diff options
Diffstat (limited to 'indra/newview/llviewermedia.cpp')
-rw-r--r-- | indra/newview/llviewermedia.cpp | 427 |
1 files changed, 160 insertions, 267 deletions
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 6c04321539..63f57e81cc 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -39,7 +39,6 @@ #include "llfilepicker.h" #include "llfloaterwebcontent.h" // for handling window close requests and geometry change requests in media browser windows. #include "llfocusmgr.h" -#include "llimagegl.h" #include "llkeyboard.h" #include "lllogininstance.h" #include "llmarketplacefunctions.h" @@ -79,9 +78,6 @@ #include <boost/bind.hpp> // for SkinFolder listener #include <boost/signals2.hpp> -// Statics -bool LLMediaTextureUpdateThread::sEnabled = false; - class LLMediaFilePicker : public LLFilePickerThread // deletes itself when done { public: @@ -639,7 +635,6 @@ static bool proximity_comparitor(const LLViewerMediaImpl* i1, const LLViewerMedi static LLTrace::BlockTimerStatHandle FTM_MEDIA_UPDATE("Update Media"); static LLTrace::BlockTimerStatHandle FTM_MEDIA_SPARE_IDLE("Spare Idle"); static LLTrace::BlockTimerStatHandle FTM_MEDIA_UPDATE_INTEREST("Update/Interest"); -static LLTrace::BlockTimerStatHandle FTM_MEDIA_UPDATE_VOLUME("Update/Volume"); static LLTrace::BlockTimerStatHandle FTM_MEDIA_SORT("Media Sort"); static LLTrace::BlockTimerStatHandle FTM_MEDIA_SORT2("Media Sort 2"); static LLTrace::BlockTimerStatHandle FTM_MEDIA_MISC("Misc"); @@ -1595,8 +1590,6 @@ LLViewerMediaImpl::LLViewerMediaImpl( const LLUUID& texture_id, media_tex->setMediaImpl(); } - mMainQueue = LL::WorkQueue::getInstance("mainloop"); - mTexUpdateQueue = LL::WorkQueue::getInstance("LLMediaTextureUpdate"); // Share work queue with tex loader. } ////////////////////////////////////////////////////////////////////////////////////////// @@ -1611,25 +1604,6 @@ LLViewerMediaImpl::~LLViewerMediaImpl() } ////////////////////////////////////////////////////////////////////////////////////////// -//static -void LLViewerMediaImpl::initClass(LLWindow* window, bool multi_threaded /* = false */) -{ - LL_PROFILE_ZONE_SCOPED; - if (multi_threaded) - { - LLMediaTextureUpdateThread::createInstance(window); - } -} - -////////////////////////////////////////////////////////////////////////////////////////// -//static -void LLViewerMediaImpl::cleanupClass() -{ - LL_PROFILE_ZONE_SCOPED; - LLMediaTextureUpdateThread::deleteSingleton(); -} - -////////////////////////////////////////////////////////////////////////////////////////// void LLViewerMediaImpl::emitEvent(LLPluginClassMedia* plugin, LLViewerMediaObserver::EMediaEvent event) { // Broadcast to observers using the superclass version @@ -2113,7 +2087,6 @@ void LLViewerMediaImpl::setMute(bool mute) ////////////////////////////////////////////////////////////////////////////////////////// void LLViewerMediaImpl::updateVolume() { - LL_RECORD_BLOCK_TIME(FTM_MEDIA_UPDATE_VOLUME); if(mMediaSource) { // always scale the volume by the global media volume @@ -2826,252 +2799,199 @@ static LLTrace::BlockTimerStatHandle FTM_MEDIA_SET_SUBIMAGE("Set Subimage"); void LLViewerMediaImpl::update() { LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA; //LL_RECORD_BLOCK_TIME(FTM_MEDIA_DO_UPDATE); - if(mMediaSource == NULL) - { - if(mPriority == LLPluginClassMedia::PRIORITY_UNLOADED) - { - // This media source should not be loaded. - } - else if(mPriority <= LLPluginClassMedia::PRIORITY_SLIDESHOW) - { - // Don't load new instances that are at PRIORITY_SLIDESHOW or below. They're just kept around to preserve state. - } + if(mMediaSource == NULL) + { + if(mPriority == LLPluginClassMedia::PRIORITY_UNLOADED) + { + // This media source should not be loaded. + } + else if(mPriority <= LLPluginClassMedia::PRIORITY_SLIDESHOW) + { + // Don't load new instances that are at PRIORITY_SLIDESHOW or below. They're just kept around to preserve state. + } else if (!mMimeProbe.expired()) - { - // this media source is doing a MIME type probe -- don't try loading it again. - } - else - { - // This media may need to be loaded. - if(sMediaCreateTimer.hasExpired()) - { - LL_DEBUGS("PluginPriority") << this << ": creating media based on timer expiration" << LL_ENDL; - createMediaSource(); - sMediaCreateTimer.setTimerExpirySec(LLVIEWERMEDIA_CREATE_DELAY); - } - else - { - LL_DEBUGS("PluginPriority") << this << ": NOT creating media (waiting on timer)" << LL_ENDL; - } - } - } - else - { - updateVolume(); + { + // this media source is doing a MIME type probe -- don't try loading it again. + } + else + { + // This media may need to be loaded. + if(sMediaCreateTimer.hasExpired()) + { + LL_DEBUGS("PluginPriority") << this << ": creating media based on timer expiration" << LL_ENDL; + createMediaSource(); + sMediaCreateTimer.setTimerExpirySec(LLVIEWERMEDIA_CREATE_DELAY); + } + else + { + LL_DEBUGS("PluginPriority") << this << ": NOT creating media (waiting on timer)" << LL_ENDL; + } + } + } + else + { + updateVolume(); - // TODO: this is updated every frame - is this bad? - // Removing this as part of the post viewer64 media update - // Removed as not implemented in CEF embedded browser - // See MAINT-8194 for a more fuller description - // updateJavascriptObject(); - } + // TODO: this is updated every frame - is this bad? + // Removing this as part of the post viewer64 media update + // Removed as not implemented in CEF embedded browser + // See MAINT-8194 for a more fuller description + // updateJavascriptObject(); + } - if(mMediaSource == NULL) - { - return; - } + if(mMediaSource == NULL) + { + return; + } - // Make sure a navigate doesn't happen during the idle -- it can cause mMediaSource to get destroyed, which can cause a crash. - setNavigateSuspended(true); + // Make sure a navigate doesn't happen during the idle -- it can cause mMediaSource to get destroyed, which can cause a crash. + setNavigateSuspended(true); - mMediaSource->idle(); + mMediaSource->idle(); - setNavigateSuspended(false); + setNavigateSuspended(false); - if(mMediaSource == NULL) - { - return; - } + if(mMediaSource == NULL) + { + return; + } - if(mMediaSource->isPluginExited()) - { - resetPreviousMediaState(); - destroyMediaSource(); - return; - } + if(mMediaSource->isPluginExited()) + { + resetPreviousMediaState(); + destroyMediaSource(); + return; + } - if(!mMediaSource->textureValid()) - { - return; - } + if(!mMediaSource->textureValid()) + { + return; + } - if(mSuspendUpdates || !mVisible) - { - return; - } + if(mSuspendUpdates || !mVisible) + { + return; + } + LLViewerMediaTexture* placeholder_image = updatePlaceholderImage(); - // Push update to worker thread - auto main_queue = LLMediaTextureUpdateThread::sEnabled ? mMainQueue.lock() : nullptr; - ref(); // protect texture from deletion while active on bg queue - if (main_queue) - { - // replace GL name - //llassert(!mTextureId.isNull()); - //LLImageGL* base_image = LLViewerTextureManager::getMediaTexture(mTextureId)->getGLTexture(); - //GLuint retired_name = base_image->allocNew(); - main_queue->postTo( - mTexUpdateQueue, // Worker thread queue - [this]() // work done on update worker thread - { - doMediaTexUpdate(); - }, - [this]() // callback to main thread - { - endMediaTexUpdate(); - unref(); - }); - } - else - { - doMediaTexUpdate(); // otherwise, update on main thread - unref(); - } -} + if(placeholder_image) + { + LLRect dirty_rect; -////////////////////////////////////////////////////////////////////////////////////////// -void LLViewerMediaImpl::doMediaTexUpdate() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA; - LLViewerMediaTexture* media_tex = updateMediaImage(); + // Since we're updating this texture, we know it's playing. Tell the texture to do its replacement magic so it gets rendered. + placeholder_image->setPlaying(TRUE); - if (media_tex && mMediaSource) - { - llassert(mMediaSource); - - LLRect dirty_rect; - S32 media_width = mMediaSource->getTextureWidth(); - S32 media_height = mMediaSource->getTextureHeight(); - S32 media_depth = mMediaSource->getTextureDepth(); + if(mMediaSource->getDirty(&dirty_rect)) + { + // Constrain the dirty rect to be inside the texture + S32 x_pos = llmax(dirty_rect.mLeft, 0); + S32 y_pos = llmax(dirty_rect.mBottom, 0); + S32 width = llmin(dirty_rect.mRight, placeholder_image->getWidth()) - x_pos; + S32 height = llmin(dirty_rect.mTop, placeholder_image->getHeight()) - y_pos; - // Since we're updating this texture, we know it's playing. Tell the texture to do its replacement magic so it gets rendered. - media_tex->setPlaying(TRUE); + if(width > 0 && height > 0) + { - if (mMediaSource->getDirty(&dirty_rect)) - { - // Constrain the dirty rect to be inside the texture - S32 x_pos = llmax(dirty_rect.mLeft, 0); - S32 y_pos = llmax(dirty_rect.mBottom, 0); - S32 width = llmin(dirty_rect.mRight, media_width) - x_pos; - S32 height = llmin(dirty_rect.mTop, media_height) - y_pos; + U8* data = NULL; + { + LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("media get data"); //LL_RECORD_BLOCK_TIME(FTM_MEDIA_GET_DATA); + data = mMediaSource->getBitsData(); + } - if (width > 0 && height > 0) - { - U8* data = NULL; - S32 data_width = mMediaSource->getBitsWidth(); - S32 data_height = mMediaSource->getBitsHeight(); - data = mMediaSource->getBitsData(); + if(data != NULL) + { + // Offset the pixels pointer to match x_pos and y_pos + data += ( x_pos * mMediaSource->getTextureDepth() * mMediaSource->getBitsWidth() ); + data += ( y_pos * mMediaSource->getTextureDepth() ); - if (data != NULL) - { - // Offset the pixels pointer to match x_pos and y_pos - data += (x_pos * media_depth * data_width); - data += (y_pos * media_depth); - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("media set subimage"); //LL_RECORD_BLOCK_TIME(FTM_MEDIA_SET_SUBIMAGE); - media_tex->setSubImage( - data, - data_width, - data_height, - x_pos, - y_pos, - width, - height); - } - } + { + LL_PROFILE_ZONE_NAMED_CATEGORY_MEDIA("media set subimage"); //LL_RECORD_BLOCK_TIME(FTM_MEDIA_SET_SUBIMAGE); + placeholder_image->setSubImage( + data, + mMediaSource->getBitsWidth(), + mMediaSource->getBitsHeight(), + x_pos, + y_pos, + width, + height); + } + } - } + } - mMediaSource->resetDirty(); - } - } + mMediaSource->resetDirty(); + } + } } -////////////////////////////////////////////////////////////////////////////////////////// -// runs on main thread, but only called when bg thread updates are active -void LLViewerMediaImpl::endMediaTexUpdate() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA; - LLViewerMediaTexture* base_image = LLViewerTextureManager::findMediaTexture(mTextureId); - llassert(base_image); - - LLImageGL* image = base_image->getGLTexture(); - image->swapTexName(); // retire old GL name -} ////////////////////////////////////////////////////////////////////////////////////////// void LLViewerMediaImpl::updateImagesMediaStreams() { } + ////////////////////////////////////////////////////////////////////////////////////////// -LLViewerMediaTexture* LLViewerMediaImpl::updateMediaImage() +LLViewerMediaTexture* LLViewerMediaImpl::updatePlaceholderImage() { - LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA; - if (!mMediaSource) - { - return nullptr; // not ready for updating - } + if(mTextureId.isNull()) + { + // The code that created this instance will read from the plugin's bits. + return NULL; + } - llassert(!mTextureId.isNull()); - LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture( mTextureId ); - - // if on bg thread, create new GL tex image resource to avoid resource contention - if (!on_main_thread()) - { - LLImageGL* image = media_tex->getGLTexture(); - image->allocNewTexName(); - } + LLViewerMediaTexture* placeholder_image = LLViewerTextureManager::getMediaTexture( mTextureId ); - if ( mNeedsNewTexture - || media_tex->getUseMipMaps() - || (media_tex->getWidth() != mMediaSource->getTextureWidth()) - || (media_tex->getHeight() != mMediaSource->getTextureHeight()) - || (mTextureUsedWidth != mMediaSource->getWidth()) - || (mTextureUsedHeight != mMediaSource->getHeight()) - ) - { - LL_DEBUGS("Media") << "initializing media placeholder" << LL_ENDL; - LL_DEBUGS("Media") << "movie image id " << mTextureId << LL_ENDL; - - int texture_width = mMediaSource->getTextureWidth(); - int texture_height = mMediaSource->getTextureHeight(); - int texture_depth = mMediaSource->getTextureDepth(); - - // MEDIAOPT: check to see if size actually changed before doing work - media_tex->destroyGLTexture(); - // MEDIAOPT: apparently just calling setUseMipMaps(FALSE) doesn't work? - media_tex->reinit(FALSE); // probably not needed - - // MEDIAOPT: seems insane that we actually have to make an imageraw then - // immediately discard it - LLPointer<LLImageRaw> raw = new LLImageRaw(texture_width, texture_height, texture_depth); - // Clear the texture to the background color, ignoring alpha. - // convert background color channels from [0.0, 1.0] to [0, 255]; - raw->clear(int(mBackgroundColor.mV[VX] * 255.0f), int(mBackgroundColor.mV[VY] * 255.0f), int(mBackgroundColor.mV[VZ] * 255.0f), 0xff); - - // ask media source for correct GL image format constants - media_tex->setExplicitFormat(mMediaSource->getTextureFormatInternal(), - mMediaSource->getTextureFormatPrimary(), - mMediaSource->getTextureFormatType(), - mMediaSource->getTextureFormatSwapBytes()); - - int discard_level = 0; - media_tex->createGLTexture(discard_level, raw); - - // MEDIAOPT: set this dynamically on play/stop - // FIXME -// media_tex->mIsMediaTexture = true; - mNeedsNewTexture = false; - - // If the amount of the texture being drawn by the media goes down in either width or height, - // recreate the texture to avoid leaving parts of the old image behind. - mTextureUsedWidth = mMediaSource->getWidth(); - mTextureUsedHeight = mMediaSource->getHeight(); - } - return media_tex; + if (mNeedsNewTexture + || placeholder_image->getUseMipMaps() + || (placeholder_image->getWidth() != mMediaSource->getTextureWidth()) + || (placeholder_image->getHeight() != mMediaSource->getTextureHeight()) + || (mTextureUsedWidth != mMediaSource->getWidth()) + || (mTextureUsedHeight != mMediaSource->getHeight()) + ) + { + LL_DEBUGS("Media") << "initializing media placeholder" << LL_ENDL; + LL_DEBUGS("Media") << "movie image id " << mTextureId << LL_ENDL; + + int texture_width = mMediaSource->getTextureWidth(); + int texture_height = mMediaSource->getTextureHeight(); + int texture_depth = mMediaSource->getTextureDepth(); + + // MEDIAOPT: check to see if size actually changed before doing work + placeholder_image->destroyGLTexture(); + // MEDIAOPT: apparently just calling setUseMipMaps(FALSE) doesn't work? + placeholder_image->reinit(FALSE); // probably not needed + + // MEDIAOPT: seems insane that we actually have to make an imageraw then + // immediately discard it + LLPointer<LLImageRaw> raw = new LLImageRaw(texture_width, texture_height, texture_depth); + // Clear the texture to the background color, ignoring alpha. + // convert background color channels from [0.0, 1.0] to [0, 255]; + raw->clear(int(mBackgroundColor.mV[VX] * 255.0f), int(mBackgroundColor.mV[VY] * 255.0f), int(mBackgroundColor.mV[VZ] * 255.0f), 0xff); + int discard_level = 0; + + // ask media source for correct GL image format constants + placeholder_image->setExplicitFormat(mMediaSource->getTextureFormatInternal(), + mMediaSource->getTextureFormatPrimary(), + mMediaSource->getTextureFormatType(), + mMediaSource->getTextureFormatSwapBytes()); + + placeholder_image->createGLTexture(discard_level, raw); + + // MEDIAOPT: set this dynamically on play/stop + // FIXME +// placeholder_image->mIsMediaTexture = true; + mNeedsNewTexture = false; + + // If the amount of the texture being drawn by the media goes down in either width or height, + // recreate the texture to avoid leaving parts of the old image behind. + mTextureUsedWidth = mMediaSource->getWidth(); + mTextureUsedHeight = mMediaSource->getHeight(); + } + + return placeholder_image; } @@ -4000,30 +3920,3 @@ bool LLViewerMediaImpl::isObjectInAgentParcel(LLVOVolume *obj) { return (LLViewerParcelMgr::getInstance()->inAgentParcel(obj->getPositionGlobal())); } - -LLMediaTextureUpdateThread::LLMediaTextureUpdateThread(LLWindow* window) -// We want exactly one thread, of moderate capacity: there are likely only a handful -// of media texture frames in-flight at any one time - : ThreadPool("LLMediaTextureUpdate", 1, 4096) - , mWindow(window) -{ - LL_PROFILE_ZONE_SCOPED; - sEnabled = true; - mFinished = false; - - mContext = mWindow->createSharedContext(); - ThreadPool::start(); -} - -void LLMediaTextureUpdateThread::run() -{ - LL_PROFILE_ZONE_SCOPED; - // We must perform setup on this thread before actually servicing our - // WorkQueue, likewise cleanup afterwards. - mWindow->makeContextCurrent(mContext); - gGL.init(); - ThreadPool::run(); - LLMediaTextureUpdateThread::sEnabled = false; - gGL.shutdown(); - mWindow->destroySharedContext(mContext); -} |