diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 62 |
1 files changed, 28 insertions, 34 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 74deaffe16..e90b4ac86c 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -614,7 +614,7 @@ public: if (last_frame_recording.getSampleCount(LLPipeline::sStatBatchSize) > 0) { - addText(xpos, ypos, llformat("Batch min/max/mean: %d/%d/%d", last_frame_recording.getMin(LLPipeline::sStatBatchSize), last_frame_recording.getMax(LLPipeline::sStatBatchSize), last_frame_recording.getMean(LLPipeline::sStatBatchSize))); + addText(xpos, ypos, llformat("Batch min/max/mean: %d/%d/%d", (U32)last_frame_recording.getMin(LLPipeline::sStatBatchSize), (U32)last_frame_recording.getMax(LLPipeline::sStatBatchSize), (U32)last_frame_recording.getMean(LLPipeline::sStatBatchSize))); } ypos += y_inc; @@ -731,7 +731,8 @@ public: addText(xpos, ypos, "View Matrix"); ypos += y_inc; } - if (gSavedSettings.getBOOL("DebugShowColor")) + // disable use of glReadPixels which messes up nVidia nSight graphics debugging + if (gSavedSettings.getBOOL("DebugShowColor") && !LLRender::sNsightDebugSupport) { U8 color[4]; LLCoordGL coord = gViewerWindow->getCurrentMouse(); @@ -740,16 +741,6 @@ public: ypos += y_inc; } - if (gSavedSettings.getBOOL("DebugShowPrivateMem")) - { - LLPrivateMemoryPoolManager::getInstance()->updateStatistics() ; - addText(xpos, ypos, llformat("Total Reserved(KB): %d", LLPrivateMemoryPoolManager::getInstance()->mTotalReservedSize / 1024)); - ypos += y_inc; - - addText(xpos, ypos, llformat("Total Allocated(KB): %d", LLPrivateMemoryPoolManager::getInstance()->mTotalAllocatedSize / 1024)); - ypos += y_inc; - } - // only display these messages if we are actually rendering beacons at this moment if (LLPipeline::getRenderBeacons() && LLFloaterReg::instanceVisible("beacons")) { @@ -4727,36 +4718,39 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei { LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot"); } - - if (type == LLSnapshotModel::SNAPSHOT_TYPE_COLOR) + // disable use of glReadPixels when doing nVidia nSight graphics debugging + if (!LLRender::sNsightDebugSupport) { - glReadPixels( + if (type == LLSnapshotModel::SNAPSHOT_TYPE_COLOR) + { + glReadPixels( subimage_x_offset, out_y + subimage_y_offset, read_width, 1, GL_RGB, GL_UNSIGNED_BYTE, raw->getData() + output_buffer_offset ); - } - else // LLSnapshotModel::SNAPSHOT_TYPE_DEPTH - { - LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values - glReadPixels( - subimage_x_offset, out_y + subimage_y_offset, - read_width, 1, - GL_DEPTH_COMPONENT, GL_FLOAT, - depth_line_buffer->getData()// current output pixel is beginning of buffer... - ); - - for (S32 i = 0; i < (S32)read_width; i++) + } + else // LLSnapshotModel::SNAPSHOT_TYPE_DEPTH { - F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32))); - - F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2)); - U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar()); - // write converted scanline out to result image - for (S32 j = 0; j < raw->getComponents(); j++) + LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values + glReadPixels( + subimage_x_offset, out_y + subimage_y_offset, + read_width, 1, + GL_DEPTH_COMPONENT, GL_FLOAT, + depth_line_buffer->getData()// current output pixel is beginning of buffer... + ); + + for (S32 i = 0; i < (S32)read_width; i++) { - *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte; + F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32))); + + F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2)); + U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar()); + // write converted scanline out to result image + for (S32 j = 0; j < raw->getComponents(); j++) + { + *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte; + } } } } |