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-rwxr-xr-xindra/newview/llviewerwindow.cpp432
1 files changed, 290 insertions, 142 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 1def2db829..bf11bce3da 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -34,11 +34,14 @@
#include <fstream>
#include <algorithm>
#include <boost/lambda/core.hpp>
+#include <boost/regex.hpp>
#include "llagent.h"
#include "llagentcamera.h"
+#include "llcommunicationchannel.h"
#include "llfloaterreg.h"
#include "llmeshrepository.h"
+#include "llnotificationhandler.h"
#include "llpanellogin.h"
#include "llviewerkeyboard.h"
#include "llviewermenu.h"
@@ -56,6 +59,7 @@
// linden library includes
#include "llaudioengine.h" // mute on minimize
+#include "llchatentry.h"
#include "indra_constants.h"
#include "llassetstorage.h"
#include "llerrorcontrol.h"
@@ -77,6 +81,7 @@
#include "llmediaentry.h"
#include "llurldispatcher.h"
#include "raytrace.h"
+#include "llstat.h"
// newview includes
#include "llagent.h"
@@ -127,6 +132,7 @@
#include "llmorphview.h"
#include "llmoveview.h"
#include "llnavigationbar.h"
+#include "llnotificationhandler.h"
#include "llpaneltopinfobar.h"
#include "llpopupview.h"
#include "llpreviewtexture.h"
@@ -145,6 +151,7 @@
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "lltextureview.h"
+#include "lltoast.h"
#include "lltool.h"
#include "lltoolbarview.h"
#include "lltoolcomp.h"
@@ -187,7 +194,7 @@
#include "llviewerjoystick.h"
#include "llviewernetwork.h"
#include "llpostprocess.h"
-#include "llnearbychatbar.h"
+#include "llfloaterimnearbychat.h"
#include "llagentui.h"
#include "llwearablelist.h"
@@ -197,7 +204,6 @@
#include "llfloaternotificationsconsole.h"
-#include "llnearbychat.h"
#include "llwindowlistener.h"
#include "llviewerwindowlistener.h"
#include "llpaneltopinfobar.h"
@@ -224,13 +230,15 @@ LLFrameTimer gAwayTriggerTimer;
BOOL gShowOverlayTitle = FALSE;
LLViewerObject* gDebugRaycastObject = NULL;
-LLVector3 gDebugRaycastIntersection;
-LLVector2 gDebugRaycastTexCoord;
-LLVector3 gDebugRaycastNormal;
-LLVector3 gDebugRaycastBinormal;
-S32 gDebugRaycastFaceHit;
-LLVector3 gDebugRaycastStart;
-LLVector3 gDebugRaycastEnd;
+LLVOPartGroup* gDebugRaycastParticle = NULL;
+LLVector4a gDebugRaycastIntersection;
+LLVector4a gDebugRaycastParticleIntersection;
+LLVector2 gDebugRaycastTexCoord;
+LLVector4a gDebugRaycastNormal;
+LLVector4a gDebugRaycastTangent;
+S32 gDebugRaycastFaceHit;
+LLVector4a gDebugRaycastStart;
+LLVector4a gDebugRaycastEnd;
// HUD display lines in lower right
BOOL gDisplayWindInfo = FALSE;
@@ -326,35 +334,33 @@ public:
mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f );
// Draw stuff growing up from right lower corner of screen
- U32 xpos = mWindow->getWorldViewWidthScaled() - 350;
- U32 ypos = 64;
- const U32 y_inc = 20;
+ S32 xpos = mWindow->getWorldViewWidthScaled() - 400;
+ xpos = llmax(xpos, 0);
+ S32 ypos = 64;
+ const S32 y_inc = 20;
clearText();
if (gSavedSettings.getBOOL("DebugShowTime"))
{
- const U32 y_inc2 = 15;
- for (std::map<S32,LLFrameTimer>::reverse_iterator iter = gDebugTimers.rbegin();
- iter != gDebugTimers.rend(); ++iter)
{
- S32 idx = iter->first;
- LLFrameTimer& timer = iter->second;
+ const U32 y_inc2 = 15;
+ LLFrameTimer& timer = gTextureTimer;
F32 time = timer.getElapsedTimeF32();
S32 hours = (S32)(time / (60*60));
S32 mins = (S32)((time - hours*(60*60)) / 60);
S32 secs = (S32)((time - hours*(60*60) - mins*60));
- std::string label = gDebugTimerLabel[idx];
- if (label.empty()) label = llformat("Debug: %d", idx);
- addText(xpos, ypos, llformat(" %s: %d:%02d:%02d", label.c_str(), hours,mins,secs)); ypos += y_inc2;
+ addText(xpos, ypos, llformat("Texture: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc2;
}
+ {
F32 time = gFrameTimeSeconds;
S32 hours = (S32)(time / (60*60));
S32 mins = (S32)((time - hours*(60*60)) / 60);
S32 secs = (S32)((time - hours*(60*60) - mins*60));
addText(xpos, ypos, llformat("Time: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc;
}
+ }
#if LL_WINDOWS
if (gSavedSettings.getBOOL("DebugShowMemory"))
@@ -382,7 +388,7 @@ public:
if (isAgentAvatarValid())
{
- tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition());
+ tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot->getWorldPosition());
agent_root_center_text = llformat("AgentRootCenter %f %f %f",
(F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ]));
}
@@ -618,7 +624,7 @@ public:
addText(xpos, ypos, llformat("%d/%d Mesh HTTP Requests/Retries", LLMeshRepository::sHTTPRequestCount,
LLMeshRepository::sHTTPRetryCount));
ypos += y_inc;
-
+
addText(xpos, ypos, llformat("%d/%d Mesh LOD Pending/Processing", LLMeshRepository::sLODPending, LLMeshRepository::sLODProcessing));
ypos += y_inc;
@@ -631,6 +637,42 @@ public:
LLVertexBuffer::sSetCount = LLImageGL::sUniqueCount =
gPipeline.mNumVisibleNodes = LLPipeline::sVisibleLightCount = 0;
}
+ if (gSavedSettings.getBOOL("DebugShowAvatarRenderInfo"))
+ {
+ std::map<std::string, LLVOAvatar*> sorted_avs;
+
+ std::vector<LLCharacter*>::iterator sort_iter = LLCharacter::sInstances.begin();
+ while (sort_iter != LLCharacter::sInstances.end())
+ {
+ LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*sort_iter);
+ if (avatar &&
+ !avatar->isDead()) // Not dead yet
+ {
+ // Stuff into a sorted map so the display is ordered
+ sorted_avs[avatar->getFullname()] = avatar;
+ }
+ sort_iter++;
+ }
+
+ std::string trunc_name;
+ std::map<std::string, LLVOAvatar*>::reverse_iterator av_iter = sorted_avs.rbegin(); // Put "A" at the top
+ while (av_iter != sorted_avs.rend())
+ {
+ LLVOAvatar* avatar = av_iter->second;
+
+ avatar->calculateUpdateRenderCost(); // Make sure the numbers are up-to-date
+
+ trunc_name = utf8str_truncate(avatar->getFullname(), 16);
+ addText(xpos, ypos, llformat("%s : rez %d, weight %d, bytes %d area %.2f",
+ trunc_name.c_str(),
+ avatar->getRezzedStatus(),
+ avatar->getVisualComplexity(),
+ avatar->getAttachmentGeometryBytes(),
+ avatar->getAttachmentSurfaceArea()));
+ ypos += y_inc;
+ av_iter++;
+ }
+ }
if (gSavedSettings.getBOOL("DebugShowRenderMatrices"))
{
addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[12], gGLProjection[13], gGLProjection[14], gGLProjection[15]));
@@ -1545,7 +1587,8 @@ LLViewerWindow::LLViewerWindow(const Params& p)
mResDirty(false),
mStatesDirty(false),
mCurrResolutionIndex(0),
- mProgressView(NULL)
+ mProgressView(NULL),
+ mMouseVelocityStat(new LLStat("Mouse Velocity"))
{
// gKeyboard is still NULL, so it doesn't do LLWindowListener any good to
// pass its value right now. Instead, pass it a nullary function that
@@ -1553,16 +1596,17 @@ LLViewerWindow::LLViewerWindow(const Params& p)
// boost::lambda::var() constructs such a functor on the fly.
mWindowListener.reset(new LLWindowListener(this, boost::lambda::var(gKeyboard)));
mViewerWindowListener.reset(new LLViewerWindowListener(this));
- LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
- LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
- LLNotifications::instance().getChannel("VW_alerts")->connectChanged(&LLViewerWindow::onAlert);
- LLNotifications::instance().getChannel("VW_alertmodal")->connectChanged(&LLViewerWindow::onAlert);
+ mSystemChannel.reset(new LLNotificationChannel("System", "Visible", LLNotificationFilters::includeEverything));
+ mCommunicationChannel.reset(new LLCommunicationChannel("Communication", "Visible"));
+ mAlertsChannel.reset(new LLNotificationsUI::LLViewerAlertHandler("VW_alerts", "alert"));
+ mModalAlertsChannel.reset(new LLNotificationsUI::LLViewerAlertHandler("VW_alertmodal", "alertmodal"));
+
bool ignore = gSavedSettings.getBOOL("IgnoreAllNotifications");
LLNotifications::instance().setIgnoreAllNotifications(ignore);
if (ignore)
{
- llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl;
+ llinfos << "NOTE: ALL NOTIFICATIONS THAT OCCUR WILL GET ADDED TO IGNORE LIST FOR LATER RUNS." << llendl;
}
// Default to application directory.
@@ -1570,6 +1614,16 @@ LLViewerWindow::LLViewerWindow(const Params& p)
LLViewerWindow::sMovieBaseName = "SLmovie";
resetSnapshotLoc();
+
+ /*
+ LLWindowCallbacks* callbacks,
+ const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags,
+ BOOL fullscreen,
+ BOOL clearBg,
+ BOOL disable_vsync,
+ BOOL ignore_pixel_depth,
+ U32 fsaa_samples)
+ */
// create window
mWindow = LLWindowManager::createWindow(this,
p.title, p.name, p.x, p.y, p.width, p.height, 0,
@@ -1797,7 +1851,6 @@ void LLViewerWindow::initBase()
gFloaterView = main_view->getChild<LLFloaterView>("Floater View");
gFloaterView->setFloaterSnapView(main_view->getChild<LLView>("floater_snap_region")->getHandle());
gSnapshotFloaterView = main_view->getChild<LLSnapshotFloaterView>("Snapshot Floater View");
-
// Console
llassert( !gConsole );
@@ -1826,8 +1879,8 @@ void LLViewerWindow::initBase()
gDebugView->init();
gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view");
- // Initialize busy response message when logged in
- LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initBusyResponse));
+ // Initialize do not disturb response message when logged in
+ LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLFloaterPreference::initDoNotDisturbResponse));
// Add the progress bar view (startup view), which overrides everything
mProgressView = getRootView()->findChild<LLProgressView>("progress_view");
@@ -1934,7 +1987,7 @@ void LLViewerWindow::initWorldUI()
panel_ssf_container->addChild(panel_stand_stop_flying);
panel_ssf_container->setVisible(TRUE);
-
+
LLMenuOptionPathfindingRebakeNavmesh::getInstance()->initialize();
// Load and make the toolbars visible
@@ -1982,12 +2035,15 @@ void LLViewerWindow::shutdownViews()
gMorphView->setVisible(FALSE);
}
llinfos << "Global views cleaned." << llendl ;
+
+ LLNotificationsUI::LLToast::cleanupToasts();
+ llinfos << "Leftover toast cleaned up." << llendl;
// DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open
// will crump with LL_ERRS.
LLModalDialog::shutdownModals();
llinfos << "LLModalDialog shut down." << llendl;
-
+
// destroy the nav bar, not currently part of gViewerWindow
// *TODO: Make LLNavigationBar part of gViewerWindow
if (LLNavigationBar::instanceExists())
@@ -1995,17 +2051,17 @@ void LLViewerWindow::shutdownViews()
delete LLNavigationBar::getInstance();
}
llinfos << "LLNavigationBar destroyed." << llendl ;
-
+
// destroy menus after instantiating navbar above, as it needs
// access to gMenuHolder
cleanup_menus();
llinfos << "menus destroyed." << llendl ;
-
+
// Delete all child views.
delete mRootView;
mRootView = NULL;
llinfos << "RootView deleted." << llendl ;
-
+
LLMenuOptionPathfindingRebakeNavmesh::getInstance()->quit();
// Automatically deleted as children of mRootView. Fix the globals.
@@ -2075,6 +2131,8 @@ LLViewerWindow::~LLViewerWindow()
delete mDebugText;
mDebugText = NULL;
+
+ delete mMouseVelocityStat;
}
@@ -2142,7 +2200,7 @@ void LLViewerWindow::reshape(S32 width, S32 height)
calcDisplayScale();
- BOOL display_scale_changed = mDisplayScale != LLUI::sGLScaleFactor;
+ BOOL display_scale_changed = mDisplayScale != LLUI::getScaleFactor();
LLUI::setScaleFactor(mDisplayScale);
// update our window rectangle
@@ -2234,29 +2292,42 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
// no l10n problem because channel is always an english string
std::string channel = LLVersionInfo::getChannel();
- bool isProject = (channel.find("Project") != std::string::npos);
+ static const boost::regex is_beta_channel("\\bBeta\\b");
+ static const boost::regex is_project_channel("\\bProject\\b");
+ static const boost::regex is_test_channel("\\bTest$");
// god more important than project, proj more important than grid
- if(god_mode && LLGridManager::getInstance()->isInProductionGrid())
+ if ( god_mode )
{
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
- }
- else if(god_mode && !LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
+ if ( LLGridManager::getInstance()->isInProductionGrid() )
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
+ }
+ else
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
+ }
}
- else if (!god_mode && isProject)
+ else if (boost::regex_search(channel, is_beta_channel))
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBetaBgColor" );
+ }
+ else if (boost::regex_search(channel, is_project_channel))
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuBarProjectBgColor" );
- }
- else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid())
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
- }
- else
- {
- new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
- }
+ }
+ else if (boost::regex_search(channel, is_test_channel))
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarTestBgColor" );
+ }
+ else if(!LLGridManager::getInstance()->isInProductionGrid())
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
+ }
+ else
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
+ }
if(gMenuBarView)
{
@@ -2348,7 +2419,7 @@ void LLViewerWindow::draw()
// scale view by UI global scale factor and aspect ratio correction factor
gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
- LLVector2 old_scale_factor = LLUI::sGLScaleFactor;
+ LLVector2 old_scale_factor = LLUI::getScaleFactor();
// apply camera zoom transform (for high res screenshots)
F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
@@ -2362,7 +2433,7 @@ void LLViewerWindow::draw()
(F32)getWindowHeightScaled() * -(F32)pos_y,
0.f);
gGL.scalef(zoom_factor, zoom_factor, 1.f);
- LLUI::sGLScaleFactor *= zoom_factor;
+ LLUI::getScaleFactor() *= zoom_factor;
}
// Draw tool specific overlay on world
@@ -2410,7 +2481,7 @@ void LLViewerWindow::draw()
LLFontGL::HCENTER, LLFontGL::TOP);
}
- LLUI::sGLScaleFactor = old_scale_factor;
+ LLUI::setScaleFactor(old_scale_factor);
}
LLUI::popMatrix();
gGL.popMatrix();
@@ -2499,26 +2570,20 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
return TRUE;
}
- // Traverses up the hierarchy
+ LLFloater* focused_floaterp = gFloaterView->getFocusedFloater();
+ std::string focusedFloaterName = (focused_floaterp ? focused_floaterp->getInstanceName() : "");
+
if( keyboard_focus )
{
- LLNearbyChatBar* nearby_chat = LLFloaterReg::findTypedInstance<LLNearbyChatBar>("chat_bar");
-
- if (nearby_chat)
- {
- LLLineEditor* chat_editor = nearby_chat->getChatBox();
-
- // arrow keys move avatar while chatting hack
- if (chat_editor && chat_editor->hasFocus())
+ if ((focusedFloaterName == "nearby_chat") || (focusedFloaterName == "im_container") || (focusedFloaterName == "impanel"))
{
- // If text field is empty, there's no point in trying to move
- // cursor with arrow keys, so allow movement
- if (chat_editor->getText().empty()
- || gSavedSettings.getBOOL("ArrowKeysAlwaysMove"))
+ if (gSavedSettings.getBOOL("ArrowKeysAlwaysMove"))
{
// let Control-Up and Control-Down through for chat line history,
if (!(key == KEY_UP && mask == MASK_CONTROL)
- && !(key == KEY_DOWN && mask == MASK_CONTROL))
+ && !(key == KEY_DOWN && mask == MASK_CONTROL)
+ && !(key == KEY_UP && mask == MASK_ALT)
+ && !(key == KEY_DOWN && mask == MASK_ALT))
{
switch(key)
{
@@ -2536,9 +2601,9 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
break;
}
}
- }
}
}
+
if (keyboard_focus->handleKey(key, mask, FALSE))
{
return TRUE;
@@ -2569,11 +2634,19 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() &&
!keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) )
{
- LLLineEditor* chat_editor = LLFloaterReg::getTypedInstance<LLNearbyChatBar>("chat_bar")->getChatBox();
+ // Initialize nearby chat if it's missing
+ LLFloaterIMNearbyChat* nearby_chat = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat");
+ if (!nearby_chat)
+ {
+ LLSD name("im_container");
+ LLFloaterReg::toggleInstanceOrBringToFront(name);
+ }
+
+ LLChatEntry* chat_editor = LLFloaterReg::findTypedInstance<LLFloaterIMNearbyChat>("nearby_chat")->getChatBox();
if (chat_editor)
{
// passing NULL here, character will be added later when it is handled by character handler.
- LLNearbyChatBar::getInstance()->startChat(NULL);
+ nearby_chat->startChat(NULL);
return TRUE;
}
}
@@ -2602,7 +2675,10 @@ BOOL LLViewerWindow::handleUnicodeChar(llwchar uni_char, MASK mask)
if ((uni_char == 13 && mask != MASK_CONTROL)
|| (uni_char == 3 && mask == MASK_NONE))
{
- return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN));
+ if (mask != MASK_ALT)
+ {
+ return gViewerKeyboard.handleKey(KEY_RETURN, mask, gKeyboard->getKeyRepeated(KEY_RETURN));
+ }
}
// let menus handle navigation (jump) keys
@@ -2807,9 +2883,11 @@ void LLViewerWindow::updateUI()
&gDebugRaycastIntersection,
&gDebugRaycastTexCoord,
&gDebugRaycastNormal,
- &gDebugRaycastBinormal,
+ &gDebugRaycastTangent,
&gDebugRaycastStart,
&gDebugRaycastEnd);
+
+ gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL);
}
updateMouseDelta();
@@ -2817,7 +2895,6 @@ void LLViewerWindow::updateUI()
BOOL handled = FALSE;
- BOOL handled_by_top_ctrl = FALSE;
LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl();
LLMouseHandler* mouse_captor = gFocusMgr.getMouseCapture();
LLView* captor_view = dynamic_cast<LLView*>(mouse_captor);
@@ -3002,7 +3079,6 @@ void LLViewerWindow::updateUI()
S32 local_x, local_y;
top_ctrl->screenPointToLocal( x, y, &local_x, &local_y );
handled = top_ctrl->pointInView(local_x, local_y) && top_ctrl->handleHover(local_x, local_y, mask);
- handled_by_top_ctrl = TRUE;
}
if ( !handled )
@@ -3210,8 +3286,8 @@ void LLViewerWindow::updateLayout()
void LLViewerWindow::updateMouseDelta()
{
- S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::sGLScaleFactor.mV[VX]);
- S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::sGLScaleFactor.mV[VY]);
+ S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]);
+ S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]);
//RN: fix for asynchronous notification of mouse leaving window not working
LLCoordWindow mouse_pos;
@@ -3248,7 +3324,7 @@ void LLViewerWindow::updateMouseDelta()
mouse_vel.setVec((F32) dx, (F32) dy);
}
- mMouseVelocityStat.addValue(mouse_vel.magVec());
+ mMouseVelocityStat->addValue(mouse_vel.magVec());
}
void LLViewerWindow::updateKeyboardFocus()
@@ -3632,7 +3708,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback
pick_transparent = TRUE;
}
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback);
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback);
schedulePick(pick_info);
}
@@ -3688,7 +3764,7 @@ void LLViewerWindow::returnEmptyPicks()
}
// Performs the GL object/land pick.
-LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
+LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle)
{
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
@@ -3697,17 +3773,17 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans
// "Show Debug Alpha" means no object actually transparent
pick_transparent = TRUE;
}
-
+
// shortcut queueing in mPicks and just update mLastPick in place
MASK key_mask = gKeyboard->currentMask(TRUE);
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL);
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL);
mLastPick.fetchResults();
return mLastPick;
}
LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth,
- LLVector3* intersection)
+ LLVector4a* intersection)
{
S32 x = mouse_x;
S32 y = mouse_y;
@@ -3719,14 +3795,17 @@ LLHUDIcon* LLViewerWindow::cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 dep
}
// world coordinates of mouse
+ // VECTORIZE THIS
LLVector3 mouse_direction_global = mouseDirectionGlobal(x,y);
LLVector3 mouse_point_global = LLViewerCamera::getInstance()->getOrigin();
LLVector3 mouse_world_start = mouse_point_global;
LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
- return LLHUDIcon::lineSegmentIntersectAll(mouse_world_start, mouse_world_end, intersection);
-
+ LLVector4a start, end;
+ start.load3(mouse_world_start.mV);
+ end.load3(mouse_world_end.mV);
+ return LLHUDIcon::lineSegmentIntersectAll(start, end, intersection);
}
LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 depth,
@@ -3734,12 +3813,12 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
S32 this_face,
BOOL pick_transparent,
S32* face_hit,
- LLVector3 *intersection,
+ LLVector4a *intersection,
LLVector2 *uv,
- LLVector3 *normal,
- LLVector3 *binormal,
- LLVector3* start,
- LLVector3* end)
+ LLVector4a *normal,
+ LLVector4a *tangent,
+ LLVector4a* start,
+ LLVector4a* end)
{
S32 x = mouse_x;
S32 y = mouse_y;
@@ -3774,17 +3853,27 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
if (!LLViewerJoystick::getInstance()->getOverrideCamera())
{ //always set raycast intersection to mouse_world_end unless
//flycam is on (for DoF effect)
- gDebugRaycastIntersection = mouse_world_end;
+ gDebugRaycastIntersection.load3(mouse_world_end.mV);
}
+ LLVector4a mw_start;
+ mw_start.load3(mouse_world_start.mV);
+ LLVector4a mw_end;
+ mw_end.load3(mouse_world_end.mV);
+
+ LLVector4a mh_start;
+ mh_start.load3(mouse_hud_start.mV);
+ LLVector4a mh_end;
+ mh_end.load3(mouse_hud_end.mV);
+
if (start)
{
- *start = mouse_world_start;
+ *start = mw_start;
}
if (end)
{
- *end = mouse_world_end;
+ *end = mw_end;
}
LLViewerObject* found = NULL;
@@ -3793,16 +3882,16 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
{
if (this_object->isHUDAttachment()) // is a HUD object?
{
- if (this_object->lineSegmentIntersect(mouse_hud_start, mouse_hud_end, this_face, pick_transparent,
- face_hit, intersection, uv, normal, binormal))
+ if (this_object->lineSegmentIntersect(mh_start, mh_end, this_face, pick_transparent,
+ face_hit, intersection, uv, normal, tangent))
{
found = this_object;
}
}
else // is a world object
{
- if (this_object->lineSegmentIntersect(mouse_world_start, mouse_world_end, this_face, pick_transparent,
- face_hit, intersection, uv, normal, binormal))
+ if (this_object->lineSegmentIntersect(mw_start, mw_end, this_face, pick_transparent,
+ face_hit, intersection, uv, normal, tangent))
{
found = this_object;
}
@@ -3810,20 +3899,20 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
}
else // check ALL objects
{
- found = gPipeline.lineSegmentIntersectInHUD(mouse_hud_start, mouse_hud_end, pick_transparent,
- face_hit, intersection, uv, normal, binormal);
+ found = gPipeline.lineSegmentIntersectInHUD(mh_start, mh_end, pick_transparent,
+ face_hit, intersection, uv, normal, tangent);
if (!found) // if not found in HUD, look in world:
{
- found = gPipeline.lineSegmentIntersectInWorld(mouse_world_start, mouse_world_end, pick_transparent,
- face_hit, intersection, uv, normal, binormal);
+ found = gPipeline.lineSegmentIntersectInWorld(mw_start, mw_end, pick_transparent,
+ face_hit, intersection, uv, normal, tangent);
if (found && !pick_transparent)
{
gDebugRaycastIntersection = *intersection;
}
}
}
-
+
return found;
}
@@ -4246,7 +4335,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
F32 scale_factor = 1.0f ;
if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height))
{
- if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
+ if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) &&
+ (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
{
if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true))
{
@@ -4261,6 +4351,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
snapshot_height = image_height;
reset_deferred = true;
mWorldViewRectRaw.set(0, image_height, image_width, 0);
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.bindTarget();
}
else
@@ -4470,6 +4562,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
if (reset_deferred)
{
mWorldViewRectRaw = window_rect;
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.flush();
scratch_space.release();
gPipeline.allocateScreenBuffer(original_width, original_height);
@@ -4772,11 +4866,11 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
LLViewerDynamicTexture::restoreGL();
LLVOAvatar::restoreGL();
LLVOPartGroup::restoreGL();
-
+
gResizeScreenTexture = TRUE;
gWindowResized = TRUE;
- if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
+ if (isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -4999,7 +5093,7 @@ S32 LLViewerWindow::getChatConsoleBottomPad()
S32 offset = 0;
if(gToolBarView)
- offset += gToolBarView->getChild<LLView>("bottom_toolbar_panel")->getRect().getHeight();
+ offset += gToolBarView->getBottomToolbar()->getRect().getHeight();
return offset;
}
@@ -5036,25 +5130,6 @@ LLRect LLViewerWindow::getChatConsoleRect()
//----------------------------------------------------------------------------
-//static
-bool LLViewerWindow::onAlert(const LLSD& notify)
-{
- LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
-
- if (gHeadlessClient)
- {
- llinfos << "Alert: " << notification->getName() << llendl;
- }
-
- // If we're in mouselook, the mouse is hidden and so the user can't click
- // the dialog buttons. In that case, change to First Person instead.
- if( gAgentCamera.cameraMouselook() )
- {
- gAgentCamera.changeCameraToDefault();
- }
- return false;
-}
-
void LLViewerWindow::setUIVisibility(bool visible)
{
mUIVisible = visible;
@@ -5099,15 +5174,18 @@ LLPickInfo::LLPickInfo()
mXYCoords(-1, -1),
mIntersection(),
mNormal(),
+ mTangent(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(FALSE)
+ mPickTransparent(FALSE),
+ mPickParticle(FALSE)
{
}
LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
MASK keyboard_mask,
BOOL pick_transparent,
+ BOOL pick_particle,
BOOL pick_uv_coords,
void (*pick_callback)(const LLPickInfo& pick_info))
: mMousePt(mouse_pos),
@@ -5120,9 +5198,11 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
mSTCoords(-1.f, -1.f),
mXYCoords(-1, -1),
mNormal(),
+ mTangent(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(pick_transparent)
+ mPickTransparent(pick_transparent),
+ mPickParticle(pick_particle)
{
}
@@ -5130,36 +5210,62 @@ void LLPickInfo::fetchResults()
{
S32 face_hit = -1;
- LLVector3 intersection, normal, binormal;
+ LLVector4a intersection, normal;
+ LLVector4a tangent;
+
LLVector2 uv;
LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection);
+ LLVector4a origin;
+ origin.load3(LLViewerCamera::getInstance()->getOrigin().mV);
F32 icon_dist = 0.f;
+ LLVector4a start;
+ LLVector4a end;
+ LLVector4a particle_end;
+
if (hit_icon)
{
- icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec();
+ LLVector4a delta;
+ delta.setSub(intersection, origin);
+ icon_dist = delta.getLength3().getF32();
}
+
LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f,
NULL, -1, mPickTransparent, &face_hit,
- &intersection, &uv, &normal, &binormal);
+ &intersection, &uv, &normal, &tangent, &start, &end);
mPickPt = mMousePt;
U32 te_offset = face_hit > -1 ? face_hit : 0;
- //unproject relative clicked coordinate from window coordinate using GL
-
+ if (mPickParticle)
+ { //get the end point of line segement to use for particle raycast
+ if (hit_object)
+ {
+ particle_end = intersection;
+ }
+ else
+ {
+ particle_end = end;
+ }
+ }
+
LLViewerObject* objectp = hit_object;
+
+ LLVector4a delta;
+ delta.setSub(origin, intersection);
+
if (hit_icon &&
(!objectp ||
- icon_dist < (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec()))
+ icon_dist < delta.getLength3().getF32()))
{
// was this name referring to a hud icon?
mHUDIcon = hit_icon;
mPickType = PICK_ICON;
mPosGlobal = mHUDIcon->getPositionGlobal();
+
}
else if (objectp)
{
@@ -5191,11 +5297,16 @@ void LLPickInfo::fetchResults()
{
mPickType = PICK_OBJECT;
}
- mObjectOffset = gAgentCamera.calcFocusOffset(objectp, intersection, mPickPt.mX, mPickPt.mY);
+
+ LLVector3 v_intersection(intersection.getF32ptr());
+
+ mObjectOffset = gAgentCamera.calcFocusOffset(objectp, v_intersection, mPickPt.mX, mPickPt.mY);
mObjectID = objectp->mID;
mObjectFace = (te_offset == NO_FACE) ? -1 : (S32)te_offset;
- mPosGlobal = gAgent.getPosGlobalFromAgent(intersection);
+
+
+ mPosGlobal = gAgent.getPosGlobalFromAgent(v_intersection);
if (mWantSurfaceInfo)
{
@@ -5204,6 +5315,18 @@ void LLPickInfo::fetchResults()
}
}
+ if (mPickParticle)
+ { //search for closest particle to click origin out to intersection point
+ S32 part_face = -1;
+
+ LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face);
+ if (group)
+ {
+ mParticleOwnerID = group->getPartOwner(part_face);
+ mParticleSourceID = group->getPartSource(part_face);
+ }
+ }
+
if (mPickCallback)
{
mPickCallback(*this);
@@ -5239,7 +5362,16 @@ void LLPickInfo::getSurfaceInfo()
mIntersection = LLVector3(0,0,0);
mNormal = LLVector3(0,0,0);
mBinormal = LLVector3(0,0,0);
+ mTangent = LLVector4(0,0,0,0);
+ LLVector4a tangent;
+ LLVector4a intersection;
+ LLVector4a normal;
+
+ tangent.clear();
+ normal.clear();
+ intersection.clear();
+
LLViewerObject* objectp = getObject();
if (objectp)
@@ -5247,10 +5379,10 @@ void LLPickInfo::getSurfaceInfo()
if (gViewerWindow->cursorIntersect(llround((F32)mMousePt.mX), llround((F32)mMousePt.mY), 1024.f,
objectp, -1, mPickTransparent,
&mObjectFace,
- &mIntersection,
+ &intersection,
&mSTCoords,
- &mNormal,
- &mBinormal))
+ &normal,
+ &tangent))
{
// if we succeeded with the intersect above, compute the texture coordinates:
@@ -5259,10 +5391,26 @@ void LLPickInfo::getSurfaceInfo()
LLFace* facep = objectp->mDrawable->getFace(mObjectFace);
if (facep)
{
- mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal);
+ mUVCoords = facep->surfaceToTexture(mSTCoords, intersection, normal);
}
}
+ mIntersection.set(intersection.getF32ptr());
+ mNormal.set(normal.getF32ptr());
+ mTangent.set(tangent.getF32ptr());
+
+ //extrapoloate binormal from normal and tangent
+
+ LLVector4a binormal;
+ binormal.setCross3(normal, tangent);
+ binormal.mul(tangent.getF32ptr()[3]);
+
+ mBinormal.set(binormal.getF32ptr());
+
+ mBinormal.normalize();
+ mNormal.normalize();
+ mTangent.normalize();
+
// and XY coords:
updateXYCoords();