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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp153
1 files changed, 119 insertions, 34 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 7a3f6a6bcb..8178dade8b 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1647,6 +1647,9 @@ void LLVOAvatar::renderCollisionVolumes()
}
}
+// defined in llspatialpartition.cpp -- draw a box outline in the current GL context from given center and half-size
+void drawBoxOutline(const LLVector4a& pos, const LLVector4a& size);
+
void LLVOAvatar::renderBones(const std::string &selected_joint)
{
LLGLEnable blend(GL_BLEND);
@@ -1723,6 +1726,88 @@ void LLVOAvatar::renderBones(const std::string &selected_joint)
gGL.popMatrix();
}
+
+
+ // draw joint space bounding boxes of rigged attachments in yellow
+ gGL.color3f(1.f, 1.f, 0.f);
+ for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++)
+ {
+ LLJoint* joint = getJoint(joint_num);
+ LLJointRiggingInfo* rig_info = NULL;
+ if (joint_num < mJointRiggingInfoTab.size())
+ {
+ rig_info = &mJointRiggingInfoTab[joint_num];
+ }
+
+ if (joint && rig_info && rig_info->isRiggedTo())
+ {
+ LLViewerJointAttachment* as_joint_attach = dynamic_cast<LLViewerJointAttachment*>(joint);
+ if (as_joint_attach && as_joint_attach->getIsHUDAttachment())
+ {
+ // Ignore bounding box of HUD joints
+ continue;
+ }
+ gGL.pushMatrix();
+ gGL.multMatrix(&joint->getXform()->getWorldMatrix().mMatrix[0][0]);
+
+ LLVector4a pos;
+ LLVector4a size;
+
+ const LLVector4a* extents = rig_info->getRiggedExtents();
+
+ pos.setAdd(extents[0], extents[1]);
+ pos.mul(0.5f);
+ size.setSub(extents[1], extents[0]);
+ size.mul(0.5f);
+
+ drawBoxOutline(pos, size);
+
+ gGL.popMatrix();
+ }
+ }
+
+ // draw world space attachment rigged bounding boxes in cyan
+ gGL.color3f(0.f, 1.f, 1.f);
+ for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+
+ if (attachment->getValid())
+ {
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ LLViewerObject* attached_object = attachment_iter->get();
+ if (attached_object && !attached_object->isHUDAttachment())
+ {
+ LLDrawable* drawable = attached_object->mDrawable;
+ if (drawable && drawable->isState(LLDrawable::RIGGED | LLDrawable::RIGGED_CHILD))
+ {
+ // get face rigged extents
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ {
+ LLFace* facep = drawable->getFace(i);
+ if (facep && facep->isState(LLFace::RIGGED))
+ {
+ LLVector4a center, size;
+
+ LLVector4a* extents = facep->mRiggedExtents;
+
+ center.setAdd(extents[0], extents[1]);
+ center.mul(0.5f);
+ size.setSub(extents[1], extents[0]);
+ size.mul(0.5f);
+ drawBoxOutline(center, size);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
}
@@ -2322,8 +2407,6 @@ void LLVOAvatar::updateMeshData()
{
if (mDrawable.notNull())
{
- stop_glerror();
-
S32 f_num = 0 ;
const U32 VERTEX_NUMBER_THRESHOLD = 128 ;//small number of this means each part of an avatar has its own vertex buffer.
const auto num_parts = mMeshLOD.size();
@@ -2450,7 +2533,6 @@ void LLVOAvatar::updateMeshData()
}
}
- stop_glerror();
buff->unmapBuffer();
if(!f_num)
@@ -5343,14 +5425,6 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
gGL.setSceneBlendType(LLRender::BT_ADD);
gGL.getTexUnit(diffuse_channel)->unbind(LLTexUnit::TT_TEXTURE);
- // gGL.begin(LLRender::QUADS);
- // gGL.vertex3fv((pos+left-up).mV);
- // gGL.vertex3fv((pos-left-up).mV);
- // gGL.vertex3fv((pos-left+up).mV);
- // gGL.vertex3fv((pos+left+up).mV);
- // gGL.end();
-
-
gGL.begin(LLRender::LINES);
gGL.color4f(1.f,1.f,1.f,1.f);
F32 thickness = llmax(F32(5.0f-5.0f*(gFrameTimeSeconds-mLastImpostorUpdateFrameTime)),1.0f);
@@ -5371,15 +5445,22 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
gGL.color4ubv(color.mV);
gGL.getTexUnit(diffuse_channel)->bind(&mImpostor);
- gGL.begin(LLRender::QUADS);
- gGL.texCoord2f(0,0);
- gGL.vertex3fv((pos+left-up).mV);
- gGL.texCoord2f(1,0);
- gGL.vertex3fv((pos-left-up).mV);
- gGL.texCoord2f(1,1);
- gGL.vertex3fv((pos-left+up).mV);
- gGL.texCoord2f(0,1);
- gGL.vertex3fv((pos+left+up).mV);
+ gGL.begin(LLRender::TRIANGLES);
+ {
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex3fv((pos + left - up).mV);
+ gGL.texCoord2f(1.f, 0.f);
+ gGL.vertex3fv((pos - left - up).mV);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex3fv((pos - left + up).mV);
+
+ gGL.texCoord2f(0.f, 0.f);
+ gGL.vertex3fv((pos + left - up).mV);
+ gGL.texCoord2f(1.f, 1.f);
+ gGL.vertex3fv((pos - left + up).mV);
+ gGL.texCoord2f(0.f, 1.f);
+ gGL.vertex3fv((pos + left + up).mV);
+ }
gGL.end();
gGL.flush();
}
@@ -10663,35 +10744,39 @@ void LLVOAvatar::updateRiggingInfo()
LL_DEBUGS("RigSpammish") << getFullname() << " updating rig tab" << LL_ENDL;
- std::vector<LLVOVolume*> volumes;
+ // use a local static for scratch space to avoid reallocation here
+ static std::vector<LLVOVolume*> volumes;
+ volumes.resize(0);
getAssociatedVolumes(volumes);
- std::map<LLUUID, S32> curr_rigging_info_key;
-
{
- LL_PROFILE_ZONE_NAMED_CATEGORY_AVATAR("update rig info - get key")
-
+ LL_PROFILE_ZONE_NAMED_CATEGORY_AVATAR("update rig info - get key");
+ size_t hash = 0;
// Get current rigging info key
for (LLVOVolume* vol : volumes)
{
- if (vol->isMesh() && vol->getVolume())
+ if (vol->isRiggedMesh())
{
const LLUUID& mesh_id = vol->getVolume()->getParams().getSculptID();
S32 max_lod = llmax(vol->getLOD(), vol->mLastRiggingInfoLOD);
- curr_rigging_info_key[mesh_id] = max_lod;
+
+ boost::hash_combine(hash, mesh_id);
+ boost::hash_combine(hash, max_lod);
}
}
- }
- // Check for key change, which indicates some change in volume composition or LOD.
- if (curr_rigging_info_key == mLastRiggingInfoKey)
- {
- return;
+ // Check for key change, which indicates some change in volume composition or LOD.
+ if (hash == mLastRiggingInfoKey)
+ {
+ return;
+ }
+
+
+ // Something changed. Update.
+ mLastRiggingInfoKey = hash;
}
- // Something changed. Update.
- mLastRiggingInfoKey = curr_rigging_info_key;
mJointRiggingInfoTab.clear();
for (LLVOVolume* vol : volumes)
{