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-rwxr-xr-xindra/newview/llvlcomposition.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/indra/newview/llvlcomposition.cpp b/indra/newview/llvlcomposition.cpp
index 94760e3c83..4e9400872a 100755
--- a/indra/newview/llvlcomposition.cpp
+++ b/indra/newview/llvlcomposition.cpp
@@ -28,7 +28,6 @@
#include "llvlcomposition.h"
-#include "imageids.h"
#include "llerror.h"
#include "v3math.h"
#include "llsurface.h"
@@ -288,7 +287,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
{
mDetailTextures[i]->destroyRawImage() ;
}
- lldebugs << "cached raw data for terrain detail texture is not ready yet: " << mDetailTextures[i]->getID() << llendl;
+ LL_DEBUGS() << "cached raw data for terrain detail texture is not ready yet: " << mDetailTextures[i]->getID() << LL_ENDL;
return FALSE;
}
@@ -324,12 +323,12 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
if (x_end > mWidth)
{
- llwarns << "x end > width" << llendl;
+ LL_WARNS() << "x end > width" << LL_ENDL;
x_end = mWidth;
}
if (y_end > mWidth)
{
- llwarns << "y end > width" << llendl;
+ LL_WARNS() << "y end > width" << LL_ENDL;
y_end = mWidth;
}
@@ -359,7 +358,7 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
if (tex_comps != st_comps)
{
- llwarns << "Base texture comps != input texture comps" << llendl;
+ LL_WARNS() << "Base texture comps != input texture comps" << LL_ENDL;
return FALSE;
}
@@ -417,8 +416,8 @@ BOOL LLVLComposition::generateTexture(const F32 x, const F32 y,
if (st_offset >= st_data_size[tex0] || st_offset >= st_data_size[tex1])
{
// SJB: This shouldn't be happening, but does... Rounding error?
- //llwarns << "offset 0 [" << tex0 << "] =" << st_offset << " >= size=" << st_data_size[tex0] << llendl;
- //llwarns << "offset 1 [" << tex1 << "] =" << st_offset << " >= size=" << st_data_size[tex1] << llendl;
+ //LL_WARNS() << "offset 0 [" << tex0 << "] =" << st_offset << " >= size=" << st_data_size[tex0] << LL_ENDL;
+ //LL_WARNS() << "offset 1 [" << tex1 << "] =" << st_offset << " >= size=" << st_data_size[tex1] << LL_ENDL;
}
else
{