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-rw-r--r--indra/newview/llviewermessage.cpp79
1 files changed, 2 insertions, 77 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 9f034b6afd..7adfba7776 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -2318,82 +2318,6 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
}
}
-/*
-void process_agent_to_new_region(LLMessageSystem *mesgsys, void **user_data)
-{
-// LLFastTimer t(LLFastTimer::FTM_TEMP8);
-
- U64 handle;
- U32 ip;
- U16 port;
- LLUUID session_id;
-
- // Actually, the agent itself should process this message.
- // From a "AgentToNewRegion" message
- mesgsys->getIPAddrFast(_PREHASH_RegionData, _PREHASH_IP, ip);
- mesgsys->getIPPortFast(_PREHASH_RegionData, _PREHASH_Port, port);
- mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_Handle, handle);
- mesgsys->getUUIDFast(_PREHASH_RegionData, _PREHASH_SessionID, session_id);
-
- if (gAgent.getSessionID() != session_id)
- {
- llwarns << "Got AgentToNewRegion with invalid session ID, ignoring" << llendl;
- return;
- }
-
- LLViewerRegion *regionp;
-
- F32 x, y;
- from_region_handle(handle, &x, &y);
- regionp = gWorldp->getRegionFromHandle(handle);
- if (!regionp)
- {
- if (gAgent.getRegion())
- {
- llwarns << "current region " << gAgent.getRegion()->getOriginGlobal() << llendl;
- }
-
- llwarns << "Agent being sent to invalid home region: "
- << x << ":" << y
- << " current pos " << gAgent.getPositionGlobal()
- << llendl;
- do_disconnect("You were sent to an invalid region.");
- return;
-
- }
-
- if (regionp == gAgent.getRegion())
- {
- llinfos << "Agent being sent to current home region, skipping." << llendl;
- return;
- }
-
-
- llinfos << "AgentToNewRegion - being sent to " << x << ":" << y
- << ""
-
- LLVector3 shift_vector = regionp->getPosRegionFromGlobal(gAgent.getRegion()->getOriginGlobal());
-
- gAgent.setRegion(regionp);
-
- gObjectList.shiftObjects(shift_vector);
-
- llinfos << "Changing home region to " << x << ":" << y << llendl;
-
- // send camera update to new region
-
- send_agent_update(TRUE, TRUE);
-
- // set our upstream asset provider to the new simulator
- LLHost upstream(ip, port);
- gAssetStorage->setUpstream(upstream);
- gCacheName->setUpstream(upstream);
-
- // Not needed, as simulator will always send request as it creates the new
- // agent in the new region.
- // send_current_avatar_info();
-}
-*/
// Simulator we're on is informing the viewer that the agent
// is starting to teleport (perhaps to another sim, perhaps to the
@@ -3536,6 +3460,7 @@ void process_sim_stats(LLMessageSystem *msg, void **user_data)
// This info is requested by the simulator when the agent first logs in
// or when it moves into a simulator in which it did not already have
// a child agent.
+/*
void process_avatar_info_request(LLMessageSystem *mesgsys, void **user_data)
{
llinfos << "process_avatar_info_request()" << llendl;
@@ -3543,7 +3468,7 @@ void process_avatar_info_request(LLMessageSystem *mesgsys, void **user_data)
// Send the avatar appearance (parameters and texture entry UUIDs)
gAgent.sendAgentSetAppearance();
send_agent_update(TRUE, TRUE);
-}
+}*/
void process_avatar_animation(LLMessageSystem *mesgsys, void **user_data)