diff options
Diffstat (limited to 'indra/newview/llviewerobject.cpp')
-rw-r--r-- | indra/newview/llviewerobject.cpp | 45 |
1 files changed, 39 insertions, 6 deletions
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index d8f522163c..16d874717a 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -4303,7 +4303,9 @@ LLMatrix4a LLViewerObject::getGLTFNodeTransformAgent(S32 node_index) const LLMatrix4a asset_to_agent = getGLTFAssetToAgentTransform(); LLMatrix4a node_to_agent; - matMul(node.mAssetMatrix, asset_to_agent, node_to_agent); + LLMatrix4a am; + am.loadu(glm::value_ptr(node.mAssetMatrix)); + matMul(am, asset_to_agent, node_to_agent); mat = node_to_agent; } @@ -4314,6 +4316,7 @@ LLMatrix4a LLViewerObject::getGLTFNodeTransformAgent(S32 node_index) const return mat; } + void LLViewerObject::getGLTFNodeTransformAgent(S32 node_index, LLVector3* position, LLQuaternion* rotation, LLVector3* scale) const { LLMatrix4a node_to_agent = getGLTFNodeTransformAgent(node_index); @@ -4361,7 +4364,9 @@ void LLViewerObject::setGLTFNodeRotationAgent(S32 node_index, const LLQuaternion if (node.mParent != -1) { auto& parent = mGLTFAsset->mNodes[node.mParent]; - matMul(agent_to_asset, parent.mAssetMatrixInv, agent_to_node); + LLMatrix4a ami; + ami.loadu(glm::value_ptr(parent.mAssetMatrixInv)); + matMul(agent_to_asset, ami, agent_to_node); } LLQuaternion agent_to_node_rot(agent_to_node.asMatrix4()); @@ -4373,9 +4378,13 @@ void LLViewerObject::setGLTFNodeRotationAgent(S32 node_index, const LLQuaternion LLVector3 pos; LLQuaternion rot; LLVector3 scale; - decomposeMatrix(node.mMatrix, pos, rot, scale); + LLMatrix4a mat; + mat.loadu(glm::value_ptr(node.mMatrix)); + decomposeMatrix(mat, pos, rot, scale); + + mat.asMatrix4().initAll(scale, new_rot, pos); - node.mMatrix.asMatrix4().initAll(scale, new_rot, pos); + node.mMatrix = glm::make_mat4(mat.getF32ptr()); mGLTFAsset->updateTransforms(); } @@ -4389,7 +4398,9 @@ void LLViewerObject::moveGLTFNode(S32 node_index, const LLVector3& offset) LLMatrix4a agent_to_asset = getAgentToGLTFAssetTransform(); LLMatrix4a agent_to_node; - matMul(agent_to_asset, node.mAssetMatrixInv, agent_to_node); + LLMatrix4a ami; + ami.loadu(glm::value_ptr(node.mAssetMatrixInv)); + matMul(agent_to_asset, ami, agent_to_node); LLVector4a origin = LLVector4a::getZero(); LLVector4a offset_v; @@ -4406,7 +4417,12 @@ void LLViewerObject::moveGLTFNode(S32 node_index, const LLVector3& offset) trans.setIdentity(); trans.mMatrix[3] = offset_v; - matMul(trans, node.mMatrix, node.mMatrix); + LLMatrix4a mat; + mat.loadu(glm::value_ptr(node.mMatrix)); + + matMul(trans, mat, mat); + + node.mMatrix = glm::make_mat4(mat.getF32ptr()); // TODO -- only update transforms for this node and its children (or use a dirty flag) mGLTFAsset->updateTransforms(); @@ -7497,6 +7513,23 @@ void LLViewerObject::shrinkWrap() } } +void LLViewerObject::setGLTFAsset(const LLUUID& id) +{ + //get the sculpt params and set the sculpt type and id + auto* param = getExtraParameterEntryCreate(LLNetworkData::PARAMS_SCULPT); + + LLSculptParams* sculpt_params = (LLSculptParams*)param->data; + sculpt_params->setSculptTexture(id, LL_SCULPT_TYPE_GLTF); + + setParameterEntryInUse(LLNetworkData::PARAMS_SCULPT, true, true); + + // Update the volume + LLVolumeParams volume_params; + volume_params.setSculptID(id, LL_SCULPT_TYPE_GLTF); + updateVolume(volume_params); +} + + class ObjectPhysicsProperties : public LLHTTPNode { public: |