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+/**
+ * @file llassettype.cpp
+ * @brief Implementatino of LLViewerAssetType functionality.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llviewerassettype.h"
+#include "lldictionary.h"
+#include "llmemory.h"
+#include "llsingleton.h"
+
+static const std::string empty_string;
+
+struct ViewerAssetEntry : public LLDictionaryEntry
+{
+ ViewerAssetEntry(EDragAndDropType dad_type // drag and drop type
+ )
+ :
+ LLDictionaryEntry(empty_string), // no reverse lookup needed for now, so just leave this blank
+ mDadType(dad_type)
+ {
+ }
+ EDragAndDropType mDadType;
+};
+
+class LLViewerAssetDictionary : public LLSingleton<LLViewerAssetDictionary>,
+ public LLDictionary<LLViewerAssetType::EType, ViewerAssetEntry>
+{
+public:
+ LLViewerAssetDictionary();
+};
+
+LLViewerAssetDictionary::LLViewerAssetDictionary()
+{
+ // DRAG&DROP TYPE
+ // |--------------------|
+ addEntry(LLViewerAssetType::AT_TEXTURE, new ViewerAssetEntry(DAD_TEXTURE));
+ addEntry(LLViewerAssetType::AT_SOUND, new ViewerAssetEntry(DAD_SOUND));
+ addEntry(LLViewerAssetType::AT_CALLINGCARD, new ViewerAssetEntry(DAD_CALLINGCARD));
+ addEntry(LLViewerAssetType::AT_LANDMARK, new ViewerAssetEntry(DAD_LANDMARK));
+ addEntry(LLViewerAssetType::AT_SCRIPT, new ViewerAssetEntry(DAD_NONE));
+ addEntry(LLViewerAssetType::AT_CLOTHING, new ViewerAssetEntry(DAD_CLOTHING));
+ addEntry(LLViewerAssetType::AT_OBJECT, new ViewerAssetEntry(DAD_OBJECT));
+ addEntry(LLViewerAssetType::AT_NOTECARD, new ViewerAssetEntry(DAD_NOTECARD));
+ addEntry(LLViewerAssetType::AT_CATEGORY, new ViewerAssetEntry(DAD_CATEGORY));
+ addEntry(LLViewerAssetType::AT_ROOT_CATEGORY, new ViewerAssetEntry(DAD_ROOT_CATEGORY));
+ addEntry(LLViewerAssetType::AT_LSL_TEXT, new ViewerAssetEntry(DAD_SCRIPT));
+ addEntry(LLViewerAssetType::AT_LSL_BYTECODE, new ViewerAssetEntry(DAD_NONE));
+ addEntry(LLViewerAssetType::AT_TEXTURE_TGA, new ViewerAssetEntry(DAD_NONE));
+ addEntry(LLViewerAssetType::AT_BODYPART, new ViewerAssetEntry(DAD_BODYPART));
+ addEntry(LLViewerAssetType::AT_SOUND_WAV, new ViewerAssetEntry(DAD_NONE));
+ addEntry(LLViewerAssetType::AT_IMAGE_TGA, new ViewerAssetEntry(DAD_NONE));
+ addEntry(LLViewerAssetType::AT_IMAGE_JPEG, new ViewerAssetEntry(DAD_NONE));
+ addEntry(LLViewerAssetType::AT_ANIMATION, new ViewerAssetEntry(DAD_ANIMATION));
+ addEntry(LLViewerAssetType::AT_GESTURE, new ViewerAssetEntry(DAD_GESTURE));
+ addEntry(LLViewerAssetType::AT_SIMSTATE, new ViewerAssetEntry(DAD_NONE));
+
+ addEntry(LLViewerAssetType::AT_LINK, new ViewerAssetEntry(DAD_LINK));
+ addEntry(LLViewerAssetType::AT_LINK_FOLDER, new ViewerAssetEntry(DAD_LINK));
+
+ addEntry(LLViewerAssetType::AT_NONE, new ViewerAssetEntry(DAD_NONE));
+};
+
+EDragAndDropType LLViewerAssetType::lookupDragAndDropType(EType asset_type)
+{
+ const LLViewerAssetDictionary *dict = LLViewerAssetDictionary::getInstance();
+ const ViewerAssetEntry *entry = dict->lookup(asset_type);
+ if (entry)
+ return entry->mDadType;
+ else
+ return DAD_NONE;
+}
+
+// Generate a good default description
+void LLViewerAssetType::generateDescriptionFor(LLViewerAssetType::EType asset_type,
+ std::string& description)
+{
+ const S32 BUF_SIZE = 30;
+ char time_str[BUF_SIZE]; /* Flawfinder: ignore */
+ time_t now;
+ time(&now);
+ memset(time_str, '\0', BUF_SIZE);
+ strftime(time_str, BUF_SIZE - 1, "%Y-%m-%d %H:%M:%S ", localtime(&now));
+ description.assign(time_str);
+ description.append(LLAssetType::lookupHumanReadable(asset_type));
+}