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path: root/indra/newview/llviewertexture.cpp
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Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r--indra/newview/llviewertexture.cpp71
1 files changed, 51 insertions, 20 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 0afbce7d51..75bb9f84e2 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -495,6 +495,7 @@ LLViewerTexture::LLViewerTexture(const U32 width, const U32 height, const U8 com
mFullHeight = height ;
mUseMipMaps = usemipmaps ;
mComponents = components ;
+ setTexelsPerImage();
mID.generate();
sImageCount++;
@@ -522,6 +523,7 @@ void LLViewerTexture::init(bool firstinit)
mFullWidth = 0;
mFullHeight = 0;
+ mTexelsPerImage = 0 ;
mUseMipMaps = FALSE ;
mComponents = 0 ;
@@ -530,7 +532,7 @@ void LLViewerTexture::init(bool firstinit)
mMaxVirtualSize = 0.f;
mNeedsGLTexture = FALSE ;
mMaxVirtualSizeResetInterval = 1;
- mMaxVirtualSizeResetCounter = 1 ;
+ mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval ;
mAdditionalDecodePriority = 0.f ;
mParcelMedia = NULL ;
mNumFaces = 0 ;
@@ -838,7 +840,8 @@ BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* image
{
mFullWidth = mGLTexturep->getCurrentWidth() ;
mFullHeight = mGLTexturep->getCurrentHeight() ;
- mComponents = mGLTexturep->getComponents() ;
+ mComponents = mGLTexturep->getComponents() ;
+ setTexelsPerImage();
}
return ret ;
@@ -1056,9 +1059,16 @@ void LLViewerTexture::destroyGLTexture()
}
}
+void LLViewerTexture::setTexelsPerImage()
+{
+ S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
+ mTexelsPerImage = (F32)fullwidth * fullheight;
+}
+
BOOL LLViewerTexture::isLargeImage()
{
- return mFullWidth * mFullHeight > LLViewerTexture::sMinLargeImageSize ;
+ return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize ;
}
//virtual
@@ -1415,6 +1425,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
mFullWidth = mRawImage->getWidth();
mFullHeight = mRawImage->getHeight();
+ setTexelsPerImage();
}
else
{
@@ -1619,11 +1630,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
{
// priority range = 100,000 - 500,000
S32 desired_discard = mDesiredDiscardLevel;
- if (getDontDiscard())
- {
- desired_discard -= 2;
- }
- else if (!isJustBound() && mCachedRawImageReady)
+ if (!isJustBound() && mCachedRawImageReady)
{
if(mBoostLevel < BOOST_HIGH)
{
@@ -1639,7 +1646,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
S32 ddiscard = cur_discard - desired_discard;
ddiscard = llclamp(ddiscard, -1, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
- priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
+ priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
}
// Priority Formula:
@@ -1647,19 +1654,51 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
// [10,000,000] + [1,000,000-9,000,000] + [100,000-500,000] + [1-20,000] + [0-999]
if (priority > 0.0f)
{
+ bool large_enough = mCachedRawImageReady && ((S32)mTexelsPerImage > sMinLargeImageSize) ;
+ if(large_enough)
+ {
+ //Note:
+ //to give small, low-priority textures some chance to be fetched,
+ //cut the priority in half if the texture size is larger than 256 * 256 and has a 64*64 ready.
+ priority *= 0.5f ;
+ }
+
pixel_priority = llclamp(pixel_priority, 0.0f, MAX_PRIORITY_PIXEL);
priority += pixel_priority + PRIORITY_BOOST_LEVEL_FACTOR * mBoostLevel;
if ( mBoostLevel > BOOST_HIGH)
{
- priority += PRIORITY_BOOST_HIGH_FACTOR;
+ if(mBoostLevel > BOOST_SUPER_HIGH)
+ {
+ //for very important textures, always grant the highest priority.
+ priority += PRIORITY_BOOST_HIGH_FACTOR;
+ }
+ else if(mCachedRawImageReady)
+ {
+ //Note:
+ //to give small, low-priority textures some chance to be fetched,
+ //if high priority texture has a 64*64 ready, lower its fetching priority.
+ setAdditionalDecodePriority(0.5f) ;
+ }
+ else
+ {
+ priority += PRIORITY_BOOST_HIGH_FACTOR;
+ }
}
if(mAdditionalDecodePriority > 0.0f)
{
// priority range += 1,000,000.f-9,000,000.f
- priority += PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY);
+ F32 additional = PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY);
+ if(large_enough)
+ {
+ //Note:
+ //to give small, low-priority textures some chance to be fetched,
+ //cut the additional priority to a quarter if the texture size is larger than 256 * 256 and has a 64*64 ready.
+ additional *= 0.25f ;
+ }
+ priority += additional;
}
}
return priority;
@@ -1702,11 +1741,6 @@ void LLViewerFetchedTexture::updateVirtualSize()
addTextureStats(0.f, FALSE) ;//reset
}
- if(mForceToSaveRawImage)
- {
- setAdditionalDecodePriority(0.75f) ; //boost the fetching priority
- }
-
for(U32 i = 0 ; i < mNumFaces ; i++)
{
LLFace* facep = mFaceList[i] ;
@@ -1819,6 +1853,7 @@ bool LLViewerFetchedTexture::updateFetch()
{
mFullWidth = mRawImage->getWidth() << mRawDiscardLevel;
mFullHeight = mRawImage->getHeight() << mRawDiscardLevel;
+ setTexelsPerImage();
if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE)
{
@@ -2887,10 +2922,6 @@ void LLViewerLODTexture::processTextureStats()
//static const F64 log_2 = log(2.0);
static const F64 log_4 = log(4.0);
- S32 fullwidth = llmin(mFullWidth,(S32)MAX_IMAGE_SIZE_DEFAULT);
- S32 fullheight = llmin(mFullHeight,(S32)MAX_IMAGE_SIZE_DEFAULT);
- mTexelsPerImage = (F32)fullwidth * fullheight;
-
F32 discard_level = 0.f;
// If we know the output width and height, we can force the discard