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-rw-r--r--indra/newview/llviewerwindow.cpp76
1 files changed, 46 insertions, 30 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 983a2d25c8..743def4a0c 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -115,6 +115,7 @@
#include "llglheaders.h"
#include "lltooltip.h"
#include "llhudmanager.h"
+#include "llhudobject.h"
#include "llhudview.h"
#include "llimagebmp.h"
#include "llimagej2c.h"
@@ -305,6 +306,8 @@ public:
void update()
{
+ static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
+
std::string wind_vel_text;
std::string wind_vector_text;
std::string rwind_vel_text;
@@ -581,6 +584,23 @@ public:
ypos += y_inc;
}
}
+ if(log_texture_traffic)
+ {
+ U32 old_y = ypos ;
+ for(S32 i = LLViewerTexture::BOOST_NONE; i < LLViewerTexture::MAX_GL_IMAGE_CATEGORY; i++)
+ {
+ if(gTotalTextureBytesPerBoostLevel[i] > 0)
+ {
+ addText(xpos, ypos, llformat("Boost_Level %d: %.3f MB", i, (F32)gTotalTextureBytesPerBoostLevel[i] / (1024 * 1024)));
+ ypos += y_inc;
+ }
+ }
+ if(ypos != old_y)
+ {
+ addText(xpos, ypos, "Network traffic for textures:");
+ ypos += y_inc;
+ }
+ }
}
void draw()
@@ -1174,12 +1194,8 @@ BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S
//SetBKColor(hdc, RGB(255, 255, 255));
FillRect(hdc, &wnd_rect, CreateSolidBrush(RGB(255, 255, 255)));
- std::string name_str;
- LLAgentUI::buildName(name_str);
-
std::string temp_str;
- temp_str = llformat( "%s FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */
- name_str.c_str(),
+ temp_str = llformat( "FPS %3.1f Phy FPS %2.1f Time Dil %1.3f", /* Flawfinder: ignore */
LLViewerStats::getInstance()->mFPSStat.getMeanPerSec(),
LLViewerStats::getInstance()->mSimPhysicsFPS.getPrev(0),
LLViewerStats::getInstance()->mSimTimeDilation.getPrev(0));
@@ -1344,7 +1360,7 @@ LLViewerWindow::LLViewerWindow(
gSavedSettings.getBOOL("DisableVerticalSync"),
!gNoRender,
ignore_pixel_depth,
- 0); //gSavedSettings.getU32("RenderFSAASamples"));
+ gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
if (!LLAppViewer::instance()->restoreErrorTrap())
{
@@ -1407,6 +1423,11 @@ LLViewerWindow::LLViewerWindow(
gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE);
}
+ if (!gGLManager.mHasDepthClamp)
+ {
+ LL_INFOS("RenderInit") << "Missing feature GL_ARB_depth_clamp. Void water might disappear in rare cases." << LL_ENDL;
+ }
+
// If we crashed while initializng GL stuff last time, disable certain features
if (gSavedSettings.getBOOL("RenderInitError"))
{
@@ -1842,6 +1863,8 @@ void LLViewerWindow::reshape(S32 width, S32 height)
return;
}
+ gWindowResized = TRUE;
+
// update our window rectangle
mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width;
mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height;
@@ -1874,7 +1897,7 @@ void LLViewerWindow::reshape(S32 width, S32 height)
// clear font width caches
if (display_scale_changed)
{
- LLHUDText::reshape();
+ LLHUDObject::reshapeAll();
}
sendShapeToSim();
@@ -3863,7 +3886,9 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
setCursor(UI_CURSOR_WAIT);
// Hide all the UI widgets first and draw a frame
- BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
+ BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE;
+
+ show_ui = show_ui ? TRUE : FALSE;
if ( prev_draw_ui != show_ui)
{
@@ -3964,7 +3989,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
send_agent_pause();
//rescale fonts
initFonts(scale_factor);
- LLHUDText::reshape();
+ LLHUDObject::reshapeAll();
}
S32 output_buffer_offset_y = 0;
@@ -3986,29 +4011,19 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
{
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
- if (type == SNAPSHOT_TYPE_OBJECT_ID)
- {
- glClearColor(0.f, 0.f, 0.f, 0.f);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- LLViewerCamera::getInstance()->setZoomParameters(scale_factor, subimage_x+(subimage_y*llceil(scale_factor)));
- setup3DRender();
- gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE);
+ const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
+
+ if (LLPipeline::sRenderDeferred)
+ {
+ display(do_rebuild, scale_factor, subfield, TRUE);
}
else
{
- const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
-
- if (LLPipeline::sRenderDeferred)
- {
- display(do_rebuild, scale_factor, subfield, FALSE);
- }
- else
- {
- display(do_rebuild, scale_factor, subfield, TRUE);
- // Required for showing the GUI in snapshots? See DEV-16350 for details. JC
- render_ui(scale_factor, subfield);
- }
+ display(do_rebuild, scale_factor, subfield, TRUE);
+ // Required for showing the GUI in snapshots and performing bloom composite overlay
+ // Call even if show_ui is FALSE
+ render_ui(scale_factor, subfield);
}
S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width);
@@ -4031,7 +4046,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
}
- if (type == SNAPSHOT_TYPE_OBJECT_ID || type == SNAPSHOT_TYPE_COLOR)
+ if (type == SNAPSHOT_TYPE_COLOR)
{
glReadPixels(
subimage_x_offset, out_y + subimage_y_offset,
@@ -4093,7 +4108,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
if (high_res)
{
initFonts(1.f);
- LLHUDText::reshape();
+ LLHUDObject::reshapeAll();
}
// Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding)
@@ -4415,6 +4430,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
LLVOAvatar::restoreGL();
gResizeScreenTexture = TRUE;
+ gWindowResized = TRUE;
if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
{