diff options
Diffstat (limited to 'indra/newview/llviewermedia.cpp')
-rw-r--r-- | indra/newview/llviewermedia.cpp | 41 |
1 files changed, 22 insertions, 19 deletions
diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 8570c0cd5d..969f0a3594 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -79,6 +79,8 @@ #include <boost/bind.hpp> // for SkinFolder listener #include <boost/signals2.hpp> +// *TODO: Consider enabling mipmaps (they have been disabled for a long time). Likely has a significant performance impact for tiled/high texture repeat media. Mip generation in a shader may also be an option if necessary. +constexpr BOOL USE_MIPMAPS = FALSE; void init_threaded_picker_load_dialog(LLPluginClassMedia* plugin, LLFilePicker::ELoadFilter filter, bool get_multiple) { @@ -1564,7 +1566,8 @@ LLViewerMediaImpl::LLViewerMediaImpl( const LLUUID& texture_id, // connect this media_impl to the media texture, creating it if it doesn't exist.0 // This is necessary because we need to be able to use getMaxVirtualSize() even if the media plugin is not loaded. - LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture(mTextureId); + // *TODO: Consider enabling mipmaps (they have been disabled for a long time). Likely has a significant performance impact for tiled/high texture repeat media. Mip generation in a shader may also be an option if necessary. + LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture(mTextureId, USE_MIPMAPS); if(media_tex) { media_tex->setMediaImpl(); @@ -1658,13 +1661,14 @@ void LLViewerMediaImpl::destroyMediaSource() cancelMimeTypeProbe(); - mLock.lock(); // Delay tear-down while bg thread is updating - if(mMediaSource) - { - mMediaSource->setDeleteOK(true) ; - mMediaSource = NULL; // shared pointer - } - mLock.unlock(); + { + LLMutexLock lock(&mLock); // Delay tear-down while bg thread is updating + if(mMediaSource) + { + mMediaSource->setDeleteOK(true) ; + mMediaSource = NULL; // shared pointer + } + } } ////////////////////////////////////////////////////////////////////////////////////////// @@ -2959,14 +2963,17 @@ bool LLViewerMediaImpl::preMediaTexUpdate(LLViewerMediaTexture*& media_tex, U8*& void LLViewerMediaImpl::doMediaTexUpdate(LLViewerMediaTexture* media_tex, U8* data, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, bool sync) { LL_PROFILE_ZONE_SCOPED_CATEGORY_MEDIA; - mLock.lock(); // don't allow media source tear-down during update + LLMutexLock lock(&mLock); // don't allow media source tear-down during update + + const LLGLuint tex_name = media_tex->getGLTexture() ? media_tex->getGLTexture()->getTexName() : (LLGLuint)0; + if (!tex_name) + { + llassert(false); + return; + } // wrap "data" in an LLImageRaw but do NOT make a copy LLPointer<LLImageRaw> raw = new LLImageRaw(data, media_tex->getWidth(), media_tex->getHeight(), media_tex->getComponents(), true); - - // Allocate GL texture based on LLImageRaw but do NOT copy to GL - LLGLuint tex_name = 0; - media_tex->createGLTexture(0, raw, 0, TRUE, LLGLTexture::OTHER, true, &tex_name); // copy just the subimage covered by the image raw to GL media_tex->setSubImage(data, data_width, data_height, x_pos, y_pos, width, height, tex_name); @@ -2983,8 +2990,6 @@ void LLViewerMediaImpl::doMediaTexUpdate(LLViewerMediaTexture* media_tex, U8* da // release the data pointer before freeing raw so LLImageRaw destructor doesn't // free memory at data pointer raw->releaseData(); - - mLock.unlock(); } ////////////////////////////////////////////////////////////////////////////////////////// @@ -3002,10 +3007,10 @@ LLViewerMediaTexture* LLViewerMediaImpl::updateMediaImage() } llassert(!mTextureId.isNull()); - LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture( mTextureId ); + // *TODO: Consider enabling mipmaps (they have been disabled for a long time). Likely has a significant performance impact for tiled/high texture repeat media. Mip generation in a shader may also be an option if necessary. + LLViewerMediaTexture* media_tex = LLViewerTextureManager::getMediaTexture( mTextureId, USE_MIPMAPS ); if ( mNeedsNewTexture - || media_tex->getUseMipMaps() || (media_tex->getWidth() != mMediaSource->getTextureWidth()) || (media_tex->getHeight() != mMediaSource->getTextureHeight()) || (mTextureUsedWidth != mMediaSource->getWidth()) @@ -3021,8 +3026,6 @@ LLViewerMediaTexture* LLViewerMediaImpl::updateMediaImage() // MEDIAOPT: check to see if size actually changed before doing work media_tex->destroyGLTexture(); - // MEDIAOPT: apparently just calling setUseMipMaps(FALSE) doesn't work? - media_tex->reinit(FALSE); // probably not needed // MEDIAOPT: seems insane that we actually have to make an imageraw then // immediately discard it |