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path: root/indra/newview/llvoavatar.cpp
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Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rw-r--r--indra/newview/llvoavatar.cpp32
1 files changed, 18 insertions, 14 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 18904afd25..06a0e854bc 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -3331,29 +3331,26 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{ // muted avatars update at 16 hz
mUpdatePeriod = 16;
}
- else if (visible && mVisibilityRank <= LLVOAvatar::sMaxVisible)
+ else if (mVisibilityRank <= LLVOAvatar::sMaxVisible)
{ //first 25% of max visible avatars are not impostored
mUpdatePeriod = 1;
}
- else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 4)
+ else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 4)
{ //background avatars are REALLY slow updating impostors
mUpdatePeriod = 16;
}
- else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible * 3)
+ else if (mVisibilityRank > LLVOAvatar::sMaxVisible * 3)
{ //back 25% of max visible avatars are slow updating impostors
mUpdatePeriod = 8;
}
- else if (visible && mImpostorPixelArea <= impostor_area)
+ else if (mImpostorPixelArea <= impostor_area)
{ // stuff in between gets an update period based on pixel area
mUpdatePeriod = llclamp((S32) sqrtf(impostor_area*4.f/mImpostorPixelArea), 2, 8);
}
- else if (visible && mVisibilityRank > LLVOAvatar::sMaxVisible)
- { // force nearby impostors in ultra crowded areas
- mUpdatePeriod = 2;
- }
else
- { // not impostored
- mUpdatePeriod = 1;
+ {
+ //nearby avatars, update the impostors more frequently.
+ mUpdatePeriod = 4;
}
visible = (LLDrawable::getCurrentFrame()+mID.mData[0])%mUpdatePeriod == 0 ? TRUE : FALSE;
@@ -4429,6 +4426,8 @@ void LLVOAvatar::checkTextureLoading()
return ;
}
+const F32 SELF_ADDITIONAL_PRI = 0.75f ;
+const F32 ADDITIONAL_PRI = 0.5f;
void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel_area, F32 texel_area_ratio, S32 boost_level)
{
//Note:
@@ -4444,9 +4443,14 @@ void LLVOAvatar::addBakedTextureStats( LLViewerFetchedTexture* imagep, F32 pixel
mMinPixelArea = llmin(pixel_area, mMinPixelArea);
imagep->addTextureStats(pixel_area / texel_area_ratio);
imagep->setBoostLevel(boost_level);
- if(boost_level == LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+
+ if(boost_level != LLViewerTexture::BOOST_AVATAR_BAKED_SELF)
+ {
+ imagep->setAdditionalDecodePriority(ADDITIONAL_PRI) ;
+ }
+ else
{
- imagep->setAdditionalDecodePriority(1.0f) ;
+ imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
}
}
@@ -7453,7 +7457,7 @@ void LLVOAvatar::cullAvatarsByPixelArea()
std::sort(LLCharacter::sInstances.begin(), LLCharacter::sInstances.end(), CompareScreenAreaGreater());
// Update the avatars that have changed status
- U32 rank = 0;
+ U32 rank = 2; //1 is reserved for self.
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
@@ -7477,7 +7481,7 @@ void LLVOAvatar::cullAvatarsByPixelArea()
if (inst->isSelf())
{
- inst->setVisibilityRank(0);
+ inst->setVisibilityRank(1);
}
else if (inst->mDrawable.notNull() && inst->mDrawable->isVisible())
{