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Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r--indra/newview/llviewertexture.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index cb58588848..9336d99555 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -534,9 +534,12 @@ void LLViewerTexture::updateClass()
static LLCachedControl<U32> max_vram_budget(gSavedSettings, "RenderMaxVRAMBudget", 0);
+ F64 texture_bytes_alloc = LLImageGL::getTextureBytesAllocated() / 1024.0 / 512.0;
+ F64 vertex_bytes_alloc = LLVertexBuffer::getBytesAllocated() / 1024.0 / 512.0;
+
// get an estimate of how much video memory we're using
// NOTE: our metrics miss about half the vram we use, so this biases high but turns out to typically be within 5% of the real number
- F32 used = (LLImageGL::getTextureBytesAllocated() + LLVertexBuffer::getBytesAllocated()) / 1024 / 512;
+ F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc);
F32 budget = max_vram_budget == 0 ? gGLManager.mVRAM : max_vram_budget;
@@ -2096,7 +2099,8 @@ bool LLViewerFetchedTexture::updateFetch()
}
}
- llassert_always(mRawImage.notNull() || (!mNeedsCreateTexture && !mIsRawImageValid));
+ llassert_always(mRawImage.notNull() || !mIsRawImageValid);
+ llassert_always(mRawImage.notNull() || !mNeedsCreateTexture);
return mIsFetching ? true : false;
}