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-rw-r--r--indra/newview/llviewermedia.cpp41
1 files changed, 22 insertions, 19 deletions
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp
index 8570c0cd5d..969f0a3594 100644
--- a/indra/newview/llviewermedia.cpp
+++ b/indra/newview/llviewermedia.cpp
@@ -79,6 +79,8 @@
#include <boost/bind.hpp> // for SkinFolder listener
#include <boost/signals2.hpp>
+// *TODO: Consider enabling mipmaps (they have been disabled for a long time). Likely has a significant performance impact for tiled/high texture repeat media. Mip generation in a shader may also be an option if necessary.
+constexpr BOOL USE_MIPMAPS = FALSE;
void init_threaded_picker_load_dialog(LLPluginClassMedia* plugin, LLFilePicker::ELoadFilter filter, bool get_multiple)
{
@@ -1564,7 +1566,8 @@ LLViewerMediaImpl::LLViewerMediaImpl( const LLUUID& texture_id,
// connect this media_impl to the media texture, creating it if it doesn't exist.0
// This is necessary because we need to be able to use getMaxVirtualSize() even if the media plugin is not loaded.
- LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture(mTextureId);
+ // *TODO: Consider enabling mipmaps (they have been disabled for a long time). Likely has a significant performance impact for tiled/high texture repeat media. Mip generation in a shader may also be an option if necessary.
+ LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture(mTextureId, USE_MIPMAPS);
if(media_tex)
{
media_tex->setMediaImpl();
@@ -1658,13 +1661,14 @@ void LLViewerMediaImpl::destroyMediaSource()
cancelMimeTypeProbe();
- mLock.lock(); // Delay tear-down while bg thread is updating
- if(mMediaSource)
- {
- mMediaSource->setDeleteOK(true) ;
- mMediaSource = NULL; // shared pointer
- }
- mLock.unlock();
+ {
+ LLMutexLock lock(&mLock); // Delay tear-down while bg thread is updating
+ if(mMediaSource)
+ {
+ mMediaSource->setDeleteOK(true) ;
+ mMediaSource = NULL; // shared pointer
+ }
+ }
}
//////////////////////////////////////////////////////////////////////////////////////////
@@ -2959,14 +2963,17 @@ bool LLViewerMediaImpl::preMediaTexUpdate(LLViewerMediaTexture*& media_tex, U8*&
void LLViewerMediaImpl::doMediaTexUpdate(LLViewerMediaTexture* media_tex, U8* data, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, bool sync)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA;
- mLock.lock(); // don't allow media source tear-down during update
+ LLMutexLock lock(&mLock); // don't allow media source tear-down during update
+
+ const LLGLuint tex_name = media_tex->getGLTexture() ? media_tex->getGLTexture()->getTexName() : (LLGLuint)0;
+ if (!tex_name)
+ {
+ llassert(false);
+ return;
+ }
// wrap "data" in an LLImageRaw but do NOT make a copy
LLPointer<LLImageRaw> raw = new LLImageRaw(data, media_tex->getWidth(), media_tex->getHeight(), media_tex->getComponents(), true);
-
- // Allocate GL texture based on LLImageRaw but do NOT copy to GL
- LLGLuint tex_name = 0;
- media_tex->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER, true, &tex_name);
// copy just the subimage covered by the image raw to GL
media_tex->setSubImage(data, data_width, data_height, x_pos, y_pos, width, height, tex_name);
@@ -2983,8 +2990,6 @@ void LLViewerMediaImpl::doMediaTexUpdate(LLViewerMediaTexture* media_tex, U8* da
// release the data pointer before freeing raw so LLImageRaw destructor doesn't
// free memory at data pointer
raw->releaseData();
-
- mLock.unlock();
}
//////////////////////////////////////////////////////////////////////////////////////////
@@ -3002,10 +3007,10 @@ LLViewerMediaTexture* LLViewerMediaImpl::updateMediaImage()
}
llassert(!mTextureId.isNull());
- LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture( mTextureId );
+ // *TODO: Consider enabling mipmaps (they have been disabled for a long time). Likely has a significant performance impact for tiled/high texture repeat media. Mip generation in a shader may also be an option if necessary.
+ LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture( mTextureId, USE_MIPMAPS );
if ( mNeedsNewTexture
- || media_tex->getUseMipMaps()
|| (media_tex->getWidth() != mMediaSource->getTextureWidth())
|| (media_tex->getHeight() != mMediaSource->getTextureHeight())
|| (mTextureUsedWidth != mMediaSource->getWidth())
@@ -3021,8 +3026,6 @@ LLViewerMediaTexture* LLViewerMediaImpl::updateMediaImage()
// MEDIAOPT: check to see if size actually changed before doing work
media_tex->destroyGLTexture();
- // MEDIAOPT: apparently just calling setUseMipMaps(FALSE) doesn't work?
- media_tex->reinit(FALSE); // probably not needed
// MEDIAOPT: seems insane that we actually have to make an imageraw then
// immediately discard it