diff options
Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 29 |
1 files changed, 27 insertions, 2 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index a6c564a6a1..4b0e0598f6 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -143,6 +143,8 @@ LLGLSLShader gUnderWaterProgram; //interface shaders LLGLSLShader gHighlightProgram; +LLGLSLShader gPathfindingProgram; +LLGLSLShader gPathfindingNoNormalsProgram; //avatar shader handles LLGLSLShader gAvatarProgram; @@ -527,9 +529,10 @@ void LLViewerShaderMgr::setShaders() { loaded = loadShadersInterface(); } - + if (loaded) - { + + { loaded = loadTransformShaders(); } @@ -662,6 +665,8 @@ void LLViewerShaderMgr::unloadShaders() gClipProgram.unload(); gAlphaMaskProgram.unload(); gUIProgram.unload(); + gPathfindingProgram.unload(); + gPathfindingNoNormalsProgram.unload(); gCustomAlphaProgram.unload(); gGlowCombineProgram.unload(); gSplatTextureRectProgram.unload(); @@ -2606,6 +2611,26 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { + gPathfindingProgram.mName = "Pathfinding Shader"; + gPathfindingProgram.mShaderFiles.clear(); + gPathfindingProgram.mShaderFiles.push_back(make_pair("interface/pathfindingV.glsl", GL_VERTEX_SHADER_ARB)); + gPathfindingProgram.mShaderFiles.push_back(make_pair("interface/pathfindingF.glsl", GL_FRAGMENT_SHADER_ARB)); + gPathfindingProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gPathfindingProgram.createShader(NULL, NULL); + } + + if (success) + { + gPathfindingNoNormalsProgram.mName = "PathfindingNoNormals Shader"; + gPathfindingNoNormalsProgram.mShaderFiles.clear(); + gPathfindingNoNormalsProgram.mShaderFiles.push_back(make_pair("interface/pathfindingNoNormalV.glsl", GL_VERTEX_SHADER_ARB)); + gPathfindingNoNormalsProgram.mShaderFiles.push_back(make_pair("interface/pathfindingF.glsl", GL_FRAGMENT_SHADER_ARB)); + gPathfindingNoNormalsProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gPathfindingNoNormalsProgram.createShader(NULL, NULL); + } + + if (success) + { gCustomAlphaProgram.mName = "Custom Alpha Shader"; gCustomAlphaProgram.mShaderFiles.clear(); gCustomAlphaProgram.mShaderFiles.push_back(make_pair("interface/customalphaV.glsl", GL_VERTEX_SHADER_ARB)); |