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-rw-r--r--indra/newview/lltoolselect.cpp390
1 files changed, 195 insertions, 195 deletions
diff --git a/indra/newview/lltoolselect.cpp b/indra/newview/lltoolselect.cpp
index f7455c6cb8..b294f42123 100644
--- a/indra/newview/lltoolselect.cpp
+++ b/indra/newview/lltoolselect.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file lltoolselect.cpp
* @brief LLToolSelect class implementation
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -42,8 +42,8 @@
#include "llviewercamera.h"
#include "llviewermenu.h"
#include "llviewerobject.h"
-#include "llviewerobjectlist.h"
-#include "llviewerregion.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llvoavatarself.h"
#include "llworld.h"
@@ -55,235 +55,235 @@ const F32 SELECTION_ROTATION_TRESHOLD = 0.1f;
const F32 SELECTION_SITTING_ROTATION_TRESHOLD = 3.2f; //radian
LLToolSelect::LLToolSelect( LLToolComposite* composite )
-: LLTool( std::string("Select"), composite ),
- mIgnoreGroup( FALSE )
+: LLTool( std::string("Select"), composite ),
+ mIgnoreGroup( FALSE )
{
}
// True if you selected an object.
BOOL LLToolSelect::handleMouseDown(S32 x, S32 y, MASK mask)
{
- // do immediate pick query
+ // do immediate pick query
BOOL pick_rigged = false; //gSavedSettings.getBOOL("AnimatedObjectsAllowLeftClick");
BOOL pick_transparent = gSavedSettings.getBOOL("SelectInvisibleObjects");
BOOL pick_reflection_probe = gSavedSettings.getBOOL("SelectReflectionProbes");
- mPick = gViewerWindow->pickImmediate(x, y, pick_transparent, pick_rigged, FALSE, TRUE, pick_reflection_probe);
+ mPick = gViewerWindow->pickImmediate(x, y, pick_transparent, pick_rigged, FALSE, TRUE, pick_reflection_probe);
- // Pass mousedown to agent
- LLTool::handleMouseDown(x, y, mask);
+ // Pass mousedown to agent
+ LLTool::handleMouseDown(x, y, mask);
- return mPick.getObject().notNull();
+ return mPick.getObject().notNull();
}
// static
LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pick, BOOL ignore_group, BOOL temp_select, BOOL select_root)
{
- LLViewerObject* object = pick.getObject();
- if (select_root)
- {
- object = object->getRootEdit();
- }
- BOOL select_owned = gSavedSettings.getBOOL("SelectOwnedOnly");
- BOOL select_movable = gSavedSettings.getBOOL("SelectMovableOnly");
+ LLViewerObject* object = pick.getObject();
+ if (select_root)
+ {
+ object = object->getRootEdit();
+ }
+ BOOL select_owned = gSavedSettings.getBOOL("SelectOwnedOnly");
+ BOOL select_movable = gSavedSettings.getBOOL("SelectMovableOnly");
// *NOTE: These settings must be cleaned up at bottom of function.
- if (temp_select || LLSelectMgr::getInstance()->mAllowSelectAvatar)
- {
- gSavedSettings.setBOOL("SelectOwnedOnly", FALSE);
- gSavedSettings.setBOOL("SelectMovableOnly", FALSE);
- LLSelectMgr::getInstance()->setForceSelection(TRUE);
- }
-
- BOOL extend_select = (pick.mKeyMask == MASK_SHIFT) || (pick.mKeyMask == MASK_CONTROL);
-
- // If no object, check for icon, then just deselect
- if (!object)
- {
- LLHUDIcon* last_hit_hud_icon = pick.mHUDIcon;
-
- if (last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
- {
- LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
- }
- else if (!extend_select)
- {
- LLSelectMgr::getInstance()->deselectAll();
- }
- }
- else
- {
- BOOL already_selected = object->isSelected();
-
- if (already_selected &&
- object->getNumTEs() > 0 &&
- !LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES))
- {
- const LLTextureEntry* tep = object->getTE(pick.mObjectFace);
- if (tep && !tep->isSelected() && !LLViewerMediaFocus::getInstance()->getFocusedObjectID().isNull())
- {
- // we were interacting with media and clicked on non selected face, drop media focus
- LLViewerMediaFocus::getInstance()->clearFocus();
- // selection was removed and zoom preserved by clearFocus(), continue with regular selection
- already_selected = false;
- extend_select = true;
- }
- }
-
- if ( extend_select )
- {
- if ( already_selected )
- {
- if ( ignore_group )
- {
- LLSelectMgr::getInstance()->deselectObjectOnly(object);
- }
- else
- {
- LLSelectMgr::getInstance()->deselectObjectAndFamily(object, TRUE, TRUE);
- }
- }
- else
- {
- if ( ignore_group )
- {
- LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES);
- }
- else
- {
- LLSelectMgr::getInstance()->selectObjectAndFamily(object);
- }
- }
- }
- else
- {
- // Save the current zoom values because deselect resets them.
- F32 target_zoom;
- F32 current_zoom;
- LLSelectMgr::getInstance()->getAgentHUDZoom(target_zoom, current_zoom);
-
- // JC - Change behavior to make it easier to select children
- // of linked sets. 9/3/2002
- if( !already_selected || ignore_group)
- {
- // ...lose current selection in favor of just this object
- LLSelectMgr::getInstance()->deselectAll();
- }
-
- if ( ignore_group )
- {
- LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES);
- }
- else
- {
- LLSelectMgr::getInstance()->selectObjectAndFamily(object);
- }
-
- // restore the zoom to the previously stored values.
- LLSelectMgr::getInstance()->setAgentHUDZoom(target_zoom, current_zoom);
- }
-
- if (!gAgentCamera.getFocusOnAvatar() && // if camera not glued to avatar
- LLVOAvatar::findAvatarFromAttachment(object) != gAgentAvatarp && // and it's not one of your attachments
- object != gAgentAvatarp) // and it's not you
- {
- // have avatar turn to face the selected object(s)
- LLVector3d selection_center = LLSelectMgr::getInstance()->getSelectionCenterGlobal();
- selection_center = selection_center - gAgent.getPositionGlobal();
- LLVector3 selection_dir;
- selection_dir.setVec(selection_center);
- selection_dir.mV[VZ] = 0.f;
- selection_dir.normVec();
- if (!object->isAvatar() && gAgent.getAtAxis() * selection_dir < 0.6f)
- {
- LLQuaternion target_rot;
- target_rot.shortestArc(LLVector3::x_axis, selection_dir);
- gAgent.startAutoPilotGlobal(gAgent.getPositionGlobal(),
- "",
- &target_rot,
- NULL,
- NULL,
- MAX_FAR_CLIP /*stop_distance, don't care since we are looking, not moving*/,
- gAgentAvatarp->isSitting() ? SELECTION_SITTING_ROTATION_TRESHOLD : SELECTION_ROTATION_TRESHOLD);
- }
- }
-
- if (temp_select)
- {
- if (!already_selected)
- {
- LLViewerObject* root_object = (LLViewerObject*)object->getRootEdit();
- LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
-
- // this is just a temporary selection
- LLSelectNode* select_node = selection->findNode(root_object);
- if (select_node)
- {
- select_node->setTransient(TRUE);
- }
-
- LLViewerObject::const_child_list_t& child_list = root_object->getChildren();
- for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
- iter != child_list.end(); iter++)
- {
- LLViewerObject* child = *iter;
- select_node = selection->findNode(child);
- if (select_node)
- {
- select_node->setTransient(TRUE);
- }
- }
-
- }
- } //if(temp_select)
- } //if(!object)
-
- // Cleanup temp select settings above.
- if (temp_select ||LLSelectMgr::getInstance()->mAllowSelectAvatar)
- {
- gSavedSettings.setBOOL("SelectOwnedOnly", select_owned);
- gSavedSettings.setBOOL("SelectMovableOnly", select_movable);
- LLSelectMgr::getInstance()->setForceSelection(FALSE);
- }
-
- return LLSelectMgr::getInstance()->getSelection();
+ if (temp_select || LLSelectMgr::getInstance()->mAllowSelectAvatar)
+ {
+ gSavedSettings.setBOOL("SelectOwnedOnly", FALSE);
+ gSavedSettings.setBOOL("SelectMovableOnly", FALSE);
+ LLSelectMgr::getInstance()->setForceSelection(TRUE);
+ }
+
+ BOOL extend_select = (pick.mKeyMask == MASK_SHIFT) || (pick.mKeyMask == MASK_CONTROL);
+
+ // If no object, check for icon, then just deselect
+ if (!object)
+ {
+ LLHUDIcon* last_hit_hud_icon = pick.mHUDIcon;
+
+ if (last_hit_hud_icon && last_hit_hud_icon->getSourceObject())
+ {
+ LLFloaterScriptDebug::show(last_hit_hud_icon->getSourceObject()->getID());
+ }
+ else if (!extend_select)
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+ }
+ else
+ {
+ BOOL already_selected = object->isSelected();
+
+ if (already_selected &&
+ object->getNumTEs() > 0 &&
+ !LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES))
+ {
+ const LLTextureEntry* tep = object->getTE(pick.mObjectFace);
+ if (tep && !tep->isSelected() && !LLViewerMediaFocus::getInstance()->getFocusedObjectID().isNull())
+ {
+ // we were interacting with media and clicked on non selected face, drop media focus
+ LLViewerMediaFocus::getInstance()->clearFocus();
+ // selection was removed and zoom preserved by clearFocus(), continue with regular selection
+ already_selected = false;
+ extend_select = true;
+ }
+ }
+
+ if ( extend_select )
+ {
+ if ( already_selected )
+ {
+ if ( ignore_group )
+ {
+ LLSelectMgr::getInstance()->deselectObjectOnly(object);
+ }
+ else
+ {
+ LLSelectMgr::getInstance()->deselectObjectAndFamily(object, TRUE, TRUE);
+ }
+ }
+ else
+ {
+ if ( ignore_group )
+ {
+ LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES);
+ }
+ else
+ {
+ LLSelectMgr::getInstance()->selectObjectAndFamily(object);
+ }
+ }
+ }
+ else
+ {
+ // Save the current zoom values because deselect resets them.
+ F32 target_zoom;
+ F32 current_zoom;
+ LLSelectMgr::getInstance()->getAgentHUDZoom(target_zoom, current_zoom);
+
+ // JC - Change behavior to make it easier to select children
+ // of linked sets. 9/3/2002
+ if( !already_selected || ignore_group)
+ {
+ // ...lose current selection in favor of just this object
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+
+ if ( ignore_group )
+ {
+ LLSelectMgr::getInstance()->selectObjectOnly(object, SELECT_ALL_TES);
+ }
+ else
+ {
+ LLSelectMgr::getInstance()->selectObjectAndFamily(object);
+ }
+
+ // restore the zoom to the previously stored values.
+ LLSelectMgr::getInstance()->setAgentHUDZoom(target_zoom, current_zoom);
+ }
+
+ if (!gAgentCamera.getFocusOnAvatar() && // if camera not glued to avatar
+ LLVOAvatar::findAvatarFromAttachment(object) != gAgentAvatarp && // and it's not one of your attachments
+ object != gAgentAvatarp) // and it's not you
+ {
+ // have avatar turn to face the selected object(s)
+ LLVector3d selection_center = LLSelectMgr::getInstance()->getSelectionCenterGlobal();
+ selection_center = selection_center - gAgent.getPositionGlobal();
+ LLVector3 selection_dir;
+ selection_dir.setVec(selection_center);
+ selection_dir.mV[VZ] = 0.f;
+ selection_dir.normVec();
+ if (!object->isAvatar() && gAgent.getAtAxis() * selection_dir < 0.6f)
+ {
+ LLQuaternion target_rot;
+ target_rot.shortestArc(LLVector3::x_axis, selection_dir);
+ gAgent.startAutoPilotGlobal(gAgent.getPositionGlobal(),
+ "",
+ &target_rot,
+ NULL,
+ NULL,
+ MAX_FAR_CLIP /*stop_distance, don't care since we are looking, not moving*/,
+ gAgentAvatarp->isSitting() ? SELECTION_SITTING_ROTATION_TRESHOLD : SELECTION_ROTATION_TRESHOLD);
+ }
+ }
+
+ if (temp_select)
+ {
+ if (!already_selected)
+ {
+ LLViewerObject* root_object = (LLViewerObject*)object->getRootEdit();
+ LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
+
+ // this is just a temporary selection
+ LLSelectNode* select_node = selection->findNode(root_object);
+ if (select_node)
+ {
+ select_node->setTransient(TRUE);
+ }
+
+ LLViewerObject::const_child_list_t& child_list = root_object->getChildren();
+ for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
+ iter != child_list.end(); iter++)
+ {
+ LLViewerObject* child = *iter;
+ select_node = selection->findNode(child);
+ if (select_node)
+ {
+ select_node->setTransient(TRUE);
+ }
+ }
+
+ }
+ } //if(temp_select)
+ } //if(!object)
+
+ // Cleanup temp select settings above.
+ if (temp_select ||LLSelectMgr::getInstance()->mAllowSelectAvatar)
+ {
+ gSavedSettings.setBOOL("SelectOwnedOnly", select_owned);
+ gSavedSettings.setBOOL("SelectMovableOnly", select_movable);
+ LLSelectMgr::getInstance()->setForceSelection(FALSE);
+ }
+
+ return LLSelectMgr::getInstance()->getSelection();
}
BOOL LLToolSelect::handleMouseUp(S32 x, S32 y, MASK mask)
{
- mIgnoreGroup = gSavedSettings.getBOOL("EditLinkedParts");
+ mIgnoreGroup = gSavedSettings.getBOOL("EditLinkedParts");
- handleObjectSelection(mPick, mIgnoreGroup, FALSE);
+ handleObjectSelection(mPick, mIgnoreGroup, FALSE);
- return LLTool::handleMouseUp(x, y, mask);
+ return LLTool::handleMouseUp(x, y, mask);
}
void LLToolSelect::handleDeselect()
{
- if( hasMouseCapture() )
- {
- setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
- }
+ if( hasMouseCapture() )
+ {
+ setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
+ }
}
void LLToolSelect::stopEditing()
{
- if( hasMouseCapture() )
- {
- setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
- }
+ if( hasMouseCapture() )
+ {
+ setMouseCapture( FALSE ); // Calls onMouseCaptureLost() indirectly
+ }
}
void LLToolSelect::onMouseCaptureLost()
{
- // Finish drag
+ // Finish drag
- LLSelectMgr::getInstance()->enableSilhouette(TRUE);
+ LLSelectMgr::getInstance()->enableSilhouette(TRUE);
- // Clean up drag-specific variables
- mIgnoreGroup = FALSE;
+ // Clean up drag-specific variables
+ mIgnoreGroup = FALSE;
}