diff options
Diffstat (limited to 'indra/newview/llvoavatar.cpp')
| -rw-r--r-- | indra/newview/llvoavatar.cpp | 453 |
1 files changed, 261 insertions, 192 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index f5dfcca873..e2cafffb51 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -123,8 +123,8 @@ extern F32 ANIM_SPEED_MAX; extern F32 ANIM_SPEED_MIN; extern U32 JOINT_COUNT_REQUIRED_FOR_FULLRIG; -const F32 MAX_HOVER_Z = 2.0; -const F32 MIN_HOVER_Z = -2.0; +const F32 MAX_HOVER_Z = 3.0; +const F32 MIN_HOVER_Z = -3.0; const F32 MIN_ATTACHMENT_COMPLEXITY = 0.f; const F32 DEFAULT_MAX_ATTACHMENT_COMPLEXITY = 1.0e6f; @@ -576,7 +576,7 @@ private: // joint states to be animated //------------------------------------------------------------------------- LLPointer<LLJointState> mPelvisState; - LLCharacter* mCharacter; + LLCharacter* mCharacter; }; /** @@ -679,11 +679,13 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mVisuallyMuteSetting(AV_RENDER_NORMALLY), mMutedAVColor(LLColor4::white /* used for "uninitialize" */), mFirstFullyVisible(true), + mWaitingForMeshes(false), mFirstDecloudTime(-1.f), mFullyLoaded(false), mPreviousFullyLoaded(false), mFullyLoadedInitialized(false), - mLastCloudAttachmentCount(0), + mLastCloudAttachmentCount(-1), + mFullyLoadedFrameCounter(0), mVisualComplexity(VISUAL_COMPLEXITY_UNKNOWN), mLoadedCallbacksPaused(false), mLoadedCallbackTextures(0), @@ -777,11 +779,9 @@ std::string LLVOAvatar::avString() const { return " " + getFullname() + " "; } - else - { - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - return " Avatar '" + getFullname() + "' " + viz_string + " "; - } + + std::string status = LLVOAvatar::rezStatusToString(getRezzedStatus()); + return " Avatar '" + getDebugName() + "' " + status + " "; } void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string comment) @@ -804,10 +804,10 @@ void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string c if (gSavedSettings.getBOOL("DebugAvatarRezTime")) { LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["EXISTENCE"] = llformat("%d", (U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d", (U32)mRuthDebugTimer.getElapsedTimeF32()); args["NAME"] = getFullname(); - LLNotificationsUtil::add(notification_name,args); + LLNotificationsUtil::add(notification_name, args); } } @@ -818,15 +818,14 @@ LLVOAvatar::~LLVOAvatar() { sInstances.remove(this); - if (gSavedSettings.getBOOL("IMShowArrivalsDepartures")) + static LLCachedControl<bool> show_arrival_departures(gSavedSettings, "IMShowArrivalsDepartures", false); + if (show_arrival_departures && !isSelf()) { - LLAvatarName av_name; - LLAvatarNameCache::get(getID(), &av_name); - auto display_name = av_name.getDisplayName(); - if (!display_name.empty()) + auto full_name = getFullname(); + if (!full_name.empty()) { - LLChat chat{llformat("%s left.", display_name.c_str())}; - chat.mFromName = display_name; + LLChat chat{llformat("%s left.", full_name.c_str())}; + chat.mFromName = full_name; chat.mFromID = getID(); LLSD args; args["COLOR"] = "ChatHistoryTextColor"; @@ -835,14 +834,14 @@ LLVOAvatar::~LLVOAvatar() } if (!mFullyLoaded) { - debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud"); + debugAvatarRezTime("AvatarRezLeftCloudNotification", "left after ruth seconds as cloud"); } else { - debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding"); + debugAvatarRezTime("AvatarRezLeftNotification", "left sometime after declouding"); } - if(mTuned) + if (mTuned) { LLPerfStats::tunedAvatars--; mTuned = false; @@ -936,12 +935,12 @@ bool LLVOAvatar::isFullyTextured() const bool LLVOAvatar::hasGray() const { - return !getIsCloud() && !isFullyTextured(); + return !getHasMissingParts() && !isFullyTextured(); } S32 LLVOAvatar::getRezzedStatus() const { - if (getIsCloud()) return 0; + if (getHasMissingParts()) return 0; bool textured = isFullyTextured(); bool all_baked_loaded = allBakedTexturesCompletelyDownloaded(); if (textured && all_baked_loaded && getAttachmentCount() == mSimAttachments.size()) return 4; @@ -984,34 +983,49 @@ bool LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) ++grey_avatars; } } - return !grey_avatars; + return grey_avatars == 0; } // static -void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts, F32& avg_cloud_time, S32& cloud_avatars) +void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts, F32& avg_cloud_time, S32& cloud_avatars, S32& pending_meshes, S32& control_avatars) { counts.clear(); counts.resize(5); avg_cloud_time = 0; cloud_avatars = 0; + pending_meshes = 0; + control_avatars = 0; S32 count_avg = 0; for (LLCharacter* character : LLCharacter::sInstances) { - if (LLVOAvatar* inst = (LLVOAvatar*)character) + LLVOAvatar* inst = (LLVOAvatar*)character; + if (inst && !inst->isUIAvatar() && !inst->isSelf()) { - S32 rez_status = inst->getRezzedStatus(); - counts[rez_status]++; - F32 time = inst->getFirstDecloudTime(); - if (time >= 0) + if (inst->isControlAvatar()) { - avg_cloud_time+=time; - count_avg++; + control_avatars++; } - if (!inst->isFullyLoaded() || time < 0) + else { - // still renders as cloud - cloud_avatars++; + S32 rez_status = inst->getRezzedStatus(); + counts[rez_status]++; + F32 time = inst->getFirstDecloudTime(); + if (time >= 0) + { + avg_cloud_time += time; + count_avg++; + } + if (!inst->isFullyLoaded() || time < 0) + { + // still renders as cloud + cloud_avatars++; + if (rez_status >= 4 + && inst->mWaitingForMeshes) + { + pending_meshes++; + } + } } } } @@ -1028,7 +1042,7 @@ std::string LLVOAvatar::rezStatusToString(S32 rez_status) switch (rez_status) { case 0: - return "cloud"; + return "missing parts"; case 1: return "gray"; case 2: @@ -1191,7 +1205,7 @@ void LLVOAvatar::initClass() LLControlAvatar::sRegionChangedSlot = gAgent.addRegionChangedCallback(&LLControlAvatar::onRegionChanged); - sCloudTexture = LLViewerTextureManager::getFetchedTextureFromFile("cloud-particle.j2c"); + sCloudTexture = LLViewerTextureManager::getFetchedTextureFromFile("cloud-particle.png"); } @@ -2583,31 +2597,21 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, { mDebugExistenceTimer.reset(); debugAvatarRezTime("AvatarRezArrivedNotification", "avatar arrived"); - if (gSavedSettings.getBOOL("IMShowArrivalsDepartures")) + static LLCachedControl<bool> show_arrival_departures(gSavedSettings, "IMShowArrivalsDepartures", false); + if (show_arrival_departures && !isSelf()) { - uuid_vec_t uuids; - std::vector<LLVector3d> positions; - LLWorld::getInstance()->getAvatars(&uuids, &positions, gAgent.getPositionGlobal(), gSavedSettings.getF32("MPVNearMeRange")); - auto pos_it = positions.begin(); - auto id_it = uuids.begin(); - for (;pos_it != positions.end() && id_it != uuids.end(); ++pos_it, ++id_it) + auto full_name = getFullname(); + if (!full_name.empty()) { - if (*id_it == getID() && !isSelf()) - { - LLAvatarName av_name; - LLAvatarNameCache::get(getID(), &av_name); - auto display_name = av_name.getDisplayName(); - if (!display_name.empty()) - { - LLChat chat{llformat("%s arrived (%.1f m).", display_name.c_str(), dist_vec(*pos_it, gAgent.getPositionGlobal()))}; - chat.mFromName = display_name; - chat.mFromID = getID(); - LLSD args; - args["COLOR"] = "ChatHistoryTextColor"; - LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args); - } - break; - } + auto avatarsPositions = gAgent.getAvatarsPositions(); + auto id = getID(); + auto avatarPosition = avatarsPositions[id]; + LLChat chat{std::string{full_name + " arrived" + (avatarPosition.isExactlyZero() ? "" : llformat(" (%.1f m)", dist_vec(avatarPosition, gAgent.getPositionGlobal()))) + "."}}; + chat.mFromName = full_name; + chat.mFromID = id; + LLSD args; + args["COLOR"] = "ChatHistoryTextColor"; + LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args); } } } @@ -2837,7 +2841,10 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) } // attach objects that were waiting for a drawable - lazyAttach(); + if (!mPendingAttachment.empty()) + { + lazyAttach(); + } // animate the character // store off last frame's root position to be consistent with camera position @@ -3007,7 +3014,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update) LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; if (LLVOAvatar::sJointDebug) { - LL_INFOS() << getFullname() << ": joint touches: " << LLJoint::sNumTouches << " updates: " << LLJoint::sNumUpdates << LL_ENDL; + LL_INFOS() << getDebugName() << ": joint touches: " << LLJoint::sNumTouches << " updates: " << LLJoint::sNumUpdates << LL_ENDL; } LLJoint::sNumUpdates = 0; @@ -3227,17 +3234,17 @@ F32 LLVOAvatar::calcMorphAmount() const void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) { // Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync - if ( voice_enabled + if (voice_enabled && mLastRezzedStatus > 0 // no point updating lip-sync for clouds && LLVoiceVisualizer::getLipSyncEnabled() - && LLVoiceClient::getInstance()->getIsSpeaking( mID ) ) + && LLVoiceClient::getInstance()->getIsSpeaking(mID)) { F32 ooh_morph_amount = 0.0f; F32 aah_morph_amount = 0.0f; mVoiceVisualizer->lipSyncOohAah( ooh_morph_amount, aah_morph_amount ); - if( mOohMorph ) + if (mOohMorph) { F32 ooh_weight = mOohMorph->getMinWeight() + ooh_morph_amount * (mOohMorph->getMaxWeight() - mOohMorph->getMinWeight()); @@ -3245,7 +3252,7 @@ void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) mOohMorph->setWeight( ooh_weight); } - if( mAahMorph ) + if (mAahMorph) { F32 aah_weight = mAahMorph->getMinWeight() + aah_morph_amount * (mAahMorph->getMaxWeight() - mAahMorph->getMinWeight()); @@ -3269,6 +3276,7 @@ void LLVOAvatar::idleUpdateLoadingEffect() if (mFirstFullyVisible) { mFirstFullyVisible = false; + mLastCloudAttachmentCount = (S32)mSimAttachments.size(); mFirstDecloudTime = mFirstAppearanceMessageTimer.getElapsedTimeF32(); if (isSelf()) { @@ -3324,7 +3332,7 @@ void LLVOAvatar::idleUpdateLoadingEffect() void LLVOAvatar::idleUpdateWindEffect() { // update wind effect - if ((LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) >= LLDrawPoolAvatar::SHADER_LEVEL_CLOTH)) + if (LLPipeline::RenderAvatarCloth) { F32 hover_strength = 0.f; F32 time_delta = mRippleTimer.getElapsedTimeF32() - mRippleTimeLast; @@ -3513,7 +3521,7 @@ void LLVOAvatar::idleUpdateNameTagText(bool new_name) is_muted = isInMuteList(); } bool is_friend = isBuddy(); - bool is_cloud = getIsCloud(); + bool is_cloud = getHasMissingParts(); if (is_appearance != mNameAppearance) { @@ -4331,8 +4339,8 @@ void LLVOAvatar::computeUpdatePeriod() { const LLVector4a* ext = mDrawable->getSpatialExtents(); LLVector4a size; - size.setSub(ext[1],ext[0]); - F32 mag = size.getLength3().getF32()*0.5f; + size.setSub(ext[1], ext[0]); + F32 mag = size.getLength3().getF32() * 0.5f; const S32 UPDATE_RATE_SLOW = 64; const S32 UPDATE_RATE_MED = 48; @@ -4342,14 +4350,14 @@ void LLVOAvatar::computeUpdatePeriod() { // visually muted avatars update at lowest rate mUpdatePeriod = UPDATE_RATE_SLOW; } - else if (! shouldImpostor() - || mDrawable->mDistanceWRTCamera < 1.f + mag) + else if (!shouldImpostor() + || mDrawable->mDistanceWRTCamera < 1.f + mag) { // first 25% of max visible avatars are not impostored // also, don't impostor avatars whose bounding box may be penetrating the // impostor camera near clip plane mUpdatePeriod = 1; } - else if ( shouldImpostor(4.0) ) + else if (shouldImpostor(4.0)) { //background avatars are REALLY slow updating impostors mUpdatePeriod = UPDATE_RATE_SLOW; } @@ -4358,7 +4366,7 @@ void LLVOAvatar::computeUpdatePeriod() // Don't update cloud avatars too often mUpdatePeriod = UPDATE_RATE_SLOW; } - else if ( shouldImpostor(3.0) ) + else if (shouldImpostor(3.0)) { //back 25% of max visible avatars are slow updating impostors mUpdatePeriod = UPDATE_RATE_MED; } @@ -4446,10 +4454,10 @@ void LLVOAvatar::updateOrientation(LLAgent& agent, F32 speed, F32 delta_time) LLVector3 pelvisDir( mRoot->getWorldMatrix().getFwdRow4().mV ); - const F32 AVATAR_PELVIS_ROTATE_THRESHOLD_SLOW = 60.0f; - const F32 AVATAR_PELVIS_ROTATE_THRESHOLD_FAST = 2.0f; + static LLCachedControl<F32> s_pelvis_rot_threshold_slow(gSavedSettings, "AvatarRotateThresholdSlow", 60.0); + static LLCachedControl<F32> s_pelvis_rot_threshold_fast(gSavedSettings, "AvatarRotateThresholdFast", 2.0); - F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, AVATAR_PELVIS_ROTATE_THRESHOLD_SLOW, AVATAR_PELVIS_ROTATE_THRESHOLD_FAST); + F32 pelvis_rot_threshold = clamp_rescale(speed, 0.1f, 1.0f, s_pelvis_rot_threshold_slow, s_pelvis_rot_threshold_fast); if (self_in_mouselook) { @@ -4789,14 +4797,6 @@ bool LLVOAvatar::updateCharacter(LLAgent &agent) } bool visible = isVisible(); - bool is_control_avatar = isControlAvatar(); // capture state to simplify tracing - bool is_attachment = false; - - if (is_control_avatar) - { - LLControlAvatar *cav = dynamic_cast<LLControlAvatar*>(this); - is_attachment = cav && cav->mRootVolp && cav->mRootVolp->isAttachment(); // For attached animated objects - } // For fading out the names above heads, only let the timer // run if we're visible. @@ -5470,7 +5470,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel) gGL.begin(LLRender::LINES); gGL.color4f(1.f,1.f,1.f,1.f); F32 thickness = llmax(F32(5.0f-5.0f*(gFrameTimeSeconds-mLastImpostorUpdateFrameTime)),1.0f); - glLineWidth(thickness); + //glLineWidth(thickness); gGL.vertex3fv((pos+left-up).mV); gGL.vertex3fv((pos-left-up).mV); gGL.vertex3fv((pos-left-up).mV); @@ -6207,8 +6207,11 @@ void LLVOAvatar::resetAnimations() flushAllMotions(); } -// Override selectively based on avatar sex and whether we're using new -// animations. +//----------------------------------------------------------------------------- +// remapMotionID() +// Override selectively based on avatar sex and whether we're using new animations. +//----------------------------------------------------------------------------- +// virtual LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) { static LLCachedControl<bool> use_new_walk_run(gSavedSettings, "UseNewWalkRun"); @@ -6258,7 +6261,6 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) } return result; - } //----------------------------------------------------------------------------- @@ -6266,6 +6268,7 @@ LLUUID LLVOAvatar::remapMotionID(const LLUUID& id) // id is the asset if of the animation to start // time_offset is the offset into the animation at which to start playing //----------------------------------------------------------------------------- +// virtual bool LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) { LL_DEBUGS("Motion") << "motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << LL_ENDL; @@ -6288,6 +6291,7 @@ bool LLVOAvatar::startMotion(const LLUUID& id, F32 time_offset) //----------------------------------------------------------------------------- // stopMotion() //----------------------------------------------------------------------------- +// virtual bool LLVOAvatar::stopMotion(const LLUUID& id, bool stop_immediate) { LL_DEBUGS("Motion") << "Motion requested " << id.asString() << " " << gAnimLibrary.animationName(id) << LL_ENDL; @@ -6327,6 +6331,7 @@ void LLVOAvatar::stopMotionFromSource(const LLUUID& source_id) //----------------------------------------------------------------------------- // addDebugText() //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::addDebugText(const std::string& text) { mDebugText.append(1, '\n'); @@ -6334,8 +6339,22 @@ void LLVOAvatar::addDebugText(const std::string& text) } //----------------------------------------------------------------------------- +// getDebugName() +//----------------------------------------------------------------------------- +// virtual +std::string LLVOAvatar::getDebugName() const +{ +#if LL_RELEASE_WITH_DEBUG_INFO + return getFullname(); +#else + return getID().asString(); +#endif // LL_RELEASE_WITH_DEBUG_INFO +} + +//----------------------------------------------------------------------------- // getID() //----------------------------------------------------------------------------- +// virtual const LLUUID& LLVOAvatar::getID() const { return mID; @@ -6345,13 +6364,14 @@ const LLUUID& LLVOAvatar::getID() const // getJoint() //----------------------------------------------------------------------------- // RN: avatar joints are multi-rooted to include screen-based attachments -LLJoint *LLVOAvatar::getJoint( const std::string &name ) +// virtual +LLJoint* LLVOAvatar::getJoint(std::string_view name) { joint_map_t::iterator iter = mJointMap.find(name); - LLJoint* jointp = NULL; + LLJoint* jointp = nullptr; - if (iter == mJointMap.end() || iter->second == NULL) + if (iter == mJointMap.end() || iter->second == nullptr) { //search for joint and cache found joint in lookup table if (mJointAliasMap.empty()) { @@ -6368,7 +6388,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) canonical_name = name; } jointp = mRoot->findJoint(canonical_name); - mJointMap[name] = jointp; + mJointMap[std::string(name)] = jointp; } else { //return cached pointer @@ -6414,6 +6434,16 @@ LLJoint *LLVOAvatar::getJoint( S32 joint_num ) return pJoint; } +void LLVOAvatar::initAllJoints() +{ + getJointAliases(); + for (auto& alias : mJointAliasMap) + { + mJointMap[alias.first] = mRoot->findJoint(alias.second); + } + // ignore mScreen and mRoot +} + //----------------------------------------------------------------------------- // getRiggedMeshID // @@ -6460,6 +6490,7 @@ bool LLVOAvatar::jointIsRiggedTo(const LLJoint *joint) const void LLVOAvatar::clearAttachmentOverrides() { + for (S32 i=0; i<LL_CHARACTER_MAX_ANIMATED_JOINTS; i++) { LLJoint *pJoint = getJoint(i); @@ -6490,6 +6521,7 @@ void LLVOAvatar::clearAttachmentOverrides() //----------------------------------------------------------------------------- void LLVOAvatar::rebuildAttachmentOverrides() { + LL_DEBUGS("AnimatedObjects") << "rebuilding" << LL_ENDL; clearAttachmentOverrides(); @@ -6538,6 +6570,7 @@ void LLVOAvatar::rebuildAttachmentOverrides() // ----------------------------------------------------------------------------- void LLVOAvatar::updateAttachmentOverrides() { + LL_DEBUGS("AnimatedObjects") << "updating" << LL_ENDL; std::set<LLUUID> meshes_seen; @@ -6613,11 +6646,11 @@ void LLVOAvatar::updateAttachmentOverrides() } } pelvis_fixups = mPelvisFixups; - //dumpArchetypeXML(getFullname() + "_paranoid_updated"); + //dumpArchetypeXML(getDebugName() + "_paranoid_updated"); // Rebuild and compare rebuildAttachmentOverrides(); - //dumpArchetypeXML(getFullname() + "_paranoid_rebuilt"); + //dumpArchetypeXML(getDebugName() + "_paranoid_rebuilt"); bool mismatched = false; for (S32 joint_num = 0; joint_num < LL_CHARACTER_MAX_ANIMATED_JOINTS; joint_num++) { @@ -6846,22 +6879,22 @@ void LLVOAvatar::showAttachmentOverrides(bool verbose) const { std::stringstream ss; std::copy(pos_names.begin(), pos_names.end(), std::ostream_iterator<std::string>(ss, ",")); - LL_INFOS() << getFullname() << " attachment positions defined for joints: " << ss.str() << "\n" << LL_ENDL; + LL_INFOS() << avString() << " attachment positions defined for joints: " << ss.str() << "\n" << LL_ENDL; } else { - LL_DEBUGS("Avatar") << getFullname() << " no attachment positions defined for any joints" << "\n" << LL_ENDL; + LL_DEBUGS("Avatar") << avString() << " no attachment positions defined for any joints" << "\n" << LL_ENDL; } if (scale_names.size()) { std::stringstream ss; std::copy(scale_names.begin(), scale_names.end(), std::ostream_iterator<std::string>(ss, ",")); - LL_INFOS() << getFullname() << " attachment scales defined for joints: " << ss.str() << "\n" << LL_ENDL; + LL_INFOS() << getDebugName() << " attachment scales defined for joints: " << ss.str() << "\n" << LL_ENDL; } else { - LL_INFOS() << getFullname() << " no attachment scales defined for any joints" << "\n" << LL_ENDL; + LL_INFOS() << getDebugName() << " no attachment scales defined for any joints" << "\n" << LL_ENDL; } if (!verbose) @@ -7753,6 +7786,64 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) } } +bool check_object_for_mesh_loading(LLViewerObject* objectp) +{ + if (!objectp || !objectp->getVolume()) + { + return false; + } + LLVolume* volp = objectp->getVolume(); + const LLUUID& mesh_id = volp->getParams().getSculptID(); + if (mesh_id.isNull()) + { + // No mesh nor skin info needed + return false; + } + + if (volp->isMeshAssetUnavaliable()) + { + // Mesh failed to load, do not expect it + return false; + } + + if (!objectp->mDrawable) + { + return false; + } + + LLVOVolume* pvobj = objectp->mDrawable->getVOVolume(); + if (pvobj) + { + if (!pvobj->isMesh()) + { + // Not a mesh + return false; + } + + if (!volp->isMeshAssetLoaded()) + { + // Waiting for mesh + return true; + } + + const LLMeshSkinInfo* skin_data = pvobj->getSkinInfo(); + if (skin_data) + { + // Skin info present, done + return false; + } + + if (pvobj->isSkinInfoUnavaliable()) + { + // Load failed or info not present, don't expect it + return false; + } + } + + // object is not ready + return true; +} + bool LLVOAvatar::hasPendingAttachedMeshes() { for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); @@ -7767,62 +7858,20 @@ bool LLVOAvatar::hasPendingAttachedMeshes() ++attachment_iter) { LLViewerObject* objectp = attachment_iter->get(); - if (objectp) + if (objectp && !objectp->isDead()) { + if (check_object_for_mesh_loading(objectp)) + { + return true; + } LLViewerObject::const_child_list_t& child_list = objectp->getChildren(); for (LLViewerObject::child_list_t::const_iterator iter1 = child_list.begin(); iter1 != child_list.end(); ++iter1) { LLViewerObject* objectchild = *iter1; - if (objectchild && objectchild->getVolume()) + if (check_object_for_mesh_loading(objectchild)) { - const LLUUID& mesh_id = objectchild->getVolume()->getParams().getSculptID(); - if (mesh_id.isNull()) - { - // No mesh nor skin info needed - continue; - } - - if (objectchild->getVolume()->isMeshAssetUnavaliable()) - { - // Mesh failed to load, do not expect it - continue; - } - - if (objectchild->mDrawable) - { - LLVOVolume* pvobj = objectchild->mDrawable->getVOVolume(); - if (pvobj) - { - if (!pvobj->isMesh()) - { - // Not a mesh - continue; - } - - if (!objectchild->getVolume()->isMeshAssetLoaded()) - { - // Waiting for mesh - return true; - } - - const LLMeshSkinInfo* skin_data = pvobj->getSkinInfo(); - if (skin_data) - { - // Skin info present, done - continue; - } - - if (pvobj->isSkinInfoUnavaliable()) - { - // Load failed or info not present, don't expect it - continue; - } - } - - // objectchild is not ready - return true; - } + return true; } } } @@ -8214,7 +8263,7 @@ bool LLVOAvatar::isVisible() const } // Determine if we have enough avatar data to render -bool LLVOAvatar::getIsCloud() const +bool LLVOAvatar::getHasMissingParts() const { if (mIsDummy) { @@ -8232,7 +8281,7 @@ bool LLVOAvatar::getIsCloud() const void LLVOAvatar::updateRezzedStatusTimers(S32 rez_status) { // State machine for rezzed status. Statuses are -1 on startup, 0 - // = cloud, 1 = gray, 2 = downloading, 3 = waiting for attachments, 4 = full. + // Statuses are -1 on startup, 0 = cloud, 1 = gray, 2 = downloading, 3 = waiting for attachments, 4 = full. // Purpose is to collect time data for each it takes avatar to reach // various loading landmarks: gray, textured (partial), textured fully. @@ -8252,7 +8301,7 @@ void LLVOAvatar::updateRezzedStatusTimers(S32 rez_status) if (rez_status < mLastRezzedStatus) { // load level has decreased. start phase timers for higher load levels. - for (S32 i = rez_status+1; i <= mLastRezzedStatus; i++) + for (S32 i = rez_status + 1; i <= mLastRezzedStatus; i++) { startPhase("load_" + LLVOAvatar::rezStatusToString(i)); } @@ -8260,7 +8309,7 @@ void LLVOAvatar::updateRezzedStatusTimers(S32 rez_status) else if (rez_status > mLastRezzedStatus) { // load level has increased. stop phase timers for lower and equal load levels. - for (S32 i = llmax(mLastRezzedStatus+1,1); i <= rez_status; i++) + for (S32 i = llmax(mLastRezzedStatus + 1, 1); i <= rez_status; i++) { stopPhase("load_" + LLVOAvatar::rezStatusToString(i)); stopPhase("first_load_" + LLVOAvatar::rezStatusToString(i), false); @@ -8421,11 +8470,15 @@ bool LLVOAvatar::updateIsFullyLoaded() || (mLoadedCallbackTextures < mCallbackTextureList.size() && mLastTexCallbackAddedTime.getElapsedTimeF32() < MAX_TEXTURE_WAIT_TIME_SEC) || !mPendingAttachment.empty() || (rez_status < 3 && !isFullyBaked()) - || hasPendingAttachedMeshes() ); + if (!loading) + { + mWaitingForMeshes = hasPendingAttachedMeshes(); + loading = mWaitingForMeshes; + } // compare amount of attachments to one reported by simulator - if (!loading && !isSelf() && rez_status < 4 && mLastCloudAttachmentCount < mSimAttachments.size()) + if (!isSelf() && mLastCloudAttachmentCount < mSimAttachments.size() && mSimAttachments.size() > 0) { S32 attachment_count = getAttachmentCount(); if (mLastCloudAttachmentCount != attachment_count) @@ -8443,6 +8496,11 @@ bool LLVOAvatar::updateIsFullyLoaded() // waiting loading = true; } + else if (!loading) + { + // for hasFirstFullAttachmentData + mLastCloudAttachmentCount = (S32)mSimAttachments.size(); + } } } updateRezzedStatusTimers(rez_status); @@ -8496,19 +8554,19 @@ bool LLVOAvatar::processFullyLoadedChange(bool loading) F32 first_use_delay = FIRST_APPEARANCE_CLOUD_MIN_DELAY; if (!isSelf() && loading) { - // Note that textures can causes 60s delay on thier own - // so this delay might end up on top of textures' delay - first_use_delay = llclamp( - mFirstAppearanceMessageTimer.getElapsedTimeF32(), - FIRST_APPEARANCE_CLOUD_MIN_DELAY, - FIRST_APPEARANCE_CLOUD_MAX_DELAY); + // Note that textures can causes 60s delay on thier own + // so this delay might end up on top of textures' delay + first_use_delay = llclamp( + mFirstAppearanceMessageTimer.getElapsedTimeF32(), + FIRST_APPEARANCE_CLOUD_MIN_DELAY, + FIRST_APPEARANCE_CLOUD_MAX_DELAY); - if (shouldImpostor()) - { - // Impostors are less of a priority, - // let them stay cloud longer - first_use_delay *= FIRST_APPEARANCE_CLOUD_IMPOSTOR_MODIFIER; - } + if (shouldImpostor()) + { + // Impostors are less of a priority, + // let them stay cloud longer + first_use_delay *= FIRST_APPEARANCE_CLOUD_IMPOSTOR_MODIFIER; + } } mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > first_use_delay); } @@ -8525,12 +8583,12 @@ bool LLVOAvatar::processFullyLoadedChange(bool loading) // did our loading state "change" from last call? // FIXME runway - why are we updating every 30 calls even if nothing has changed? // This causes updateLOD() to run every 30 frames, among other things. + bool fully_loaded_changed = (mFullyLoaded != mPreviousFullyLoaded); const S32 UPDATE_RATE = 30; bool changed = ((mFullyLoaded != mPreviousFullyLoaded) || // if the value is different from the previous call - (!mFullyLoadedInitialized) || // if we've never been called before - (mFullyLoadedFrameCounter % UPDATE_RATE == 0)); // every now and then issue a change - bool fully_loaded_changed = (mFullyLoaded != mPreviousFullyLoaded); + (!mFullyLoadedInitialized) || // if we've never been called before + (mFullyLoadedFrameCounter % UPDATE_RATE == 0)); // every now and then issue a change mPreviousFullyLoaded = mFullyLoaded; mFullyLoadedInitialized = true; @@ -8548,6 +8606,7 @@ bool LLVOAvatar::processFullyLoadedChange(bool loading) mNeedsImpostorUpdate = true; mLastImpostorUpdateReason = 6; } + return changed; } @@ -8556,6 +8615,12 @@ bool LLVOAvatar::isFullyLoaded() const return (mRenderUnloadedAvatar || mFullyLoaded); } +bool LLVOAvatar::hasFirstFullAttachmentData() const +{ + return !mFirstFullyVisible // Avatar is fully visible, have all data + || mLastCloudAttachmentCount >= (S32)mSimAttachments.size(); +} + bool LLVOAvatar::isTooComplex() const { bool too_complex; @@ -8897,6 +8962,7 @@ void LLVOAvatar::updateMeshTextures() bool is_ltda = layerset && layerset->getViewerComposite()->isInitialized() && layerset->isLocalTextureDataAvailable(); +#ifndef __aarch64__ mBakedTextureDebugText += llformat("%4d %4s %4d %4d %4d %4d %4s\n", i, (layerset?"*":"0"), @@ -8905,6 +8971,7 @@ void LLVOAvatar::updateMeshTextures() is_layer_baked[i], use_lkg_baked_layer[i], last_id_string.c_str()); +#endif } for (U32 i=0; i < mBakedTextureDatas.size(); i++) @@ -9436,12 +9503,12 @@ void dump_visual_param(apr_file_t* file, LLVisualParam* viewer_param, F32 value) void LLVOAvatar::dumpAppearanceMsgParams( const std::string& dump_prefix, const LLAppearanceMessageContents& contents) { - std::string outfilename = get_sequential_numbered_file_name(dump_prefix,".xml"); + std::string outfilename = get_sequential_numbered_file_name(dump_prefix, ".xml"); const std::vector<F32>& params_for_dump = contents.mParamWeights; const LLTEContents& tec = contents.mTEContents; LLAPRFile outfile; - std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, outfilename); outfile.open(fullpath, LL_APR_WB ); apr_file_t* file = outfile.getFileHandle(); if (!file) @@ -9654,7 +9721,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) static LLCachedControl<bool> enable_verbose_dumps(gSavedSettings, "DebugAvatarAppearanceMessage"); static LLCachedControl<bool> block_avatar_appearance_messages(gSavedSettings, "BlockAvatarAppearanceMessages"); - std::string dump_prefix = getFullname() + "_" + (isSelf()?"s":"o") + "_"; + std::string dump_prefix = getDebugName() + (isSelf() ? "_s_" : "_o_"); if (block_avatar_appearance_messages) { LL_WARNS() << "Blocking AvatarAppearance message" << LL_ENDL; @@ -10288,17 +10355,13 @@ void LLVOAvatar::dumpArchetypeXML(const std::string& prefix, bool group_by_weara std::string outprefix(prefix); if (outprefix.empty()) { - outprefix = getFullname() + (isSelf()?"_s":"_o"); - } - if (outprefix.empty()) - { - outprefix = std::string("new_archetype"); + outprefix = getDebugName() + (isSelf() ? "_s" : "_o"); } - std::string outfilename = get_sequential_numbered_file_name(outprefix,".xml"); + std::string outfilename = get_sequential_numbered_file_name(outprefix, ".xml"); LLAPRFile outfile; LLWearableType *wr_inst = LLWearableType::getInstance(); - std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS,outfilename); + std::string fullpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, outfilename); if (APR_SUCCESS == outfile.open(fullpath, LL_APR_WB )) { apr_file_t* file = outfile.getFileHandle(); @@ -10784,7 +10847,7 @@ void LLVOAvatar::updateRiggingInfo() { LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR; - LL_DEBUGS("RigSpammish") << getFullname() << " updating rig tab" << LL_ENDL; + LL_DEBUGS("RigSpammish") << getDebugName() << " updating rig tab" << LL_ENDL; // use a local static for scratch space to avoid reallocation here static std::vector<LLVOVolume*> volumes; @@ -10975,8 +11038,7 @@ void LLVOAvatar::idleUpdateRenderComplexity() bool autotune = LLPerfStats::tunables.userAutoTuneEnabled && !mIsControlAvatar && !isSelf(); if (autotune && !isDead()) { - static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64); - F32 radius = render_far_clip * render_far_clip; + F32 radius = sRenderDistance * sRenderDistance; bool is_nearby = true; if ((dist_vec_squared(getPositionGlobal(), gAgent.getPositionGlobal()) > radius) && @@ -11008,8 +11070,7 @@ void LLVOAvatar::updateNearbyAvatarCount() if (agent_update_timer.getElapsedTimeF32() > 1.0f) { S32 avs_nearby = 0; - static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64); - F32 radius = render_far_clip * render_far_clip; + F32 radius = sRenderDistance * sRenderDistance; for (LLCharacter* character : LLCharacter::sInstances) { LLVOAvatar* avatar = (LLVOAvatar*)character; @@ -11781,16 +11842,24 @@ void LLVOAvatar::readProfileQuery(S32 retries) } else - { // wait until next frame - LLUUID id = getID(); + { + // wait until next frame + const LLUUID id = getID(); - LL::WorkQueue::getInstance("mainloop")->post([id, retries] { - LLVOAvatar* avatar = (LLVOAvatar*) gObjectList.findObject(id); - if(avatar) + LL::WorkQueue::getInstance("mainloop")->post([id, retries] + { + LLViewerObject* object = gObjectList.findObject(id); + if (object + && !object->isDead() + && object->isAvatar()) // probably excessive, pcode isn't supposed to change { - avatar->readProfileQuery(retries); + LLVOAvatar* avatar = (LLVOAvatar*)object; + if (avatar) + { + avatar->readProfileQuery(retries); + } } - }); + }); } } |
