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Diffstat (limited to 'indra/newview/llvoavatar.h')
-rw-r--r--indra/newview/llvoavatar.h18
1 files changed, 14 insertions, 4 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 418cca519d..32a30c3aa8 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -68,13 +68,11 @@ class LLVoiceVisualizer;
class LLHUDNameTag;
class LLHUDEffectSpiral;
class LLTexGlobalColor;
-struct LLVOAvatarBoneInfo;
-struct LLVOAvatarChildJoint;
-//class LLViewerJoint;
+
struct LLAppearanceMessageContents;
-struct LLVOAvatarSkeletonInfo;
class LLViewerJointMesh;
+
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LLVOAvatar
//
@@ -205,7 +203,12 @@ public:
void addAttachmentPosOverridesForObject(LLViewerObject *vo);
void resetJointPositionsOnDetach(const LLUUID& mesh_id);
void resetJointPositionsOnDetach(LLViewerObject *vo);
+ bool jointIsRiggedTo(const std::string& joint_name);
+ bool jointIsRiggedTo(const std::string& joint_name, const LLViewerObject *vo);
void clearAttachmentPosOverrides();
+ void rebuildAttachmentPosOverrides();
+ void showAttachmentPosOverrides(bool verbose = false) const;
+ void getAttachmentOverrideNames(std::set<std::string>& names) const;
/*virtual*/ const LLUUID& getID() const;
/*virtual*/ void addDebugText(const std::string& text);
@@ -367,7 +370,10 @@ public:
void postPelvisSetRecalc( void );
/*virtual*/ BOOL loadSkeletonNode();
+ void initAttachmentPoints(bool ignore_hud_joints = false);
/*virtual*/ void buildCharacter();
+ void resetVisualParams();
+ void resetSkeleton();
LLVector3 mCurRootToHeadOffset;
LLVector3 mTargetRootToHeadOffset;
@@ -404,6 +410,7 @@ public:
F32 getLastSkinTime() { return mLastSkinTime; }
U32 renderTransparent(BOOL first_pass);
void renderCollisionVolumes();
+ void renderBones();
void renderJoints();
static void deleteCachedImages(bool clearAll=true);
static void destroyGL();
@@ -668,9 +675,12 @@ protected:
** APPEARANCE
**/
+ LLPointer<LLAppearanceMessageContents> mLastProcessedAppearance;
+
public:
void parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMessageContents& msg);
void processAvatarAppearance(LLMessageSystem* mesgsys);
+ void applyParsedAppearanceMessage(LLAppearanceMessageContents& contents, bool slam_params);
void hideSkirt();
void startAppearanceAnimation();