diff options
Diffstat (limited to 'indra/newview/lltoolgrab.cpp')
-rw-r--r-- | indra/newview/lltoolgrab.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/indra/newview/lltoolgrab.cpp b/indra/newview/lltoolgrab.cpp index 44fb6e9271..26dbe6a489 100644 --- a/indra/newview/lltoolgrab.cpp +++ b/indra/newview/lltoolgrab.cpp @@ -510,8 +510,8 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) const F32 RADIANS_PER_PIXEL_X = 0.01f; const F32 RADIANS_PER_PIXEL_Y = 0.01f; - S32 dx = x - (gViewerWindow->getWorldViewWidthRaw() / 2); - S32 dy = y - (gViewerWindow->getWorldViewHeightRaw() / 2); + S32 dx = x - (gViewerWindow->getWorldViewWidthScaled() / 2); + S32 dy = y - (gViewerWindow->getWorldViewHeightScaled() / 2); if (dx != 0 || dy != 0) { @@ -631,10 +631,10 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) // Handle auto-rotation at screen edge. LLVector3 grab_pos_agent = gAgent.getPosAgentFromGlobal( grab_point_global ); - LLCoordGL grab_center_gl( gViewerWindow->getWorldViewWidthRaw() / 2, gViewerWindow->getWorldViewHeightRaw() / 2); + LLCoordGL grab_center_gl( gViewerWindow->getWorldViewWidthScaled() / 2, gViewerWindow->getWorldViewHeightScaled() / 2); LLViewerCamera::getInstance()->projectPosAgentToScreen(grab_pos_agent, grab_center_gl); - const S32 ROTATE_H_MARGIN = gViewerWindow->getWorldViewWidthRaw() / 20; + const S32 ROTATE_H_MARGIN = gViewerWindow->getWorldViewWidthScaled() / 20; const F32 ROTATE_ANGLE_PER_SECOND = 30.f * DEG_TO_RAD; const F32 rotate_angle = ROTATE_ANGLE_PER_SECOND / gFPSClamped; // ...build mode moves camera about focus point @@ -649,7 +649,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) gAgent.cameraOrbitAround(rotate_angle); } } - else if (grab_center_gl.mX > gViewerWindow->getWorldViewWidthRaw() - ROTATE_H_MARGIN) + else if (grab_center_gl.mX > gViewerWindow->getWorldViewWidthScaled() - ROTATE_H_MARGIN) { if (gAgent.getFocusOnAvatar()) { @@ -662,7 +662,7 @@ void LLToolGrab::handleHoverActive(S32 x, S32 y, MASK mask) } // Don't move above top of screen or below bottom - if ((grab_center_gl.mY < gViewerWindow->getWorldViewHeightRaw() - 6) + if ((grab_center_gl.mY < gViewerWindow->getWorldViewHeightScaled() - 6) && (grab_center_gl.mY > 24)) { // Transmit update to simulator @@ -893,7 +893,7 @@ void LLToolGrab::handleHoverInactive(S32 x, S32 y, MASK mask) gAgent.yaw(rotate_angle); //gAgent.setControlFlags(AGENT_CONTROL_YAW_POS); } - else if (x == (gViewerWindow->getWorldViewWidthRaw() - 1) ) + else if (x == (gViewerWindow->getWorldViewWidthScaled() - 1) ) { gAgent.yaw(-rotate_angle); //gAgent.setControlFlags(AGENT_CONTROL_YAW_NEG); |