diff options
Diffstat (limited to 'indra/newview/llvoavatar.h')
-rwxr-xr-x | indra/newview/llvoavatar.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 0e4121f1c4..cd8a5ecdf2 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -129,28 +129,28 @@ public: /*virtual*/ void updateGL(); /*virtual*/ LLVOAvatar* asAvatar(); virtual U32 processUpdateMessage(LLMessageSystem *mesgsys, - void **user_data, - U32 block_num, - const EObjectUpdateType update_type, - LLDataPacker *dp); - virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + void **user_data, + U32 block_num, + const EObjectUpdateType update_type, + LLDataPacker *dp); + virtual void idleUpdate(LLAgent &agent, const F64 &time); /*virtual*/ BOOL updateLOD(); BOOL updateJointLODs(); void updateLODRiggedAttachments( void ); /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. S32 totalTextureMemForUUIDS(std::set<LLUUID>& ids); - bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const; - bool allLocalTexturesCompletelyDownloaded() const; - bool allBakedTexturesCompletelyDownloaded() const; - void bakedTextureOriginCounts(S32 &sb_count, S32 &host_count, - S32 &both_count, S32 &neither_count); - std::string bakedTextureOriginInfo(); - void collectLocalTextureUUIDs(std::set<LLUUID>& ids) const; - void collectBakedTextureUUIDs(std::set<LLUUID>& ids) const; - void collectTextureUUIDs(std::set<LLUUID>& ids); - void releaseOldTextures(); + bool allTexturesCompletelyDownloaded(std::set<LLUUID>& ids) const; + bool allLocalTexturesCompletelyDownloaded() const; + bool allBakedTexturesCompletelyDownloaded() const; + void bakedTextureOriginCounts(S32 &sb_count, S32 &host_count, + S32 &both_count, S32 &neither_count); + std::string bakedTextureOriginInfo(); + void collectLocalTextureUUIDs(std::set<LLUUID>& ids) const; + void collectBakedTextureUUIDs(std::set<LLUUID>& ids) const; + void collectTextureUUIDs(std::set<LLUUID>& ids); + void releaseOldTextures(); /*virtual*/ void updateTextures(); - LLViewerFetchedTexture* getBakedTextureImage(const U8 te, const LLUUID& uuid); + LLViewerFetchedTexture* getBakedTextureImage(const U8 te, const LLUUID& uuid); /*virtual*/ S32 setTETexture(const U8 te, const LLUUID& uuid); // If setting a baked texture, need to request it from a non-local sim. /*virtual*/ void onShift(const LLVector4a& shift_vector); /*virtual*/ U32 getPartitionType() const; |