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-rw-r--r--indra/newview/llviewertextureanim.cpp376
1 files changed, 188 insertions, 188 deletions
diff --git a/indra/newview/llviewertextureanim.cpp b/indra/newview/llviewertextureanim.cpp
index 9603811066..9342eb2865 100644
--- a/indra/newview/llviewertextureanim.cpp
+++ b/indra/newview/llviewertextureanim.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llviewertextureanim.cpp
* @brief LLViewerTextureAnim class implementation
*
* $LicenseInfo:firstyear=2003&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,203 +36,203 @@ std::vector<LLViewerTextureAnim*> LLViewerTextureAnim::sInstanceList;
LLViewerTextureAnim::LLViewerTextureAnim(LLVOVolume* vobj) : LLTextureAnim()
{
- mVObj = vobj;
- mLastFrame = -1.f; // Force an update initially
- mLastTime = 0.f;
- mOffS = mOffT = 0;
- mScaleS = mScaleT = 1;
- mRot = 0;
-
- mInstanceIndex = sInstanceList.size();
- sInstanceList.push_back(this);
+ mVObj = vobj;
+ mLastFrame = -1.f; // Force an update initially
+ mLastTime = 0.f;
+ mOffS = mOffT = 0;
+ mScaleS = mScaleT = 1;
+ mRot = 0;
+
+ mInstanceIndex = sInstanceList.size();
+ sInstanceList.push_back(this);
}
LLViewerTextureAnim::~LLViewerTextureAnim()
{
- S32 end_idx = sInstanceList.size()-1;
-
- if (end_idx != mInstanceIndex)
- {
- sInstanceList[mInstanceIndex] = sInstanceList[end_idx];
- sInstanceList[mInstanceIndex]->mInstanceIndex = mInstanceIndex;
- }
-
- sInstanceList.pop_back();
+ S32 end_idx = sInstanceList.size()-1;
+
+ if (end_idx != mInstanceIndex)
+ {
+ sInstanceList[mInstanceIndex] = sInstanceList[end_idx];
+ sInstanceList[mInstanceIndex]->mInstanceIndex = mInstanceIndex;
+ }
+
+ sInstanceList.pop_back();
}
void LLViewerTextureAnim::reset()
{
- LLTextureAnim::reset();
- mTimer.reset();
+ LLTextureAnim::reset();
+ mTimer.reset();
}
-//static
+//static
void LLViewerTextureAnim::updateClass()
{
- for (std::vector<LLViewerTextureAnim*>::iterator iter = sInstanceList.begin(); iter != sInstanceList.end(); ++iter)
- {
- (*iter)->mVObj->animateTextures();
- }
+ for (std::vector<LLViewerTextureAnim*>::iterator iter = sInstanceList.begin(); iter != sInstanceList.end(); ++iter)
+ {
+ (*iter)->mVObj->animateTextures();
+ }
}
S32 LLViewerTextureAnim::animateTextures(F32 &off_s, F32 &off_t,
- F32 &scale_s, F32 &scale_t,
- F32 &rot)
+ F32 &scale_s, F32 &scale_t,
+ F32 &rot)
{
- S32 result = 0;
- if (!(mMode & ON))
- {
- mLastTime = 0.f;
- mLastFrame = -1.f;
- return result;
- }
-
-
- F32 num_frames = 1.0;
- F32 full_length = 1.0;
-
- if (mLength)
- {
- num_frames = mLength;
- }
- else
- {
- num_frames = llmax(1.f, (F32)(mSizeX * mSizeY));
- }
-
- if (mMode & PING_PONG)
- {
- if (mMode & SMOOTH)
- {
- full_length = 2.f*num_frames;
- }
- else if (mMode & LOOP)
- {
- full_length = 2.f*num_frames - 2.f;
- full_length = llmax(1.f, full_length);
- }
- else
- {
- full_length = 2.f*num_frames - 1.f;
- full_length = llmax(1.f, full_length);
- }
- }
- else
- {
- full_length = num_frames;
- }
-
-
- F32 frame_counter;
- if (mMode & SMOOTH)
- {
- frame_counter = mTimer.getElapsedTimeAndResetF32() * mRate + (F32)mLastTime;
- }
- else
- {
- frame_counter = mTimer.getElapsedTimeF32() * mRate;
- }
- mLastTime = frame_counter;
-
- if (mMode & LOOP)
- {
- frame_counter = fmod(frame_counter, full_length);
- }
- else
- {
- frame_counter = llmin(full_length - 1.f, frame_counter);
- }
-
- if (!(mMode & SMOOTH))
- {
- frame_counter = (F32)llfloor(frame_counter + 0.01f);
- // account for 0.01, we shouldn't step over full length
- frame_counter = llmin(full_length - 1.f, frame_counter);
- }
-
- if (mMode & PING_PONG)
- {
- if (frame_counter >= num_frames)
- {
- if (mMode & SMOOTH)
- {
- frame_counter = num_frames - (frame_counter - num_frames);
- }
- else
- {
- frame_counter = (num_frames - 1.99f) - (frame_counter - num_frames);
- }
- }
- }
-
- if (mMode & REVERSE)
- {
- if (mMode & SMOOTH)
- {
- frame_counter = num_frames - frame_counter;
- }
- else
- {
- frame_counter = (num_frames - 0.99f) - frame_counter;
- }
- }
-
- frame_counter += mStart;
-
- if (!(mMode & SMOOTH))
- {
- frame_counter = (F32)ll_round(frame_counter);
- }
-
- //
- // Now that we've calculated the frame time, do an update.
- // Will we correctly update stuff if the texture anim has
- // changed, but not the frame counter?
- //
- if (mLastFrame != frame_counter)
- {
- mLastFrame = frame_counter;
- if (mMode & ROTATE)
- {
- result |= ROTATE;
- mRot = rot = frame_counter;
- }
- else if (mMode & SCALE)
- {
- result |= SCALE;
- mScaleS = scale_s = frame_counter;
- mScaleT = scale_t = frame_counter;
- }
- else
- {
- result |= TRANSLATE;
- F32 x_frame;
- S32 y_frame;
- F32 x_pos;
- F32 y_pos;
-
- if ( (mSizeX)
- &&(mSizeY))
- {
- result |= SCALE;
- mScaleS = scale_s = 1.f/mSizeX;
- mScaleT = scale_t = 1.f/mSizeY;
- x_frame = fmod(frame_counter, mSizeX);
- y_frame = (S32)(frame_counter / mSizeX);
- x_pos = x_frame * scale_s;
- y_pos = y_frame * scale_t;
- mOffS = off_s = (-0.5f + 0.5f*scale_s)+ x_pos;
- mOffT = off_t = (0.5f - 0.5f*scale_t) - y_pos;
- }
- else
- {
- mScaleS = scale_s = 1.f;
- mScaleT = scale_t = 1.f;
- x_pos = frame_counter * scale_s;
- mOffS = off_s = (-0.5f + 0.5f*scale_s)+ x_pos;
- mOffT = off_t = 0.f;
- }
- }
- }
- return result;
+ S32 result = 0;
+ if (!(mMode & ON))
+ {
+ mLastTime = 0.f;
+ mLastFrame = -1.f;
+ return result;
+ }
+
+
+ F32 num_frames = 1.0;
+ F32 full_length = 1.0;
+
+ if (mLength)
+ {
+ num_frames = mLength;
+ }
+ else
+ {
+ num_frames = llmax(1.f, (F32)(mSizeX * mSizeY));
+ }
+
+ if (mMode & PING_PONG)
+ {
+ if (mMode & SMOOTH)
+ {
+ full_length = 2.f*num_frames;
+ }
+ else if (mMode & LOOP)
+ {
+ full_length = 2.f*num_frames - 2.f;
+ full_length = llmax(1.f, full_length);
+ }
+ else
+ {
+ full_length = 2.f*num_frames - 1.f;
+ full_length = llmax(1.f, full_length);
+ }
+ }
+ else
+ {
+ full_length = num_frames;
+ }
+
+
+ F32 frame_counter;
+ if (mMode & SMOOTH)
+ {
+ frame_counter = mTimer.getElapsedTimeAndResetF32() * mRate + (F32)mLastTime;
+ }
+ else
+ {
+ frame_counter = mTimer.getElapsedTimeF32() * mRate;
+ }
+ mLastTime = frame_counter;
+
+ if (mMode & LOOP)
+ {
+ frame_counter = fmod(frame_counter, full_length);
+ }
+ else
+ {
+ frame_counter = llmin(full_length - 1.f, frame_counter);
+ }
+
+ if (!(mMode & SMOOTH))
+ {
+ frame_counter = (F32)llfloor(frame_counter + 0.01f);
+ // account for 0.01, we shouldn't step over full length
+ frame_counter = llmin(full_length - 1.f, frame_counter);
+ }
+
+ if (mMode & PING_PONG)
+ {
+ if (frame_counter >= num_frames)
+ {
+ if (mMode & SMOOTH)
+ {
+ frame_counter = num_frames - (frame_counter - num_frames);
+ }
+ else
+ {
+ frame_counter = (num_frames - 1.99f) - (frame_counter - num_frames);
+ }
+ }
+ }
+
+ if (mMode & REVERSE)
+ {
+ if (mMode & SMOOTH)
+ {
+ frame_counter = num_frames - frame_counter;
+ }
+ else
+ {
+ frame_counter = (num_frames - 0.99f) - frame_counter;
+ }
+ }
+
+ frame_counter += mStart;
+
+ if (!(mMode & SMOOTH))
+ {
+ frame_counter = (F32)ll_round(frame_counter);
+ }
+
+ //
+ // Now that we've calculated the frame time, do an update.
+ // Will we correctly update stuff if the texture anim has
+ // changed, but not the frame counter?
+ //
+ if (mLastFrame != frame_counter)
+ {
+ mLastFrame = frame_counter;
+ if (mMode & ROTATE)
+ {
+ result |= ROTATE;
+ mRot = rot = frame_counter;
+ }
+ else if (mMode & SCALE)
+ {
+ result |= SCALE;
+ mScaleS = scale_s = frame_counter;
+ mScaleT = scale_t = frame_counter;
+ }
+ else
+ {
+ result |= TRANSLATE;
+ F32 x_frame;
+ S32 y_frame;
+ F32 x_pos;
+ F32 y_pos;
+
+ if ( (mSizeX)
+ &&(mSizeY))
+ {
+ result |= SCALE;
+ mScaleS = scale_s = 1.f/mSizeX;
+ mScaleT = scale_t = 1.f/mSizeY;
+ x_frame = fmod(frame_counter, mSizeX);
+ y_frame = (S32)(frame_counter / mSizeX);
+ x_pos = x_frame * scale_s;
+ y_pos = y_frame * scale_t;
+ mOffS = off_s = (-0.5f + 0.5f*scale_s)+ x_pos;
+ mOffT = off_t = (0.5f - 0.5f*scale_t) - y_pos;
+ }
+ else
+ {
+ mScaleS = scale_s = 1.f;
+ mScaleT = scale_t = 1.f;
+ x_pos = frame_counter * scale_s;
+ mOffS = off_s = (-0.5f + 0.5f*scale_s)+ x_pos;
+ mOffT = off_t = 0.f;
+ }
+ }
+ }
+ return result;
}