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-rw-r--r--indra/newview/llviewerjointmesh.cpp171
1 files changed, 3 insertions, 168 deletions
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index 3e20abecb7..b18323bed0 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -766,7 +766,7 @@ BOOL LLViewerJointMesh::updateLOD(F32 pixel_area, BOOL activate)
}
// static
-void LLViewerJointMesh::updateGeometryOriginal(LLFace *mFace, LLPolyMesh *mMesh)
+void LLViewerJointMesh::updateGeometry(LLFace *mFace, LLPolyMesh *mMesh)
{
LLStrider<LLVector3> o_vertices;
LLStrider<LLVector3> o_normals;
@@ -832,50 +832,6 @@ static F64 sUpdateGeometryRunAvgOn[10];
static U32 sUpdateGeometryRunCount = 0 ;
static U32 sUpdateGeometryCalls = 0 ;
static U32 sUpdateGeometryLastProcessor = 0 ;
-static BOOL sVectorizePerfTest = FALSE;
-static U32 sVectorizeProcessor = 0;
-
-//static
-void (*LLViewerJointMesh::sUpdateGeometryFunc)(LLFace* face, LLPolyMesh* mesh);
-
-//static
-void LLViewerJointMesh::updateVectorize()
-{
- sVectorizePerfTest = gSavedSettings.getBOOL("VectorizePerfTest");
- sVectorizeProcessor = gSavedSettings.getU32("VectorizeProcessor");
- BOOL vectorizeEnable = gSavedSettings.getBOOL("VectorizeEnable");
- BOOL vectorizeSkin = gSavedSettings.getBOOL("VectorizeSkin");
-
- std::string vp;
- switch(sVectorizeProcessor)
- {
- case 2: vp = "SSE2"; break; // *TODO: replace the magic #s
- case 1: vp = "SSE"; break;
- default: vp = "COMPILER DEFAULT"; break;
- }
- LL_INFOS("AppInit") << "Vectorization : " << ( vectorizeEnable ? "ENABLED" : "DISABLED" ) << LL_ENDL ;
- LL_INFOS("AppInit") << "Vector Processor : " << vp << LL_ENDL ;
- LL_INFOS("AppInit") << "Vectorized Skinning : " << ( vectorizeSkin ? "ENABLED" : "DISABLED" ) << LL_ENDL ;
- if(vectorizeEnable && vectorizeSkin)
- {
- switch(sVectorizeProcessor)
- {
- case 2:
- sUpdateGeometryFunc = &updateGeometrySSE2;
- break;
- case 1:
- sUpdateGeometryFunc = &updateGeometrySSE;
- break;
- default:
- sUpdateGeometryFunc = &updateGeometryVectorized;
- break;
- }
- }
- else
- {
- sUpdateGeometryFunc = &updateGeometryOriginal;
- }
-}
void LLViewerJointMesh::updateJointGeometry()
{
@@ -889,129 +845,8 @@ void LLViewerJointMesh::updateJointGeometry()
return;
}
- if (!sVectorizePerfTest)
- {
- // Once we've measured performance, just run the specified
- // code version.
- if(sUpdateGeometryFunc == updateGeometryOriginal)
- uploadJointMatrices();
- sUpdateGeometryFunc(mFace, mMesh);
- }
- else
- {
- // At startup, measure the amount of time in skinning and choose
- // the fastest one.
- LLTimer ug_timer ;
-
- if (sUpdateGeometryCallPointer)
- {
- if(sUpdateGeometryFunc == updateGeometryOriginal)
- uploadJointMatrices();
- // call accelerated version for this processor
- sUpdateGeometryFunc(mFace, mMesh);
- }
- else
- {
- uploadJointMatrices();
- updateGeometryOriginal(mFace, mMesh);
- }
-
- sUpdateGeometryElapsedTime += ug_timer.getElapsedTimeF64();
- ++sUpdateGeometryCalls;
- if(0 != (sUpdateGeometryCalls & UPDATE_GEOMETRY_CALL_OVERFLOW))
- {
- F64 time_since_app_start = ug_timer.getElapsedSeconds();
- if(sUpdateGeometryGlobalTime == 0.0
- || sUpdateGeometryLastProcessor != sVectorizeProcessor)
- {
- sUpdateGeometryGlobalTime = time_since_app_start;
- sUpdateGeometryElapsedTime = 0;
- sUpdateGeometryCalls = 0;
- sUpdateGeometryRunCount = 0;
- sUpdateGeometryLastProcessor = sVectorizeProcessor;
- sUpdateGeometryCallPointer = false;
- return;
- }
- F64 percent_time_in_function =
- ( sUpdateGeometryElapsedTime * 100.0 ) / ( time_since_app_start - sUpdateGeometryGlobalTime ) ;
- sUpdateGeometryGlobalTime = time_since_app_start;
- if (!sUpdateGeometryCallPointer)
- {
- // First set of run data is with vectorization off.
- sUpdateGeometryCallPointer = true;
- llinfos << "profile (avg of " << sUpdateGeometryCalls << " samples) = "
- << "vectorize off " << percent_time_in_function
- << "% of time with "
- << (sUpdateGeometryElapsedTime / (F64)sUpdateGeometryCalls)
- << " seconds per call "
- << llendl;
- sUpdateGeometryRunAvgOff[sUpdateGeometryRunCount] = percent_time_in_function;
- sUpdateGeometryElapsedTimeOff += sUpdateGeometryElapsedTime;
- sUpdateGeometryCalls = 0;
- }
- else
- {
- // Second set of run data is with vectorization on.
- sUpdateGeometryCallPointer = false;
- llinfos << "profile (avg of " << sUpdateGeometryCalls << " samples) = "
- << "VEC on " << percent_time_in_function
- << "% of time with "
- << (sUpdateGeometryElapsedTime / (F64)sUpdateGeometryCalls)
- << " seconds per call "
- << llendl;
- sUpdateGeometryRunAvgOn[sUpdateGeometryRunCount] = percent_time_in_function ;
- sUpdateGeometryElapsedTimeOn += sUpdateGeometryElapsedTime;
-
- sUpdateGeometryCalls = 0;
- sUpdateGeometryRunCount++;
- F64 a = 0.0, b = 0.0;
- for(U32 i = 0; i<sUpdateGeometryRunCount; i++)
- {
- a += sUpdateGeometryRunAvgOff[i];
- b += sUpdateGeometryRunAvgOn[i];
- }
- a /= sUpdateGeometryRunCount;
- b /= sUpdateGeometryRunCount;
- F64 perf_boost = ( sUpdateGeometryElapsedTimeOff - sUpdateGeometryElapsedTimeOn ) / sUpdateGeometryElapsedTimeOn;
- llinfos << "run averages (" << (F64)sUpdateGeometryRunCount
- << "/10) vectorize off " << a
- << "% : vectorize type " << sVectorizeProcessor
- << " " << b
- << "% : performance boost "
- << perf_boost * 100.0
- << "%"
- << llendl ;
- if(sUpdateGeometryRunCount == 10)
- {
- // In case user runs test again, force reset of data on
- // next run.
- sUpdateGeometryGlobalTime = 0.0;
-
- // We have data now on which version is faster. Switch to that
- // code and save the data for next run.
- gSavedSettings.setBOOL("VectorizePerfTest", FALSE);
-
- if (perf_boost > 0.0)
- {
- llinfos << "Vectorization improves avatar skinning performance, "
- << "keeping on for future runs."
- << llendl;
- gSavedSettings.setBOOL("VectorizeSkin", TRUE);
- }
- else
- {
- // SIMD decreases performance, fall back to original code
- llinfos << "Vectorization decreases avatar skinning performance, "
- << "switching back to original code."
- << llendl;
-
- gSavedSettings.setBOOL("VectorizeSkin", FALSE);
- }
- }
- }
- sUpdateGeometryElapsedTime = 0.0f;
- }
- }
+ uploadJointMatrices();
+ updateGeometry(mFace, mMesh);
}
void LLViewerJointMesh::dump()