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-rw-r--r--indra/newview/llviewershadermgr.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 8c0ec4e275..e70bf013e7 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -828,7 +828,6 @@ BOOL LLViewerShaderMgr::loadBasicShaders()
shaders.push_back( make_pair( "objects/nonindexedTextureV.glsl", 1 ) );
std::map<std::string, std::string> attribs;
- attribs["NULL"] = "0";
// We no longer have to bind the shaders to global glhandles, they are automatically added to a map now.
for (U32 i = 0; i < shaders.size(); i++)