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-rwxr-xr-xindra/newview/llviewerstats.h338
1 files changed, 177 insertions, 161 deletions
diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h
index 6b2461be41..4e48a61264 100755
--- a/indra/newview/llviewerstats.h
+++ b/indra/newview/llviewerstats.h
@@ -1,5 +1,5 @@
/**
- * @file llviewerstats.h
+ * @file llviewerim_peningtats.h
* @brief LLViewerStats class header file
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
@@ -27,171 +27,187 @@
#ifndef LL_LLVIEWERSTATS_H
#define LL_LLVIEWERSTATS_H
-#include "llstat.h"
+#include "llstatenums.h"
#include "lltextureinfo.h"
+#include "lltracerecording.h"
+#include "lltrace.h"
+
+namespace LLStatViewer
+{
+
+struct SimMeasurementSampler : public LLInstanceTracker<SimMeasurementSampler, ESimStatID>
+{
+ SimMeasurementSampler(ESimStatID id)
+ : LLInstanceTracker<SimMeasurementSampler, ESimStatID>(id)
+ {}
+ virtual ~SimMeasurementSampler() {}
+
+ virtual void sample(F64 value) = 0;
+};
+
+template<typename T = F64>
+struct SimMeasurement : public LLTrace::SampleStatHandle<T>, public SimMeasurementSampler
+{
+ SimMeasurement(const char* name, const char* description, ESimStatID stat_id)
+ : LLTrace::SampleStatHandle<T>(name, description),
+ SimMeasurementSampler(stat_id)
+ {}
+
+ using SimMeasurementSampler::getInstance;
+
+ /*virtual*/ void sample(F64 value)
+ {
+ LLTrace::sample(*this, value);
+ }
+};
+
+template<typename T, typename VALUE_T>
+void sample(SimMeasurement<T>& measurement, VALUE_T value)
+{
+ LLTrace::sample(measurement, value);
+}
+
+extern LLTrace::CountStatHandle<> FPS,
+ PACKETS_IN,
+ PACKETS_LOST,
+ PACKETS_OUT,
+ TEXTURE_PACKETS,
+ TRIANGLES_DRAWN,
+ CHAT_COUNT,
+ IM_COUNT,
+ OBJECT_CREATE,
+ OBJECT_REZ,
+ LOGIN_TIMEOUTS,
+ LSL_SAVES,
+ ANIMATION_UPLOADS,
+ FLY,
+ TELEPORT,
+ DELETE_OBJECT,
+ SNAPSHOT,
+ UPLOAD_SOUND,
+ UPLOAD_TEXTURE,
+ EDIT_TEXTURE,
+ KILLED,
+ FRAMETIME_DOUBLED,
+ TEX_BAKES,
+ TEX_REBAKES,
+ NUM_NEW_OBJECTS;
+
+
+extern LLTrace::CountStatHandle<LLTrace::Kibibits> KBIT,
+ LAYERS_KBIT,
+ OBJECT_KBIT,
+ ASSET_KBIT,
+ TEXTURE_KBIT,
+ ACTUAL_IN_KBIT,
+ ACTUAL_OUT_KBIT;
+
+extern LLTrace::CountStatHandle<LLTrace::Seconds> SIM_20_FPS_TIME,
+ SIM_PHYSICS_20_FPS_TIME,
+ LOSS_5_PERCENT_TIME;
+
+extern SimMeasurement<> SIM_TIME_DILATION,
+ SIM_FPS,
+ SIM_PHYSICS_FPS,
+ SIM_AGENT_UPS,
+ SIM_SCRIPT_EPS,
+ SIM_SKIPPED_SILHOUETTE,
+ SIM_SKIPPED_CHARACTERS_PERCENTAGE,
+ SIM_MAIN_AGENTS,
+ SIM_CHILD_AGENTS,
+ SIM_OBJECTS,
+ SIM_ACTIVE_OBJECTS,
+ SIM_ACTIVE_SCRIPTS,
+ SIM_PERCENTAGE_SCRIPTS_RUN,
+ SIM_IN_PACKETS_PER_SEC,
+ SIM_OUT_PACKETS_PER_SEC,
+ SIM_PENDING_DOWNLOADS,
+ SIM_PENDING_UPLOADS,
+ SIM_PENDING_LOCAL_UPLOADS,
+ SIM_PHYSICS_PINNED_TASKS,
+ SIM_PHYSICS_LOD_TASKS;
+
+extern LLTrace::SampleStatHandle<> FPS_SAMPLE,
+ NUM_IMAGES,
+ NUM_RAW_IMAGES,
+ NUM_OBJECTS,
+ NUM_ACTIVE_OBJECTS,
+ NUM_SIZE_CULLED,
+ NUM_VIS_CULLED,
+ ENABLE_VBO,
+ LIGHTING_DETAIL,
+ VISIBLE_AVATARS,
+ SHADER_OBJECTS,
+ DRAW_DISTANCE,
+ PENDING_VFS_OPERATIONS,
+ PACKETS_LOST_PERCENT,
+ WINDOW_WIDTH,
+ WINDOW_HEIGHT;
+
+extern LLTrace::SampleStatHandle<LLTrace::Bytes> DELTA_BANDWIDTH,
+ MAX_BANDWIDTH,
+ GL_TEX_MEM,
+ GL_BOUND_MEM,
+ RAW_MEM,
+ FORMATTED_MEM;
+
+extern SimMeasurement<LLTrace::Milliseconds> SIM_FRAME_TIME,
+ SIM_NET_TIME,
+ SIM_OTHER_TIME,
+ SIM_PHYSICS_TIME,
+ SIM_PHYSICS_STEP_TIME,
+ SIM_PHYSICS_SHAPE_UPDATE_TIME,
+ SIM_PHYSICS_OTHER_TIME,
+ SIM_AI_TIME,
+ SIM_AGENTS_TIME,
+ SIM_IMAGES_TIME,
+ SIM_SCRIPTS_TIME,
+ SIM_SPARE_TIME,
+ SIM_SLEEP_TIME,
+ SIM_PUMP_IO_TIME;
+
+extern SimMeasurement<LLTrace::Bytes> SIM_UNACKED_BYTES,
+ SIM_PHYSICS_MEM;
+
+
+extern LLTrace::SampleStatHandle<LLTrace::Milliseconds> FRAMETIME_JITTER,
+ FRAMETIME_SLEW,
+ SIM_PING;
+
+extern LLTrace::EventStatHandle<LLTrace::Meters> AGENT_POSITION_SNAP;
+
+extern LLTrace::EventStatHandle<> LOADING_WEARABLES_LONG_DELAY;
+
+extern LLTrace::EventStatHandle<LLTrace::Milliseconds> REGION_CROSSING_TIME,
+ FRAME_STACKTIME,
+ UPDATE_STACKTIME,
+ NETWORK_STACKTIME,
+ IMAGE_STACKTIME,
+ REBUILD_STACKTIME,
+ RENDER_STACKTIME;
+
+extern LLTrace::EventStatHandle<LLTrace::Seconds> AVATAR_EDIT_TIME,
+ TOOLBOX_TIME,
+ MOUSELOOK_TIME,
+ FPS_10_TIME,
+ FPS_8_TIME,
+ FPS_2_TIME;
+
+}
class LLViewerStats : public LLSingleton<LLViewerStats>
{
public:
- LLStat mKBitStat,
- mLayersKBitStat,
- mObjectKBitStat,
- mAssetKBitStat,
- mTextureKBitStat,
- mVFSPendingOperations,
- mObjectsDrawnStat,
- mObjectsCulledStat,
- mObjectsTestedStat,
- mObjectsComparedStat,
- mObjectsOccludedStat,
- mFPSStat,
- mPacketsInStat,
- mPacketsLostStat,
- mPacketsOutStat,
- mPacketsLostPercentStat,
- mTexturePacketsStat,
- mActualInKBitStat, // From the packet ring (when faking a bad connection)
- mActualOutKBitStat, // From the packet ring (when faking a bad connection)
- mTrianglesDrawnStat;
-
- // Simulator stats
- LLStat mSimTimeDilation,
-
- mSimFPS,
- mSimPhysicsFPS,
- mSimAgentUPS,
- mSimScriptEPS,
-
- mSimFrameMsec,
- mSimNetMsec,
- mSimSimOtherMsec,
- mSimSimPhysicsMsec,
-
- mSimSimPhysicsStepMsec,
- mSimSimPhysicsShapeUpdateMsec,
- mSimSimPhysicsOtherMsec,
- mSimSimAIStepMsec,
- mSimSimSkippedSilhouetteSteps,
- mSimSimPctSteppedCharacters,
-
- mSimAgentMsec,
- mSimImagesMsec,
- mSimScriptMsec,
- mSimSpareMsec,
- mSimSleepMsec,
- mSimPumpIOMsec,
-
- mSimMainAgents,
- mSimChildAgents,
- mSimObjects,
- mSimActiveObjects,
- mSimActiveScripts,
- mSimPctScriptsRun,
-
- mSimInPPS,
- mSimOutPPS,
- mSimPendingDownloads,
- mSimPendingUploads,
- mSimPendingLocalUploads,
- mSimTotalUnackedBytes,
-
- mPhysicsPinnedTasks,
- mPhysicsLODTasks,
- mPhysicsMemoryAllocated,
-
- mSimPingStat,
-
- mNumImagesStat,
- mNumRawImagesStat,
- mGLTexMemStat,
- mGLBoundMemStat,
- mRawMemStat,
- mFormattedMemStat,
-
- mNumObjectsStat,
- mNumActiveObjectsStat,
- mNumNewObjectsStat,
- mNumSizeCulledStat,
- mNumVisCulledStat;
-
void resetStats();
+
public:
- // If you change this, please also add a corresponding text label in llviewerstats.cpp
- enum EStatType
- {
- ST_VERSION = 0,
- ST_AVATAR_EDIT_SECONDS = 1,
- ST_TOOLBOX_SECONDS = 2,
- ST_CHAT_COUNT = 3,
- ST_IM_COUNT = 4,
- ST_FULLSCREEN_BOOL = 5,
- ST_RELEASE_COUNT= 6,
- ST_CREATE_COUNT = 7,
- ST_REZ_COUNT = 8,
- ST_FPS_10_SECONDS = 9,
- ST_FPS_2_SECONDS = 10,
- ST_MOUSELOOK_SECONDS = 11,
- ST_FLY_COUNT = 12,
- ST_TELEPORT_COUNT = 13,
- ST_OBJECT_DELETE_COUNT = 14,
- ST_SNAPSHOT_COUNT = 15,
- ST_UPLOAD_SOUND_COUNT = 16,
- ST_UPLOAD_TEXTURE_COUNT = 17,
- ST_EDIT_TEXTURE_COUNT = 18,
- ST_KILLED_COUNT = 19,
- ST_FRAMETIME_JITTER = 20,
- ST_FRAMETIME_SLEW = 21,
- ST_INVENTORY_TOO_LONG = 22,
- ST_WEARABLES_TOO_LONG = 23,
- ST_LOGIN_SECONDS = 24,
- ST_LOGIN_TIMEOUT_COUNT = 25,
- ST_HAS_BAD_TIMER = 26,
- ST_DOWNLOAD_FAILED = 27,
- ST_LSL_SAVE_COUNT = 28,
- ST_UPLOAD_ANIM_COUNT = 29,
- ST_FPS_8_SECONDS = 30,
- ST_SIM_FPS_20_SECONDS = 31,
- ST_PHYS_FPS_20_SECONDS = 32,
- ST_LOSS_05_SECONDS = 33,
- ST_FPS_DROP_50_RATIO = 34,
- ST_ENABLE_VBO = 35,
- ST_DELTA_BANDWIDTH = 36,
- ST_MAX_BANDWIDTH = 37,
- ST_LIGHTING_DETAIL = 38,
- ST_VISIBLE_AVATARS = 39,
- ST_SHADER_OBJECTS = 40,
- ST_SHADER_ENVIRONMENT = 41,
- ST_DRAW_DIST = 42,
- ST_CHAT_BUBBLES = 43,
- ST_SHADER_AVATAR = 44,
- ST_FRAME_SECS = 45,
- ST_UPDATE_SECS = 46,
- ST_NETWORK_SECS = 47,
- ST_IMAGE_SECS = 48,
- ST_REBUILD_SECS = 49,
- ST_RENDER_SECS = 50,
- ST_CROSSING_AVG = 51,
- ST_CROSSING_MAX = 52,
- ST_LIBXUL_WIDGET_USED = 53, // Unused
- ST_WINDOW_WIDTH = 54,
- ST_WINDOW_HEIGHT = 55,
- ST_TEX_BAKES = 56,
- ST_TEX_REBAKES = 57,
-
- ST_COUNT = 58
- };
LLViewerStats();
~LLViewerStats();
- // all return latest value of given stat
- F64 getStat(EStatType type) const;
- F64 setStat(EStatType type, F64 value); // set the stat to value
- F64 incStat(EStatType type, F64 value = 1.f); // add value to the stat
-
void updateFrameStats(const F64 time_diff);
- void addToMessage(LLSD &body) const;
+ void addToMessage(LLSD &body);
struct StatsAccumulator
{
@@ -263,7 +279,7 @@ public:
mCountOfNextUpdatesToIgnore = 0;
}
- inline LLSD getData() const
+ inline LLSD asLLSD() const
{
LLSD data;
data["mean"] = getMean();
@@ -275,8 +291,6 @@ public:
}
};
- StatsAccumulator mAgentPositionSnaps;
-
// Phase tracking (originally put in for avatar rezzing), tracking
// progress of active/completed phases for activities like outfit changing.
typedef std::map<std::string,LLFrameTimer> phase_map_t;
@@ -294,16 +308,18 @@ public:
void stopPhase(const std::string& phase_name);
void stopAllPhases();
void clearPhases();
- LLSD dumpPhases();
+ LLSD asLLSD();
static StatsAccumulator& getPhaseStats(const std::string& phase_name);
static void recordPhaseStat(const std::string& phase_name, F32 value);
phase_map_t::iterator begin() { return mPhaseMap.begin(); }
phase_map_t::iterator end() { return mPhaseMap.end(); }
};
+ LLTrace::Recording& getRecording() { return mRecording; }
+ const LLTrace::Recording& getRecording() const { return mRecording; }
private:
- F64 mStats[ST_COUNT];
+ LLTrace::Recording mRecording;
F64 mLastTimeDiff; // used for time stat updates
};
@@ -315,7 +331,7 @@ void update_statistics();
void send_stats();
extern LLFrameTimer gTextureTimer;
-extern U32 gTotalTextureBytes;
-extern U32 gTotalObjectBytes;
-extern U32 gTotalTextureBytesPerBoostLevel[] ;
+extern LLUnit<U32, LLUnits::Bytes> gTotalTextureData;
+extern LLUnit<U32, LLUnits::Bytes> gTotalObjectData;
+extern LLUnit<U32, LLUnits::Bytes> gTotalTextureBytesPerBoostLevel[] ;
#endif // LL_LLVIEWERSTATS_H