diff options
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r-- | indra/newview/llviewertexture.cpp | 71 |
1 files changed, 51 insertions, 20 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 2929dce898..e38608bcfc 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -493,6 +493,7 @@ LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 com mFullHeight = height ; mUseMipMaps = usemipmaps ; mComponents = components ; + setTexelsPerImage(); mID.generate(); sImageCount++; @@ -521,6 +522,7 @@ void LLViewerTexture::init(bool firstinit) mFullWidth = 0; mFullHeight = 0; + mTexelsPerImage = 0 ; mUseMipMaps = FALSE ; mComponents = 0 ; @@ -529,7 +531,7 @@ void LLViewerTexture::init(bool firstinit) mMaxVirtualSize = 0.f; mNeedsGLTexture = FALSE ; mMaxVirtualSizeResetInterval = 1; - mMaxVirtualSizeResetCounter = 1 ; + mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ; mAdditionalDecodePriority = 0.f ; mParcelMedia = NULL ; mNumFaces = 0 ; @@ -836,7 +838,8 @@ BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* image { mFullWidth = mGLTexturep->getCurrentWidth() ; mFullHeight = mGLTexturep->getCurrentHeight() ; - mComponents = mGLTexturep->getComponents() ; + mComponents = mGLTexturep->getComponents() ; + setTexelsPerImage(); } return ret ; @@ -1054,9 +1057,16 @@ void LLViewerTexture::destroyGLTexture() } } +void LLViewerTexture::setTexelsPerImage() +{ + S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); + S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); + mTexelsPerImage = (F32)fullwidth * fullheight; +} + BOOL LLViewerTexture::isLargeImage() { - return mFullWidth * mFullHeight > LLViewerTexture::sMinLargeImageSize ; + return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ; } //virtual @@ -1410,6 +1420,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) mFullWidth = mRawImage->getWidth(); mFullHeight = mRawImage->getHeight(); + setTexelsPerImage(); } else { @@ -1615,11 +1626,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() { // priority range = 100,000 - 500,000 S32 desired_discard = mDesiredDiscardLevel; - if (getDontDiscard()) - { - desired_discard -= 2; - } - else if (!isJustBound() && mCachedRawImageReady) + if (!isJustBound() && mCachedRawImageReady) { if(mBoostLevel < BOOST_HIGH) { @@ -1635,7 +1642,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() S32 ddiscard = cur_discard - desired_discard; ddiscard = llclamp(ddiscard, -1, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY); - priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; + priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; } // Priority Formula: @@ -1643,19 +1650,51 @@ F32 LLViewerFetchedTexture::calcDecodePriority() // [10,000,000] + [1,000,000-9,000,000] + [100,000-500,000] + [1-20,000] + [0-999] if (priority > 0.0f) { + bool large_enough = mCachedRawImageReady && ((S32)mTexelsPerImage > sMinLargeImageSize) ; + if(large_enough) + { + //Note: + //to give small, low-priority textures some chance to be fetched, + //cut the priority in half if the texture size is larger than 256 * 256 and has a 64*64 ready. + priority *= 0.5f ; + } + pixel_priority = llclamp(pixel_priority, 0.0f, MAX_PRIORITY_PIXEL); priority += pixel_priority + PRIORITY_BOOST_LEVEL_FACTOR * mBoostLevel; if ( mBoostLevel > BOOST_HIGH) { - priority += PRIORITY_BOOST_HIGH_FACTOR; + if(mBoostLevel > BOOST_SUPER_HIGH) + { + //for very important textures, always grant the highest priority. + priority += PRIORITY_BOOST_HIGH_FACTOR; + } + else if(mCachedRawImageReady) + { + //Note: + //to give small, low-priority textures some chance to be fetched, + //if high priority texture has a 64*64 ready, lower its fetching priority. + setAdditionalDecodePriority(0.5f) ; + } + else + { + priority += PRIORITY_BOOST_HIGH_FACTOR; + } } if(mAdditionalDecodePriority > 0.0f) { // priority range += 1,000,000.f-9,000,000.f - priority += PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY); + F32 additional = PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY); + if(large_enough) + { + //Note: + //to give small, low-priority textures some chance to be fetched, + //cut the additional priority to a quarter if the texture size is larger than 256 * 256 and has a 64*64 ready. + additional *= 0.25f ; + } + priority += additional; } } return priority; @@ -1698,11 +1737,6 @@ void LLViewerFetchedTexture::updateVirtualSize() addTextureStats(0.f, FALSE) ;//reset } - if(mForceToSaveRawImage) - { - setAdditionalDecodePriority(0.75f) ; //boost the fetching priority - } - for(U32 i = 0 ; i < mNumFaces ; i++) { LLFace* facep = mFaceList[i] ; @@ -1815,6 +1849,7 @@ bool LLViewerFetchedTexture::updateFetch() { mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; + setTexelsPerImage(); if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE) { @@ -2890,10 +2925,6 @@ void LLViewerLODTexture::processTextureStats() //static const F64 log_2 = log(2.0); static const F64 log_4 = log(4.0); - S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT); - S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT); - mTexelsPerImage = (F32)fullwidth * fullheight; - F32 discard_level = 0.f; // If we know the output width and height, we can force the discard |