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path: root/indra/newview/llviewershadermgr.cpp
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Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 354cc79036..dc20f035c9 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -201,6 +201,7 @@ LLGLSLShader gLuminanceProgram;
LLGLSLShader gFXAAProgram;
LLGLSLShader gDeferredPostNoDoFProgram;
LLGLSLShader gDeferredWLSkyProgram;
+LLGLSLShader gEnvironmentMapProgram;
LLGLSLShader gDeferredWLCloudProgram;
LLGLSLShader gDeferredWLSunProgram;
LLGLSLShader gDeferredWLMoonProgram;
@@ -315,6 +316,7 @@ void LLViewerShaderMgr::finalizeShaderList()
mShaderList.push_back(&gDeferredEmissiveProgram);
mShaderList.push_back(&gDeferredAvatarEyesProgram);
mShaderList.push_back(&gDeferredAvatarAlphaProgram);
+ mShaderList.push_back(&gEnvironmentMapProgram);
mShaderList.push_back(&gDeferredWLSkyProgram);
mShaderList.push_back(&gDeferredWLCloudProgram);
mShaderList.push_back(&gDeferredWLMoonProgram);
@@ -987,6 +989,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gNoPostGammaCorrectProgram.unload();
gLegacyPostGammaCorrectProgram.unload();
gFXAAProgram.unload();
+ gEnvironmentMapProgram.unload();
gDeferredWLSkyProgram.unload();
gDeferredWLCloudProgram.unload();
gDeferredWLSunProgram.unload();
@@ -2268,6 +2271,26 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
llassert(success);
}
+ if (success)
+ {
+ gEnvironmentMapProgram.mName = "Environment Map Program";
+ gEnvironmentMapProgram.mShaderFiles.clear();
+ gEnvironmentMapProgram.mFeatures.calculatesAtmospherics = true;
+ gEnvironmentMapProgram.mFeatures.hasAtmospherics = true;
+ gEnvironmentMapProgram.mFeatures.hasGamma = true;
+ gEnvironmentMapProgram.mFeatures.hasSrgb = true;
+
+ gEnvironmentMapProgram.clearPermutations();
+ gEnvironmentMapProgram.addPermutation("HAS_HDRI", "1");
+ gEnvironmentMapProgram.mShaderFiles.push_back(make_pair("deferred/skyV.glsl", GL_VERTEX_SHADER));
+ gEnvironmentMapProgram.mShaderFiles.push_back(make_pair("deferred/skyF.glsl", GL_FRAGMENT_SHADER));
+ gEnvironmentMapProgram.mShaderLevel = mShaderLevel[SHADER_DEFERRED];
+ gEnvironmentMapProgram.mShaderGroup = LLGLSLShader::SG_SKY;
+
+ success = gEnvironmentMapProgram.createShader(NULL, NULL);
+ llassert(success);
+ }
+
if (success)
{
gDeferredWLSkyProgram.mName = "Deferred Windlight Sky Shader";