu, inserting separators as necessary + for (std::multimap<S32, S32>::iterator attach_it = attachment_pie_menu_map.begin(); + attach_it != attachment_pie_menu_map.end(); ++attach_it) + { + S32 attach_index = attach_it->second; + + LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attach_index, (LLViewerJointAttachment*)NULL); + if (attachment) + { + LLMenuItemCallGL::Params item_params; + item_params.name = attachment->getName(); + item_params.label = LLTrans::getString(attachment->getName()); + item_params.on_click.function_name = "Object.AttachToAvatar"; + item_params.on_click.parameter = attach_index; + item_params.on_enable.function_name = "Object.EnableWear"; + item_params.on_enable.parameter = attach_index; + + LLMenuItemCallGL* item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); + gAttachBodyPartPieMenus[group]->addChild(item); + + item_params.on_click.function_name = "Attachment.DetachFromPoint"; + item_params.on_click.parameter = attach_index; + item_params.on_enable.function_name = "Attachment.PointFilled"; + item_params.on_enable.parameter = attach_index; + item = LLUICtrlFactory::create<LLMenuItemCallGL>(item_params); + gDetachBodyPartPieMenus[group]->addChild(item); + } + } + } + return TRUE; } void LLVOAvatarSelf::cleanup() { - markDead(); - delete mScreenp; - mScreenp = NULL; - mRegionp = NULL; + markDead(); + delete mScreenp; + mScreenp = NULL; + mRegionp = NULL; } LLVOAvatarSelf::~LLVOAvatarSelf() { - cleanup(); + cleanup(); } /** @@ -677,33 +677,33 @@ LLVOAvatarSelf::~LLVOAvatarSelf() // virtual bool LLVOAvatarSelf::updateCharacter(LLAgent &agent) { - // update screen joint size - if (mScreenp) - { - F32 aspect = LLViewerCamera::getInstance()->getAspect(); - LLVector3 scale(1.f, aspect, 1.f); - mScreenp->setScale(scale); - mScreenp->updateWorldMatrixChildren(); - resetHUDAttachments(); - } - - return LLVOAvatar::updateCharacter(agent); + // update screen joint size + if (mScreenp) + { + F32 aspect = LLViewerCamera::getInstance()->getAspect(); + LLVector3 scale(1.f, aspect, 1.f); + mScreenp->setScale(scale); + mScreenp->updateWorldMatrixChildren(); + resetHUDAttachments(); + } + + return LLVOAvatar::updateCharacter(agent); } // virtual BOOL LLVOAvatarSelf::isValid() const { - return ((getRegion() != NULL) && !isDead()); + return ((getRegion() != NULL) && !isDead()); } // virtual void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time) { - if (isValid()) - { - LLVOAvatar::idleUpdate(agent, time); - idleUpdateTractorBeam(); - } + if (isValid()) + { + LLVOAvatar::idleUpdate(agent, time); + idleUpdateTractorBeam(); + } } // virtual @@ -711,14 +711,14 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) { LLJoint *jointp = NULL; jointp = LLVOAvatar::getJoint(name); - if (!jointp && mScreenp) - { - jointp = mScreenp->findJoint(name); + if (!jointp && mScreenp) + { + jointp = mScreenp->findJoint(name); if (jointp) { mJointMap[name] = jointp; } - } + } if (jointp && jointp != mScreenp && jointp != mRoot) { llassert(LLVOAvatar::getJoint((S32)jointp->getJointNum())==jointp); @@ -729,238 +729,238 @@ LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) // virtual BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight) { - if (!which_param) - { - return FALSE; - } - LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID()); - return setParamWeight(param,weight); + if (!which_param) + { + return FALSE; + } + LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID()); + return setParamWeight(param,weight); } // virtual BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight) { - if (!param_name) - { - return FALSE; - } - LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name); - return setParamWeight(param,weight); + if (!param_name) + { + return FALSE; + } + LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name); + return setParamWeight(param,weight); } // virtual BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight) { - LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index); - return setParamWeight(param,weight); + LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index); + return setParamWeight(param,weight); } BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight) { - if (!param) - { - return FALSE; - } - - if (param->getCrossWearable()) - { - LLWearableType::EType type = (LLWearableType::EType)param->getWearableType(); - U32 size = gAgentWearables.getWearableCount(type); - for (U32 count = 0; count < size; ++count) - { - LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count); - if (wearable) - { - wearable->setVisualParamWeight(param->getID(), weight); - } - } - } - - return LLCharacter::setVisualParamWeight(param,weight); -} - -/*virtual*/ + if (!param) + { + return FALSE; + } + + if (param->getCrossWearable()) + { + LLWearableType::EType type = (LLWearableType::EType)param->getWearableType(); + U32 size = gAgentWearables.getWearableCount(type); + for (U32 count = 0; count < size; ++count) + { + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count); + if (wearable) + { + wearable->setVisualParamWeight(param->getID(), weight); + } + } + } + + return LLCharacter::setVisualParamWeight(param,weight); +} + +/*virtual*/ void LLVOAvatarSelf::updateVisualParams() { - LLVOAvatar::updateVisualParams(); + LLVOAvatar::updateVisualParams(); } void LLVOAvatarSelf::writeWearablesToAvatar() { - for (U32 type = 0; type < LLWearableType::WT_COUNT; type++) - { - LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); - if (wearable) - { - wearable->writeToAvatar(this); - } - } + for (U32 type = 0; type < LLWearableType::WT_COUNT; type++) + { + LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); + if (wearable) + { + wearable->writeToAvatar(this); + } + } } /*virtual*/ void LLVOAvatarSelf::idleUpdateAppearanceAnimation() { - // Animate all top-level wearable visual parameters - gAgentWearables.animateAllWearableParams(calcMorphAmount()); + // Animate all top-level wearable visual parameters + gAgentWearables.animateAllWearableParams(calcMorphAmount()); - // Apply wearable visual params to avatar - writeWearablesToAvatar(); + // Apply wearable visual params to avatar + writeWearablesToAvatar(); - //allow avatar to process updates - LLVOAvatar::idleUpdateAppearanceAnimation(); + //allow avatar to process updates + LLVOAvatar::idleUpdateAppearanceAnimation(); } // virtual void LLVOAvatarSelf::requestStopMotion(LLMotion* motion) { - // Only agent avatars should handle the stop motion notifications. + // Only agent avatars should handle the stop motion notifications. - // Notify agent that motion has stopped - gAgent.requestStopMotion(motion); + // Notify agent that motion has stopped + gAgent.requestStopMotion(motion); } // virtual bool LLVOAvatarSelf::hasMotionFromSource(const LLUUID& source_id) { - AnimSourceIterator motion_it = mAnimationSources.find(source_id); - return motion_it != mAnimationSources.end(); + AnimSourceIterator motion_it = mAnimationSources.find(source_id); + return motion_it != mAnimationSources.end(); } // virtual void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id) { - for (AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end(); ) - { - gAgent.sendAnimationRequest(motion_it->second, ANIM_REQUEST_STOP); - mAnimationSources.erase(motion_it); - // Must find() after each erase() to deal with potential iterator invalidation - // This also ensures that we don't go past the end of this source's animations - // into those of another source. - motion_it = mAnimationSources.find(source_id); - } + for (AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end(); ) + { + gAgent.sendAnimationRequest(motion_it->second, ANIM_REQUEST_STOP); + mAnimationSources.erase(motion_it); + // Must find() after each erase() to deal with potential iterator invalidation + // This also ensures that we don't go past the end of this source's animations + // into those of another source. + motion_it = mAnimationSources.find(source_id); + } - LLViewerObject* object = gObjectList.findObject(source_id); - if (object) - { - object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, FALSE); - } + LLViewerObject* object = gObjectList.findObject(source_id); + if (object) + { + object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, FALSE); + } } void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index) { - if (te >= TEX_NUM_INDICES) - { - llassert(0); - return; - } + if (te >= TEX_NUM_INDICES) + { + llassert(0); + return; + } - if (getTEImage(te)->getID() == image->getID()) - { - return; - } + if (getTEImage(te)->getID() == image->getID()) + { + return; + } - if (isIndexBakedTexture((ETextureIndex)te)) - { - llassert(0); - return; - } + if (isIndexBakedTexture((ETextureIndex)te)) + { + llassert(0); + return; + } - setTEImage(te, image); + setTEImage(te, image); } //virtual void LLVOAvatarSelf::removeMissingBakedTextures() -{ - BOOL removed = FALSE; - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - const S32 te = mBakedTextureDatas[i].mTextureIndex; - const LLViewerTexture* tex = getTEImage(te); - - // Replace with default if we can't find the asset, assuming the - // default is actually valid (which it should be unless something - // is seriously wrong). - if (!tex || tex->isMissingAsset()) - { - LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); - if (imagep && imagep != tex) - { - setTEImage(te, imagep); - removed = TRUE; - } - } - } - - if (removed) - { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - LLViewerTexLayerSet *layerset = getTexLayerSet(i); - layerset->setUpdatesEnabled(TRUE); - invalidateComposite(layerset); - } - updateMeshTextures(); - } +{ + BOOL removed = FALSE; + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const S32 te = mBakedTextureDatas[i].mTextureIndex; + const LLViewerTexture* tex = getTEImage(te); + + // Replace with default if we can't find the asset, assuming the + // default is actually valid (which it should be unless something + // is seriously wrong). + if (!tex || tex->isMissingAsset()) + { + LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); + if (imagep && imagep != tex) + { + setTEImage(te, imagep); + removed = TRUE; + } + } + } + + if (removed) + { + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + layerset->setUpdatesEnabled(TRUE); + invalidateComposite(layerset); + } + updateMeshTextures(); + } } void LLVOAvatarSelf::onSimulatorFeaturesReceived(const LLUUID& region_id) { - LL_INFOS("Avatar") << "simulator features received, setting hover based on region props" << LL_ENDL; - setHoverIfRegionEnabled(); + LL_INFOS("Avatar") << "simulator features received, setting hover based on region props" << LL_ENDL; + setHoverIfRegionEnabled(); } //virtual void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) { - // Save the global position - LLVector3d global_pos_from_old_region = getPositionGlobal(); - - // Change the region - setRegion(regionp); - - if (regionp) - { // Set correct region-relative position from global coordinates - setPositionGlobal(global_pos_from_old_region); - - // Diagnostic info - //LLVector3d pos_from_new_region = getPositionGlobal(); - //LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region - // << " while pos_from_new_region is " << pos_from_new_region - // << LL_ENDL; - - // Update hover height, or schedule callback, based on whether - // it's supported in this region. - if (regionp->simulatorFeaturesReceived()) - { - setHoverIfRegionEnabled(); - } - else - { - regionp->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); - } - } - - if (!regionp || (regionp->getHandle() != mLastRegionHandle)) - { - if (mLastRegionHandle != 0) - { - ++mRegionCrossingCount; - F64Seconds delta(mRegionCrossingTimer.getElapsedTimeF32()); - record(LLStatViewer::REGION_CROSSING_TIME, delta); - - // Diagnostics - LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << LL_ENDL; - } - if (regionp) - { - mLastRegionHandle = regionp->getHandle(); - } - } - mRegionCrossingTimer.reset(); - LLViewerObject::updateRegion(regionp); + // Save the global position + LLVector3d global_pos_from_old_region = getPositionGlobal(); + + // Change the region + setRegion(regionp); + + if (regionp) + { // Set correct region-relative position from global coordinates + setPositionGlobal(global_pos_from_old_region); + + // Diagnostic info + //LLVector3d pos_from_new_region = getPositionGlobal(); + //LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region + // << " while pos_from_new_region is " << pos_from_new_region + // << LL_ENDL; + + // Update hover height, or schedule callback, based on whether + // it's supported in this region. + if (regionp->simulatorFeaturesReceived()) + { + setHoverIfRegionEnabled(); + } + else + { + regionp->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1)); + } + } + + if (!regionp || (regionp->getHandle() != mLastRegionHandle)) + { + if (mLastRegionHandle != 0) + { + ++mRegionCrossingCount; + F64Seconds delta(mRegionCrossingTimer.getElapsedTimeF32()); + record(LLStatViewer::REGION_CROSSING_TIME, delta); + + // Diagnostics + LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0).value() << " ms " << LL_ENDL; + } + if (regionp) + { + mLastRegionHandle = regionp->getHandle(); + } + } + mRegionCrossingTimer.reset(); + LLViewerObject::updateRegion(regionp); } //-------------------------------------------------------------------- @@ -969,65 +969,65 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp) //virtual void LLVOAvatarSelf::idleUpdateTractorBeam() { - // This is only done for yourself (maybe it should be in the agent?) - if (!needsRenderBeam() || !isBuilt()) - { - mBeam = NULL; - } - else if (!mBeam || mBeam->isDead()) - { - // VEFFECT: Tractor Beam - mBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM); - mBeam->setColor(LLColor4U(gAgent.getEffectColor())); - mBeam->setSourceObject(this); - mBeamTimer.reset(); - } - - if (!mBeam.isNull()) - { - LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); - - if (gAgentCamera.mPointAt.notNull()) - { - // get point from pointat effect - mBeam->setPositionGlobal(gAgentCamera.mPointAt->getPointAtPosGlobal()); - mBeam->triggerLocal(); - } - else if (selection->getFirstRootObject() && - selection->getSelectType() != SELECT_TYPE_HUD) - { - LLViewerObject* objectp = selection->getFirstRootObject(); - mBeam->setTargetObject(objectp); - } - else - { - mBeam->setTargetObject(NULL); - LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); - if (tool->isEditing()) - { - if (tool->getEditingObject()) - { - mBeam->setTargetObject(tool->getEditingObject()); - } - else - { - mBeam->setPositionGlobal(tool->getEditingPointGlobal()); - } - } - else - { - const LLPickInfo& pick = gViewerWindow->getLastPick(); - mBeam->setPositionGlobal(pick.mPosGlobal); - } - - } - if (mBeamTimer.getElapsedTimeF32() > 0.25f) - { - mBeam->setColor(LLColor4U(gAgent.getEffectColor())); - mBeam->setNeedsSendToSim(TRUE); - mBeamTimer.reset(); - } - } + // This is only done for yourself (maybe it should be in the agent?) + if (!needsRenderBeam() || !isBuilt()) + { + mBeam = NULL; + } + else if (!mBeam || mBeam->isDead()) + { + // VEFFECT: Tractor Beam + mBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM); + mBeam->setColor(LLColor4U(gAgent.getEffectColor())); + mBeam->setSourceObject(this); + mBeamTimer.reset(); + } + + if (!mBeam.isNull()) + { + LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); + + if (gAgentCamera.mPointAt.notNull()) + { + // get point from pointat effect + mBeam->setPositionGlobal(gAgentCamera.mPointAt->getPointAtPosGlobal()); + mBeam->triggerLocal(); + } + else if (selection->getFirstRootObject() && + selection->getSelectType() != SELECT_TYPE_HUD) + { + LLViewerObject* objectp = selection->getFirstRootObject(); + mBeam->setTargetObject(objectp); + } + else + { + mBeam->setTargetObject(NULL); + LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); + if (tool->isEditing()) + { + if (tool->getEditingObject()) + { + mBeam->setTargetObject(tool->getEditingObject()); + } + else + { + mBeam->setPositionGlobal(tool->getEditingPointGlobal()); + } + } + else + { + const LLPickInfo& pick = gViewerWindow->getLastPick(); + mBeam->setPositionGlobal(pick.mPosGlobal); + } + + } + if (mBeamTimer.getElapsedTimeF32() > 0.25f) + { + mBeam->setColor(LLColor4U(gAgent.getEffectColor())); + mBeam->setNeedsSendToSim(TRUE); + mBeamTimer.reset(); + } + } } //----------------------------------------------------------------------------- @@ -1036,13 +1036,13 @@ void LLVOAvatarSelf::idleUpdateTractorBeam() // virtual void LLVOAvatarSelf::restoreMeshData() { - //LL_INFOS() << "Restoring" << LL_ENDL; - mMeshValid = TRUE; - updateJointLODs(); - updateAttachmentVisibility(gAgentCamera.getCameraMode()); + //LL_INFOS() << "Restoring" << LL_ENDL; + mMeshValid = TRUE; + updateJointLODs(); + updateAttachmentVisibility(gAgentCamera.getCameraMode()); - // force mesh update as LOD might not have changed to trigger this - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); + // force mesh update as LOD might not have changed to trigger this + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY); } @@ -1052,35 +1052,35 @@ void LLVOAvatarSelf::restoreMeshData() //----------------------------------------------------------------------------- void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) { - for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (attachment->getIsHUDAttachment()) - { - attachment->setAttachmentVisibility(TRUE); - } - else - { - switch (camera_mode) - { - case CAMERA_MODE_MOUSELOOK: - if (LLVOAvatar::sVisibleInFirstPerson && attachment->getVisibleInFirstPerson()) - { - attachment->setAttachmentVisibility(TRUE); - } - else - { - attachment->setAttachmentVisibility(FALSE); - } - break; - default: - attachment->setAttachmentVisibility(TRUE); - break; - } - } - } + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (attachment->getIsHUDAttachment()) + { + attachment->setAttachmentVisibility(TRUE); + } + else + { + switch (camera_mode) + { + case CAMERA_MODE_MOUSELOOK: + if (LLVOAvatar::sVisibleInFirstPerson && attachment->getVisibleInFirstPerson()) + { + attachment->setAttachmentVisibility(TRUE); + } + else + { + attachment->setAttachmentVisibility(FALSE); + } + break; + default: + attachment->setAttachmentVisibility(TRUE); + break; + } + } + } } //----------------------------------------------------------------------------- @@ -1090,33 +1090,33 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) //----------------------------------------------------------------------------- void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type) { - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; - const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first; - - if (baked_dict) - { - for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); - type_iter != baked_dict->mWearables.end(); - ++type_iter) - { - const LLWearableType::EType comp_type = *type_iter; - if (comp_type == type) - { - LLViewerTexLayerSet *layerset = getLayerSet(index); - if (layerset) - { - layerset->setUpdatesEnabled(true); - invalidateComposite(layerset); - } - break; - } - } - } - } + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); + ++baked_iter) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first; + + if (baked_dict) + { + for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); + type_iter != baked_dict->mWearables.end(); + ++type_iter) + { + const LLWearableType::EType comp_type = *type_iter; + if (comp_type == type) + { + LLViewerTexLayerSet *layerset = getLayerSet(index); + if (layerset) + { + layerset->setUpdatesEnabled(true); + invalidateComposite(layerset); + } + break; + } + } + } + } } //----------------------------------------------------------------------------- @@ -1124,18 +1124,18 @@ void LLVOAvatarSelf::wearableUpdated(LLWearableType::EType type) //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const { - const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - const LLViewerJointAttachment* attachment = iter->second; - if (attachment->getAttachedObject(base_inv_item_id)) - { - return TRUE; - } - } - return FALSE; + const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + const LLViewerJointAttachment* attachment = iter->second; + if (attachment->getAttachedObject(base_inv_item_id)) + { + return TRUE; + } + } + return FALSE; } //----------------------------------------------------------------------------- @@ -1143,113 +1143,113 @@ BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const //----------------------------------------------------------------------------- LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id) { - const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - if (LLViewerObject *attached_object = attachment->getAttachedObject(base_inv_item_id)) - { - return attached_object; - } - } - return NULL; + const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + if (LLViewerObject *attached_object = attachment->getAttachedObject(base_inv_item_id)) + { + return attached_object; + } + } + return NULL; } bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const { LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; - if (!gInventory.getItem(inv_item_id)) - { - name = "ATTACHMENT_MISSING_ITEM"; - return false; - } - const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); - if (!gInventory.getItem(base_inv_item_id)) - { - name = "ATTACHMENT_MISSING_BASE_ITEM"; - return false; - } - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - const LLViewerJointAttachment* attachment = iter->second; - if (attachment->getAttachedObject(base_inv_item_id)) - { - name = attachment->getName(); - return true; - } - } - - name = "ATTACHMENT_NOT_ATTACHED"; - return false; + if (!gInventory.getItem(inv_item_id)) + { + name = "ATTACHMENT_MISSING_ITEM"; + return false; + } + const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id); + if (!gInventory.getItem(base_inv_item_id)) + { + name = "ATTACHMENT_MISSING_BASE_ITEM"; + return false; + } + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + const LLViewerJointAttachment* attachment = iter->second; + if (attachment->getAttachedObject(base_inv_item_id)) + { + name = attachment->getName(); + return true; + } + } + + name = "ATTACHMENT_NOT_ATTACHED"; + return false; } //virtual const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *viewer_object) { - const LLViewerJointAttachment *attachment = LLVOAvatar::attachObject(viewer_object); - if (!attachment) - { - return 0; - } + const LLViewerJointAttachment *attachment = LLVOAvatar::attachObject(viewer_object); + if (!attachment) + { + return 0; + } + + updateAttachmentVisibility(gAgentCamera.getCameraMode()); - updateAttachmentVisibility(gAgentCamera.getCameraMode()); - - // Then make sure the inventory is in sync with the avatar. + // Then make sure the inventory is in sync with the avatar. - // Should just be the last object added - if (attachment->isObjectAttached(viewer_object)) - { - const LLUUID& attachment_id = viewer_object->getAttachmentItemID(); - LLAppearanceMgr::instance().registerAttachment(attachment_id); - updateLODRiggedAttachments(); - } + // Should just be the last object added + if (attachment->isObjectAttached(viewer_object)) + { + const LLUUID& attachment_id = viewer_object->getAttachmentItemID(); + LLAppearanceMgr::instance().registerAttachment(attachment_id); + updateLODRiggedAttachments(); + } - return attachment; + return attachment; } //virtual BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object) { - const LLUUID attachment_id = viewer_object->getAttachmentItemID(); - if ( LLVOAvatar::detachObject(viewer_object) ) - { - // the simulator should automatically handle permission revocation - - stopMotionFromSource(attachment_id); - LLFollowCamMgr::getInstance()->setCameraActive(viewer_object->getID(), FALSE); - - LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren(); - for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); - ++iter) - { - LLViewerObject* child_objectp = *iter; - // the simulator should automatically handle - // permissions revocation - - stopMotionFromSource(child_objectp->getID()); - LLFollowCamMgr::getInstance()->setCameraActive(child_objectp->getID(), FALSE); - } - - // Make sure the inventory is in sync with the avatar. - - // Update COF contents, don't trigger appearance update. - if (!isValid()) - { - LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL; - } - else - { - LLAppearanceMgr::instance().unregisterAttachment(attachment_id); - } - - return TRUE; - } - return FALSE; + const LLUUID attachment_id = viewer_object->getAttachmentItemID(); + if ( LLVOAvatar::detachObject(viewer_object) ) + { + // the simulator should automatically handle permission revocation + + stopMotionFromSource(attachment_id); + LLFollowCamMgr::getInstance()->setCameraActive(viewer_object->getID(), FALSE); + + LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren(); + for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); + ++iter) + { + LLViewerObject* child_objectp = *iter; + // the simulator should automatically handle + // permissions revocation + + stopMotionFromSource(child_objectp->getID()); + LLFollowCamMgr::getInstance()->setCameraActive(child_objectp->getID(), FALSE); + } + + // Make sure the inventory is in sync with the avatar. + + // Update COF contents, don't trigger appearance update. + if (!isValid()) + { + LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL; + } + else + { + LLAppearanceMgr::instance().unregisterAttachment(attachment_id); + } + + return TRUE; + } + return FALSE; } bool LLVOAvatarSelf::hasAttachmentsInTrash() @@ -1276,140 +1276,140 @@ bool LLVOAvatarSelf::hasAttachmentsInTrash() // static BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) { - LLInventoryItem* item = gInventory.getItem(item_id); - if (item) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id); - gMessageSystem->sendReliable(gAgent.getRegionHost()); - - // This object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject(item_id); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - - // Error checking in case this object was attached to an invalid point - // In that case, just remove the item from COF preemptively since detach - // will fail. - if (isAgentAvatarValid()) - { - const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id); - if (!attached_obj) - { - LLAppearanceMgr::instance().removeCOFItemLinks(item_id); - } - } - return TRUE; - } - return FALSE; + LLInventoryItem* item = gInventory.getItem(item_id); + if (item) + { + gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); + gMessageSystem->nextBlockFast(_PREHASH_ObjectData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id); + gMessageSystem->sendReliable(gAgent.getRegionHost()); + + // This object might have been selected, so let the selection manager know it's gone now + LLViewerObject *found_obj = gObjectList.findObject(item_id); + if (found_obj) + { + LLSelectMgr::getInstance()->remove(found_obj); + } + + // Error checking in case this object was attached to an invalid point + // In that case, just remove the item from COF preemptively since detach + // will fail. + if (isAgentAvatarValid()) + { + const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id); + if (!attached_obj) + { + LLAppearanceMgr::instance().removeCOFItemLinks(item_id); + } + } + return TRUE; + } + return FALSE; } U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const { - LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); - return gAgentWearables.getWearableCount(type); + LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); + return gAgentWearables.getWearableCount(type); } // virtual void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) -{ - - const LLUUID& src_id = src_vi->getID(); - LLAvatarTexData *data = (LLAvatarTexData *)userdata; - ETextureIndex index = data->mIndex; - if (!isIndexLocalTexture(index)) return; - - LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0); - - // fix for EXT-268. Preventing using of NULL pointer - if(NULL == local_tex_obj) - { - LL_WARNS("TAG") << "There is no Local Texture Object with index: " << index - << ", final: " << final - << LL_ENDL; - return; - } - if (success) - { - if (!local_tex_obj->getBakedReady() && - local_tex_obj->getImage() != NULL && - (local_tex_obj->getID() == src_id) && - discard_level < local_tex_obj->getDiscard()) - { - local_tex_obj->setDiscard(discard_level); - requestLayerSetUpdate(index); - if (isEditingAppearance()) - { - LLVisualParamHint::requestHintUpdates(); - } - updateMeshTextures(); - } - } - else if (final) - { - // Failed: asset is missing - if (!local_tex_obj->getBakedReady() && - local_tex_obj->getImage() != NULL && - local_tex_obj->getImage()->getID() == src_id) - { - local_tex_obj->setDiscard(0); - requestLayerSetUpdate(index); - updateMeshTextures(); - } - } +{ + + const LLUUID& src_id = src_vi->getID(); + LLAvatarTexData *data = (LLAvatarTexData *)userdata; + ETextureIndex index = data->mIndex; + if (!isIndexLocalTexture(index)) return; + + LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0); + + // fix for EXT-268. Preventing using of NULL pointer + if(NULL == local_tex_obj) + { + LL_WARNS("TAG") << "There is no Local Texture Object with index: " << index + << ", final: " << final + << LL_ENDL; + return; + } + if (success) + { + if (!local_tex_obj->getBakedReady() && + local_tex_obj->getImage() != NULL && + (local_tex_obj->getID() == src_id) && + discard_level < local_tex_obj->getDiscard()) + { + local_tex_obj->setDiscard(discard_level); + requestLayerSetUpdate(index); + if (isEditingAppearance()) + { + LLVisualParamHint::requestHintUpdates(); + } + updateMeshTextures(); + } + } + else if (final) + { + // Failed: asset is missing + if (!local_tex_obj->getBakedReady() && + local_tex_obj->getImage() != NULL && + local_tex_obj->getImage()->getID() == src_id) + { + local_tex_obj->setDiscard(0); + requestLayerSetUpdate(index); + updateMeshTextures(); + } + } } // virtual BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const { - *tex_pp = NULL; + *tex_pp = NULL; - if (!isIndexLocalTexture(type)) return FALSE; - if (getLocalTextureID(type, index) == IMG_DEFAULT_AVATAR) return TRUE; + if (!isIndexLocalTexture(type)) return FALSE; + if (getLocalTextureID(type, index) == IMG_DEFAULT_AVATAR) return TRUE; - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); - if (!local_tex_obj) - { - return FALSE; - } - *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage()); - return TRUE; + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); + if (!local_tex_obj) + { + return FALSE; + } + *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage()); + return TRUE; } LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { - if (!isIndexLocalTexture(type)) - { - return NULL; - } + if (!isIndexLocalTexture(type)) + { + return NULL; + } - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); - if (!local_tex_obj) - { - return NULL; - } - if (local_tex_obj->getID() == IMG_DEFAULT_AVATAR) - { - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); - } - return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage()); + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); + if (!local_tex_obj) + { + return NULL; + } + if (local_tex_obj->getID() == IMG_DEFAULT_AVATAR) + { + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); + } + return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage()); } const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const { - if (!isIndexLocalTexture(type)) return IMG_DEFAULT_AVATAR; + if (!isIndexLocalTexture(type)) return IMG_DEFAULT_AVATAR; - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); - if (local_tex_obj && local_tex_obj->getImage() != NULL) - { - return local_tex_obj->getImage()->getID(); - } - return IMG_DEFAULT_AVATAR; -} + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index); + if (local_tex_obj && local_tex_obj->getImage() != NULL) + { + return local_tex_obj->getImage()->getID(); + } + return IMG_DEFAULT_AVATAR; +} //----------------------------------------------------------------------------- @@ -1419,35 +1419,35 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const { - /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) - return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const EBakedTextureIndex baked_index = baked_iter->first; - if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) - { - BOOL ret = true; - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - BOOL tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0); - ret &= tex_avail; - } - } - return ret; - } - } - llassert(0); - return FALSE; + /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) + return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + BOOL ret = true; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + BOOL tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0); + ret &= tex_avail; + } + } + return ret; + } + } + llassert(0); + return FALSE; } //----------------------------------------------------------------------------- @@ -1458,159 +1458,159 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* laye //----------------------------------------------------------------------------- BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const { - const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - if (layerset == mBakedTextureDatas[i].mTexLayerSet) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); - if ((local_discard_level > (S32)(desired_tex_discard_level)) || - (local_discard_level < 0 )) - { - return FALSE; - } - } - } - return TRUE; - } - } - llassert(0); - return FALSE; + const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + if (layerset == mBakedTextureDatas[i].mTexLayerSet) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); + if ((local_discard_level > (S32)(desired_tex_discard_level)) || + (local_discard_level < 0 )) + { + return FALSE; + } + } + } + return TRUE; + } + } + llassert(0); + return FALSE; } BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const { - const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); - if ((local_discard_level > (S32)(desired_tex_discard_level)) || - (local_discard_level < 0 )) - { - return FALSE; - } - } - } - } - return TRUE; + const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index); + if ((local_discard_level > (S32)(desired_tex_discard_level)) || + (local_discard_level < 0 )) + { + return FALSE; + } + } + } + } + return TRUE; } BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { - LLUUID id; - BOOL isDefined = TRUE; - if (isIndexLocalTexture(type)) - { - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - if (index >= wearable_count) - { - // invalid index passed in. check all textures of a given type - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - id = getLocalTextureID(type, wearable_index); - isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT); - } - } - else - { - id = getLocalTextureID(type, index); - isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT); - } - } - else - { - id = getTEImage(type)->getID(); - isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT); - } - - return isDefined; + LLUUID id; + BOOL isDefined = TRUE; + if (isIndexLocalTexture(type)) + { + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (index >= wearable_count) + { + // invalid index passed in. check all textures of a given type + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + id = getLocalTextureID(type, wearable_index); + isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT); + } + } + else + { + id = getLocalTextureID(type, index); + isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT); + } + } + else + { + id = getTEImage(type)->getID(); + isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT); + } + + return isDefined; } //virtual BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { - if (isIndexBakedTexture(type)) - { - return LLVOAvatar::isTextureVisible(type, (U32)0); - } + if (isIndexBakedTexture(type)) + { + return LLVOAvatar::isTextureVisible(type, (U32)0); + } - LLUUID tex_id = getLocalTextureID(type,index); - return (tex_id != IMG_INVISIBLE) - || (LLDrawPoolAlpha::sShowDebugAlpha); + LLUUID tex_id = getLocalTextureID(type,index); + return (tex_id != IMG_INVISIBLE) + || (LLDrawPoolAlpha::sShowDebugAlpha); } //virtual BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { - if (isIndexBakedTexture(type)) - { - return LLVOAvatar::isTextureVisible(type); - } + if (isIndexBakedTexture(type)) + { + return LLVOAvatar::isTextureVisible(type); + } - U32 index; - if (gAgentWearables.getWearableIndex(wearable,index)) - { - return isTextureVisible(type,index); - } - else - { - LL_WARNS() << "Wearable not found" << LL_ENDL; - return FALSE; - } + U32 index; + if (gAgentWearables.getWearableIndex(wearable,index)) + { + return isTextureVisible(type,index); + } + else + { + LL_WARNS() << "Wearable not found" << LL_ENDL; + return FALSE; + } } bool LLVOAvatarSelf::areTexturesCurrent() const { - return gAgentWearables.areWearablesLoaded(); + return gAgentWearables.areWearablesLoaded(); } void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset) { - LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset); - if( !layer_set || !layer_set->getUpdatesEnabled() ) - { - return; - } - // LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL; + LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset); + if( !layer_set || !layer_set->getUpdatesEnabled() ) + { + return; + } + // LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL; - layer_set->requestUpdate(); - layer_set->invalidateMorphMasks(); + layer_set->requestUpdate(); + layer_set->invalidateMorphMasks(); } void LLVOAvatarSelf::invalidateAll() { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - LLViewerTexLayerSet *layerset = getTexLayerSet(i); - invalidateComposite(layerset); - } - //mDebugSelfLoadTimer.reset(); + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + invalidateComposite(layerset); + } + //mDebugSelfLoadTimer.reset(); } //----------------------------------------------------------------------------- @@ -1618,593 +1618,593 @@ void LLVOAvatarSelf::invalidateAll() //----------------------------------------------------------------------------- void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b ) { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - setCompositeUpdatesEnabled(i, b); - } + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + setCompositeUpdatesEnabled(i, b); + } } void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b) { - LLViewerTexLayerSet *layerset = getTexLayerSet(index); - if (layerset ) - { - layerset->setUpdatesEnabled( b ); - } + LLViewerTexLayerSet *layerset = getTexLayerSet(index); + if (layerset ) + { + layerset->setUpdatesEnabled( b ); + } } bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index) { - LLViewerTexLayerSet *layerset = getTexLayerSet(index); - if (layerset) - { - return layerset->getUpdatesEnabled(); - } - return false; + LLViewerTexLayerSet *layerset = getTexLayerSet(index); + if (layerset) + { + return layerset->getUpdatesEnabled(); + } + return false; } void LLVOAvatarSelf::setupComposites() { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; - BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); - LLViewerTexLayerSet *layerset = getTexLayerSet(i); - if (layerset) - { - layerset->setUpdatesEnabled(!layer_baked); - } - } + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; + BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + if (layerset) + { + layerset->setUpdatesEnabled(!layer_baked); + } + } } void LLVOAvatarSelf::updateComposites() { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - LLViewerTexLayerSet *layerset = getTexLayerSet(i); - if (layerset - && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT))) - { - layerset->updateComposite(); - } - } + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + LLViewerTexLayerSet *layerset = getTexLayerSet(i); + if (layerset + && ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT))) + { + layerset->updateComposite(); + } + } } // virtual S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index) const { - if (!isIndexLocalTexture(type)) return FALSE; - - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index); - if (local_tex_obj) - { - const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - if (type >= 0 - && local_tex_obj->getID() != IMG_DEFAULT_AVATAR - && !image->isMissingAsset()) - { - return image->getDiscardLevel(); - } - else - { - // We don't care about this (no image associated with the layer) treat as fully loaded. - return 0; - } - } - return 0; + if (!isIndexLocalTexture(type)) return FALSE; + + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index); + if (local_tex_obj) + { + const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); + if (type >= 0 + && local_tex_obj->getID() != IMG_DEFAULT_AVATAR + && !image->isMissingAsset()) + { + return image->getDiscardLevel(); + } + else + { + // We don't care about this (no image associated with the layer) treat as fully loaded. + return 0; + } + } + return 0; } // virtual // Counts the memory footprint of local textures. void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const { - *gl_bytes = 0; - for (S32 type = 0; type < TEX_NUM_INDICES; type++) - { - if (!isIndexLocalTexture((ETextureIndex)type)) continue; - U32 max_tex = getNumWearables((ETextureIndex) type); - for (U32 num = 0; num < max_tex; num++) - { - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num); - if (local_tex_obj) - { - const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - if (image_gl) - { - S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); - - if (image_gl->hasGLTexture()) - { - *gl_bytes += bytes; - } - } - } - } - } -} - -// virtual + *gl_bytes = 0; + for (S32 type = 0; type < TEX_NUM_INDICES; type++) + { + if (!isIndexLocalTexture((ETextureIndex)type)) continue; + U32 max_tex = getNumWearables((ETextureIndex) type); + for (U32 num = 0; num < max_tex; num++) + { + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num); + if (local_tex_obj) + { + const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); + if (image_gl) + { + S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); + + if (image_gl->hasGLTexture()) + { + *gl_bytes += bytes; + } + } + } + } + } +} + +// virtual void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_tex, BOOL baked_version_ready, U32 index) { - if (!isIndexLocalTexture(type)) return; - - LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(src_tex, TRUE) ; - if(!tex) - { - return ; - } - - S32 desired_discard = isSelf() ? 0 : 2; - LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); - if (!local_tex_obj) - { - if (type >= TEX_NUM_INDICES) - { - LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL; - return; - } - LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); - if (!gAgentWearables.getViewerWearable(wearable_type,index)) - { - // no wearable is loaded, cannot set the texture. - return; - } - gAgentWearables.addLocalTextureObject(wearable_type,type,index); - local_tex_obj = getLocalTextureObject(type,index); - if (!local_tex_obj) - { - LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL; - return; - } - - LLViewerTexLayerSet *layer_set = getLayerSet(type); - if (layer_set) - { - layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index)); - } - - } - if (!baked_version_ready) - { - if (tex != local_tex_obj->getImage() || local_tex_obj->getBakedReady()) - { - local_tex_obj->setDiscard(MAX_DISCARD_LEVEL+1); - } - if (tex->getID() != IMG_DEFAULT_AVATAR) - { - if (local_tex_obj->getDiscard() > desired_discard) - { - S32 tex_discard = tex->getDiscardLevel(); - if (tex_discard >= 0 && tex_discard <= desired_discard) - { - local_tex_obj->setDiscard(tex_discard); - if (isSelf()) - { - requestLayerSetUpdate(type); - if (isEditingAppearance()) - { - LLVisualParamHint::requestHintUpdates(); - } - } - } - else - { - tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL); - } - } - tex->setMinDiscardLevel(desired_discard); - } - } - local_tex_obj->setImage(tex); - local_tex_obj->setID(tex->getID()); - setBakedReady(type,baked_version_ready,index); + if (!isIndexLocalTexture(type)) return; + + LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(src_tex, TRUE) ; + if(!tex) + { + return ; + } + + S32 desired_discard = isSelf() ? 0 : 2; + LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); + if (!local_tex_obj) + { + if (type >= TEX_NUM_INDICES) + { + LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL; + return; + } + LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(type); + if (!gAgentWearables.getViewerWearable(wearable_type,index)) + { + // no wearable is loaded, cannot set the texture. + return; + } + gAgentWearables.addLocalTextureObject(wearable_type,type,index); + local_tex_obj = getLocalTextureObject(type,index); + if (!local_tex_obj) + { + LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL; + return; + } + + LLViewerTexLayerSet *layer_set = getLayerSet(type); + if (layer_set) + { + layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index)); + } + + } + if (!baked_version_ready) + { + if (tex != local_tex_obj->getImage() || local_tex_obj->getBakedReady()) + { + local_tex_obj->setDiscard(MAX_DISCARD_LEVEL+1); + } + if (tex->getID() != IMG_DEFAULT_AVATAR) + { + if (local_tex_obj->getDiscard() > desired_discard) + { + S32 tex_discard = tex->getDiscardLevel(); + if (tex_discard >= 0 && tex_discard <= desired_discard) + { + local_tex_obj->setDiscard(tex_discard); + if (isSelf()) + { + requestLayerSetUpdate(type); + if (isEditingAppearance()) + { + LLVisualParamHint::requestHintUpdates(); + } + } + } + else + { + tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL); + } + } + tex->setMinDiscardLevel(desired_discard); + } + } + local_tex_obj->setImage(tex); + local_tex_obj->setID(tex->getID()); + setBakedReady(type,baked_version_ready,index); } //virtual void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { - if (!isIndexLocalTexture(type)) return; - LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); - if (local_tex_obj) - { - local_tex_obj->setBakedReady( baked_version_exists ); - } + if (!isIndexLocalTexture(type)) return; + LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); + if (local_tex_obj) + { + local_tex_obj->setBakedReady( baked_version_exists ); + } } // virtual void LLVOAvatarSelf::dumpLocalTextures() const { - LL_INFOS() << "Local Textures:" << LL_ENDL; - - /* ETextureIndex baked_equiv[] = { - TEX_UPPER_BAKED, - if (isTextureDefined(baked_equiv[i])) */ - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); - iter != sAvatarDictionary->getTextures().end(); - ++iter) - { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; - if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) - continue; - - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const ETextureIndex baked_equiv = sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex; - - const std::string &name = texture_dict->mName; - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); - // index is baked texture - index is not relevant. putting in 0 as placeholder - if (isTextureDefined(baked_equiv, 0)) - { + LL_INFOS() << "Local Textures:" << LL_ENDL; + + /* ETextureIndex baked_equiv[] = { + TEX_UPPER_BAKED, + if (isTextureDefined(baked_equiv[i])) */ + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); + ++iter) + { + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) + continue; + + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + const ETextureIndex baked_equiv = sAvatarDictionary->getBakedTexture(baked_index)->mTextureIndex; + + const std::string &name = texture_dict->mName; + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); + // index is baked texture - index is not relevant. putting in 0 as placeholder + if (isTextureDefined(baked_equiv, 0)) + { #if LL_RELEASE_FOR_DOWNLOAD - // End users don't get to trivially see avatar texture IDs, makes textures - // easier to steal. JC - LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL; + // End users don't get to trivially see avatar texture IDs, makes textures + // easier to steal. JC + LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL; #else - LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL; + LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL; #endif - } - else if (local_tex_obj && local_tex_obj->getImage() != NULL) - { - if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR) - { - LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL; - } - else - { - LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - - LL_INFOS() << "LocTex " << name << ": " - << "Discard " << image->getDiscardLevel() << ", " - << "(" << image->getWidth() << ", " << image->getHeight() << ") " + } + else if (local_tex_obj && local_tex_obj->getImage() != NULL) + { + if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR) + { + LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL; + } + else + { + LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); + + LL_INFOS() << "LocTex " << name << ": " + << "Discard " << image->getDiscardLevel() << ", " + << "(" << image->getWidth() << ", " << image->getHeight() << ") " #if !LL_RELEASE_FOR_DOWNLOAD - // End users don't get to trivially see avatar texture IDs, - // makes textures easier to steal - << image->getID() << " " + // End users don't get to trivially see avatar texture IDs, + // makes textures easier to steal + << image->getID() << " " #endif - << "Priority: " << image->getMaxVirtualSize() - << LL_ENDL; - } - } - else - { - LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL; - } - } + << "Priority: " << image->getMaxVirtualSize() + << LL_ENDL; + } + } + else + { + LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL; + } + } } //----------------------------------------------------------------------------- -// static +// static // onLocalTextureLoaded() //----------------------------------------------------------------------------- void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - LLAvatarTexData *data = (LLAvatarTexData *)userdata; - LLVOAvatarSelf *self = (LLVOAvatarSelf *)gObjectList.findObject(data->mAvatarID); - if (self) - { - // We should only be handling local textures for ourself - self->localTextureLoaded(success, src_vi, src_raw, aux_src, discard_level, final, userdata); - } - // ensure data is cleaned up - if (final || !success) - { - delete data; - } + LLAvatarTexData *data = (LLAvatarTexData *)userdata; + LLVOAvatarSelf *self = (LLVOAvatarSelf *)gObjectList.findObject(data->mAvatarID); + if (self) + { + // We should only be handling local textures for ourself + self->localTextureLoaded(success, src_vi, src_raw, aux_src, discard_level, final, userdata); + } + // ensure data is cleaned up + if (final || !success) + { + delete data; + } } -/*virtual*/ void LLVOAvatarSelf::setImage(const U8 te, LLViewerTexture *imagep, const U32 index) +/*virtual*/ void LLVOAvatarSelf::setImage(const U8 te, LLViewerTexture *imagep, const U32 index) { - if (isIndexLocalTexture((ETextureIndex)te)) - { - setLocalTexture((ETextureIndex)te, imagep, FALSE ,index); - } - else - { - setTEImage(te,imagep); - } + if (isIndexLocalTexture((ETextureIndex)te)) + { + setLocalTexture((ETextureIndex)te, imagep, FALSE ,index); + } + else + { + setTEImage(te,imagep); + } } /*virtual*/ LLViewerTexture* LLVOAvatarSelf::getImage(const U8 te, const U32 index) const { - if (isIndexLocalTexture((ETextureIndex)te)) - { - return getLocalTextureGL((ETextureIndex)te,index); - } - else - { - return getTEImage(te); - } + if (isIndexLocalTexture((ETextureIndex)te)) + { + return getLocalTextureGL((ETextureIndex)te,index); + } + else + { + return getTEImage(te); + } } // static void LLVOAvatarSelf::dumpTotalLocalTextureByteCount() { - S32 gl_bytes = 0; - gAgentAvatarp->getLocalTextureByteCount(&gl_bytes); - LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL; + S32 gl_bytes = 0; + gAgentAvatarp->getLocalTextureByteCount(&gl_bytes); + LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL; } bool LLVOAvatarSelf::getIsCloud() const { - // Let people know why they're clouded without spamming them into oblivion. - bool do_warn = false; - static LLTimer time_since_notice; - F32 update_freq = 30.0; - if (time_since_notice.getElapsedTimeF32() > update_freq) - { - time_since_notice.reset(); - do_warn = true; - } - - // do we have our body parts? - S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE); - S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR); - S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES); - S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN); - if (!shape_count || !hair_count || !eye_count || !skin_count) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded due to missing one or more required body parts: " - << (shape_count ? "" : "SHAPE ") - << (hair_count ? "" : "HAIR ") - << (eye_count ? "" : "EYES ") - << (skin_count ? "" : "SKIN ") - << LL_ENDL; - } - return true; - } - - if (!isTextureDefined(TEX_HAIR, 0)) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL; - } - return true; - } - - if (!mPreviousFullyLoaded) - { - if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) && - (!isTextureDefined(TEX_LOWER_BAKED, 0))) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL; - } - return true; - } - - if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) && - (!isTextureDefined(TEX_UPPER_BAKED, 0))) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL; - } - return true; - } - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - if (i == BAKED_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT)) - continue; - - const BakedTextureData& texture_data = mBakedTextureDatas[i]; - if (!isTextureDefined(texture_data.mTextureIndex, 0)) - continue; - - // Check for the case that texture is defined but not sufficiently loaded to display anything. - const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 ); - if (!baked_img || !baked_img->hasGLTexture()) - { - if (do_warn) - { - LL_INFOS() << "Self is clouded because texture at index " << i - << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL; - } - return true; - } - } - - LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL; - } - return false; + // Let people know why they're clouded without spamming them into oblivion. + bool do_warn = false; + static LLTimer time_since_notice; + F32 update_freq = 30.0; + if (time_since_notice.getElapsedTimeF32() > update_freq) + { + time_since_notice.reset(); + do_warn = true; + } + + // do we have our body parts? + S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE); + S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR); + S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES); + S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN); + if (!shape_count || !hair_count || !eye_count || !skin_count) + { + if (do_warn) + { + LL_INFOS() << "Self is clouded due to missing one or more required body parts: " + << (shape_count ? "" : "SHAPE ") + << (hair_count ? "" : "HAIR ") + << (eye_count ? "" : "EYES ") + << (skin_count ? "" : "SKIN ") + << LL_ENDL; + } + return true; + } + + if (!isTextureDefined(TEX_HAIR, 0)) + { + if (do_warn) + { + LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL; + } + return true; + } + + if (!mPreviousFullyLoaded) + { + if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) && + (!isTextureDefined(TEX_LOWER_BAKED, 0))) + { + if (do_warn) + { + LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL; + } + return true; + } + + if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) && + (!isTextureDefined(TEX_UPPER_BAKED, 0))) + { + if (do_warn) + { + LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL; + } + return true; + } + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + if (i == BAKED_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT)) + continue; + + const BakedTextureData& texture_data = mBakedTextureDatas[i]; + if (!isTextureDefined(texture_data.mTextureIndex, 0)) + continue; + + // Check for the case that texture is defined but not sufficiently loaded to display anything. + const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 ); + if (!baked_img || !baked_img->hasGLTexture()) + { + if (do_warn) + { + LL_INFOS() << "Self is clouded because texture at index " << i + << " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL; + } + return true; + } + } + + LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL; + } + return false; } /*static*/ void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - if (gAgentAvatarp.notNull()) - { - gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata); - } + if (gAgentAvatarp.notNull()) + { + gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata); + } } void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) { - LLAvatarTexData *data = (LLAvatarTexData *)userdata; - if (!data) - { - return; - } - - ETextureIndex index = data->mIndex; - - if (index < 0 || index >= TEX_NUM_INDICES) - { - return; - } - - if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data. - { - mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32(); - } - if (final) - { - delete data; - } + LLAvatarTexData *data = (LLAvatarTexData *)userdata; + if (!data) + { + return; + } + + ETextureIndex index = data->mIndex; + + if (index < 0 || index >= TEX_NUM_INDICES) + { + return; + } + + if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data. + { + mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32(); + } + if (final) + { + delete data; + } } void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL finished) { - U32 done = 0; - if (finished) - { - done = 1; - } - mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); + U32 done = 0; + if (finished) + { + done = 1; + } + mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); } const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const { - std::ostringstream outbuf; + std::ostringstream outbuf; LLWearableType *wr_inst = LLWearableType::getInstance(); - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = - sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const EBakedTextureIndex baked_index = baked_iter->first; - if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) - { - outbuf << "baked_index: " << baked_index << "\n"; - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const std::string tex_name = sAvatarDictionary->getTexture(tex_index)->mName; - outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n"; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - if (wearable_count > 0) - { - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - outbuf << " " << wr_inst->getTypeName(wearable_type) << " " << wearable_index << ":"; - const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index); - if (local_tex_obj) - { - LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); - if (tex_index >= 0 - && local_tex_obj->getID() != IMG_DEFAULT_AVATAR - && !image->isMissingAsset()) - { - outbuf << " id: " << image->getID() - << " refs: " << image->getNumRefs() - << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index) - << " discard: " << image->getDiscardLevel() - << " desired: " << image->getDesiredDiscardLevel() - << " vsize: " << image->getMaxVirtualSize() - << " ts: " << image->getTextureState() - << " bl: " << image->getBoostLevel() - << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there. - << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded" - << " mvs: " << image->getMaxVirtualSize() - << " mvsc: " << image->getMaxVirtualSizeResetCounter() - << " mem: " << image->getTextureMemory(); - } - } - outbuf << "\n"; - } - } - } - break; - } - } - return outbuf.str(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = + sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + outbuf << "baked_index: " << baked_index << "\n"; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const std::string tex_name = sAvatarDictionary->getTexture(tex_index)->mName; + outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n"; + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + outbuf << " " << wr_inst->getTypeName(wearable_type) << " " << wearable_index << ":"; + const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index); + if (local_tex_obj) + { + LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); + if (tex_index >= 0 + && local_tex_obj->getID() != IMG_DEFAULT_AVATAR + && !image->isMissingAsset()) + { + outbuf << " id: " << image->getID() + << " refs: " << image->getNumRefs() + << " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index) + << " discard: " << image->getDiscardLevel() + << " desired: " << image->getDesiredDiscardLevel() + << " vsize: " << image->getMaxVirtualSize() + << " ts: " << image->getTextureState() + << " bl: " << image->getBoostLevel() + << " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there. + << " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded" + << " mvs: " << image->getMaxVirtualSize() + << " mvsc: " << image->getMaxVirtualSizeResetCounter() + << " mem: " << image->getTextureMemory(); + } + } + outbuf << "\n"; + } + } + } + break; + } + } + return outbuf.str(); } void LLVOAvatarSelf::dumpAllTextures() const { - std::string vd_text = "Local textures per baked index and wearable:\n"; - for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; - const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); - if (!layerset) continue; - const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); - if (!layerset_buffer) continue; - vd_text += verboseDebugDumpLocalTextureDataInfo(layerset); - } - LL_DEBUGS("Avatar") << vd_text << LL_ENDL; + std::string vd_text = "Local textures per baked index and wearable:\n"; + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); + ++baked_iter) + { + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); + if (!layerset_buffer) continue; + vd_text += verboseDebugDumpLocalTextureDataInfo(layerset); + } + LL_DEBUGS("Avatar") << vd_text << LL_ENDL; } const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const { - std::string text=""; + std::string text=""; LLWearableType *wr_inst = LLWearableType::getInstance(); - text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset)); - - /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) - return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const EBakedTextureIndex baked_index = baked_iter->first; - if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; - text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - if (wearable_count > 0) - { - text += wr_inst->getTypeName(wearable_type) + ":"; - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index); - std::string discard_str = llformat("%d ",discard_level); - text += llformat("%d ",discard_level); - } - } - } - text += ")"; - break; - } - } - return text; + text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset)); + + /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) + return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); + ++baked_iter) + { + const EBakedTextureIndex baked_index = baked_iter->first; + if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + if (wearable_count > 0) + { + text += wr_inst->getTypeName(wearable_type) + ":"; + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index); + std::string discard_str = llformat("%d ",discard_level); + text += llformat("%d ",discard_level); + } + } + } + text += ")"; + break; + } + } + return text; } const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const { - std::string text; - const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); - - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); - BOOL is_texture_final = TRUE; - for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); - local_tex_iter != baked_dict->mLocalTextures.end(); - ++local_tex_iter) - { - const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); - const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); - for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) - { - is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level)); - } - } - text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final); - } - return text; + std::string text; + const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); + + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture((EBakedTextureIndex)i); + BOOL is_texture_final = TRUE; + for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); + local_tex_iter != baked_dict->mLocalTextures.end(); + ++local_tex_iter) + { + const ETextureIndex tex_index = *local_tex_iter; + const LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(tex_index); + const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); + for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) + { + is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level)); + } + } + text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final); + } + return text; } void LLVOAvatarSelf::appearanceChangeMetricsCoro(std::string url) @@ -2241,7 +2241,7 @@ void LLVOAvatarSelf::appearanceChangeMetricsCoro(std::string url) msg["nearby"][rez_status_name] = rez_counts[rez_stat]; } - // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake"); + // std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake"); std::vector<std::string> by_fields; by_fields.push_back("timer_name"); by_fields.push_back("completed"); @@ -2280,233 +2280,233 @@ void LLVOAvatarSelf::appearanceChangeMetricsCoro(std::string url) bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send) { - const F32 AV_METRICS_INTERVAL_QA = 30.0; - F32 send_period = 300.0; + const F32 AV_METRICS_INTERVAL_QA = 30.0; + F32 send_period = 300.0; - static LLCachedControl<bool> qa_mode_metrics(gSavedSettings,"QAModeMetrics"); - if (qa_mode_metrics) - { - send_period = AV_METRICS_INTERVAL_QA; - } + static LLCachedControl<bool> qa_mode_metrics(gSavedSettings,"QAModeMetrics"); + if (qa_mode_metrics) + { + send_period = AV_METRICS_INTERVAL_QA; + } - if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period) - { - // Stats for completed phases have been getting logged as they - // complete. This will give us stats for any timers that - // haven't finished as of the metric's being sent. - - if (force_send) - { - LLVOAvatar::logPendingPhasesAllAvatars(); - } - sendViewerAppearanceChangeMetrics(); - } + if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period) + { + // Stats for completed phases have been getting logged as they + // complete. This will give us stats for any timers that + // haven't finished as of the metric's being sent. + + if (force_send) + { + LLVOAvatar::logPendingPhasesAllAvatars(); + } + sendViewerAppearanceChangeMetrics(); + } - return false; + return false; } void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record) { - mPendingTimerRecords.push_back(record); + mPendingTimerRecords.push_back(record); } bool operator<(const LLSD& a, const LLSD& b) { - std::ostringstream aout, bout; - aout << LLSDNotationStreamer(a); - bout << LLSDNotationStreamer(b); - std::string astring = aout.str(); - std::string bstring = bout.str(); + std::ostringstream aout, bout; + aout << LLSDNotationStreamer(a); + bout << LLSDNotationStreamer(b); + std::string astring = aout.str(); + std::string bstring = bout.str(); - return astring < bstring; + return astring < bstring; } // Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field. LLSD summarize_by_buckets(std::vector<LLSD> in_records, - std::vector<std::string> by_fields, - std::string val_field) -{ - LLSD result = LLSD::emptyArray(); - std::map<LLSD,LLViewerStats::StatsAccumulator> accum; - for (std::vector<LLSD>::iterator in_record_iter = in_records.begin(); - in_record_iter != in_records.end(); ++in_record_iter) - { - LLSD& record = *in_record_iter; - LLSD key; - for (std::vector<std::string>::iterator field_iter = by_fields.begin(); - field_iter != by_fields.end(); ++field_iter) - { - const std::string& field = *field_iter; - key[field] = record[field]; - } - LLViewerStats::StatsAccumulator& stats = accum[key]; - F32 value = record[val_field].asReal(); - stats.push(value); - } - for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin(); - accum_it != accum.end(); ++accum_it) - { - LLSD out_record = accum_it->first; - out_record["stats"] = accum_it->second.asLLSD(); - result.append(out_record); - } - return result; + std::vector<std::string> by_fields, + std::string val_field) +{ + LLSD result = LLSD::emptyArray(); + std::map<LLSD,LLViewerStats::StatsAccumulator> accum; + for (std::vector<LLSD>::iterator in_record_iter = in_records.begin(); + in_record_iter != in_records.end(); ++in_record_iter) + { + LLSD& record = *in_record_iter; + LLSD key; + for (std::vector<std::string>::iterator field_iter = by_fields.begin(); + field_iter != by_fields.end(); ++field_iter) + { + const std::string& field = *field_iter; + key[field] = record[field]; + } + LLViewerStats::StatsAccumulator& stats = accum[key]; + F32 value = record[val_field].asReal(); + stats.push(value); + } + for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin(); + accum_it != accum.end(); ++accum_it) + { + LLSD out_record = accum_it->first; + out_record["stats"] = accum_it->second.asLLSD(); + result.append(out_record); + } + return result; } void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics() { - std::string caps_url; - if (getRegion()) - { - // runway - change here to activate. - caps_url = getRegion()->getCapability("ViewerMetrics"); - } - if (!caps_url.empty()) - { + std::string caps_url; + if (getRegion()) + { + // runway - change here to activate. + caps_url = getRegion()->getCapability("ViewerMetrics"); + } + if (!caps_url.empty()) + { LLCoros::instance().launch("LLVOAvatarSelf::appearanceChangeMetricsCoro", boost::bind(&LLVOAvatarSelf::appearanceChangeMetricsCoro, this, caps_url)); - mTimeSinceLastRezMessage.reset(); - } + mTimeSinceLastRezMessage.reset(); + } } const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const { - if (canGrabBakedTexture(baked_index)) - { - ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); - if (tex_index == TEX_NUM_INDICES) - { - return LLUUID::null; - } - return getTEImage( tex_index )->getID(); - } - return LLUUID::null; + if (canGrabBakedTexture(baked_index)) + { + ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return LLUUID::null; + } + return getTEImage( tex_index )->getID(); + } + return LLUUID::null; } BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { - ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); - if (tex_index == TEX_NUM_INDICES) - { - return FALSE; - } - // Check if the texture hasn't been baked yet. - if (!isTextureDefined(tex_index, 0)) - { - LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL; - return FALSE; - } - - if (gAgent.isGodlikeWithoutAdminMenuFakery()) - return TRUE; - - // Check permissions of textures that show up in the - // baked texture. We don't want people copying people's - // work via baked textures. - - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture(baked_index); - for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); - iter != baked_dict->mLocalTextures.end(); - ++iter) - { - const ETextureIndex t_index = (*iter); - LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(t_index); - U32 count = gAgentWearables.getWearableCount(wearable_type); - LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL; - - for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) - { - LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index); - if (wearable) - { - const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); - const LLUUID& texture_id = texture->getID(); - if (texture_id != IMG_DEFAULT_AVATAR) - { - // Search inventory for this texture. - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLAssetIDMatches asset_id_matches(texture_id); - gInventory.collectDescendentsIf(LLUUID::null, - cats, - items, - LLInventoryModel::INCLUDE_TRASH, - asset_id_matches); - - BOOL can_grab = FALSE; - LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL; - if (items.size()) - { - // search for full permissions version - for (S32 i = 0; i < items.size(); i++) - { - LLViewerInventoryItem* itemp = items[i]; - if (itemp->getIsFullPerm()) - { - can_grab = TRUE; - break; - } - } - } - if (!can_grab) return FALSE; - } - } - } - } - - return TRUE; + ETextureIndex tex_index = sAvatarDictionary->bakedToLocalTextureIndex(baked_index); + if (tex_index == TEX_NUM_INDICES) + { + return FALSE; + } + // Check if the texture hasn't been baked yet. + if (!isTextureDefined(tex_index, 0)) + { + LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL; + return FALSE; + } + + if (gAgent.isGodlikeWithoutAdminMenuFakery()) + return TRUE; + + // Check permissions of textures that show up in the + // baked texture. We don't want people copying people's + // work via baked textures. + + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = sAvatarDictionary->getBakedTexture(baked_index); + for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); + iter != baked_dict->mLocalTextures.end(); + ++iter) + { + const ETextureIndex t_index = (*iter); + LLWearableType::EType wearable_type = sAvatarDictionary->getTEWearableType(t_index); + U32 count = gAgentWearables.getWearableCount(wearable_type); + LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL; + + for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) + { + LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index); + if (wearable) + { + const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); + const LLUUID& texture_id = texture->getID(); + if (texture_id != IMG_DEFAULT_AVATAR) + { + // Search inventory for this texture. + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLAssetIDMatches asset_id_matches(texture_id); + gInventory.collectDescendentsIf(LLUUID::null, + cats, + items, + LLInventoryModel::INCLUDE_TRASH, + asset_id_matches); + + BOOL can_grab = FALSE; + LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL; + if (items.size()) + { + // search for full permissions version + for (S32 i = 0; i < items.size(); i++) + { + LLViewerInventoryItem* itemp = items[i]; + if (itemp->getIsFullPerm()) + { + can_grab = TRUE; + break; + } + } + } + if (!can_grab) return FALSE; + } + } + } + } + + return TRUE; } void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep, - F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked) -{ - if (!isIndexLocalTexture(type)) return; - - // Sunshine - ignoring covered_by_baked will force local textures - // to always load. Fix for SH-4001 and many related issues. Do - // not restore this without some more targetted fix for the local - // textures failing to load issue. - //if (!covered_by_baked) - { - if (imagep->getID() != IMG_DEFAULT_AVATAR) - { - imagep->setNoDelete(); - if (imagep->getDiscardLevel() != 0) - { - F32 desired_pixels; - desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); - - imagep->setBoostLevel(getAvatarBoostLevel()); - imagep->resetTextureStats(); - imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL); - imagep->addTextureStats( desired_pixels / texel_area_ratio ); - imagep->forceUpdateBindStats() ; - if (imagep->getDiscardLevel() < 0) - { - mHasGrey = TRUE; // for statistics gathering - } - } - } - else - { - // texture asset is missing - mHasGrey = TRUE; // for statistics gathering - } - } + F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked) +{ + if (!isIndexLocalTexture(type)) return; + + // Sunshine - ignoring covered_by_baked will force local textures + // to always load. Fix for SH-4001 and many related issues. Do + // not restore this without some more targetted fix for the local + // textures failing to load issue. + //if (!covered_by_baked) + { + if (imagep->getID() != IMG_DEFAULT_AVATAR) + { + imagep->setNoDelete(); + if (imagep->getDiscardLevel() != 0) + { + F32 desired_pixels; + desired_pixels = llmin(mPixelArea, (F32)getTexImageArea()); + + imagep->setBoostLevel(getAvatarBoostLevel()); + imagep->resetTextureStats(); + imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL); + imagep->addTextureStats( desired_pixels / texel_area_ratio ); + imagep->forceUpdateBindStats() ; + if (imagep->getDiscardLevel() < 0) + { + mHasGrey = TRUE; // for statistics gathering + } + } + } + else + { + // texture asset is missing + mHasGrey = TRUE; // for statistics gathering + } + } } LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const { - LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); - LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index); - if (wearable) - { - return wearable->getLocalTextureObject(i); - } + LLWearableType::EType type = sAvatarDictionary->getTEWearableType(i); + LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index); + if (wearable) + { + return wearable->getLocalTextureObject(i); + } - return NULL; + return NULL; } //----------------------------------------------------------------------------- @@ -2515,119 +2515,119 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDe //----------------------------------------------------------------------------- ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const { - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - if (layerset == mBakedTextureDatas[i].mTexLayerSet ) - { - return mBakedTextureDatas[i].mTextureIndex; - } - } - llassert(0); - return TEX_HEAD_BAKED; + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + if (layerset == mBakedTextureDatas[i].mTexLayerSet ) + { + return mBakedTextureDatas[i].mTextureIndex; + } + } + llassert(0); + return TEX_HEAD_BAKED; } // FIXME: This is not called consistently. Something may be broken. void LLVOAvatarSelf::outputRezDiagnostics() const { - if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) - { - return ; - } - - const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32(); - LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL; - LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL; - LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL; - LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL; - LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL; - for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) - { - std::stringstream out; - out << "\t\t (" << i << ") "; - U32 j=0; - for (j=0; j <= MAX_DISCARD_LEVEL; j++) - { - out << "\t"; - S32 load_time = (S32)mDebugTextureLoadTimes[i][j]; - if (load_time == -1) - { - out << "*"; - if (j == 0) - break; - } - else - { - out << load_time; - } - } - - // Don't print out non-existent textures. - if (j != 0) - { - LL_DEBUGS("Avatar") << out.str() << LL_ENDL; - } - } - LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL; - for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) - { - LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL; - } - - for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); - baked_iter != sAvatarDictionary->getBakedTextures().end(); - ++baked_iter) - { - const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; - const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); - if (!layerset) continue; - const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); - if (!layerset_buffer) continue; - LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL; - } - - dumpAllTextures(); + if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) + { + return ; + } + + const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32(); + LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL; + LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL; + for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) + { + std::stringstream out; + out << "\t\t (" << i << ") "; + U32 j=0; + for (j=0; j <= MAX_DISCARD_LEVEL; j++) + { + out << "\t"; + S32 load_time = (S32)mDebugTextureLoadTimes[i][j]; + if (load_time == -1) + { + out << "*"; + if (j == 0) + break; + } + else + { + out << load_time; + } + } + + // Don't print out non-existent textures. + if (j != 0) + { + LL_DEBUGS("Avatar") << out.str() << LL_ENDL; + } + } + LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL; + for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) + { + LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL; + } + + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = sAvatarDictionary->getBakedTextures().begin(); + baked_iter != sAvatarDictionary->getBakedTextures().end(); + ++baked_iter) + { + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); + if (!layerset) continue; + const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite(); + if (!layerset_buffer) continue; + LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL; + } + + dumpAllTextures(); } void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const { - LL_DEBUGS("Avatar") - << avString() - << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32()) - << LL_ENDL; + LL_DEBUGS("Avatar") + << avString() + << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32()) + << LL_ENDL; } void LLVOAvatarSelf::reportAvatarRezTime() const { - // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow. + // TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow. } // SUNSHINE CLEANUP - not clear we need any of this, may be sufficient to request server appearance in llviewermenu.cpp:handle_rebake_textures() void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) { - LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL; + LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL; - for (U32 i = 0; i < mBakedTextureDatas.size(); i++) - { - ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex; - LLViewerTexLayerSet* layer_set = getLayerSet(baked_index); - if (layer_set) - { - if (slam_for_debug) - { - layer_set->setUpdatesEnabled(TRUE); - } + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex; + LLViewerTexLayerSet* layer_set = getLayerSet(baked_index); + if (layer_set) + { + if (slam_for_debug) + { + layer_set->setUpdatesEnabled(TRUE); + } - invalidateComposite(layer_set); - add(LLStatViewer::TEX_REBAKES, 1); - } - else - { - LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL; - } - } + invalidateComposite(layer_set); + add(LLStatViewer::TEX_REBAKES, 1); + } + else + { + LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL; + } + } - // Don't know if this is needed - updateMeshTextures(); + // Don't know if this is needed + updateMeshTextures(); } //----------------------------------------------------------------------------- @@ -2635,21 +2635,21 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) //----------------------------------------------------------------------------- void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) { - /* switch(index) - case LOCTEX_UPPER_BODYPAINT: - case LOCTEX_UPPER_SHIRT: - if( mUpperBodyLayerSet ) - mUpperBodyLayerSet->requestUpdate(); */ - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index); - if (!texture_dict) - return; - if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) - return; - const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - if (mBakedTextureDatas[baked_index].mTexLayerSet) - { - mBakedTextureDatas[baked_index].mTexLayerSet->requestUpdate(); - } + /* switch(index) + case LOCTEX_UPPER_BODYPAINT: + case LOCTEX_UPPER_SHIRT: + if( mUpperBodyLayerSet ) + mUpperBodyLayerSet->requestUpdate(); */ + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = sAvatarDictionary->getTexture(index); + if (!texture_dict) + return; + if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) + return; + const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; + if (mBakedTextureDatas[baked_index].mTexLayerSet) + { + mBakedTextureDatas[baked_index].mTexLayerSet->requestUpdate(); + } } LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const @@ -2675,7 +2675,7 @@ LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) return mHeadLayerSet; */ if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES) { - return getTexLayerSet(baked_index); + return getTexLayerSet(baked_index); } return NULL; } @@ -2686,54 +2686,54 @@ LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) // static void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch) { - if (isAgentAvatarValid()) - { - LLUIUsage::instance().logCommand("Avatar.CustomizeStart"); - if (!gAgentAvatarp->mEndCustomizeCallback.get()) - { - gAgentAvatarp->mEndCustomizeCallback = new LLUpdateAppearanceOnDestroy; - } - - gAgentAvatarp->mIsEditingAppearance = true; - gAgentAvatarp->mUseLocalAppearance = true; - - if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) - { - gAgentCamera.changeCameraToCustomizeAvatar(); - } - - gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates - gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh. - gAgentAvatarp->updateTextures(); // call updateTextureStats - } + if (isAgentAvatarValid()) + { + LLUIUsage::instance().logCommand("Avatar.CustomizeStart"); + if (!gAgentAvatarp->mEndCustomizeCallback.get()) + { + gAgentAvatarp->mEndCustomizeCallback = new LLUpdateAppearanceOnDestroy; + } + + gAgentAvatarp->mIsEditingAppearance = true; + gAgentAvatarp->mUseLocalAppearance = true; + + if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) + { + gAgentCamera.changeCameraToCustomizeAvatar(); + } + + gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates + gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh. + gAgentAvatarp->updateTextures(); // call updateTextureStats + } } // static void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch) { - if (isAgentAvatarValid()) - { - gAgentAvatarp->mIsEditingAppearance = false; - gAgentAvatarp->invalidateAll(); + if (isAgentAvatarValid()) + { + gAgentAvatarp->mIsEditingAppearance = false; + gAgentAvatarp->invalidateAll(); - if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) - { - gAgentCamera.changeCameraToDefault(); - gAgentCamera.resetView(); - } + if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch) + { + gAgentCamera.changeCameraToDefault(); + gAgentCamera.resetView(); + } - // Dereferencing the previous callback will cause - // updateAppearanceFromCOF to be called, whenever all refs - // have resolved. - gAgentAvatarp->mEndCustomizeCallback = NULL; - } + // Dereferencing the previous callback will cause + // updateAppearanceFromCOF to be called, whenever all refs + // have resolved. + gAgentAvatarp->mEndCustomizeCallback = NULL; + } } // virtual bool LLVOAvatarSelf::shouldRenderRigged() const { - return gAgent.needsRenderAvatar(); + return gAgent.needsRenderAvatar(); } // HACK: this will null out the avatar's local texture IDs before the TE message is sent @@ -2743,39 +2743,39 @@ bool LLVOAvatarSelf::shouldRenderRigged() const // This will involve further refactoring that is too risky for the initial release of 2.0. bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const { - LLUUID texture_id[TEX_NUM_INDICES]; - // pack away current TEs to make sure we don't send them out - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); - iter != sAvatarDictionary->getTextures().end(); - ++iter) - { - const ETextureIndex index = iter->first; - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; - if (!texture_dict->mIsBakedTexture) - { - LLTextureEntry* entry = getTE((U8) index); - texture_id[index] = entry->getID(); - entry->setID(IMG_DEFAULT_AVATAR); - } - } - - bool success = packTEMessage(mesgsys); - - // unpack TEs to make sure we don't re-trigger a bake - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); - iter != sAvatarDictionary->getTextures().end(); - ++iter) - { - const ETextureIndex index = iter->first; - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; - if (!texture_dict->mIsBakedTexture) - { - LLTextureEntry* entry = getTE((U8) index); - entry->setID(texture_id[index]); - } - } - - return success; + LLUUID texture_id[TEX_NUM_INDICES]; + // pack away current TEs to make sure we don't send them out + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); + ++iter) + { + const ETextureIndex index = iter->first; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + if (!texture_dict->mIsBakedTexture) + { + LLTextureEntry* entry = getTE((U8) index); + texture_id[index] = entry->getID(); + entry->setID(IMG_DEFAULT_AVATAR); + } + } + + bool success = packTEMessage(mesgsys); + + // unpack TEs to make sure we don't re-trigger a bake + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = sAvatarDictionary->getTextures().begin(); + iter != sAvatarDictionary->getTextures().end(); + ++iter) + { + const ETextureIndex index = iter->first; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + if (!texture_dict->mIsBakedTexture) + { + LLTextureEntry* entry = getTE((U8) index); + entry->setID(texture_id[index]); + } + } + + return success; } //------------------------------------------------------------------------ @@ -2783,37 +2783,37 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const //------------------------------------------------------------------------ void LLVOAvatarSelf::sendHoverHeight() const { - std::string url = gAgent.getRegionCapability("AgentPreferences"); + std::string url = gAgent.getRegionCapability("AgentPreferences"); - if (!url.empty()) - { - LLSD update = LLSD::emptyMap(); - const LLVector3& hover_offset = getHoverOffset(); - update["hover_height"] = hover_offset[2]; + if (!url.empty()) + { + LLSD update = LLSD::emptyMap(); + const LLVector3& hover_offset = getHoverOffset(); + update["hover_height"] = hover_offset[2]; - LL_DEBUGS("Avatar") << avString() << "sending hover height value " << hover_offset[2] << LL_ENDL; + LL_DEBUGS("Avatar") << avString() << "sending hover height value " << hover_offset[2] << LL_ENDL; // *TODO: - this class doesn't really do anything, could just use a base - // class responder if nothing else gets added. + // class responder if nothing else gets added. // (comment from removed Responder) - LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(url, update, + LLCoreHttpUtil::HttpCoroutineAdapter::messageHttpPost(url, update, "Hover height sent to sim", "Hover height not sent to sim"); - mLastHoverOffsetSent = hover_offset; - } + mLastHoverOffsetSent = hover_offset; + } } void LLVOAvatarSelf::setHoverOffset(const LLVector3& hover_offset, bool send_update) { - if (getHoverOffset() != hover_offset) - { - LL_INFOS("Avatar") << avString() << " setting hover due to change " << hover_offset[2] << LL_ENDL; - LLVOAvatar::setHoverOffset(hover_offset, send_update); - } - if (send_update && (hover_offset != mLastHoverOffsetSent)) - { - LL_INFOS("Avatar") << avString() << " sending hover due to change " << hover_offset[2] << LL_ENDL; - sendHoverHeight(); - } + if (getHoverOffset() != hover_offset) + { + LL_INFOS("Avatar") << avString() << " setting hover due to change " << hover_offset[2] << LL_ENDL; + LLVOAvatar::setHoverOffset(hover_offset, send_update); + } + if (send_update && (hover_offset != mLastHoverOffsetSent)) + { + LL_INFOS("Avatar") << avString() << " sending hover due to change " << hover_offset[2] << LL_ENDL; + sendHoverHeight(); + } } //------------------------------------------------------------------------ @@ -2821,9 +2821,9 @@ void LLVOAvatarSelf::setHoverOffset(const LLVector3& hover_offset, bool send_upd //------------------------------------------------------------------------ BOOL LLVOAvatarSelf::needsRenderBeam() { - LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); + LLTool *tool = LLToolMgr::getInstance()->getCurrentTool(); - BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing()); + BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing()); LLViewerObject* objp = LLToolGrab::getInstance()->getEditingObject(); if (objp // might need to be "!objp ||" instead of "objp &&". && (objp->isAttachment() || objp->isAvatar())) @@ -2832,65 +2832,65 @@ BOOL LLVOAvatarSelf::needsRenderBeam() // attachments or avatars is_touching_or_grabbing = FALSE; } - return is_touching_or_grabbing || (getAttachmentState() & AGENT_STATE_EDITING && LLSelectMgr::getInstance()->shouldShowSelection()); + return is_touching_or_grabbing || (getAttachmentState() & AGENT_STATE_EDITING && LLSelectMgr::getInstance()->shouldShowSelection()); } // static void LLVOAvatarSelf::deleteScratchTextures() { - for(std::map< LLGLenum, LLGLuint*>::iterator it = sScratchTexNames.begin(), end_it = sScratchTexNames.end(); - it != end_it; - ++it) - { - LLImageGL::deleteTextures(1, (U32 *)it->second ); - stop_glerror(); - } + for(std::map< LLGLenum, LLGLuint*>::iterator it = sScratchTexNames.begin(), end_it = sScratchTexNames.end(); + it != end_it; + ++it) + { + LLImageGL::deleteTextures(1, (U32 *)it->second ); + stop_glerror(); + } - if( sScratchTexBytes.value() ) - { - LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL; + if( sScratchTexBytes.value() ) + { + LL_DEBUGS() << "Clearing Scratch Textures " << (S32Kilobytes)sScratchTexBytes << LL_ENDL; - delete_and_clear(sScratchTexNames); - sScratchTexBytes = S32Bytes(0); - } + delete_and_clear(sScratchTexNames); + sScratchTexBytes = S32Bytes(0); + } } -// static +// static void LLVOAvatarSelf::dumpScratchTextureByteCount() { - LL_INFOS() << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << LL_ENDL; + LL_INFOS() << "Scratch Texture GL: " << (sScratchTexBytes/1024) << "KB" << LL_ENDL; } void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile) { - apr_file_t* file = outfile.getFileHandle(); - if (!file) - { - return; - } + apr_file_t* file = outfile.getFileHandle(); + if (!file) + { + return; + } - - apr_file_printf( file, "\n<wearable_info>\n" ); - LLWearableData *wd = getWearableData(); + apr_file_printf( file, "\n<wearable_info>\n" ); + + LLWearableData *wd = getWearableData(); LLWearableType *wr_inst = LLWearableType::getInstance(); - for (S32 type = 0; type < LLWearableType::WT_COUNT; type++) - { - const std::string& type_name = wr_inst->getTypeName((LLWearableType::EType)type); - for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++) - { - LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j); - apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n", - type_name.c_str(), wearable->getName().c_str() ); - LLWearable::visual_param_vec_t v_params; - wearable->getVisualParams(v_params); - for (LLWearable::visual_param_vec_t::iterator it = v_params.begin(); - it != v_params.end(); ++it) - { - LLVisualParam *param = *it; - dump_visual_param(file, param, param->getWeight()); - } - } - } - apr_file_printf( file, "\n</wearable_info>\n" ); + for (S32 type = 0; type < LLWearableType::WT_COUNT; type++) + { + const std::string& type_name = wr_inst->getTypeName((LLWearableType::EType)type); + for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++) + { + LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j); + apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n", + type_name.c_str(), wearable->getName().c_str() ); + LLWearable::visual_param_vec_t v_params; + wearable->getVisualParams(v_params); + for (LLWearable::visual_param_vec_t::iterator it = v_params.begin(); + it != v_params.end(); ++it) + { + LLVisualParam *param = *it; + dump_visual_param(file, param, param->getWeight()); + } + } + } + apr_file_printf( file, "\n</wearable_info>\n" ); } |