diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 88 |
1 files changed, 57 insertions, 31 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index a1539e24a4..8611caa6aa 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1347,6 +1347,7 @@ LLViewerWindow::LLViewerWindow( mDebugText = new LLDebugText(this); + mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale); } void LLViewerWindow::initGLDefaults() @@ -1566,8 +1567,6 @@ void LLViewerWindow::initWorldUI() LLPanel* panel_ssf_container = getRootView()->getChild<LLPanel>("stand_stop_flying_container"); LLPanelStandStopFlying* panel_stand_stop_flying = LLPanelStandStopFlying::getInstance(); - panel_stand_stop_flying->setShape(panel_ssf_container->getLocalRect()); - panel_stand_stop_flying->setFollowsAll(); panel_ssf_container->addChild(panel_stand_stop_flying); panel_ssf_container->setVisible(TRUE); @@ -1575,7 +1574,8 @@ void LLViewerWindow::initWorldUI() LLPanel* side_tray_container = getRootView()->getChild<LLPanel>("side_tray_container"); LLSideTray* sidetrayp = LLSideTray::getInstance(); sidetrayp->setShape(side_tray_container->getLocalRect()); - sidetrayp->setFollowsAll(); + // don't follow right edge to avoid spurious resizes, since we are using a fixed width layout + sidetrayp->setFollows(FOLLOWS_LEFT|FOLLOWS_TOP|FOLLOWS_BOTTOM); side_tray_container->addChild(sidetrayp); side_tray_container->setVisible(FALSE); @@ -2280,7 +2280,7 @@ void LLViewerWindow::handleScrollWheel(S32 clicks) // Zoom the camera in and out behavior - if(top_ctrl == 0 && mWorldViewRectRaw.pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) ) + if(top_ctrl == 0 && getWorldViewRectScaled().pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) ) gAgent.handleScrollWheel(clicks); return; @@ -2288,8 +2288,8 @@ void LLViewerWindow::handleScrollWheel(S32 clicks) void LLViewerWindow::moveCursorToCenter() { - S32 x = mWorldViewRectRaw.getWidth() / 2; - S32 y = mWorldViewRectRaw.getHeight() / 2; + S32 x = getWorldViewWidthScaled() / 2; + S32 y = getWorldViewHeightScaled() / 2; //on a forced move, all deltas get zeroed out to prevent jumping mCurrentMousePoint.set(x,y); @@ -2860,17 +2860,26 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window) // clamp to at least a 1x1 rect so we don't try to allocate zero width gl buffers new_world_rect.mTop = llmax(new_world_rect.mTop, new_world_rect.mBottom + 1); new_world_rect.mRight = llmax(new_world_rect.mRight, new_world_rect.mLeft + 1); + + new_world_rect.mLeft = llround((F32)new_world_rect.mLeft * mDisplayScale.mV[VX]); + new_world_rect.mRight = llround((F32)new_world_rect.mRight * mDisplayScale.mV[VX]); + new_world_rect.mBottom = llround((F32)new_world_rect.mBottom * mDisplayScale.mV[VY]); + new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]); } if (mWorldViewRectRaw != new_world_rect) { - // sending a signal with a new WorldView rect - mOnWorldViewRectUpdated(mWorldViewRectRaw, new_world_rect); - + LLRect old_world_rect = mWorldViewRectRaw; mWorldViewRectRaw = new_world_rect; gResizeScreenTexture = TRUE; LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); + + mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale); + + // sending a signal with a new WorldView rect + old_world_rect = calcScaledRect(old_world_rect, mDisplayScale); + mOnWorldViewRectUpdated(old_world_rect, mWorldViewRectScaled); } } @@ -3142,10 +3151,10 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback { mPickScreenRegion.setCenterAndSize(x, y_from_bot, PICK_DIAMETER, PICK_DIAMETER); - if (mPickScreenRegion.mLeft < mWorldViewRectRaw.mLeft) mPickScreenRegion.translate(mWorldViewRectRaw.mLeft - mPickScreenRegion.mLeft, 0); - if (mPickScreenRegion.mBottom < mWorldViewRectRaw.mBottom) mPickScreenRegion.translate(0, mWorldViewRectRaw.mBottom - mPickScreenRegion.mBottom); - if (mPickScreenRegion.mRight > mWorldViewRectRaw.mRight ) mPickScreenRegion.translate(mWorldViewRectRaw.mRight - mPickScreenRegion.mRight, 0); - if (mPickScreenRegion.mTop > mWorldViewRectRaw.mTop ) mPickScreenRegion.translate(0, mWorldViewRectRaw.mTop - mPickScreenRegion.mTop); + if (mPickScreenRegion.mLeft < mWorldViewRectScaled.mLeft) mPickScreenRegion.translate(mWorldViewRectScaled.mLeft - mPickScreenRegion.mLeft, 0); + if (mPickScreenRegion.mBottom < mWorldViewRectScaled.mBottom) mPickScreenRegion.translate(0, mWorldViewRectScaled.mBottom - mPickScreenRegion.mBottom); + if (mPickScreenRegion.mRight > mWorldViewRectScaled.mRight ) mPickScreenRegion.translate(mWorldViewRectScaled.mRight - mPickScreenRegion.mRight, 0); + if (mPickScreenRegion.mTop > mWorldViewRectScaled.mTop ) mPickScreenRegion.translate(0, mWorldViewRectScaled.mTop - mPickScreenRegion.mTop); } // set frame buffer region for picking results @@ -3351,11 +3360,11 @@ LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const F32 fov = LLViewerCamera::getInstance()->getView(); // find world view center in scaled ui coordinates - F32 center_x = (F32)getWorldViewRectRaw().getCenterX() / mDisplayScale.mV[VX]; - F32 center_y = (F32)getWorldViewRectRaw().getCenterY() / mDisplayScale.mV[VY]; + F32 center_x = getWorldViewRectScaled().getCenterX(); + F32 center_y = getWorldViewRectScaled().getCenterY(); // calculate pixel distance to screen - F32 distance = ((F32)getWorldViewHeightRaw() / (mDisplayScale.mV[VY] * 2.f)) / (tan(fov / 2.f)); + F32 distance = ((F32)getWorldViewHeightScaled() * 0.5f) / (tan(fov / 2.f)); // calculate click point relative to middle of screen F32 click_x = x - center_x; @@ -3374,11 +3383,11 @@ LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const { // find screen resolution - S32 height = llround((F32)getWorldViewHeightRaw() / mDisplayScale.mV[VY]); + S32 height = getWorldViewHeightScaled(); // find world view center - F32 center_x = (F32)getWorldViewRectRaw().getCenterX() / mDisplayScale.mV[VX]; - F32 center_y = (F32)getWorldViewRectRaw().getCenterY() / mDisplayScale.mV[VY]; + F32 center_x = getWorldViewRectScaled().getCenterX(); + F32 center_y = getWorldViewRectScaled().getCenterY(); // remap with uniform scale (1/height) so that top is -0.5, bottom is +0.5 F32 hud_x = -((F32)x - center_x) / height; @@ -3396,12 +3405,12 @@ LLVector3 LLViewerWindow::mouseDirectionCamera(const S32 x, const S32 y) const F32 fov_width = fov_height * LLViewerCamera::getInstance()->getAspect(); // find screen resolution - S32 height = llround((F32)getWorldViewHeightRaw() / mDisplayScale.mV[VY]); - S32 width = llround((F32)getWorldViewWidthRaw() / mDisplayScale.mV[VX]); + S32 height = getWorldViewHeightScaled(); + S32 width = getWorldViewWidthScaled(); // find world view center - F32 center_x = (F32)getWorldViewRectRaw().getCenterX() / mDisplayScale.mV[VX]; - F32 center_y = (F32)getWorldViewRectRaw().getCenterY() / mDisplayScale.mV[VY]; + F32 center_x = getWorldViewRectScaled().getCenterX(); + F32 center_y = getWorldViewRectScaled().getCenterY(); // calculate click point relative to middle of screen F32 click_x = (((F32)x - center_x) / (F32)width) * fov_width * -1.f; @@ -3810,7 +3819,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei return FALSE ; } - BOOL high_res = scale_factor > 1.f; + BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher if (high_res) { send_agent_pause(); @@ -4034,14 +4043,20 @@ LLRootView* LLViewerWindow::getRootView() const LLRect LLViewerWindow::getWorldViewRectScaled() const { - LLRect world_view_rect = mWorldViewRectRaw; - world_view_rect.mLeft = llround((F32)world_view_rect.mLeft / mDisplayScale.mV[VX]); - world_view_rect.mRight = llround((F32)world_view_rect.mRight / mDisplayScale.mV[VX]); - world_view_rect.mBottom = llround((F32)world_view_rect.mBottom / mDisplayScale.mV[VY]); - world_view_rect.mTop = llround((F32)world_view_rect.mTop / mDisplayScale.mV[VY]); - return world_view_rect; + return mWorldViewRectScaled; +} + +S32 LLViewerWindow::getWorldViewHeightScaled() const +{ + return mWorldViewRectScaled.getHeight(); } +S32 LLViewerWindow::getWorldViewWidthScaled() const +{ + return mWorldViewRectScaled.getWidth(); +} + + S32 LLViewerWindow::getWorldViewHeightRaw() const { return mWorldViewRectRaw.getHeight(); @@ -4603,7 +4618,6 @@ F32 LLViewerWindow::getWorldViewAspectRatio() const } else { - llinfos << "World aspect ratio: " << world_aspect << llendl; return world_aspect; } } @@ -4645,6 +4659,18 @@ void LLViewerWindow::calcDisplayScale() } } +//static +LLRect LLViewerWindow::calcScaledRect(const LLRect & rect, const LLVector2& display_scale) +{ + LLRect res = rect; + res.mLeft = llround((F32)res.mLeft / display_scale.mV[VX]); + res.mRight = llround((F32)res.mRight / display_scale.mV[VX]); + res.mBottom = llround((F32)res.mBottom / display_scale.mV[VY]); + res.mTop = llround((F32)res.mTop / display_scale.mV[VY]); + + return res; +} + S32 LLViewerWindow::getChatConsoleBottomPad() { S32 offset = 0; |