diff options
Diffstat (limited to 'indra/newview/llviewerobject.cpp')
-rw-r--r-- | indra/newview/llviewerobject.cpp | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 48794c4c9d..090d3cadd4 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -210,7 +210,6 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mLastInterpUpdateSecs(0.f), mLastMessageUpdateSecs(0.f), mLatestRecvPacketID(0), - mCircuitPacketCount(0), mData(NULL), mAudioSourcep(NULL), mAudioGain(1.f), @@ -1884,7 +1883,6 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, } mLatestRecvPacketID = packet_id; - mCircuitPacketCount = 0; // Set the change flags for scale if (new_scale != getScale()) @@ -2207,7 +2205,8 @@ void LLViewerObject::interpolateLinearMotion(const F64 & time, const F32 & dt) LLVector3 new_pos = (vel + (0.5f * (dt-PHYSICS_TIMESTEP)) * accel) * dt; LLVector3 new_v = accel * dt; - if (time_since_last_update > sPhaseOutUpdateInterpolationTime) + if (time_since_last_update > sPhaseOutUpdateInterpolationTime && + sPhaseOutUpdateInterpolationTime > 0.0) { // Haven't seen a viewer update in a while, check to see if the ciruit is still active if (mRegionp) { // The simulator will NOT send updates if the object continues normally on the path @@ -2216,9 +2215,12 @@ void LLViewerObject::interpolateLinearMotion(const F64 & time, const F32 & dt) LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit( mRegionp->getHost() ); if (cdp) { + // Find out how many seconds since last packet arrived on the circuit + F64 time_since_last_packet = LLMessageSystem::getMessageTimeSeconds() - cdp->getLastPacketInTime(); + if (!cdp->isAlive() || // Circuit is dead or blocked cdp->isBlocked() || // or doesn't seem to be getting any packets - (mCircuitPacketCount > 0 && mCircuitPacketCount == cdp->getPacketsIn())) + (time_since_last_packet > sPhaseOutUpdateInterpolationTime)) { // Start to reduce motion interpolation since we haven't seen a server update in a while F64 time_since_last_interpolation = time - mLastInterpUpdateSecs; @@ -2249,9 +2251,6 @@ void LLViewerObject::interpolateLinearMotion(const F64 & time, const F32 & dt) new_pos = new_pos * ((F32) phase_out); new_v = new_v * ((F32) phase_out); } - - // Save current circuit packet count to see if it changes - mCircuitPacketCount = cdp->getPacketsIn(); } } } @@ -5105,7 +5104,6 @@ void LLViewerObject::setRegion(LLViewerRegion *regionp) } mLatestRecvPacketID = 0; - mCircuitPacketCount = 0; mRegionp = regionp; for (child_list_t::iterator i = mChildList.begin(); i != mChildList.end(); ++i) |