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path: root/indra/newview/llviewertexturelist.cpp
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Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r--indra/newview/llviewertexturelist.cpp16
1 files changed, 13 insertions, 3 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 2dc0458d99..b44bedea50 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -891,7 +891,6 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
if (imagep->getBoostLevel() < LLViewerFetchedTexture::BOOST_HIGH) // don't bother checking face list for boosted textures
{
- static LLCachedControl<F32> bias_distance_scale(gSavedSettings, "TextureBiasDistanceScale", 1.f);
static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f);
static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f);
@@ -900,7 +899,12 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
U32 face_count = 0;
- F32 bias = (F32) llroundf(powf(4, LLViewerTexture::sDesiredDiscardBias - 1.f));
+ // get adjusted bias based on image resolution
+ F32 max_discard = F32(imagep->getMaxDiscardLevel());
+ F32 bias = llclamp(max_discard - 2.f, 1.f, LLViewerTexture::sDesiredDiscardBias);
+
+ // convert bias into a vsize scaler
+ bias = (F32) llroundf(powf(4, bias - 1.f));
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
@@ -914,7 +918,6 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
++face_count;
F32 radius;
F32 cos_angle_to_view_dir;
- static LLCachedControl<F32> bias_unimportant_threshold(gSavedSettings, "TextureBiasUnimportantFactor", 0.25f);
if ((gFrameCount - face->mLastTextureUpdate) > 10)
{ // only call calcPixelArea at most once every 10 frames for a given face
@@ -948,6 +951,13 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
vsize /= bias;
}
+ // boost resolution of textures that are important to the camera
+ if (face->mInFrustum)
+ {
+ static LLCachedControl<F32> texture_camera_boost(gSavedSettings, "TextureCameraBoost", 8.f);
+ vsize *= llmax(face->mImportanceToCamera*texture_camera_boost, 1.f);
+ }
+
max_vsize = llmax(max_vsize, vsize);
}
}