diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
-rwxr-xr-x | indra/newview/llvoavatar.cpp | 55 |
1 files changed, 7 insertions, 48 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 3c25339037..4de2f4684e 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2999,11 +2999,10 @@ bool LLVOAvatar::isVisuallyMuted() if (!isSelf()) { - static LLCachedControl<bool> render_mute_enabled(gSavedSettings, "RenderAutoMuteEnabled"); + static LLCachedControl<F32> render_mute_threshold(gSavedSettings, "RenderAutoMuteThreshold"); static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit"); - static LLCachedControl<U32> visibility_rank(gSavedSettings, "RenderAutoMuteVisibilityRank"); if (mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE) { // Always want to see this AV as an imposter @@ -3013,7 +3012,7 @@ bool LLVOAvatar::isVisuallyMuted() { // Never show as imposter muted = false; } - else if (render_mute_enabled) + else if (LLVOAvatar::sLODFactor <= render_mute_threshold) { F64 now = LLFrameTimer::getTotalSeconds(); @@ -3034,13 +3033,14 @@ bool LLVOAvatar::isVisuallyMuted() // Could be part of the grand || collection above, but yanked out to make the logic visible if (!muted) { - if (visibility_rank > 0) + if (sMaxVisible > 0) { // They are above the visibilty rank - mute them - muted = (mVisibilityRank > visibility_rank); + muted = (mVisibilityRank > sMaxVisible); } + /* Not used - always draw friends or those in IMs. Works nicely, needs UI? if (muted || // Don't mute friends or IMs - visibility_rank == 0) + sMaxVisible == 0) { muted = !(LLAvatarTracker::instance().isBuddy(getID())); if (muted) @@ -3049,6 +3049,7 @@ bool LLVOAvatar::isVisuallyMuted() muted = !gIMMgr->hasSession(session_id); } } + */ } // Save visual mute state and set interval for updating @@ -7879,8 +7880,6 @@ void LLVOAvatar::idleUpdateRenderCost() calculateUpdateRenderCost(); // Update mVisualComplexity if needed - doRenderCostNagging(max_render_cost); // Remind the user their AV is too complex - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) { std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); @@ -7892,46 +7891,6 @@ void LLVOAvatar::idleUpdateRenderCost() } -// Remind the user about their expensive avatar -void LLVOAvatar::doRenderCostNagging(U32 max_render_cost) -{ - if (isSelf()) - { - static S32 sOldComplexity = 0; - static F64 sLastRenderCostNagTime = 0.0; - - const F64 RENDER_NAG_INTERVAL = 60.0; - - F64 now = LLFrameTimer::getTotalSeconds(); - if (sLastRenderCostNagTime > 0.0 && - (now - sLastRenderCostNagTime) > RENDER_NAG_INTERVAL && - sOldComplexity != mVisualComplexity) - { - sOldComplexity = mVisualComplexity; - - if (max_render_cost > 0) - { //pop up notification that you have exceeded a render cost limit - if (mVisualComplexity > max_render_cost+max_render_cost/2) - { - LLNotificationsUtil::add("ExceededHighDetailRenderCost"); - sLastRenderCostNagTime = now; - } - else if (mVisualComplexity > max_render_cost) - { - LLNotificationsUtil::add("ExceededMidDetailRenderCost"); - sLastRenderCostNagTime = now; - } - else if (mVisualComplexity > max_render_cost/2) - { - LLNotificationsUtil::add("ExceededLowDetailRenderCost"); - sLastRenderCostNagTime = now; - } - } - } - } -} - - // Calculations for mVisualComplexity value void LLVOAvatar::calculateUpdateRenderCost() { |