diff options
Diffstat (limited to 'indra/newview/llviewerstats.cpp')
-rwxr-xr-x | indra/newview/llviewerstats.cpp | 615 |
1 files changed, 252 insertions, 363 deletions
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 35bba4184e..d5ae2d1030 100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -61,363 +61,251 @@ #include "llviewernetwork.h" #include "llmeshrepository.h" //for LLMeshRepository::sBytesReceived - -class StatAttributes +namespace LLStatViewer { -public: - StatAttributes(const char* name, - const BOOL enabled, - const BOOL is_timer) - : mName(name), - mEnabled(enabled), - mIsTimer(is_timer) - { - } + +LLTrace::CountStatHandle<> FPS("FPS", "Frames rendered"), + PACKETS_IN("Packets In", "Packets received"), + PACKETS_LOST("packetsloststat", "Packets lost"), + PACKETS_OUT("packetsoutstat", "Packets sent"), + TEXTURE_PACKETS("texturepacketsstat", "Texture data packets received"), + CHAT_COUNT("chatcount", "Chat messages sent"), + IM_COUNT("imcount", "IMs sent"), + OBJECT_CREATE("objectcreate", "Number of objects created"), + OBJECT_REZ("objectrez", "Object rez count"), + LOGIN_TIMEOUTS("logintimeouts", "Number of login attempts that timed out"), + LSL_SAVES("lslsaves", "Number of times user has saved a script"), + ANIMATION_UPLOADS("animationuploads", "Animations uploaded"), + FLY("fly", "Fly count"), + TELEPORT("teleport", "Teleport count"), + DELETE_OBJECT("deleteobject", "Objects deleted"), + SNAPSHOT("snapshot", "Snapshots taken"), + UPLOAD_SOUND("uploadsound", "Sounds uploaded"), + UPLOAD_TEXTURE("uploadtexture", "Textures uploaded"), + EDIT_TEXTURE("edittexture", "Changes to textures on objects"), + KILLED("killed", "Number of times killed"), + FRAMETIME_DOUBLED("frametimedoubled", "Ratio of frames 2x longer than previous"), + TEX_BAKES("texbakes", "Number of times avatar textures have been baked"), + TEX_REBAKES("texrebakes", "Number of times avatar textures have been forced to rebake"), + NUM_NEW_OBJECTS("numnewobjectsstat", "Number of objects in scene that were not previously in cache"); + +LLTrace::CountStatHandle<LLUnit<F64, LLUnits::Kilotriangles> > + TRIANGLES_DRAWN("trianglesdrawnstat"); + +LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Kilotriangles> > + TRIANGLES_DRAWN_PER_FRAME("trianglesdrawnperframestat"); + +LLTrace::CountStatHandle<F64Kilobytes > + ACTIVE_MESSAGE_DATA_RECEIVED("activemessagedatareceived", "Message system data received on all active regions"), + LAYERS_NETWORK_DATA_RECEIVED("layersdatareceived", "Network data received for layer data (terrain)"), + OBJECT_NETWORK_DATA_RECEIVED("objectdatareceived", "Network data received for objects"), + ASSET_UDP_DATA_RECEIVED("assetudpdatareceived", "Network data received for assets (animations, sounds) over UDP message system"), + TEXTURE_NETWORK_DATA_RECEIVED("texturedatareceived", "Network data received for textures"), + MESSAGE_SYSTEM_DATA_IN("messagedatain", "Incoming message system network data"), + MESSAGE_SYSTEM_DATA_OUT("messagedataout", "Outgoing message system network data"); + +LLTrace::CountStatHandle<F64Seconds > + SIM_20_FPS_TIME("sim20fpstime", "Seconds with sim FPS below 20"), + SIM_PHYSICS_20_FPS_TIME("simphysics20fpstime", "Seconds with physics FPS below 20"), + LOSS_5_PERCENT_TIME("loss5percenttime", "Seconds with packet loss > 5%"); + +SimMeasurement<> SIM_TIME_DILATION("simtimedilation", "Simulator time scale", LL_SIM_STAT_TIME_DILATION), + SIM_FPS("simfps", "Simulator framerate", LL_SIM_STAT_FPS), + SIM_PHYSICS_FPS("simphysicsfps", "Simulator physics framerate", LL_SIM_STAT_PHYSFPS), + SIM_AGENT_UPS("simagentups", "", LL_SIM_STAT_AGENTUPS), + SIM_SCRIPT_EPS("simscripteps", "", LL_SIM_STAT_SCRIPT_EPS), + SIM_SKIPPED_SILHOUETTE("simsimskippedsilhouettesteps", "", LL_SIM_STAT_SKIPPEDAISILSTEPS_PS), + SIM_MAIN_AGENTS("simmainagents", "Number of avatars in current region", LL_SIM_STAT_NUMAGENTMAIN), + SIM_CHILD_AGENTS("simchildagents", "Number of avatars in neighboring regions", LL_SIM_STAT_NUMAGENTCHILD), + SIM_OBJECTS("simobjects", "", LL_SIM_STAT_NUMTASKS), + SIM_ACTIVE_OBJECTS("simactiveobjects", "Number of scripted and/or mocing objects", LL_SIM_STAT_NUMTASKSACTIVE), + SIM_ACTIVE_SCRIPTS("simactivescripts", "Number of scripted objects", LL_SIM_STAT_NUMSCRIPTSACTIVE), + SIM_IN_PACKETS_PER_SEC("siminpps", "", LL_SIM_STAT_INPPS), + SIM_OUT_PACKETS_PER_SEC("simoutpps", "", LL_SIM_STAT_OUTPPS), + SIM_PENDING_DOWNLOADS("simpendingdownloads", "", LL_SIM_STAT_PENDING_DOWNLOADS), + SIM_PENDING_UPLOADS("simpendinguploads", "", LL_SIM_STAT_PENDING_UPLOADS), + SIM_PENDING_LOCAL_UPLOADS("simpendinglocaluploads", "", LL_SIM_STAT_PENDING_LOCAL_UPLOADS), + SIM_PHYSICS_PINNED_TASKS("physicspinnedtasks", "", LL_SIM_STAT_PHYSICS_PINNED_TASKS), + SIM_PHYSICS_LOD_TASKS("physicslodtasks", "", LL_SIM_STAT_PHYSICS_LOD_TASKS); + +SimMeasurement<LLUnit<F64, LLUnits::Percent> > + SIM_PERCENTAGE_SCRIPTS_RUN("simpctscriptsrun", "", LL_SIM_STAT_PCTSCRIPTSRUN), + SIM_SKIPPED_CHARACTERS_PERCENTAGE("simsimpctsteppedcharacters", "", LL_SIM_STAT_PCTSTEPPEDCHARACTERS); + +LLTrace::SampleStatHandle<> FPS_SAMPLE("fpssample"), + NUM_IMAGES("numimagesstat"), + NUM_RAW_IMAGES("numrawimagesstat"), + NUM_OBJECTS("numobjectsstat"), + NUM_ACTIVE_OBJECTS("numactiveobjectsstat"), + ENABLE_VBO("enablevbo", "Vertex Buffers Enabled"), + LIGHTING_DETAIL("lightingdetail", "Lighting Detail"), + VISIBLE_AVATARS("visibleavatars", "Visible Avatars"), + SHADER_OBJECTS("shaderobjects", "Object Shaders"), + DRAW_DISTANCE("drawdistance", "Draw Distance"), + PENDING_VFS_OPERATIONS("vfspendingoperations"), + WINDOW_WIDTH("windowwidth", "Window width"), + WINDOW_HEIGHT("windowheight", "Window height"); + +LLTrace::SampleStatHandle<LLUnit<F32, LLUnits::Percent> > + PACKETS_LOST_PERCENT("packetslostpercentstat"); + +static LLTrace::SampleStatHandle<bool> + CHAT_BUBBLES("chatbubbles", "Chat Bubbles Enabled"); + +LLTrace::SampleStatHandle<F64Megabytes > GL_TEX_MEM("gltexmemstat"), + GL_BOUND_MEM("glboundmemstat"), + RAW_MEM("rawmemstat"), + FORMATTED_MEM("formattedmemstat"); +LLTrace::SampleStatHandle<F64Kilobytes > DELTA_BANDWIDTH("deltabandwidth", "Increase/Decrease in bandwidth based on packet loss"), + MAX_BANDWIDTH("maxbandwidth", "Max bandwidth setting"); + - std::string mName; - BOOL mEnabled; - BOOL mIsTimer; -}; +SimMeasurement<F64Milliseconds > SIM_FRAME_TIME("simframemsec", "", LL_SIM_STAT_FRAMEMS), + SIM_NET_TIME("simnetmsec", "", LL_SIM_STAT_NETMS), + SIM_OTHER_TIME("simsimothermsec", "", LL_SIM_STAT_SIMOTHERMS), + SIM_PHYSICS_TIME("simsimphysicsmsec", "", LL_SIM_STAT_SIMPHYSICSMS), + SIM_PHYSICS_STEP_TIME("simsimphysicsstepmsec", "", LL_SIM_STAT_SIMPHYSICSSTEPMS), + SIM_PHYSICS_SHAPE_UPDATE_TIME("simsimphysicsshapeupdatemsec", "", LL_SIM_STAT_SIMPHYSICSSHAPEMS), + SIM_PHYSICS_OTHER_TIME("simsimphysicsothermsec", "", LL_SIM_STAT_SIMPHYSICSOTHERMS), + SIM_AI_TIME("simsimaistepmsec", "", LL_SIM_STAT_SIMAISTEPTIMEMS), + SIM_AGENTS_TIME("simagentmsec", "", LL_SIM_STAT_AGENTMS), + SIM_IMAGES_TIME("simimagesmsec", "", LL_SIM_STAT_IMAGESMS), + SIM_SCRIPTS_TIME("simscriptmsec", "", LL_SIM_STAT_SCRIPTMS), + SIM_SPARE_TIME("simsparemsec", "", LL_SIM_STAT_SIMSPARETIME), + SIM_SLEEP_TIME("simsleepmsec", "", LL_SIM_STAT_SIMSLEEPTIME), + SIM_PUMP_IO_TIME("simpumpiomsec", "", LL_SIM_STAT_IOPUMPTIME); + +SimMeasurement<F64Kilobytes > SIM_UNACKED_BYTES("simtotalunackedbytes", "", LL_SIM_STAT_TOTAL_UNACKED_BYTES); +SimMeasurement<F64Megabytes > SIM_PHYSICS_MEM("physicsmemoryallocated", "", LL_SIM_STAT_SIMPHYSICSMEMORY); -const StatAttributes STAT_INFO[LLViewerStats::ST_COUNT] = -{ - // ST_VERSION - StatAttributes("Version", TRUE, FALSE), - // ST_AVATAR_EDIT_SECONDS - StatAttributes("Seconds in Edit Appearence", FALSE, TRUE), - // ST_TOOLBOX_SECONDS - StatAttributes("Seconds using Toolbox", FALSE, TRUE), - // ST_CHAT_COUNT - StatAttributes("Chat messages sent", FALSE, FALSE), - // ST_IM_COUNT - StatAttributes("IMs sent", FALSE, FALSE), - // ST_FULLSCREEN_BOOL - StatAttributes("Fullscreen mode", FALSE, FALSE), - // ST_RELEASE_COUNT - StatAttributes("Object release count", FALSE, FALSE), - // ST_CREATE_COUNT - StatAttributes("Object create count", FALSE, FALSE), - // ST_REZ_COUNT - StatAttributes("Object rez count", FALSE, FALSE), - // ST_FPS_10_SECONDS - StatAttributes("Seconds below 10 FPS", FALSE, TRUE), - // ST_FPS_2_SECONDS - StatAttributes("Seconds below 2 FPS", FALSE, TRUE), - // ST_MOUSELOOK_SECONDS - StatAttributes("Seconds in Mouselook", FALSE, TRUE), - // ST_FLY_COUNT - StatAttributes("Fly count", FALSE, FALSE), - // ST_TELEPORT_COUNT - StatAttributes("Teleport count", FALSE, FALSE), - // ST_OBJECT_DELETE_COUNT - StatAttributes("Objects deleted", FALSE, FALSE), - // ST_SNAPSHOT_COUNT - StatAttributes("Snapshots taken", FALSE, FALSE), - // ST_UPLOAD_SOUND_COUNT - StatAttributes("Sounds uploaded", FALSE, FALSE), - // ST_UPLOAD_TEXTURE_COUNT - StatAttributes("Textures uploaded", FALSE, FALSE), - // ST_EDIT_TEXTURE_COUNT - StatAttributes("Changes to textures on objects", FALSE, FALSE), - // ST_KILLED_COUNT - StatAttributes("Number of times killed", FALSE, FALSE), - // ST_FRAMETIME_JITTER - StatAttributes("Average delta between sucessive frame times", FALSE, FALSE), - // ST_FRAMETIME_SLEW - StatAttributes("Average delta between frame time and mean", FALSE, FALSE), - // ST_INVENTORY_TOO_LONG - StatAttributes("Inventory took too long to load", FALSE, FALSE), - // ST_WEARABLES_TOO_LONG - StatAttributes("Wearables took too long to load", FALSE, FALSE), - // ST_LOGIN_SECONDS - StatAttributes("Time between LoginRequest and LoginReply", FALSE, FALSE), - // ST_LOGIN_TIMEOUT_COUNT - StatAttributes("Number of login attempts that timed out", FALSE, FALSE), - // ST_HAS_BAD_TIMER - StatAttributes("Known bad timer if != 0.0", FALSE, FALSE), - // ST_DOWNLOAD_FAILED - StatAttributes("Number of times LLAssetStorage::getAssetData() has failed", FALSE, FALSE), - // ST_LSL_SAVE_COUNT - StatAttributes("Number of times user has saved a script", FALSE, FALSE), - // ST_UPLOAD_ANIM_COUNT - StatAttributes("Animations uploaded", FALSE, FALSE), - // ST_FPS_8_SECONDS - StatAttributes("Seconds below 8 FPS", FALSE, TRUE), - // ST_SIM_FPS_20_SECONDS - StatAttributes("Seconds with sim FPS below 20", FALSE, TRUE), - // ST_PHYS_FPS_20_SECONDS - StatAttributes("Seconds with physics FPS below 20", FALSE, TRUE), - // ST_LOSS_05_SECONDS - StatAttributes("Seconds with packet loss > 5%", FALSE, TRUE), - // ST_FPS_DROP_50_RATIO - StatAttributes("Ratio of frames 2x longer than previous", FALSE, FALSE), - // ST_ENABLE_VBO - StatAttributes("Vertex Buffers Enabled", TRUE, FALSE), - // ST_DELTA_BANDWIDTH - StatAttributes("Increase/Decrease in bandwidth based on packet loss", FALSE, FALSE), - // ST_MAX_BANDWIDTH - StatAttributes("Max bandwidth setting", FALSE, FALSE), - // ST_LIGHTING_DETAIL - StatAttributes("Lighting Detail", FALSE, FALSE), - // ST_VISIBLE_AVATARS - StatAttributes("Visible Avatars", FALSE, FALSE), - // ST_SHADER_OJECTS - StatAttributes("Object Shaders", FALSE, FALSE), - // ST_SHADER_ENVIRONMENT - StatAttributes("Environment Shaders", FALSE, FALSE), - // ST_VISIBLE_DRAW_DIST - StatAttributes("Draw Distance", FALSE, FALSE), - // ST_VISIBLE_CHAT_BUBBLES - StatAttributes("Chat Bubbles Enabled", FALSE, FALSE), - // ST_SHADER_AVATAR - StatAttributes("Avatar Shaders", FALSE, FALSE), - // ST_FRAME_SECS - StatAttributes("FRAME_SECS", FALSE, FALSE), - // ST_UPDATE_SECS - StatAttributes("UPDATE_SECS", FALSE, FALSE), - // ST_NETWORK_SECS - StatAttributes("NETWORK_SECS", FALSE, FALSE), - // ST_IMAGE_SECS - StatAttributes("IMAGE_SECS", FALSE, FALSE), - // ST_REBUILD_SECS - StatAttributes("REBUILD_SECS", FALSE, FALSE), - // ST_RENDER_SECS - StatAttributes("RENDER_SECS", FALSE, FALSE), - // ST_CROSSING_AVG - StatAttributes("CROSSING_AVG", FALSE, FALSE), - // ST_CROSSING_MAX - StatAttributes("CROSSING_MAX", FALSE, FALSE), - // ST_LIBXUL_WIDGET_USED - StatAttributes("LibXUL Widget used", FALSE, FALSE), // Unused - // ST_WINDOW_WIDTH - StatAttributes("Window width", FALSE, FALSE), - // ST_WINDOW_HEIGHT - StatAttributes("Window height", FALSE, FALSE), - // ST_TEX_BAKES - StatAttributes("Texture Bakes", FALSE, FALSE), - // ST_TEX_REBAKES - StatAttributes("Texture Rebakes", FALSE, FALSE) +LLTrace::SampleStatHandle<F64Milliseconds > FRAMETIME_JITTER("frametimejitter", "Average delta between successive frame times"), + FRAMETIME_SLEW("frametimeslew", "Average delta between frame time and mean"), + SIM_PING("simpingstat"); -}; +LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Meters> > AGENT_POSITION_SNAP("agentpositionsnap", "agent position corrections"); -LLViewerStats::LLViewerStats() : - mKBitStat("kbitstat"), - mLayersKBitStat("layerskbitstat"), - mObjectKBitStat("objectkbitstat"), - mAssetKBitStat("assetkbitstat"), - mTextureKBitStat("texturekbitstat"), - mVFSPendingOperations("vfspendingoperations"), - mObjectsDrawnStat("objectsdrawnstat"), - mObjectsCulledStat("objectsculledstat"), - mObjectsTestedStat("objectstestedstat"), - mObjectsComparedStat("objectscomparedstat"), - mObjectsOccludedStat("objectsoccludedstat"), - mFPSStat("fpsstat"), - mPacketsInStat("packetsinstat"), - mPacketsLostStat("packetsloststat"), - mPacketsOutStat("packetsoutstat"), - mPacketsLostPercentStat("packetslostpercentstat", 64), - mTexturePacketsStat("texturepacketsstat"), - mActualInKBitStat("actualinkbitstat"), - mActualOutKBitStat("actualoutkbitstat"), - mTrianglesDrawnStat("trianglesdrawnstat"), - mSimTimeDilation("simtimedilation"), - mSimFPS("simfps"), - mSimPhysicsFPS("simphysicsfps"), - mSimAgentUPS("simagentups"), - mSimScriptEPS("simscripteps"), - mSimFrameMsec("simframemsec"), - mSimNetMsec("simnetmsec"), - mSimSimOtherMsec("simsimothermsec"), - mSimSimPhysicsMsec("simsimphysicsmsec"), - mSimSimPhysicsStepMsec("simsimphysicsstepmsec"), - mSimSimPhysicsShapeUpdateMsec("simsimphysicsshapeupdatemsec"), - mSimSimPhysicsOtherMsec("simsimphysicsothermsec"), - mSimSimAIStepMsec("simsimaistepmsec"), - mSimSimSkippedSilhouetteSteps("simsimskippedsilhouettesteps"), - mSimSimPctSteppedCharacters("simsimpctsteppedcharacters"), - mSimAgentMsec("simagentmsec"), - mSimImagesMsec("simimagesmsec"), - mSimScriptMsec("simscriptmsec"), - mSimSpareMsec("simsparemsec"), - mSimSleepMsec("simsleepmsec"), - mSimPumpIOMsec("simpumpiomsec"), - mSimMainAgents("simmainagents"), - mSimChildAgents("simchildagents"), - mSimObjects("simobjects"), - mSimActiveObjects("simactiveobjects"), - mSimActiveScripts("simactivescripts"), - mSimPctScriptsRun("simpctscriptsrun"), - mSimInPPS("siminpps"), - mSimOutPPS("simoutpps"), - mSimPendingDownloads("simpendingdownloads"), - mSimPendingUploads("simpendinguploads"), - mSimPendingLocalUploads("simpendinglocaluploads"), - mSimTotalUnackedBytes("simtotalunackedbytes"), - mPhysicsPinnedTasks("physicspinnedtasks"), - mPhysicsLODTasks("physicslodtasks"), - mPhysicsMemoryAllocated("physicsmemoryallocated"), - mSimPingStat("simpingstat"), - mNumImagesStat("numimagesstat", 32, TRUE), - mNumRawImagesStat("numrawimagesstat", 32, TRUE), - mGLTexMemStat("gltexmemstat", 32, TRUE), - mGLBoundMemStat("glboundmemstat", 32, TRUE), - mRawMemStat("rawmemstat", 32, TRUE), - mFormattedMemStat("formattedmemstat", 32, TRUE), - mNumObjectsStat("numobjectsstat"), - mNumActiveObjectsStat("numactiveobjectsstat"), - mNumNewObjectsStat("numnewobjectsstat"), - mNumSizeCulledStat("numsizeculledstat"), - mNumVisCulledStat("numvisculledstat"), - mLastTimeDiff(0.0) -{ - for (S32 i = 0; i < ST_COUNT; i++) - { - mStats[i] = 0.0; - } +LLTrace::EventStatHandle<> LOADING_WEARABLES_LONG_DELAY("loadingwearableslongdelay", "Wearables took too long to load"); - if (LLTimer::knownBadTimer()) - { - mStats[ST_HAS_BAD_TIMER] = 1.0; - } +LLTrace::EventStatHandle<F64Milliseconds > REGION_CROSSING_TIME("regioncrossingtime", "CROSSING_AVG"), + FRAME_STACKTIME("framestacktime", "FRAME_SECS"), + UPDATE_STACKTIME("updatestacktime", "UPDATE_SECS"), + NETWORK_STACKTIME("networkstacktime", "NETWORK_SECS"), + IMAGE_STACKTIME("imagestacktime", "IMAGE_SECS"), + REBUILD_STACKTIME("rebuildstacktime", "REBUILD_SECS"), + RENDER_STACKTIME("renderstacktime", "RENDER_SECS"); - mAgentPositionSnaps.reset(); -} +LLTrace::EventStatHandle<F64Seconds > AVATAR_EDIT_TIME("avataredittime", "Seconds in Edit Appearance"), + TOOLBOX_TIME("toolboxtime", "Seconds using Toolbox"), + MOUSELOOK_TIME("mouselooktime", "Seconds in Mouselook"), + FPS_10_TIME("fps10time", "Seconds below 10 FPS"), + FPS_8_TIME("fps8time", "Seconds below 8 FPS"), + FPS_2_TIME("fps2time", "Seconds below 2 FPS"); -LLViewerStats::~LLViewerStats() -{ -} +LLTrace::EventStatHandle<LLUnit<F32, LLUnits::Percent> > OBJECT_CACHE_HIT_RATE("object_cache_hits"); -void LLViewerStats::resetStats() -{ - LLViewerStats& stats = LLViewerStats::instance(); - stats.mKBitStat.reset(); - stats.mLayersKBitStat.reset(); - stats.mObjectKBitStat.reset(); - stats.mTextureKBitStat.reset(); - stats.mVFSPendingOperations.reset(); - stats.mAssetKBitStat.reset(); - stats.mPacketsInStat.reset(); - stats.mPacketsLostStat.reset(); - stats.mPacketsOutStat.reset(); - stats.mFPSStat.reset(); - stats.mTexturePacketsStat.reset(); - stats.mAgentPositionSnaps.reset(); } - -F64 LLViewerStats::getStat(EStatType type) const +LLViewerStats::LLViewerStats() +: mLastTimeDiff(0.0) { - return mStats[type]; + getRecording().start(); } -F64 LLViewerStats::setStat(EStatType type, F64 value) -{ - mStats[type] = value; - return mStats[type]; -} +LLViewerStats::~LLViewerStats() +{} -F64 LLViewerStats::incStat(EStatType type, F64 value) +void LLViewerStats::resetStats() { - mStats[type] += value; - return mStats[type]; + getRecording().reset(); } -void LLViewerStats::updateFrameStats(const F64 time_diff) +void LLViewerStats::updateFrameStats(const F64Seconds time_diff) { - if (mPacketsLostPercentStat.getCurrent() > 5.0) + if (getRecording().getLastValue(LLStatViewer::PACKETS_LOST_PERCENT) > F32Percent(5.0)) { - incStat(ST_LOSS_05_SECONDS, time_diff); + add(LLStatViewer::LOSS_5_PERCENT_TIME, time_diff); } - if (mSimFPS.getCurrent() < 20.f && mSimFPS.getCurrent() > 0.f) + F32 sim_fps = getRecording().getLastValue(LLStatViewer::SIM_FPS); + if (0.f < sim_fps && sim_fps < 20.f) { - incStat(ST_SIM_FPS_20_SECONDS, time_diff); + add(LLStatViewer::SIM_20_FPS_TIME, time_diff); } - if (mSimPhysicsFPS.getCurrent() < 20.f && mSimPhysicsFPS.getCurrent() > 0.f) + F32 sim_physics_fps = getRecording().getLastValue(LLStatViewer::SIM_PHYSICS_FPS); + + if (0.f < sim_physics_fps && sim_physics_fps < 20.f) { - incStat(ST_PHYS_FPS_20_SECONDS, time_diff); + add(LLStatViewer::SIM_PHYSICS_20_FPS_TIME, time_diff); } - if (time_diff >= 0.5) + if (time_diff >= (F64Seconds)0.5) { - incStat(ST_FPS_2_SECONDS, time_diff); + record(LLStatViewer::FPS_2_TIME, time_diff); } - if (time_diff >= 0.125) + if (time_diff >= (F64Seconds)0.125) { - incStat(ST_FPS_8_SECONDS, time_diff); + record(LLStatViewer::FPS_8_TIME, time_diff); } - if (time_diff >= 0.1) + if (time_diff >= (F64Seconds)0.1) { - incStat(ST_FPS_10_SECONDS, time_diff); + record(LLStatViewer::FPS_10_TIME, time_diff); } - if (gFrameCount && mLastTimeDiff > 0.0) + if (gFrameCount && mLastTimeDiff > (F64Seconds)0.0) { // new "stutter" meter - setStat(ST_FPS_DROP_50_RATIO, - (getStat(ST_FPS_DROP_50_RATIO) * (F64)(gFrameCount - 1) + - (time_diff >= 2.0 * mLastTimeDiff ? 1.0 : 0.0)) / gFrameCount); - + add(LLStatViewer::FRAMETIME_DOUBLED, time_diff >= 2.0 * mLastTimeDiff ? 1 : 0); // old stats that were never really used - setStat(ST_FRAMETIME_JITTER, - (getStat(ST_FRAMETIME_JITTER) * (gFrameCount - 1) + - fabs(mLastTimeDiff - time_diff) / mLastTimeDiff) / gFrameCount); + sample(LLStatViewer::FRAMETIME_JITTER, F64Milliseconds (mLastTimeDiff - time_diff)); - F32 average_frametime = gRenderStartTime.getElapsedTimeF32() / (F32)gFrameCount; - setStat(ST_FRAMETIME_SLEW, - (getStat(ST_FRAMETIME_SLEW) * (gFrameCount - 1) + - fabs(average_frametime - time_diff) / average_frametime) / gFrameCount); + F32Seconds average_frametime = gRenderStartTime.getElapsedTimeF32() / (F32)gFrameCount; + sample(LLStatViewer::FRAMETIME_SLEW, F64Milliseconds (average_frametime - time_diff)); F32 max_bandwidth = gViewerThrottle.getMaxBandwidth(); F32 delta_bandwidth = gViewerThrottle.getCurrentBandwidth() - max_bandwidth; - setStat(ST_DELTA_BANDWIDTH, delta_bandwidth / 1024.f); - - setStat(ST_MAX_BANDWIDTH, max_bandwidth / 1024.f); - + sample(LLStatViewer::DELTA_BANDWIDTH, F64Bits(delta_bandwidth)); + sample(LLStatViewer::MAX_BANDWIDTH, F64Bits(max_bandwidth)); } mLastTimeDiff = time_diff; - } -void LLViewerStats::addToMessage(LLSD &body) const +void LLViewerStats::addToMessage(LLSD &body) { LLSD &misc = body["misc"]; - for (S32 i = 0; i < ST_COUNT; i++) - { - if (STAT_INFO[i].mEnabled) - { - // TODO: send timer value so dataserver can normalize - misc[STAT_INFO[i].mName] = mStats[i]; - llinfos << "STAT: " << STAT_INFO[i].mName << ": " << mStats[i] - << llendl; - } - } + misc["Version"] = TRUE; + //TODO RN: get last value, not mean + misc["Vertex Buffers Enabled"] = getRecording().getMean(LLStatViewer::ENABLE_VBO); - body["AgentPositionSnaps"] = mAgentPositionSnaps.getData(); - llinfos << "STAT: AgentPositionSnaps: Mean = " << mAgentPositionSnaps.getMean() << "; StdDev = " << mAgentPositionSnaps.getStdDev() - << "; Count = " << mAgentPositionSnaps.getCount() << llendl; + body["AgentPositionSnaps"] = getRecording().getSum(LLStatViewer::AGENT_POSITION_SNAP).value(); //mAgentPositionSnaps.asLLSD(); + LL_INFOS() << "STAT: AgentPositionSnaps: Mean = " << getRecording().getMean(LLStatViewer::AGENT_POSITION_SNAP).value() << "; StdDev = " << getRecording().getStandardDeviation(LLStatViewer::AGENT_POSITION_SNAP).value() + << "; Count = " << getRecording().getSampleCount(LLStatViewer::AGENT_POSITION_SNAP) << LL_ENDL; } // *NOTE:Mani The following methods used to exist in viewer.cpp // Moving them here, but not merging them into LLViewerStats yet. -U32 gTotalLandIn = 0, gTotalLandOut = 0; -U32 gTotalWaterIn = 0, gTotalWaterOut = 0; - -F32 gAveLandCompression = 0.f, gAveWaterCompression = 0.f; -F32 gBestLandCompression = 1.f, gBestWaterCompression = 1.f; -F32 gWorstLandCompression = 0.f, gWorstWaterCompression = 0.f; - - - -U32 gTotalWorldBytes = 0, gTotalObjectBytes = 0, gTotalTextureBytes = 0, gSimPingCount = 0; -U32 gObjectBits = 0; -F32 gAvgSimPing = 0.f; -U32 gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY] = {0}; +U32 gTotalLandIn = 0, + gTotalLandOut = 0, + gTotalWaterIn = 0, + gTotalWaterOut = 0; + +F32 gAveLandCompression = 0.f, + gAveWaterCompression = 0.f, + gBestLandCompression = 1.f, + gBestWaterCompression = 1.f, + gWorstLandCompression = 0.f, + gWorstWaterCompression = 0.f; + +U32Bytes gTotalWorldData, + gTotalObjectData, + gTotalTextureData; +U32 gSimPingCount = 0; +U32Bits gObjectData; +F32Milliseconds gAvgSimPing(0.f); +U32Bytes gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY] = {U32Bytes(0)}; extern U32 gVisCompared; extern U32 gVisTested; @@ -426,59 +314,70 @@ LLFrameTimer gTextureTimer; void update_statistics() { - gTotalWorldBytes += gVLManager.getTotalBytes(); - gTotalObjectBytes += gObjectBits / 8; - - LLViewerStats& stats = LLViewerStats::instance(); + gTotalWorldData += gVLManager.getTotalBytes(); + gTotalObjectData += gObjectData; // make sure we have a valid time delta for this frame if (gFrameIntervalSeconds > 0.f) { if (gAgentCamera.getCameraMode() == CAMERA_MODE_MOUSELOOK) { - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_MOUSELOOK_SECONDS, gFrameIntervalSeconds); + record(LLStatViewer::MOUSELOOK_TIME, gFrameIntervalSeconds); } else if (gAgentCamera.getCameraMode() == CAMERA_MODE_CUSTOMIZE_AVATAR) { - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_AVATAR_EDIT_SECONDS, gFrameIntervalSeconds); + record(LLStatViewer::AVATAR_EDIT_TIME, gFrameIntervalSeconds); } else if (LLFloaterReg::instanceVisible("build")) { - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TOOLBOX_SECONDS, gFrameIntervalSeconds); + record(LLStatViewer::TOOLBOX_TIME, gFrameIntervalSeconds); } } - stats.setStat(LLViewerStats::ST_ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable")); - stats.setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail()); - stats.setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip")); - stats.setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles")); - - stats.setStat(LLViewerStats::ST_FRAME_SECS, gDebugView->mFastTimerView->getTime("Frame")); - F64 idle_secs = gDebugView->mFastTimerView->getTime("Idle"); - F64 network_secs = gDebugView->mFastTimerView->getTime("Network"); - stats.setStat(LLViewerStats::ST_UPDATE_SECS, idle_secs - network_secs); - stats.setStat(LLViewerStats::ST_NETWORK_SECS, network_secs); - stats.setStat(LLViewerStats::ST_IMAGE_SECS, gDebugView->mFastTimerView->getTime("Update Images")); - stats.setStat(LLViewerStats::ST_REBUILD_SECS, gDebugView->mFastTimerView->getTime("Sort Draw State")); - stats.setStat(LLViewerStats::ST_RENDER_SECS, gDebugView->mFastTimerView->getTime("Geometry")); + + LLTrace::Recording& last_frame_recording = LLTrace::get_frame_recording().getLastRecording(); + + record(LLStatViewer::TRIANGLES_DRAWN_PER_FRAME, last_frame_recording.getSum(LLStatViewer::TRIANGLES_DRAWN)); + + sample(LLStatViewer::ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable")); + sample(LLStatViewer::LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail()); + sample(LLStatViewer::DRAW_DISTANCE, (F64)gSavedSettings.getF32("RenderFarClip")); + sample(LLStatViewer::CHAT_BUBBLES, gSavedSettings.getBOOL("UseChatBubbles")); + + typedef LLTrace::StatType<LLTrace::TimeBlockAccumulator>::instance_tracker_t stat_type_t; + + F64Seconds idle_secs = last_frame_recording.getSum(*stat_type_t::getInstance("Idle")); + F64Seconds network_secs = last_frame_recording.getSum(*stat_type_t::getInstance("Network")); + + record(LLStatViewer::FRAME_STACKTIME, last_frame_recording.getSum(*stat_type_t::getInstance("Frame"))); + record(LLStatViewer::UPDATE_STACKTIME, idle_secs - network_secs); + record(LLStatViewer::NETWORK_STACKTIME, network_secs); + record(LLStatViewer::IMAGE_STACKTIME, last_frame_recording.getSum(*stat_type_t::getInstance("Update Images"))); + record(LLStatViewer::REBUILD_STACKTIME, last_frame_recording.getSum(*stat_type_t::getInstance("Sort Draw State"))); + record(LLStatViewer::RENDER_STACKTIME, last_frame_recording.getSum(*stat_type_t::getInstance("Render Geometry"))); LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(gAgent.getRegion()->getHost()); if (cdp) { - stats.mSimPingStat.addValue(cdp->getPingDelay()); - gAvgSimPing = ((gAvgSimPing * (F32)gSimPingCount) + (F32)(cdp->getPingDelay())) / ((F32)gSimPingCount + 1); + sample(LLStatViewer::SIM_PING, F64Milliseconds (cdp->getPingDelay())); + gAvgSimPing = ((gAvgSimPing * gSimPingCount) + cdp->getPingDelay()) / (gSimPingCount + 1); gSimPingCount++; } else { - stats.mSimPingStat.addValue(10000); + sample(LLStatViewer::SIM_PING, U32Seconds(10)); + } + + if (LLViewerStats::instance().getRecording().getSum(LLStatViewer::FPS)) + { + sample(LLStatViewer::FPS_SAMPLE, LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::FPS)); } + add(LLStatViewer::FPS, 1); - stats.mFPSStat.addValue(1); - F32 layer_bits = (F32)(gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits()); - stats.mLayersKBitStat.addValue(layer_bits/1024.f); - stats.mObjectKBitStat.addValue(gObjectBits/1024.f); - stats.mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending()); - stats.mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f); + F64Bits layer_bits = gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits(); + add(LLStatViewer::LAYERS_NETWORK_DATA_RECEIVED, layer_bits); + add(LLStatViewer::OBJECT_NETWORK_DATA_RECEIVED, gObjectData); + sample(LLStatViewer::PENDING_VFS_OPERATIONS, LLVFile::getVFSThread()->getPending()); + add(LLStatViewer::ASSET_UDP_DATA_RECEIVED, F64Bits(gTransferManager.getTransferBitsIn(LLTCT_ASSET))); gTransferManager.resetTransferBitsIn(LLTCT_ASSET); if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) @@ -490,23 +389,13 @@ void update_statistics() gTextureTimer.unpause(); } - { - static F32 visible_avatar_frames = 0.f; - static F32 avg_visible_avatars = 0; - F32 visible_avatars = (F32)LLVOAvatar::sNumVisibleAvatars; - if (visible_avatars > 0.f) - { - visible_avatar_frames = 1.f; - avg_visible_avatars = (avg_visible_avatars * (F32)(visible_avatar_frames - 1.f) + visible_avatars) / visible_avatar_frames; - } - stats.setStat(LLViewerStats::ST_VISIBLE_AVATARS, (F64)avg_visible_avatars); - } + sample(LLStatViewer::VISIBLE_AVATARS, LLVOAvatar::sNumVisibleAvatars); LLWorld::getInstance()->updateNetStats(); LLWorld::getInstance()->requestCacheMisses(); // Reset all of these values. gVLManager.resetBitCounts(); - gObjectBits = 0; + gObjectData = (U32Bytes)0; // gDecodedBits = 0; // Only update texture stats periodically so that they are less noisy @@ -515,11 +404,7 @@ void update_statistics() static LLFrameTimer texture_stats_timer; if (texture_stats_timer.getElapsedTimeF32() >= texture_stats_freq) { - stats.mTextureKBitStat.addValue(LLViewerTextureList::sTextureBits/1024.f); - stats.mTexturePacketsStat.addValue(LLViewerTextureList::sTexturePackets); - gTotalTextureBytes += LLViewerTextureList::sTextureBits / 8; - LLViewerTextureList::sTextureBits = 0; - LLViewerTextureList::sTexturePackets = 0; + gTotalTextureData = LLViewerStats::instance().getRecording().getSum(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED); texture_stats_timer.reset(); } } @@ -532,13 +417,13 @@ public: void error(U32 statusNum, const std::string& reason) { - llinfos << "ViewerStatsResponder::error " << statusNum << " " - << reason << llendl; + LL_INFOS() << "ViewerStatsResponder::error " << statusNum << " " + << reason << LL_ENDL; } void result(const LLSD& content) { - llinfos << "ViewerStatsResponder::result" << llendl; + LL_INFOS() << "ViewerStatsResponder::result" << LL_ENDL; } }; @@ -568,10 +453,12 @@ void send_stats() std::string url = gAgent.getRegion()->getCapability("ViewerStats"); if (url.empty()) { - llwarns << "Could not get ViewerStats capability" << llendl; + LL_WARNS() << "Could not get ViewerStats capability" << LL_ENDL; return; } + LLViewerStats::instance().getRecording().pause(); + body["session_id"] = gAgentSessionID; LLSD &agent = body["agent"]; @@ -609,14 +496,14 @@ void send_stats() gSimFrames = (F32) gFrameCount; agent["agents_in_view"] = LLVOAvatar::sNumVisibleAvatars; - agent["ping"] = gAvgSimPing; + agent["ping"] = gAvgSimPing.value(); agent["meters_traveled"] = gAgent.getDistanceTraveled(); agent["regions_visited"] = gAgent.getRegionsVisited(); agent["mem_use"] = LLMemory::getCurrentRSS() / 1024.0; LLSD &system = body["system"]; - system["ram"] = (S32) gSysMemory.getPhysicalMemoryKB(); + system["ram"] = (S32) gSysMemory.getPhysicalMemoryKB().value(); system["os"] = LLAppViewer::instance()->getOSInfo().getOSStringSimple(); system["cpu"] = gSysCPU.getCPUString(); unsigned char MACAddress[MAC_ADDRESS_BYTES]; @@ -668,9 +555,9 @@ void send_stats() LLSD &download = body["downloads"]; - download["world_kbytes"] = gTotalWorldBytes / 1024.0; - download["object_kbytes"] = gTotalObjectBytes / 1024.0; - download["texture_kbytes"] = gTotalTextureBytes / 1024.0; + download["world_kbytes"] = F64Kilobytes(gTotalWorldData).value(); + download["object_kbytes"] = F64Kilobytes(gTotalObjectData).value(); + download["texture_kbytes"] = F64Kilobytes(gTotalTextureData).value(); download["mesh_kbytes"] = LLMeshRepository::sBytesReceived/1024.0; LLSD &in = body["stats"]["net"]["in"]; @@ -711,7 +598,7 @@ void send_stats() S32 window_height = gViewerWindow->getWindowHeightRaw(); S32 window_size = (window_width * window_height) / 1024; misc["string_1"] = llformat("%d", window_size); - misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gTextureTimer.getElapsedTimeF32(), gFrameTimeSeconds); + misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gTextureTimer.getElapsedTimeF32(), gFrameTimeSeconds.value()); // misc["int_1"] = LLSD::Integer(gSavedSettings.getU32("RenderQualityPerformance")); // Steve: 1.21 // misc["int_2"] = LLSD::Integer(gFrameStalls); // Steve: 1.21 @@ -721,8 +608,8 @@ void send_stats() F32 grey_time = LLVOAvatar::sGreyTime * 1000.f / gFrameTimeSeconds; misc["int_2"] = LLSD::Integer(grey_time); // Steve: 1.22 - llinfos << "Misc Stats: int_1: " << misc["int_1"] << " int_2: " << misc["int_2"] << llendl; - llinfos << "Misc Stats: string_1: " << misc["string_1"] << " string_2: " << misc["string_2"] << llendl; + LL_INFOS() << "Misc Stats: int_1: " << misc["int_1"] << " int_2: " << misc["int_2"] << LL_ENDL; + LL_INFOS() << "Misc Stats: string_1: " << misc["string_1"] << " string_2: " << misc["string_2"] << LL_ENDL; body["DisplayNamesEnabled"] = gSavedSettings.getBOOL("UseDisplayNames"); body["DisplayNamesShowUsername"] = gSavedSettings.getBOOL("NameTagShowUsernames"); @@ -731,6 +618,8 @@ void send_stats() LLViewerStats::getInstance()->addToMessage(body); LLHTTPClient::post(url, body, new ViewerStatsResponder()); + + LLViewerStats::instance().getRecording().resume(); } LLFrameTimer& LLViewerStats::PhaseMap::getPhaseTimer(const std::string& phase_name) @@ -748,7 +637,7 @@ LLFrameTimer& LLViewerStats::PhaseMap::getPhaseTimer(const std::string& phase_na void LLViewerStats::PhaseMap::startPhase(const std::string& phase_name) { LLFrameTimer& timer = getPhaseTimer(phase_name); - lldebugs << "startPhase " << phase_name << llendl; + LL_DEBUGS() << "startPhase " << phase_name << LL_ENDL; timer.unpause(); } @@ -763,19 +652,19 @@ void LLViewerStats::PhaseMap::stopAllPhases() // Going from started to paused state - record stats. recordPhaseStat(phase_name,iter->second.getElapsedTimeF32()); } - lldebugs << "stopPhase (all) " << phase_name << llendl; + LL_DEBUGS() << "stopPhase (all) " << phase_name << LL_ENDL; iter->second.pause(); } } void LLViewerStats::PhaseMap::clearPhases() { - lldebugs << "clearPhases" << llendl; + LL_DEBUGS() << "clearPhases" << LL_ENDL; mPhaseMap.clear(); } -LLSD LLViewerStats::PhaseMap::dumpPhases() +LLSD LLViewerStats::PhaseMap::asLLSD() { LLSD result; for (phase_map_t::iterator iter = mPhaseMap.begin(); iter != mPhaseMap.end(); ++iter) |