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path: root/indra/newview/llvoavatar.cpp
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-rw-r--r--indra/newview/llvoavatar.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index cab6fbdc93..c31714de5a 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -176,7 +176,7 @@ const F32 TIME_BEFORE_MESH_CLEANUP = 5.f; // seconds
const S32 AVATAR_RELEASE_THRESHOLD = 10; // number of avatar instances before releasing memory
const F32 FOOT_GROUND_COLLISION_TOLERANCE = 0.25f;
const F32 AVATAR_LOD_TWEAK_RANGE = 0.7f;
-const S32 MAX_BUBBLE_CHAT_LENGTH = 1023;
+const S32 MAX_BUBBLE_CHAT_LENGTH = DB_CHAT_MSG_STR_LEN;
const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12;
const F32 CHAT_FADE_TIME = 8.0;
const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f;
@@ -6089,9 +6089,9 @@ void LLVOAvatar::updateMeshTextures()
// use the last-known good baked texture until it finish the first
// render of the new layerset.
- const BOOL layerset_invalid = !mBakedTextureDatas[i].mTexLayerSet
- || !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized()
- || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable();
+ const BOOL layerset_invalid = mBakedTextureDatas[i].mTexLayerSet
+ && ( !mBakedTextureDatas[i].mTexLayerSet->getComposite()->isInitialized()
+ || !mBakedTextureDatas[i].mTexLayerSet->isLocalTextureDataAvailable() );
use_lkg_baked_layer[i] = (!is_layer_baked[i]
&& (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR)