diff options
Diffstat (limited to 'indra/newview/llviewerstats.h')
-rwxr-xr-x | indra/newview/llviewerstats.h | 338 |
1 files changed, 177 insertions, 161 deletions
diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index 6b2461be41..4e48a61264 100755 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -1,5 +1,5 @@ /** - * @file llviewerstats.h + * @file llviewerim_peningtats.h * @brief LLViewerStats class header file * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ @@ -27,171 +27,187 @@ #ifndef LL_LLVIEWERSTATS_H #define LL_LLVIEWERSTATS_H -#include "llstat.h" +#include "llstatenums.h" #include "lltextureinfo.h" +#include "lltracerecording.h" +#include "lltrace.h" + +namespace LLStatViewer +{ + +struct SimMeasurementSampler : public LLInstanceTracker<SimMeasurementSampler, ESimStatID> +{ + SimMeasurementSampler(ESimStatID id) + : LLInstanceTracker<SimMeasurementSampler, ESimStatID>(id) + {} + virtual ~SimMeasurementSampler() {} + + virtual void sample(F64 value) = 0; +}; + +template<typename T = F64> +struct SimMeasurement : public LLTrace::SampleStatHandle<T>, public SimMeasurementSampler +{ + SimMeasurement(const char* name, const char* description, ESimStatID stat_id) + : LLTrace::SampleStatHandle<T>(name, description), + SimMeasurementSampler(stat_id) + {} + + using SimMeasurementSampler::getInstance; + + /*virtual*/ void sample(F64 value) + { + LLTrace::sample(*this, value); + } +}; + +template<typename T, typename VALUE_T> +void sample(SimMeasurement<T>& measurement, VALUE_T value) +{ + LLTrace::sample(measurement, value); +} + +extern LLTrace::CountStatHandle<> FPS, + PACKETS_IN, + PACKETS_LOST, + PACKETS_OUT, + TEXTURE_PACKETS, + TRIANGLES_DRAWN, + CHAT_COUNT, + IM_COUNT, + OBJECT_CREATE, + OBJECT_REZ, + LOGIN_TIMEOUTS, + LSL_SAVES, + ANIMATION_UPLOADS, + FLY, + TELEPORT, + DELETE_OBJECT, + SNAPSHOT, + UPLOAD_SOUND, + UPLOAD_TEXTURE, + EDIT_TEXTURE, + KILLED, + FRAMETIME_DOUBLED, + TEX_BAKES, + TEX_REBAKES, + NUM_NEW_OBJECTS; + + +extern LLTrace::CountStatHandle<LLTrace::Kibibits> KBIT, + LAYERS_KBIT, + OBJECT_KBIT, + ASSET_KBIT, + TEXTURE_KBIT, + ACTUAL_IN_KBIT, + ACTUAL_OUT_KBIT; + +extern LLTrace::CountStatHandle<LLTrace::Seconds> SIM_20_FPS_TIME, + SIM_PHYSICS_20_FPS_TIME, + LOSS_5_PERCENT_TIME; + +extern SimMeasurement<> SIM_TIME_DILATION, + SIM_FPS, + SIM_PHYSICS_FPS, + SIM_AGENT_UPS, + SIM_SCRIPT_EPS, + SIM_SKIPPED_SILHOUETTE, + SIM_SKIPPED_CHARACTERS_PERCENTAGE, + SIM_MAIN_AGENTS, + SIM_CHILD_AGENTS, + SIM_OBJECTS, + SIM_ACTIVE_OBJECTS, + SIM_ACTIVE_SCRIPTS, + SIM_PERCENTAGE_SCRIPTS_RUN, + SIM_IN_PACKETS_PER_SEC, + SIM_OUT_PACKETS_PER_SEC, + SIM_PENDING_DOWNLOADS, + SIM_PENDING_UPLOADS, + SIM_PENDING_LOCAL_UPLOADS, + SIM_PHYSICS_PINNED_TASKS, + SIM_PHYSICS_LOD_TASKS; + +extern LLTrace::SampleStatHandle<> FPS_SAMPLE, + NUM_IMAGES, + NUM_RAW_IMAGES, + NUM_OBJECTS, + NUM_ACTIVE_OBJECTS, + NUM_SIZE_CULLED, + NUM_VIS_CULLED, + ENABLE_VBO, + LIGHTING_DETAIL, + VISIBLE_AVATARS, + SHADER_OBJECTS, + DRAW_DISTANCE, + PENDING_VFS_OPERATIONS, + PACKETS_LOST_PERCENT, + WINDOW_WIDTH, + WINDOW_HEIGHT; + +extern LLTrace::SampleStatHandle<LLTrace::Bytes> DELTA_BANDWIDTH, + MAX_BANDWIDTH, + GL_TEX_MEM, + GL_BOUND_MEM, + RAW_MEM, + FORMATTED_MEM; + +extern SimMeasurement<LLTrace::Milliseconds> SIM_FRAME_TIME, + SIM_NET_TIME, + SIM_OTHER_TIME, + SIM_PHYSICS_TIME, + SIM_PHYSICS_STEP_TIME, + SIM_PHYSICS_SHAPE_UPDATE_TIME, + SIM_PHYSICS_OTHER_TIME, + SIM_AI_TIME, + SIM_AGENTS_TIME, + SIM_IMAGES_TIME, + SIM_SCRIPTS_TIME, + SIM_SPARE_TIME, + SIM_SLEEP_TIME, + SIM_PUMP_IO_TIME; + +extern SimMeasurement<LLTrace::Bytes> SIM_UNACKED_BYTES, + SIM_PHYSICS_MEM; + + +extern LLTrace::SampleStatHandle<LLTrace::Milliseconds> FRAMETIME_JITTER, + FRAMETIME_SLEW, + SIM_PING; + +extern LLTrace::EventStatHandle<LLTrace::Meters> AGENT_POSITION_SNAP; + +extern LLTrace::EventStatHandle<> LOADING_WEARABLES_LONG_DELAY; + +extern LLTrace::EventStatHandle<LLTrace::Milliseconds> REGION_CROSSING_TIME, + FRAME_STACKTIME, + UPDATE_STACKTIME, + NETWORK_STACKTIME, + IMAGE_STACKTIME, + REBUILD_STACKTIME, + RENDER_STACKTIME; + +extern LLTrace::EventStatHandle<LLTrace::Seconds> AVATAR_EDIT_TIME, + TOOLBOX_TIME, + MOUSELOOK_TIME, + FPS_10_TIME, + FPS_8_TIME, + FPS_2_TIME; + +} class LLViewerStats : public LLSingleton<LLViewerStats> { public: - LLStat mKBitStat, - mLayersKBitStat, - mObjectKBitStat, - mAssetKBitStat, - mTextureKBitStat, - mVFSPendingOperations, - mObjectsDrawnStat, - mObjectsCulledStat, - mObjectsTestedStat, - mObjectsComparedStat, - mObjectsOccludedStat, - mFPSStat, - mPacketsInStat, - mPacketsLostStat, - mPacketsOutStat, - mPacketsLostPercentStat, - mTexturePacketsStat, - mActualInKBitStat, // From the packet ring (when faking a bad connection) - mActualOutKBitStat, // From the packet ring (when faking a bad connection) - mTrianglesDrawnStat; - - // Simulator stats - LLStat mSimTimeDilation, - - mSimFPS, - mSimPhysicsFPS, - mSimAgentUPS, - mSimScriptEPS, - - mSimFrameMsec, - mSimNetMsec, - mSimSimOtherMsec, - mSimSimPhysicsMsec, - - mSimSimPhysicsStepMsec, - mSimSimPhysicsShapeUpdateMsec, - mSimSimPhysicsOtherMsec, - mSimSimAIStepMsec, - mSimSimSkippedSilhouetteSteps, - mSimSimPctSteppedCharacters, - - mSimAgentMsec, - mSimImagesMsec, - mSimScriptMsec, - mSimSpareMsec, - mSimSleepMsec, - mSimPumpIOMsec, - - mSimMainAgents, - mSimChildAgents, - mSimObjects, - mSimActiveObjects, - mSimActiveScripts, - mSimPctScriptsRun, - - mSimInPPS, - mSimOutPPS, - mSimPendingDownloads, - mSimPendingUploads, - mSimPendingLocalUploads, - mSimTotalUnackedBytes, - - mPhysicsPinnedTasks, - mPhysicsLODTasks, - mPhysicsMemoryAllocated, - - mSimPingStat, - - mNumImagesStat, - mNumRawImagesStat, - mGLTexMemStat, - mGLBoundMemStat, - mRawMemStat, - mFormattedMemStat, - - mNumObjectsStat, - mNumActiveObjectsStat, - mNumNewObjectsStat, - mNumSizeCulledStat, - mNumVisCulledStat; - void resetStats(); + public: - // If you change this, please also add a corresponding text label in llviewerstats.cpp - enum EStatType - { - ST_VERSION = 0, - ST_AVATAR_EDIT_SECONDS = 1, - ST_TOOLBOX_SECONDS = 2, - ST_CHAT_COUNT = 3, - ST_IM_COUNT = 4, - ST_FULLSCREEN_BOOL = 5, - ST_RELEASE_COUNT= 6, - ST_CREATE_COUNT = 7, - ST_REZ_COUNT = 8, - ST_FPS_10_SECONDS = 9, - ST_FPS_2_SECONDS = 10, - ST_MOUSELOOK_SECONDS = 11, - ST_FLY_COUNT = 12, - ST_TELEPORT_COUNT = 13, - ST_OBJECT_DELETE_COUNT = 14, - ST_SNAPSHOT_COUNT = 15, - ST_UPLOAD_SOUND_COUNT = 16, - ST_UPLOAD_TEXTURE_COUNT = 17, - ST_EDIT_TEXTURE_COUNT = 18, - ST_KILLED_COUNT = 19, - ST_FRAMETIME_JITTER = 20, - ST_FRAMETIME_SLEW = 21, - ST_INVENTORY_TOO_LONG = 22, - ST_WEARABLES_TOO_LONG = 23, - ST_LOGIN_SECONDS = 24, - ST_LOGIN_TIMEOUT_COUNT = 25, - ST_HAS_BAD_TIMER = 26, - ST_DOWNLOAD_FAILED = 27, - ST_LSL_SAVE_COUNT = 28, - ST_UPLOAD_ANIM_COUNT = 29, - ST_FPS_8_SECONDS = 30, - ST_SIM_FPS_20_SECONDS = 31, - ST_PHYS_FPS_20_SECONDS = 32, - ST_LOSS_05_SECONDS = 33, - ST_FPS_DROP_50_RATIO = 34, - ST_ENABLE_VBO = 35, - ST_DELTA_BANDWIDTH = 36, - ST_MAX_BANDWIDTH = 37, - ST_LIGHTING_DETAIL = 38, - ST_VISIBLE_AVATARS = 39, - ST_SHADER_OBJECTS = 40, - ST_SHADER_ENVIRONMENT = 41, - ST_DRAW_DIST = 42, - ST_CHAT_BUBBLES = 43, - ST_SHADER_AVATAR = 44, - ST_FRAME_SECS = 45, - ST_UPDATE_SECS = 46, - ST_NETWORK_SECS = 47, - ST_IMAGE_SECS = 48, - ST_REBUILD_SECS = 49, - ST_RENDER_SECS = 50, - ST_CROSSING_AVG = 51, - ST_CROSSING_MAX = 52, - ST_LIBXUL_WIDGET_USED = 53, // Unused - ST_WINDOW_WIDTH = 54, - ST_WINDOW_HEIGHT = 55, - ST_TEX_BAKES = 56, - ST_TEX_REBAKES = 57, - - ST_COUNT = 58 - }; LLViewerStats(); ~LLViewerStats(); - // all return latest value of given stat - F64 getStat(EStatType type) const; - F64 setStat(EStatType type, F64 value); // set the stat to value - F64 incStat(EStatType type, F64 value = 1.f); // add value to the stat - void updateFrameStats(const F64 time_diff); - void addToMessage(LLSD &body) const; + void addToMessage(LLSD &body); struct StatsAccumulator { @@ -263,7 +279,7 @@ public: mCountOfNextUpdatesToIgnore = 0; } - inline LLSD getData() const + inline LLSD asLLSD() const { LLSD data; data["mean"] = getMean(); @@ -275,8 +291,6 @@ public: } }; - StatsAccumulator mAgentPositionSnaps; - // Phase tracking (originally put in for avatar rezzing), tracking // progress of active/completed phases for activities like outfit changing. typedef std::map<std::string,LLFrameTimer> phase_map_t; @@ -294,16 +308,18 @@ public: void stopPhase(const std::string& phase_name); void stopAllPhases(); void clearPhases(); - LLSD dumpPhases(); + LLSD asLLSD(); static StatsAccumulator& getPhaseStats(const std::string& phase_name); static void recordPhaseStat(const std::string& phase_name, F32 value); phase_map_t::iterator begin() { return mPhaseMap.begin(); } phase_map_t::iterator end() { return mPhaseMap.end(); } }; + LLTrace::Recording& getRecording() { return mRecording; } + const LLTrace::Recording& getRecording() const { return mRecording; } private: - F64 mStats[ST_COUNT]; + LLTrace::Recording mRecording; F64 mLastTimeDiff; // used for time stat updates }; @@ -315,7 +331,7 @@ void update_statistics(); void send_stats(); extern LLFrameTimer gTextureTimer; -extern U32 gTotalTextureBytes; -extern U32 gTotalObjectBytes; -extern U32 gTotalTextureBytesPerBoostLevel[] ; +extern LLUnit<U32, LLUnits::Bytes> gTotalTextureData; +extern LLUnit<U32, LLUnits::Bytes> gTotalObjectData; +extern LLUnit<U32, LLUnits::Bytes> gTotalTextureBytesPerBoostLevel[] ; #endif // LL_LLVIEWERSTATS_H |