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-rw-r--r--indra/newview/llviewershadermgr.h70
1 files changed, 1 insertions, 69 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index 999baa0ad0..6cd52dc736 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -74,56 +74,7 @@ public:
SHADER_COUNT
};
- typedef enum
- {
- SHINY_ORIGIN = END_RESERVED_UNIFORMS
- } eShinyUniforms;
-
- typedef enum
- {
- WATER_SCREENTEX = END_RESERVED_UNIFORMS,
- WATER_SCREENDEPTH,
- WATER_REFTEX,
- WATER_EYEVEC,
- WATER_TIME,
- WATER_WAVE_DIR1,
- WATER_WAVE_DIR2,
- WATER_LIGHT_DIR,
- WATER_SPECULAR,
- WATER_SPECULAR_EXP,
- WATER_FOGCOLOR,
- WATER_FOGDENSITY,
- WATER_REFSCALE,
- WATER_WATERHEIGHT,
- } eWaterUniforms;
-
- typedef enum
- {
- WL_CAMPOSLOCAL = END_RESERVED_UNIFORMS,
- WL_WATERHEIGHT
- } eWLUniforms;
-
- typedef enum
- {
- TERRAIN_DETAIL0 = END_RESERVED_UNIFORMS,
- TERRAIN_DETAIL1,
- TERRAIN_DETAIL2,
- TERRAIN_DETAIL3,
- TERRAIN_ALPHARAMP
- } eTerrainUniforms;
-
- typedef enum
- {
- GLOW_DELTA = END_RESERVED_UNIFORMS
- } eGlowUniforms;
-
- typedef enum
- {
- AVATAR_MATRIX = END_RESERVED_UNIFORMS,
- AVATAR_WIND,
- AVATAR_SINWAVE,
- AVATAR_GRAVITY,
- } eAvatarUniforms;
+
// simple model of forward iterator
// http://www.sgi.com/tech/stl/ForwardIterator.html
@@ -176,25 +127,6 @@ public:
/* virtual */ void updateShaderUniforms(LLGLSLShader * shader);
private:
-
- typedef std::vector< LLStaticHashedString > UniformVec;
-
- UniformVec mShinyUniforms;
-
- //water parameters
- UniformVec mWaterUniforms;
-
- UniformVec mWLUniforms;
-
- //terrain parameters
- UniformVec mTerrainUniforms;
-
- //glow parameters
- UniformVec mGlowUniforms;
-
- UniformVec mGlowExtractUniforms;
-
- UniformVec mAvatarUniforms;
// the list of shaders we need to propagate parameters to.
std::vector<LLGLSLShader *> mShaderList;