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-rw-r--r--indra/newview/llviewermessage.cpp50
1 files changed, 42 insertions, 8 deletions
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index b35be7d385..c54feba06b 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -3072,6 +3072,11 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
}
}
+#ifdef LL_DISCORD
+ if (gSavedSettings.getBOOL("EnableDiscord"))
+ LLAppViewer::updateDiscordActivity();
+#endif
+
if ( LLTracker::isTracking(NULL) )
{
// Check distance to beacon, if < 5m, remove beacon
@@ -3154,7 +3159,10 @@ void process_crossed_region(LLMessageSystem* msg, void**)
return;
}
LL_INFOS("Messaging") << "process_crossed_region()" << LL_ENDL;
- gAgentAvatarp->resetRegionCrossingTimer();
+ if (isAgentAvatarValid())
+ {
+ gAgentAvatarp->resetRegionCrossingTimer();
+ }
U32 sim_ip;
msg->getIPAddrFast(_PREHASH_RegionData, _PREHASH_SimIP, sim_ip);
@@ -3209,6 +3217,7 @@ void send_agent_update(bool force_send, bool send_reliable)
static F64 last_send_time = 0.0;
static U32 last_control_flags = 0;
+ static bool control_flags_follow_up = false;
static U8 last_render_state = 0;
static U8 last_flags = AU_FLAGS_NONE;
static LLQuaternion last_body_rot,
@@ -3286,6 +3295,20 @@ void send_agent_update(bool force_send, bool send_reliable)
break;
}
+ // example:
+ // user taps crouch (control_flags 4128), viewer sends 4128 then immediately 0
+ // server starts crouching motion but does not stop it, only once viewer sends 0
+ // second time will server stop the motion. follow_up exists to make sure all
+ // states like 'crouch' motion are properly cleared server side.
+ //
+ // P.S. Server probably shouldn't require a reminder to stop a motion,
+ // but at the moment it does.
+ if (control_flags_follow_up)
+ {
+ send_update = true;
+ break;
+ }
+
// check translation
constexpr F32 TRANSLATE_THRESHOLD = 0.01f;
if ((last_camera_pos_agent - camera_pos_agent).magVec() > TRANSLATE_THRESHOLD)
@@ -3364,6 +3387,14 @@ void send_agent_update(bool force_send, bool send_reliable)
msg->addVector3Fast(_PREHASH_CameraUpAxis, LLViewerCamera::getInstance()->getUpAxis());
static F32 last_draw_disatance_step = 1024;
+ F32 memory_limited_draw_distance = gAgentCamera.mDrawDistance;
+
+ if (LLViewerTexture::isSystemMemoryCritical())
+ {
+ // If we are low on memory, reduce requested draw distance
+ memory_limited_draw_distance = llmax(gAgentCamera.mDrawDistance / LLViewerTexture::getSystemMemoryBudgetFactor(), gAgentCamera.mDrawDistance / 2.f);
+ }
+
if (tp_state == LLAgent::TELEPORT_ARRIVING || LLStartUp::getStartupState() < STATE_MISC)
{
// Inform interest list, prioritize closer area.
@@ -3372,25 +3403,25 @@ void send_agent_update(bool force_send, bool send_reliable)
// closer ones.
// Todo: revise and remove once server gets distance sorting.
last_draw_disatance_step = llmax((F32)(gAgentCamera.mDrawDistance / 2.f), 50.f);
+ last_draw_disatance_step = llmin(last_draw_disatance_step, memory_limited_draw_distance);
msg->addF32Fast(_PREHASH_Far, last_draw_disatance_step);
}
- else if (last_draw_disatance_step < gAgentCamera.mDrawDistance)
+ else if (last_draw_disatance_step < memory_limited_draw_distance)
{
static LLFrameTimer last_step_time;
if (last_step_time.getElapsedTimeF32() > 1.f)
{
// gradually increase draw distance
- // Idealy this should be not per second, but based on how loaded
- // mesh thread is, but hopefully this is temporary.
last_step_time.reset();
- F32 step = gAgentCamera.mDrawDistance * 0.1f;
- last_draw_disatance_step = llmin(last_draw_disatance_step + step, gAgentCamera.mDrawDistance);
+ F32 step = memory_limited_draw_distance * 0.1f;
+ last_draw_disatance_step = llmin(last_draw_disatance_step + step, memory_limited_draw_distance);
}
msg->addF32Fast(_PREHASH_Far, last_draw_disatance_step);
}
else
{
- msg->addF32Fast(_PREHASH_Far, gAgentCamera.mDrawDistance);
+ last_draw_disatance_step = memory_limited_draw_distance;
+ msg->addF32Fast(_PREHASH_Far, memory_limited_draw_distance);
}
msg->addU32Fast(_PREHASH_ControlFlags, control_flags);
@@ -3419,6 +3450,7 @@ void send_agent_update(bool force_send, bool send_reliable)
// remember last update data
last_send_time = now;
+ control_flags_follow_up = last_control_flags != control_flags;
last_control_flags = control_flags;
last_render_state = render_state;
last_flags = flags;
@@ -3668,7 +3700,7 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
gObjectList.killObject(objectp);
}
- if(delete_object)
+ if(delete_object && regionp)
{
regionp->killCacheEntry(local_id);
}
@@ -4212,6 +4244,8 @@ void process_avatar_sit_response(LLMessageSystem *mesgsys, void **user_data)
{
LL_WARNS("Messaging") << "Received sit approval for unknown object " << sitObjectID << LL_ENDL;
}
+
+ gAgent.setSitObjectID(sitObjectID);
}
void process_clear_follow_cam_properties(LLMessageSystem *mesgsys, void **user_data)