summaryrefslogtreecommitdiff
path: root/indra/newview/llviewershadermgr.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewershadermgr.h')
-rw-r--r--indra/newview/llviewershadermgr.h32
1 files changed, 31 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index c3b9ddbff1..f0de9e9715 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -41,6 +41,10 @@ public:
LLViewerShaderMgr();
/* virtual */ ~LLViewerShaderMgr();
+ // Add shaders to mShaderList for later uniform propagation
+ // Will assert on redundant shader entries in debug builds
+ void finalizeShaderList();
+
// singleton pattern implementation
static LLViewerShaderMgr * instance();
static void releaseInstance();
@@ -153,9 +157,18 @@ extern LLGLSLShader gGlowCombineProgram;
extern LLGLSLShader gReflectionMipProgram;
extern LLGLSLShader gGaussianProgram;
extern LLGLSLShader gRadianceGenProgram;
+extern LLGLSLShader gHeroRadianceGenProgram;
extern LLGLSLShader gIrradianceGenProgram;
extern LLGLSLShader gGlowCombineFXAAProgram;
extern LLGLSLShader gDebugProgram;
+enum NormalDebugShaderVariant : S32
+{
+ NORMAL_DEBUG_SHADER_DEFAULT,
+ NORMAL_DEBUG_SHADER_WITH_TANGENTS,
+ NORMAL_DEBUG_SHADER_COUNT
+};
+extern LLGLSLShader gNormalDebugProgram[NORMAL_DEBUG_SHADER_COUNT];
+extern LLGLSLShader gSkinnedNormalDebugProgram[NORMAL_DEBUG_SHADER_COUNT];
extern LLGLSLShader gClipProgram;
extern LLGLSLShader gBenchmarkProgram;
extern LLGLSLShader gReflectionProbeDisplayProgram;
@@ -171,7 +184,6 @@ extern LLGLSLShader gOneTextureFilterProgram;
//object shaders
extern LLGLSLShader gObjectPreviewProgram;
extern LLGLSLShader gPhysicsPreviewProgram;
-extern LLGLSLShader gSkinnedObjectFullbrightAlphaMaskProgram;
extern LLGLSLShader gObjectBumpProgram;
extern LLGLSLShader gSkinnedObjectBumpProgram;
extern LLGLSLShader gObjectAlphaMaskNoColorProgram;
@@ -237,6 +249,7 @@ extern LLGLSLShader gDeferredPostGammaCorrectProgram;
extern LLGLSLShader gNoPostGammaCorrectProgram;
extern LLGLSLShader gLegacyPostGammaCorrectProgram;
extern LLGLSLShader gExposureProgram;
+extern LLGLSLShader gExposureProgramNoFade;
extern LLGLSLShader gLuminanceProgram;
extern LLGLSLShader gDeferredAvatarShadowProgram;
extern LLGLSLShader gDeferredAvatarAlphaShadowProgram;
@@ -253,6 +266,7 @@ extern LLGLSLShader gHUDFullbrightAlphaMaskAlphaProgram;
extern LLGLSLShader gDeferredEmissiveProgram;
extern LLGLSLShader gDeferredAvatarEyesProgram;
extern LLGLSLShader gDeferredAvatarAlphaProgram;
+extern LLGLSLShader gEnvironmentMapProgram;
extern LLGLSLShader gDeferredWLSkyProgram;
extern LLGLSLShader gDeferredWLCloudProgram;
extern LLGLSLShader gDeferredWLSunProgram;
@@ -272,4 +286,20 @@ extern LLGLSLShader gPBRGlowProgram;
extern LLGLSLShader gDeferredPBROpaqueProgram;
extern LLGLSLShader gDeferredPBRAlphaProgram;
extern LLGLSLShader gHUDPBRAlphaProgram;
+
+// Encodes detail level for dropping textures, in accordance with the GLTF spec where possible
+// 0 is highest detail, -1 drops emissive, etc
+// Dropping metallic roughness is off-spec - Reserve for potato machines as needed
+// https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#additional-textures
+enum TerrainPBRDetail : S32
+{
+ TERRAIN_PBR_DETAIL_MAX = 0,
+ TERRAIN_PBR_DETAIL_EMISSIVE = 0,
+ TERRAIN_PBR_DETAIL_OCCLUSION = -1,
+ TERRAIN_PBR_DETAIL_NORMAL = -2,
+ TERRAIN_PBR_DETAIL_METALLIC_ROUGHNESS = -3,
+ TERRAIN_PBR_DETAIL_BASE_COLOR = -4,
+ TERRAIN_PBR_DETAIL_MIN = -4,
+};
+extern LLGLSLShader gDeferredPBRTerrainProgram;
#endif