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-rw-r--r--indra/newview/lltooldraganddrop.cpp4631
1 files changed, 2315 insertions, 2316 deletions
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index bfa9386cd4..bd4064a173 100644
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file lltooldraganddrop.cpp
* @brief LLToolDragAndDrop class implementation
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -69,887 +69,886 @@
class LLNoPreferredType : public LLInventoryCollectFunctor
{
public:
- LLNoPreferredType() {}
- virtual ~LLNoPreferredType() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
- {
- if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
- {
- return true;
- }
- return false;
- }
+ LLNoPreferredType() {}
+ virtual ~LLNoPreferredType() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+ {
+ if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
+ {
+ return true;
+ }
+ return false;
+ }
};
class LLNoPreferredTypeOrItem : public LLInventoryCollectFunctor
{
public:
- LLNoPreferredTypeOrItem() {}
- virtual ~LLNoPreferredTypeOrItem() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
- {
- if (item) return true;
- if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
- {
- return true;
- }
- return false;
- }
+ LLNoPreferredTypeOrItem() {}
+ virtual ~LLNoPreferredTypeOrItem() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+ {
+ if (item) return true;
+ if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE))
+ {
+ return true;
+ }
+ return false;
+ }
};
class LLDroppableItem : public LLInventoryCollectFunctor
{
public:
- LLDroppableItem(BOOL is_transfer) :
- mCountLosing(0), mIsTransfer(is_transfer) {}
- virtual ~LLDroppableItem() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
- S32 countNoCopy() const { return mCountLosing; }
+ LLDroppableItem(BOOL is_transfer) :
+ mCountLosing(0), mIsTransfer(is_transfer) {}
+ virtual ~LLDroppableItem() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+ S32 countNoCopy() const { return mCountLosing; }
protected:
- S32 mCountLosing;
- BOOL mIsTransfer;
+ S32 mCountLosing;
+ BOOL mIsTransfer;
};
bool LLDroppableItem::operator()(LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- bool allowed = false;
- if (item)
- {
- allowed = itemTransferCommonlyAllowed(item);
-
- if (allowed
- && mIsTransfer
- && !item->getPermissions().allowOperationBy(PERM_TRANSFER,
- gAgent.getID()))
- {
- allowed = false;
- }
- if (allowed && !item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- ++mCountLosing;
- }
- }
- return allowed;
+ LLInventoryItem* item)
+{
+ bool allowed = false;
+ if (item)
+ {
+ allowed = itemTransferCommonlyAllowed(item);
+
+ if (allowed
+ && mIsTransfer
+ && !item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID()))
+ {
+ allowed = false;
+ }
+ if (allowed && !item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ ++mCountLosing;
+ }
+ }
+ return allowed;
}
class LLDropCopyableItems : public LLInventoryCollectFunctor
{
public:
- LLDropCopyableItems() {}
- virtual ~LLDropCopyableItems() {}
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+ LLDropCopyableItems() {}
+ virtual ~LLDropCopyableItems() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
};
bool LLDropCopyableItems::operator()(
- LLInventoryCategory* cat,
- LLInventoryItem* item)
-{
- bool allowed = false;
- if (item)
- {
- allowed = itemTransferCommonlyAllowed(item);
- if (allowed &&
- !item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- // whoops, can't copy it - don't allow it.
- allowed = false;
- }
- }
- return allowed;
-}
-
-// Starts a fetch on folders and items. This is really not used
+ LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ bool allowed = false;
+ if (item)
+ {
+ allowed = itemTransferCommonlyAllowed(item);
+ if (allowed &&
+ !item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ // whoops, can't copy it - don't allow it.
+ allowed = false;
+ }
+ }
+ return allowed;
+}
+
+// Starts a fetch on folders and items. This is really not used
// as an observer in the traditional sense; we're just using it to
// request a fetch and we don't care about when/if the response arrives.
class LLCategoryFireAndForget : public LLInventoryFetchComboObserver
{
public:
- LLCategoryFireAndForget(const uuid_vec_t& folder_ids,
- const uuid_vec_t& item_ids) :
- LLInventoryFetchComboObserver(folder_ids, item_ids)
- {}
- ~LLCategoryFireAndForget() {}
- virtual void done()
- {
- /* no-op: it's fire n forget right? */
- LL_DEBUGS() << "LLCategoryFireAndForget::done()" << LL_ENDL;
- }
+ LLCategoryFireAndForget(const uuid_vec_t& folder_ids,
+ const uuid_vec_t& item_ids) :
+ LLInventoryFetchComboObserver(folder_ids, item_ids)
+ {}
+ ~LLCategoryFireAndForget() {}
+ virtual void done()
+ {
+ /* no-op: it's fire n forget right? */
+ LL_DEBUGS() << "LLCategoryFireAndForget::done()" << LL_ENDL;
+ }
};
class LLCategoryDropObserver : public LLInventoryFetchItemsObserver
{
public:
- LLCategoryDropObserver(
- const uuid_vec_t& ids,
- const LLUUID& obj_id, LLToolDragAndDrop::ESource src) :
- LLInventoryFetchItemsObserver(ids),
- mObjectID(obj_id),
- mSource(src)
- {}
- ~LLCategoryDropObserver() {}
- virtual void done();
+ LLCategoryDropObserver(
+ const uuid_vec_t& ids,
+ const LLUUID& obj_id, LLToolDragAndDrop::ESource src) :
+ LLInventoryFetchItemsObserver(ids),
+ mObjectID(obj_id),
+ mSource(src)
+ {}
+ ~LLCategoryDropObserver() {}
+ virtual void done();
protected:
- LLUUID mObjectID;
- LLToolDragAndDrop::ESource mSource;
+ LLUUID mObjectID;
+ LLToolDragAndDrop::ESource mSource;
};
void LLCategoryDropObserver::done()
{
- gInventory.removeObserver(this);
- LLViewerObject* dst_obj = gObjectList.findObject(mObjectID);
- if (dst_obj)
- {
- // *FIX: coalesce these...
- LLInventoryItem* item = NULL;
- uuid_vec_t::iterator it = mComplete.begin();
- uuid_vec_t::iterator end = mComplete.end();
- for(; it < end; ++it)
- {
- item = gInventory.getItem(*it);
- if (item)
- {
- LLToolDragAndDrop::dropInventory(
- dst_obj,
- item,
- mSource,
- LLUUID::null);
- }
- }
- }
- delete this;
+ gInventory.removeObserver(this);
+ LLViewerObject* dst_obj = gObjectList.findObject(mObjectID);
+ if (dst_obj)
+ {
+ // *FIX: coalesce these...
+ LLInventoryItem* item = NULL;
+ uuid_vec_t::iterator it = mComplete.begin();
+ uuid_vec_t::iterator end = mComplete.end();
+ for(; it < end; ++it)
+ {
+ item = gInventory.getItem(*it);
+ if (item)
+ {
+ LLToolDragAndDrop::dropInventory(
+ dst_obj,
+ item,
+ mSource,
+ LLUUID::null);
+ }
+ }
+ }
+ delete this;
}
S32 LLToolDragAndDrop::sOperationId = 0;
LLToolDragAndDrop::DragAndDropEntry::DragAndDropEntry(dragOrDrop3dImpl f_none,
- dragOrDrop3dImpl f_self,
- dragOrDrop3dImpl f_avatar,
- dragOrDrop3dImpl f_object,
- dragOrDrop3dImpl f_land) :
- LLDictionaryEntry("")
+ dragOrDrop3dImpl f_self,
+ dragOrDrop3dImpl f_avatar,
+ dragOrDrop3dImpl f_object,
+ dragOrDrop3dImpl f_land) :
+ LLDictionaryEntry("")
{
- mFunctions[DT_NONE] = f_none;
- mFunctions[DT_SELF] = f_self;
- mFunctions[DT_AVATAR] = f_avatar;
- mFunctions[DT_OBJECT] = f_object;
- mFunctions[DT_LAND] = f_land;
+ mFunctions[DT_NONE] = f_none;
+ mFunctions[DT_SELF] = f_self;
+ mFunctions[DT_AVATAR] = f_avatar;
+ mFunctions[DT_OBJECT] = f_object;
+ mFunctions[DT_LAND] = f_land;
}
LLToolDragAndDrop::dragOrDrop3dImpl LLToolDragAndDrop::LLDragAndDropDictionary::get(EDragAndDropType dad_type, LLToolDragAndDrop::EDropTarget drop_target)
{
- const DragAndDropEntry *entry = lookup(dad_type);
- if (entry)
- {
- return (entry->mFunctions[(U8)drop_target]);
- }
- return &LLToolDragAndDrop::dad3dNULL;
+ const DragAndDropEntry *entry = lookup(dad_type);
+ if (entry)
+ {
+ return (entry->mFunctions[(U8)drop_target]);
+ }
+ return &LLToolDragAndDrop::dad3dNULL;
}
LLToolDragAndDrop::LLDragAndDropDictionary::LLDragAndDropDictionary()
{
- // DT_NONE DT_SELF DT_AVATAR DT_OBJECT DT_LAND
- // |-------------------------------|----------------------------------------------|-----------------------------------------------|---------------------------------------------------|--------------------------------|
- addEntry(DAD_NONE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_TEXTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dTextureObject, &LLToolDragAndDrop::dad3dNULL));
+ // DT_NONE DT_SELF DT_AVATAR DT_OBJECT DT_LAND
+ // |-------------------------------|----------------------------------------------|-----------------------------------------------|---------------------------------------------------|--------------------------------|
+ addEntry(DAD_NONE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_TEXTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dTextureObject, &LLToolDragAndDrop::dad3dNULL));
addEntry(DAD_MATERIAL, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMaterialObject, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_SOUND, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_CALLINGCARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_LANDMARK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_SCRIPT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dRezScript, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_CLOTHING, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_OBJECT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dRezAttachmentFromInv, &LLToolDragAndDrop::dad3dGiveInventoryObject, &LLToolDragAndDrop::dad3dRezObjectOnObject, &LLToolDragAndDrop::dad3dRezObjectOnLand));
- addEntry(DAD_NOTECARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearCategory, &LLToolDragAndDrop::dad3dGiveInventoryCategory, &LLToolDragAndDrop::dad3dRezCategoryOnObject, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_ROOT_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_BODYPART, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_ANIMATION, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_GESTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dActivateGesture, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_LINK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
- addEntry(DAD_MESH, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMeshObject, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_SOUND, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_CALLINGCARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_LANDMARK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_SCRIPT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dRezScript, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_CLOTHING, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_OBJECT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dRezAttachmentFromInv, &LLToolDragAndDrop::dad3dGiveInventoryObject, &LLToolDragAndDrop::dad3dRezObjectOnObject, &LLToolDragAndDrop::dad3dRezObjectOnLand));
+ addEntry(DAD_NOTECARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearCategory, &LLToolDragAndDrop::dad3dGiveInventoryCategory, &LLToolDragAndDrop::dad3dRezCategoryOnObject, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_ROOT_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_BODYPART, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_ANIMATION, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_GESTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dActivateGesture, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_LINK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL));
+ addEntry(DAD_MESH, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMeshObject, &LLToolDragAndDrop::dad3dNULL));
addEntry(DAD_SETTINGS, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL));
-
+
// TODO: animation on self could play it? edit it?
- // TODO: gesture on self could play it? edit it?
+ // TODO: gesture on self could play it? edit it?
};
LLToolDragAndDrop::LLToolDragAndDrop()
-: LLTool(std::string("draganddrop"), NULL),
- mCargoCount(0),
- mDragStartX(0),
- mDragStartY(0),
- mSource(SOURCE_AGENT),
- mCursor(UI_CURSOR_NO),
- mLastAccept(ACCEPT_NO),
- mDrop(FALSE),
- mCurItemIndex(0)
+: LLTool(std::string("draganddrop"), NULL),
+ mCargoCount(0),
+ mDragStartX(0),
+ mDragStartY(0),
+ mSource(SOURCE_AGENT),
+ mCursor(UI_CURSOR_NO),
+ mLastAccept(ACCEPT_NO),
+ mDrop(FALSE),
+ mCurItemIndex(0)
{
}
void LLToolDragAndDrop::setDragStart(S32 x, S32 y)
{
- mDragStartX = x;
- mDragStartY = y;
+ mDragStartX = x;
+ mDragStartY = y;
}
BOOL LLToolDragAndDrop::isOverThreshold(S32 x,S32 y)
{
- static LLCachedControl<S32> drag_and_drop_threshold(gSavedSettings,"DragAndDropDistanceThreshold", 3);
-
- S32 mouse_delta_x = x - mDragStartX;
- S32 mouse_delta_y = y - mDragStartY;
-
- return (mouse_delta_x * mouse_delta_x) + (mouse_delta_y * mouse_delta_y) > drag_and_drop_threshold * drag_and_drop_threshold;
+ S32 mouse_delta_x = x - mDragStartX;
+ S32 mouse_delta_y = y - mDragStartY;
+
+ return (mouse_delta_x * mouse_delta_x) + (mouse_delta_y * mouse_delta_y) > DRAG_N_DROP_DISTANCE_THRESHOLD * DRAG_N_DROP_DISTANCE_THRESHOLD;
}
void LLToolDragAndDrop::beginDrag(EDragAndDropType type,
- const LLUUID& cargo_id,
- ESource source,
- const LLUUID& source_id,
- const LLUUID& object_id)
-{
- if (type == DAD_NONE)
- {
- LL_WARNS() << "Attempted to start drag without a cargo type" << LL_ENDL;
- return;
- }
- mCargoTypes.clear();
- mCargoTypes.push_back(type);
- mCargoIDs.clear();
- mCargoIDs.push_back(cargo_id);
- mSource = source;
- mSourceID = source_id;
- mObjectID = object_id;
-
- setMouseCapture( TRUE );
- LLToolMgr::getInstance()->setTransientTool( this );
- mCursor = UI_CURSOR_NO;
- if ((mCargoTypes[0] == DAD_CATEGORY)
- && ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)))
- {
- LLInventoryCategory* cat = gInventory.getCategory(cargo_id);
- // go ahead and fire & forget the descendents if we are not
- // dragging a protected folder.
- if (cat)
- {
- LLViewerInventoryCategory::cat_array_t cats;
- LLViewerInventoryItem::item_array_t items;
- LLNoPreferredTypeOrItem is_not_preferred;
- uuid_vec_t folder_ids;
- uuid_vec_t item_ids;
- if (is_not_preferred(cat, NULL))
- {
- folder_ids.push_back(cargo_id);
- }
- gInventory.collectDescendentsIf(
- cargo_id,
- cats,
- items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_not_preferred);
- S32 count = cats.size();
- S32 i;
- for(i = 0; i < count; ++i)
- {
- folder_ids.push_back(cats.at(i)->getUUID());
- }
- count = items.size();
- for(i = 0; i < count; ++i)
- {
- item_ids.push_back(items.at(i)->getUUID());
- }
- if (!folder_ids.empty() || !item_ids.empty())
- {
- LLCategoryFireAndForget *fetcher = new LLCategoryFireAndForget(folder_ids, item_ids);
- fetcher->startFetch();
- delete fetcher;
- }
- }
- }
+ const LLUUID& cargo_id,
+ ESource source,
+ const LLUUID& source_id,
+ const LLUUID& object_id)
+{
+ if (type == DAD_NONE)
+ {
+ LL_WARNS() << "Attempted to start drag without a cargo type" << LL_ENDL;
+ return;
+ }
+ mCargoTypes.clear();
+ mCargoTypes.push_back(type);
+ mCargoIDs.clear();
+ mCargoIDs.push_back(cargo_id);
+ mSource = source;
+ mSourceID = source_id;
+ mObjectID = object_id;
+
+ setMouseCapture( TRUE );
+ LLToolMgr::getInstance()->setTransientTool( this );
+ mCursor = UI_CURSOR_NO;
+ if ((mCargoTypes[0] == DAD_CATEGORY)
+ && ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)))
+ {
+ LLInventoryCategory* cat = gInventory.getCategory(cargo_id);
+ // go ahead and fire & forget the descendents if we are not
+ // dragging a protected folder.
+ if (cat)
+ {
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+ LLNoPreferredTypeOrItem is_not_preferred;
+ uuid_vec_t folder_ids;
+ uuid_vec_t item_ids;
+ if (is_not_preferred(cat, NULL))
+ {
+ folder_ids.push_back(cargo_id);
+ }
+ gInventory.collectDescendentsIf(
+ cargo_id,
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_not_preferred);
+ S32 count = cats.size();
+ S32 i;
+ for(i = 0; i < count; ++i)
+ {
+ folder_ids.push_back(cats.at(i)->getUUID());
+ }
+ count = items.size();
+ for(i = 0; i < count; ++i)
+ {
+ item_ids.push_back(items.at(i)->getUUID());
+ }
+ if (!folder_ids.empty() || !item_ids.empty())
+ {
+ LLCategoryFireAndForget *fetcher = new LLCategoryFireAndForget(folder_ids, item_ids);
+ fetcher->startFetch();
+ delete fetcher;
+ }
+ }
+ }
}
void LLToolDragAndDrop::beginMultiDrag(
- const std::vector<EDragAndDropType> types,
- const uuid_vec_t& cargo_ids,
- ESource source,
- const LLUUID& source_id)
-{
- // assert on public api is evil
- //llassert( type != DAD_NONE );
-
- std::vector<EDragAndDropType>::const_iterator types_it;
- for (types_it = types.begin(); types_it != types.end(); ++types_it)
- {
- if (DAD_NONE == *types_it)
- {
- LL_WARNS() << "Attempted to start drag without a cargo type" << LL_ENDL;
- return;
- }
- }
- mCargoTypes = types;
- mCargoIDs = cargo_ids;
- mSource = source;
- mSourceID = source_id;
-
- setMouseCapture( TRUE );
- LLToolMgr::getInstance()->setTransientTool( this );
- mCursor = UI_CURSOR_NO;
- if ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
- {
- // find categories (i.e. inventory folders) in the cargo.
- LLInventoryCategory* cat = NULL;
- S32 count = llmin(cargo_ids.size(), types.size());
- std::set<LLUUID> cat_ids;
- for(S32 i = 0; i < count; ++i)
- {
- cat = gInventory.getCategory(cargo_ids[i]);
- if (cat)
- {
- LLViewerInventoryCategory::cat_array_t cats;
- LLViewerInventoryItem::item_array_t items;
- LLNoPreferredType is_not_preferred;
- if (is_not_preferred(cat, NULL))
- {
- cat_ids.insert(cat->getUUID());
- }
- gInventory.collectDescendentsIf(
- cat->getUUID(),
- cats,
- items,
- LLInventoryModel::EXCLUDE_TRASH,
- is_not_preferred);
- S32 cat_count = cats.size();
- for(S32 i = 0; i < cat_count; ++i)
- {
- cat_ids.insert(cat->getUUID());
- }
- }
- }
- if (!cat_ids.empty())
- {
- uuid_vec_t folder_ids;
- uuid_vec_t item_ids;
- std::back_insert_iterator<uuid_vec_t> copier(folder_ids);
- std::copy(cat_ids.begin(), cat_ids.end(), copier);
- LLCategoryFireAndForget fetcher(folder_ids, item_ids);
- }
- }
+ const std::vector<EDragAndDropType> types,
+ const uuid_vec_t& cargo_ids,
+ ESource source,
+ const LLUUID& source_id)
+{
+ // assert on public api is evil
+ //llassert( type != DAD_NONE );
+
+ std::vector<EDragAndDropType>::const_iterator types_it;
+ for (types_it = types.begin(); types_it != types.end(); ++types_it)
+ {
+ if (DAD_NONE == *types_it)
+ {
+ LL_WARNS() << "Attempted to start drag without a cargo type" << LL_ENDL;
+ return;
+ }
+ }
+ mCargoTypes = types;
+ mCargoIDs = cargo_ids;
+ mSource = source;
+ mSourceID = source_id;
+
+ setMouseCapture( TRUE );
+ LLToolMgr::getInstance()->setTransientTool( this );
+ mCursor = UI_CURSOR_NO;
+ if ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
+ {
+ // find categories (i.e. inventory folders) in the cargo.
+ LLInventoryCategory* cat = NULL;
+ S32 count = llmin(cargo_ids.size(), types.size());
+ std::set<LLUUID> cat_ids;
+ for(S32 i = 0; i < count; ++i)
+ {
+ cat = gInventory.getCategory(cargo_ids[i]);
+ if (cat)
+ {
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+ LLNoPreferredType is_not_preferred;
+ if (is_not_preferred(cat, NULL))
+ {
+ cat_ids.insert(cat->getUUID());
+ }
+ gInventory.collectDescendentsIf(
+ cat->getUUID(),
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_not_preferred);
+ S32 cat_count = cats.size();
+ for(S32 i = 0; i < cat_count; ++i)
+ {
+ cat_ids.insert(cat->getUUID());
+ }
+ }
+ }
+ if (!cat_ids.empty())
+ {
+ uuid_vec_t folder_ids;
+ uuid_vec_t item_ids;
+ std::back_insert_iterator<uuid_vec_t> copier(folder_ids);
+ std::copy(cat_ids.begin(), cat_ids.end(), copier);
+ LLCategoryFireAndForget fetcher(folder_ids, item_ids);
+ }
+ }
}
void LLToolDragAndDrop::endDrag()
{
- mEndDragSignal();
- LLSelectMgr::getInstance()->unhighlightAll();
- setMouseCapture(FALSE);
+ mEndDragSignal();
+ LLSelectMgr::getInstance()->unhighlightAll();
+ setMouseCapture(FALSE);
}
void LLToolDragAndDrop::onMouseCaptureLost()
{
- // Called whenever the drag ends or if mouse capture is simply lost
- LLToolMgr::getInstance()->clearTransientTool();
- mCargoTypes.clear();
- mCargoIDs.clear();
- mSource = SOURCE_AGENT;
- mSourceID.setNull();
- mObjectID.setNull();
- mCustomMsg.clear();
+ // Called whenever the drag ends or if mouse capture is simply lost
+ LLToolMgr::getInstance()->clearTransientTool();
+ mCargoTypes.clear();
+ mCargoIDs.clear();
+ mSource = SOURCE_AGENT;
+ mSourceID.setNull();
+ mObjectID.setNull();
+ mCustomMsg.clear();
}
BOOL LLToolDragAndDrop::handleMouseUp( S32 x, S32 y, MASK mask )
{
- if (hasMouseCapture())
- {
- EAcceptance acceptance = ACCEPT_NO;
- dragOrDrop( x, y, mask, TRUE, &acceptance );
- endDrag();
- }
- return TRUE;
+ if (hasMouseCapture())
+ {
+ EAcceptance acceptance = ACCEPT_NO;
+ dragOrDrop( x, y, mask, TRUE, &acceptance );
+ endDrag();
+ }
+ return TRUE;
}
ECursorType LLToolDragAndDrop::acceptanceToCursor( EAcceptance acceptance )
{
- switch (acceptance)
- {
- case ACCEPT_YES_MULTI:
- if (mCargoIDs.size() > 1)
- {
- mCursor = UI_CURSOR_ARROWDRAGMULTI;
- }
- else
- {
- mCursor = UI_CURSOR_ARROWDRAG;
- }
- break;
- case ACCEPT_YES_SINGLE:
- if (mCargoIDs.size() > 1)
- {
- mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop");
- mCursor = UI_CURSOR_NO;
- }
- else
- {
- mCursor = UI_CURSOR_ARROWDRAG;
- }
- break;
-
- case ACCEPT_NO_LOCKED:
- mCursor = UI_CURSOR_NOLOCKED;
- break;
-
- case ACCEPT_NO_CUSTOM:
- mToolTipMsg = mCustomMsg;
- mCursor = UI_CURSOR_NO;
- break;
-
-
- case ACCEPT_NO:
- mCursor = UI_CURSOR_NO;
- break;
-
- case ACCEPT_YES_COPY_MULTI:
- if (mCargoIDs.size() > 1)
- {
- mCursor = UI_CURSOR_ARROWCOPYMULTI;
- }
- else
- {
- mCursor = UI_CURSOR_ARROWCOPY;
- }
- break;
- case ACCEPT_YES_COPY_SINGLE:
- if (mCargoIDs.size() > 1)
- {
- mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop");
- mCursor = UI_CURSOR_NO;
- }
- else
- {
- mCursor = UI_CURSOR_ARROWCOPY;
- }
- break;
- case ACCEPT_POSTPONED:
- break;
- default:
- llassert( FALSE );
- }
-
- return mCursor;
+ switch (acceptance)
+ {
+ case ACCEPT_YES_MULTI:
+ if (mCargoIDs.size() > 1)
+ {
+ mCursor = UI_CURSOR_ARROWDRAGMULTI;
+ }
+ else
+ {
+ mCursor = UI_CURSOR_ARROWDRAG;
+ }
+ break;
+ case ACCEPT_YES_SINGLE:
+ if (mCargoIDs.size() > 1)
+ {
+ mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop");
+ mCursor = UI_CURSOR_NO;
+ }
+ else
+ {
+ mCursor = UI_CURSOR_ARROWDRAG;
+ }
+ break;
+
+ case ACCEPT_NO_LOCKED:
+ mCursor = UI_CURSOR_NOLOCKED;
+ break;
+
+ case ACCEPT_NO_CUSTOM:
+ mToolTipMsg = mCustomMsg;
+ mCursor = UI_CURSOR_NO;
+ break;
+
+
+ case ACCEPT_NO:
+ mCursor = UI_CURSOR_NO;
+ break;
+
+ case ACCEPT_YES_COPY_MULTI:
+ if (mCargoIDs.size() > 1)
+ {
+ mCursor = UI_CURSOR_ARROWCOPYMULTI;
+ }
+ else
+ {
+ mCursor = UI_CURSOR_ARROWCOPY;
+ }
+ break;
+ case ACCEPT_YES_COPY_SINGLE:
+ if (mCargoIDs.size() > 1)
+ {
+ mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop");
+ mCursor = UI_CURSOR_NO;
+ }
+ else
+ {
+ mCursor = UI_CURSOR_ARROWCOPY;
+ }
+ break;
+ case ACCEPT_POSTPONED:
+ break;
+ default:
+ llassert( FALSE );
+ }
+
+ return mCursor;
}
BOOL LLToolDragAndDrop::handleHover( S32 x, S32 y, MASK mask )
{
- EAcceptance acceptance = ACCEPT_NO;
- dragOrDrop( x, y, mask, FALSE, &acceptance );
+ EAcceptance acceptance = ACCEPT_NO;
+ dragOrDrop( x, y, mask, FALSE, &acceptance );
- ECursorType cursor = acceptanceToCursor(acceptance);
- gViewerWindow->getWindow()->setCursor( cursor );
+ ECursorType cursor = acceptanceToCursor(acceptance);
+ gViewerWindow->getWindow()->setCursor( cursor );
- LL_DEBUGS("UserInput") << "hover handled by LLToolDragAndDrop" << LL_ENDL;
- return TRUE;
+ LL_DEBUGS("UserInput") << "hover handled by LLToolDragAndDrop" << LL_ENDL;
+ return TRUE;
}
BOOL LLToolDragAndDrop::handleKey(KEY key, MASK mask)
{
- if (key == KEY_ESCAPE)
- {
- // cancel drag and drop operation
- endDrag();
- return TRUE;
- }
+ if (key == KEY_ESCAPE)
+ {
+ // cancel drag and drop operation
+ endDrag();
+ return TRUE;
+ }
- return FALSE;
+ return FALSE;
}
BOOL LLToolDragAndDrop::handleToolTip(S32 x, S32 y, MASK mask)
{
- if (!mToolTipMsg.empty())
- {
- LLToolTipMgr::instance().unblockToolTips();
- LLToolTipMgr::instance().show(LLToolTip::Params()
- .message(mToolTipMsg)
- .delay_time(gSavedSettings.getF32( "DragAndDropToolTipDelay" )));
- return TRUE;
- }
- return FALSE;
+ const F32 DRAG_N_DROP_TOOLTIP_DELAY = 0.10000000149f;
+ if (!mToolTipMsg.empty())
+ {
+ LLToolTipMgr::instance().unblockToolTips();
+ LLToolTipMgr::instance().show(LLToolTip::Params()
+ .message(mToolTipMsg)
+ .delay_time(DRAG_N_DROP_TOOLTIP_DELAY));
+ return TRUE;
+ }
+ return FALSE;
}
void LLToolDragAndDrop::handleDeselect()
{
- mToolTipMsg.clear();
- mCustomMsg.clear();
+ mToolTipMsg.clear();
+ mCustomMsg.clear();
- LLToolTipMgr::instance().blockToolTips();
+ LLToolTipMgr::instance().blockToolTips();
}
// protected
-void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
- EAcceptance* acceptance)
-{
- *acceptance = ACCEPT_YES_MULTI;
-
- BOOL handled = FALSE;
-
- LLView* top_view = gFocusMgr.getTopCtrl();
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
-
- mToolTipMsg.clear();
-
- // Increment the operation id for every drop
- if (drop)
- {
- sOperationId++;
- }
-
- // For people drag and drop we don't need an actual inventory object,
- // instead we need the current cargo id, which should be a person id.
- bool is_uuid_dragged = (mSource == SOURCE_PEOPLE);
-
- if (top_view)
- {
- handled = TRUE;
-
- for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
- {
- S32 local_x, local_y;
- top_view->screenPointToLocal( x, y, &local_x, &local_y );
- EAcceptance item_acceptance = ACCEPT_NO;
-
- LLInventoryObject* cargo = locateInventory(item, cat);
- if (cargo)
- {
- handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
- mCargoTypes[mCurItemIndex],
- (void*)cargo,
- &item_acceptance,
- mToolTipMsg);
- }
- else if (is_uuid_dragged)
- {
- handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
- mCargoTypes[mCurItemIndex],
- (void*)&mCargoIDs[mCurItemIndex],
- &item_acceptance,
- mToolTipMsg);
- }
- if (handled)
- {
- // use sort order to determine priority of acceptance
- *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance);
- }
- }
-
- // all objects passed, go ahead and perform drop if necessary
- if (handled && drop && (U32)*acceptance >= ACCEPT_YES_COPY_SINGLE)
- {
- if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI &&
- mCargoIDs.size() > 1)
- {
- // tried to give multi-cargo to a single-acceptor - refuse and return.
- *acceptance = ACCEPT_NO;
- return;
- }
-
- for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
- {
- S32 local_x, local_y;
- EAcceptance item_acceptance;
- top_view->screenPointToLocal( x, y, &local_x, &local_y );
-
- LLInventoryObject* cargo = locateInventory(item, cat);
- if (cargo)
- {
- handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, TRUE,
- mCargoTypes[mCurItemIndex],
- (void*)cargo,
- &item_acceptance,
- mToolTipMsg);
- }
- else if (is_uuid_dragged)
- {
- handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
- mCargoTypes[mCurItemIndex],
- (void*)&mCargoIDs[mCurItemIndex],
- &item_acceptance,
- mToolTipMsg);
- }
- }
- }
- if (handled)
- {
- mLastAccept = (EAcceptance)*acceptance;
- }
- }
-
- if (!handled)
- {
- handled = TRUE;
-
- LLRootView* root_view = gViewerWindow->getRootView();
-
- for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
- {
- EAcceptance item_acceptance = ACCEPT_NO;
-
- LLInventoryObject* cargo = locateInventory(item, cat);
-
- // fix for EXT-3191
- if (cargo)
- {
- handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE,
- mCargoTypes[mCurItemIndex],
- (void*)cargo,
- &item_acceptance,
- mToolTipMsg);
- }
- else if (is_uuid_dragged)
- {
- handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE,
- mCargoTypes[mCurItemIndex],
- (void*)&mCargoIDs[mCurItemIndex],
- &item_acceptance,
- mToolTipMsg);
- }
- if (handled)
- {
- // use sort order to determine priority of acceptance
- *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance);
- }
- }
- // all objects passed, go ahead and perform drop if necessary
- if (handled && drop && (U32)*acceptance > ACCEPT_NO_LOCKED)
- {
- if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI &&
- mCargoIDs.size() > 1)
- {
- // tried to give multi-cargo to a single-acceptor - refuse and return.
- *acceptance = ACCEPT_NO;
- return;
- }
-
- for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
- {
- EAcceptance item_acceptance;
-
- LLInventoryObject* cargo = locateInventory(item, cat);
- if (cargo)
- {
- handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE,
- mCargoTypes[mCurItemIndex],
- (void*)cargo,
- &item_acceptance,
- mToolTipMsg);
- }
- else if (is_uuid_dragged)
- {
- handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE,
- mCargoTypes[mCurItemIndex],
- (void*)&mCargoIDs[mCurItemIndex],
- &item_acceptance,
- mToolTipMsg);
- }
- }
- }
-
- if (handled)
- {
- mLastAccept = (EAcceptance)*acceptance;
- }
- }
-
- if (!handled)
- {
- // Disallow drag and drop to 3D from the marketplace
+void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
+ EAcceptance* acceptance)
+{
+ *acceptance = ACCEPT_YES_MULTI;
+
+ BOOL handled = FALSE;
+
+ LLView* top_view = gFocusMgr.getTopCtrl();
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+
+ mToolTipMsg.clear();
+
+ // Increment the operation id for every drop
+ if (drop)
+ {
+ sOperationId++;
+ }
+
+ // For people drag and drop we don't need an actual inventory object,
+ // instead we need the current cargo id, which should be a person id.
+ bool is_uuid_dragged = (mSource == SOURCE_PEOPLE);
+
+ if (top_view)
+ {
+ handled = TRUE;
+
+ for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
+ {
+ S32 local_x, local_y;
+ top_view->screenPointToLocal( x, y, &local_x, &local_y );
+ EAcceptance item_acceptance = ACCEPT_NO;
+
+ LLInventoryObject* cargo = locateInventory(item, cat);
+ if (cargo)
+ {
+ handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
+ mCargoTypes[mCurItemIndex],
+ (void*)cargo,
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ else if (is_uuid_dragged)
+ {
+ handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
+ mCargoTypes[mCurItemIndex],
+ (void*)&mCargoIDs[mCurItemIndex],
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ if (handled)
+ {
+ // use sort order to determine priority of acceptance
+ *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance);
+ }
+ }
+
+ // all objects passed, go ahead and perform drop if necessary
+ if (handled && drop && (U32)*acceptance >= ACCEPT_YES_COPY_SINGLE)
+ {
+ if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI &&
+ mCargoIDs.size() > 1)
+ {
+ // tried to give multi-cargo to a single-acceptor - refuse and return.
+ *acceptance = ACCEPT_NO;
+ return;
+ }
+
+ for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
+ {
+ S32 local_x, local_y;
+ EAcceptance item_acceptance;
+ top_view->screenPointToLocal( x, y, &local_x, &local_y );
+
+ LLInventoryObject* cargo = locateInventory(item, cat);
+ if (cargo)
+ {
+ handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, TRUE,
+ mCargoTypes[mCurItemIndex],
+ (void*)cargo,
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ else if (is_uuid_dragged)
+ {
+ handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
+ mCargoTypes[mCurItemIndex],
+ (void*)&mCargoIDs[mCurItemIndex],
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ }
+ }
+ if (handled)
+ {
+ mLastAccept = (EAcceptance)*acceptance;
+ }
+ }
+
+ if (!handled)
+ {
+ handled = TRUE;
+
+ LLRootView* root_view = gViewerWindow->getRootView();
+
+ for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
+ {
+ EAcceptance item_acceptance = ACCEPT_NO;
+
+ LLInventoryObject* cargo = locateInventory(item, cat);
+
+ // fix for EXT-3191
+ if (cargo)
+ {
+ handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE,
+ mCargoTypes[mCurItemIndex],
+ (void*)cargo,
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ else if (is_uuid_dragged)
+ {
+ handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE,
+ mCargoTypes[mCurItemIndex],
+ (void*)&mCargoIDs[mCurItemIndex],
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ if (handled)
+ {
+ // use sort order to determine priority of acceptance
+ *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance);
+ }
+ }
+ // all objects passed, go ahead and perform drop if necessary
+ if (handled && drop && (U32)*acceptance > ACCEPT_NO_LOCKED)
+ {
+ if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI &&
+ mCargoIDs.size() > 1)
+ {
+ // tried to give multi-cargo to a single-acceptor - refuse and return.
+ *acceptance = ACCEPT_NO;
+ return;
+ }
+
+ for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
+ {
+ EAcceptance item_acceptance;
+
+ LLInventoryObject* cargo = locateInventory(item, cat);
+ if (cargo)
+ {
+ handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE,
+ mCargoTypes[mCurItemIndex],
+ (void*)cargo,
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ else if (is_uuid_dragged)
+ {
+ handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE,
+ mCargoTypes[mCurItemIndex],
+ (void*)&mCargoIDs[mCurItemIndex],
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ }
+ }
+
+ if (handled)
+ {
+ mLastAccept = (EAcceptance)*acceptance;
+ }
+ }
+
+ if (!handled)
+ {
+ // Disallow drag and drop to 3D from the marketplace
const LLUUID marketplacelistings_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS);
- if (marketplacelistings_id.notNull())
- {
- for (S32 item_index = 0; item_index < (S32)mCargoIDs.size(); item_index++)
- {
- if (gInventory.isObjectDescendentOf(mCargoIDs[item_index], marketplacelistings_id))
- {
- *acceptance = ACCEPT_NO;
- mToolTipMsg = LLTrans::getString("TooltipOutboxDragToWorld");
- return;
- }
- }
- }
-
- dragOrDrop3D( x, y, mask, drop, acceptance );
- }
+ if (marketplacelistings_id.notNull())
+ {
+ for (S32 item_index = 0; item_index < (S32)mCargoIDs.size(); item_index++)
+ {
+ if (gInventory.isObjectDescendentOf(mCargoIDs[item_index], marketplacelistings_id))
+ {
+ *acceptance = ACCEPT_NO;
+ mToolTipMsg = LLTrans::getString("TooltipOutboxDragToWorld");
+ return;
+ }
+ }
+ }
+
+ dragOrDrop3D( x, y, mask, drop, acceptance );
+ }
}
void LLToolDragAndDrop::dragOrDrop3D( S32 x, S32 y, MASK mask, BOOL drop, EAcceptance* acceptance )
{
- mDrop = drop;
- if (mDrop)
- {
- // don't allow drag and drop onto rigged or transparent objects
- pick(gViewerWindow->pickImmediate(x, y, FALSE, FALSE));
- }
- else
- {
- // don't allow drag and drop onto transparent objects
- gViewerWindow->pickAsync(x, y, mask, pickCallback, FALSE, FALSE);
- }
+ mDrop = drop;
+ if (mDrop)
+ {
+ // don't allow drag and drop onto rigged or transparent objects
+ pick(gViewerWindow->pickImmediate(x, y, FALSE, FALSE));
+ }
+ else
+ {
+ // don't allow drag and drop onto transparent objects
+ gViewerWindow->pickAsync(x, y, mask, pickCallback, FALSE, FALSE);
+ }
- *acceptance = mLastAccept;
+ *acceptance = mLastAccept;
}
void LLToolDragAndDrop::pickCallback(const LLPickInfo& pick_info)
{
- if (getInstance() != NULL)
- {
- getInstance()->pick(pick_info);
- }
+ if (getInstance() != NULL)
+ {
+ getInstance()->pick(pick_info);
+ }
}
void LLToolDragAndDrop::pick(const LLPickInfo& pick_info)
{
- EDropTarget target = DT_NONE;
- S32 hit_face = -1;
-
- LLViewerObject* hit_obj = pick_info.getObject();
- LLSelectMgr::getInstance()->unhighlightAll();
- bool highlight_object = false;
- // Treat attachments as part of the avatar they are attached to.
- if (hit_obj != NULL)
- {
- // don't allow drag and drop on grass, trees, etc.
- if (pick_info.mPickType == LLPickInfo::PICK_FLORA)
- {
- mCursor = UI_CURSOR_NO;
- gViewerWindow->getWindow()->setCursor( mCursor );
- return;
- }
-
- if (hit_obj->isAttachment() && !hit_obj->isHUDAttachment())
- {
- LLVOAvatar* avatar = LLVOAvatar::findAvatarFromAttachment( hit_obj );
- if (!avatar)
- {
- mLastAccept = ACCEPT_NO;
- mCursor = UI_CURSOR_NO;
- gViewerWindow->getWindow()->setCursor( mCursor );
- return;
- }
- hit_obj = avatar;
- }
-
- if (hit_obj->isAvatar())
- {
- if (((LLVOAvatar*) hit_obj)->isSelf())
- {
- target = DT_SELF;
- hit_face = -1;
- }
- else
- {
- target = DT_AVATAR;
- hit_face = -1;
- }
- }
- else
- {
- target = DT_OBJECT;
- hit_face = pick_info.mObjectFace;
- highlight_object = true;
- }
- }
- else if (pick_info.mPickType == LLPickInfo::PICK_LAND)
- {
- target = DT_LAND;
- hit_face = -1;
- }
-
- mLastAccept = ACCEPT_YES_MULTI;
-
- for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
- {
- const S32 item_index = mCurItemIndex;
- const EDragAndDropType dad_type = mCargoTypes[item_index];
- // Call the right implementation function
- mLastAccept = (EAcceptance)llmin(
- (U32)mLastAccept,
- (U32)callMemberFunction(*this,
- LLDragAndDropDictionary::instance().get(dad_type, target))
- (hit_obj, hit_face, pick_info.mKeyMask, FALSE));
- }
-
- if (mDrop && ((U32)mLastAccept >= ACCEPT_YES_COPY_SINGLE))
- {
- // if target allows multi-drop or there is only one item being dropped, go ahead
- if ((mLastAccept >= ACCEPT_YES_COPY_MULTI) || (mCargoIDs.size() == 1))
- {
- // Target accepts multi, or cargo is a single-drop
- for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
- {
- const S32 item_index = mCurItemIndex;
- const EDragAndDropType dad_type = mCargoTypes[item_index];
- // Call the right implementation function
- callMemberFunction(*this, LLDragAndDropDictionary::instance().get(dad_type, target))
- (hit_obj, hit_face, pick_info.mKeyMask, TRUE);
- }
- }
- else
- {
- // Target does not accept multi, but cargo is multi
- mLastAccept = ACCEPT_NO;
- }
- }
-
- if (highlight_object && mLastAccept > ACCEPT_NO_LOCKED)
- {
- // if any item being dragged will be applied to the object under our cursor
- // highlight that object
- for (S32 i = 0; i < (S32)mCargoIDs.size(); i++)
- {
- if (mCargoTypes[i] != DAD_OBJECT || (pick_info.mKeyMask & MASK_CONTROL))
- {
- LLSelectMgr::getInstance()->highlightObjectAndFamily(hit_obj);
- break;
- }
- }
- }
- ECursorType cursor = acceptanceToCursor( mLastAccept );
- gViewerWindow->getWindow()->setCursor( cursor );
-
- mLastHitPos = pick_info.mPosGlobal;
- mLastCameraPos = gAgentCamera.getCameraPositionGlobal();
+ EDropTarget target = DT_NONE;
+ S32 hit_face = -1;
+
+ LLViewerObject* hit_obj = pick_info.getObject();
+ LLSelectMgr::getInstance()->unhighlightAll();
+ bool highlight_object = false;
+ // Treat attachments as part of the avatar they are attached to.
+ if (hit_obj != NULL)
+ {
+ // don't allow drag and drop on grass, trees, etc.
+ if (pick_info.mPickType == LLPickInfo::PICK_FLORA)
+ {
+ mCursor = UI_CURSOR_NO;
+ gViewerWindow->getWindow()->setCursor( mCursor );
+ return;
+ }
+
+ if (hit_obj->isAttachment() && !hit_obj->isHUDAttachment())
+ {
+ LLVOAvatar* avatar = LLVOAvatar::findAvatarFromAttachment( hit_obj );
+ if (!avatar)
+ {
+ mLastAccept = ACCEPT_NO;
+ mCursor = UI_CURSOR_NO;
+ gViewerWindow->getWindow()->setCursor( mCursor );
+ return;
+ }
+ hit_obj = avatar;
+ }
+
+ if (hit_obj->isAvatar())
+ {
+ if (((LLVOAvatar*) hit_obj)->isSelf())
+ {
+ target = DT_SELF;
+ hit_face = -1;
+ }
+ else
+ {
+ target = DT_AVATAR;
+ hit_face = -1;
+ }
+ }
+ else
+ {
+ target = DT_OBJECT;
+ hit_face = pick_info.mObjectFace;
+ highlight_object = true;
+ }
+ }
+ else if (pick_info.mPickType == LLPickInfo::PICK_LAND)
+ {
+ target = DT_LAND;
+ hit_face = -1;
+ }
+
+ mLastAccept = ACCEPT_YES_MULTI;
+
+ for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
+ {
+ const S32 item_index = mCurItemIndex;
+ const EDragAndDropType dad_type = mCargoTypes[item_index];
+ // Call the right implementation function
+ mLastAccept = (EAcceptance)llmin(
+ (U32)mLastAccept,
+ (U32)callMemberFunction(*this,
+ LLDragAndDropDictionary::instance().get(dad_type, target))
+ (hit_obj, hit_face, pick_info.mKeyMask, FALSE));
+ }
+
+ if (mDrop && ((U32)mLastAccept >= ACCEPT_YES_COPY_SINGLE))
+ {
+ // if target allows multi-drop or there is only one item being dropped, go ahead
+ if ((mLastAccept >= ACCEPT_YES_COPY_MULTI) || (mCargoIDs.size() == 1))
+ {
+ // Target accepts multi, or cargo is a single-drop
+ for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
+ {
+ const S32 item_index = mCurItemIndex;
+ const EDragAndDropType dad_type = mCargoTypes[item_index];
+ // Call the right implementation function
+ callMemberFunction(*this, LLDragAndDropDictionary::instance().get(dad_type, target))
+ (hit_obj, hit_face, pick_info.mKeyMask, TRUE);
+ }
+ }
+ else
+ {
+ // Target does not accept multi, but cargo is multi
+ mLastAccept = ACCEPT_NO;
+ }
+ }
+
+ if (highlight_object && mLastAccept > ACCEPT_NO_LOCKED)
+ {
+ // if any item being dragged will be applied to the object under our cursor
+ // highlight that object
+ for (S32 i = 0; i < (S32)mCargoIDs.size(); i++)
+ {
+ if (mCargoTypes[i] != DAD_OBJECT || (pick_info.mKeyMask & MASK_CONTROL))
+ {
+ LLSelectMgr::getInstance()->highlightObjectAndFamily(hit_obj);
+ break;
+ }
+ }
+ }
+ ECursorType cursor = acceptanceToCursor( mLastAccept );
+ gViewerWindow->getWindow()->setCursor( cursor );
+
+ mLastHitPos = pick_info.mPosGlobal;
+ mLastCameraPos = gAgentCamera.getCameraPositionGlobal();
}
// static
BOOL LLToolDragAndDrop::handleDropMaterialProtections(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- LLToolDragAndDrop::ESource source,
- const LLUUID& src_id)
-{
- if (!item) return FALSE;
-
- // Always succeed if....
- // material is from the library
- // or already in the contents of the object
- if (SOURCE_LIBRARY == source)
- {
- // dropping a material from the library always just works.
- return TRUE;
- }
-
- // In case the inventory has not been loaded (e.g. due to some recent operation
- // causing a dirty inventory) and we can do an update, stall the user
- // while fetching the inventory.
- //
- // Fetch if inventory is dirty and listener is present (otherwise we will not receive update)
- if (hit_obj->isInventoryDirty() && hit_obj->hasInventoryListeners())
- {
- hit_obj->requestInventory();
- LLSD args;
+ LLInventoryItem* item,
+ LLToolDragAndDrop::ESource source,
+ const LLUUID& src_id)
+{
+ if (!item) return FALSE;
+
+ // Always succeed if....
+ // material is from the library
+ // or already in the contents of the object
+ if (SOURCE_LIBRARY == source)
+ {
+ // dropping a material from the library always just works.
+ return TRUE;
+ }
+
+ // In case the inventory has not been loaded (e.g. due to some recent operation
+ // causing a dirty inventory) and we can do an update, stall the user
+ // while fetching the inventory.
+ //
+ // Fetch if inventory is dirty and listener is present (otherwise we will not receive update)
+ if (hit_obj->isInventoryDirty() && hit_obj->hasInventoryListeners())
+ {
+ hit_obj->requestInventory();
+ LLSD args;
if (LLAssetType::AT_MATERIAL == item->getType())
{
args["ERROR_MESSAGE"] = "Unable to add material.\nPlease wait a few seconds and try again.";
@@ -958,117 +957,117 @@ BOOL LLToolDragAndDrop::handleDropMaterialProtections(LLViewerObject* hit_obj,
{
args["ERROR_MESSAGE"] = "Unable to add texture.\nPlease wait a few seconds and try again.";
}
- LLNotificationsUtil::add("ErrorMessage", args);
- return FALSE;
- }
+ LLNotificationsUtil::add("ErrorMessage", args);
+ return FALSE;
+ }
// Make sure to verify both id and type since 'null'
// is a shared default for some asset types.
if (hit_obj->getInventoryItemByAsset(item->getAssetUUID(), item->getType()))
- {
- // if the asset is already in the object's inventory
- // then it can always be added to a side.
- // This saves some work if the task's inventory is already loaded
- // and ensures that the asset item is only added once.
- return TRUE;
- }
-
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- if (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
- {
- // Check that we can add the material as inventory to the object
- if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE )
- {
- return FALSE;
- }
- // make sure the object has the material in it's inventory.
- if (SOURCE_AGENT == source)
- {
- // Remove the material from local inventory. The server
- // will actually remove the item from agent inventory.
- gInventory.deleteObject(item->getUUID());
- gInventory.notifyObservers();
- }
- else if (SOURCE_WORLD == source)
- {
- // *FIX: if the objects are in different regions, and the
- // source region has crashed, you can bypass these
- // permissions.
- LLViewerObject* src_obj = gObjectList.findObject(src_id);
- if (src_obj)
- {
- src_obj->removeInventory(item->getUUID());
- }
- else
- {
- LL_WARNS() << "Unable to find source object." << LL_ENDL;
- return FALSE;
- }
- }
- // Add the asset item to the target object's inventory.
+ {
+ // if the asset is already in the object's inventory
+ // then it can always be added to a side.
+ // This saves some work if the task's inventory is already loaded
+ // and ensures that the asset item is only added once.
+ return TRUE;
+ }
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ if (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
+ {
+ // Check that we can add the material as inventory to the object
+ if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE )
+ {
+ return FALSE;
+ }
+ // make sure the object has the material in it's inventory.
+ if (SOURCE_AGENT == source)
+ {
+ // Remove the material from local inventory. The server
+ // will actually remove the item from agent inventory.
+ gInventory.deleteObject(item->getUUID());
+ gInventory.notifyObservers();
+ }
+ else if (SOURCE_WORLD == source)
+ {
+ // *FIX: if the objects are in different regions, and the
+ // source region has crashed, you can bypass these
+ // permissions.
+ LLViewerObject* src_obj = gObjectList.findObject(src_id);
+ if (src_obj)
+ {
+ src_obj->removeInventory(item->getUUID());
+ }
+ else
+ {
+ LL_WARNS() << "Unable to find source object." << LL_ENDL;
+ return FALSE;
+ }
+ }
+ // Add the asset item to the target object's inventory.
if (LLAssetType::AT_TEXTURE == new_item->getType()
|| LLAssetType::AT_MATERIAL == new_item->getType())
{
hit_obj->updateMaterialInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
}
- else
- {
- hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
- }
- // Force the object to update and refetch its inventory so it has this asset.
- hit_obj->dirtyInventory();
- hit_obj->requestInventory();
- // TODO: Check to see if adding the item was successful; if not, then
- // we should return false here. This will requre a separate listener
- // since without listener, we have no way to receive update
- }
- else if (!item->getPermissions().allowOperationBy(PERM_TRANSFER,
- gAgent.getID()))
- {
- // Check that we can add the asset as inventory to the object
- if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE )
- {
- return FALSE;
- }
- // *FIX: may want to make sure agent can paint hit_obj.
-
- // Add the asset item to the target object's inventory.
- if (LLAssetType::AT_TEXTURE == new_item->getType()
+ else
+ {
+ hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ }
+ // Force the object to update and refetch its inventory so it has this asset.
+ hit_obj->dirtyInventory();
+ hit_obj->requestInventory();
+ // TODO: Check to see if adding the item was successful; if not, then
+ // we should return false here. This will requre a separate listener
+ // since without listener, we have no way to receive update
+ }
+ else if (!item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID()))
+ {
+ // Check that we can add the asset as inventory to the object
+ if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE )
+ {
+ return FALSE;
+ }
+ // *FIX: may want to make sure agent can paint hit_obj.
+
+ // Add the asset item to the target object's inventory.
+ if (LLAssetType::AT_TEXTURE == new_item->getType()
|| LLAssetType::AT_MATERIAL == new_item->getType())
- {
- hit_obj->updateMaterialInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
- }
- else
- {
- hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
- }
- // Force the object to update and refetch its inventory so it has this asset.
- hit_obj->dirtyInventory();
- hit_obj->requestInventory();
- // TODO: Check to see if adding the item was successful; if not, then
- // we should return false here. This will requre a separate listener
- // since without listener, we have no way to receive update
- }
- else if (LLAssetType::AT_MATERIAL == new_item->getType() &&
+ {
+ hit_obj->updateMaterialInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ }
+ else
+ {
+ hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ }
+ // Force the object to update and refetch its inventory so it has this asset.
+ hit_obj->dirtyInventory();
+ hit_obj->requestInventory();
+ // TODO: Check to see if adding the item was successful; if not, then
+ // we should return false here. This will requre a separate listener
+ // since without listener, we have no way to receive update
+ }
+ else if (LLAssetType::AT_MATERIAL == new_item->getType() &&
!item->getPermissions().allowOperationBy(PERM_MODIFY, gAgent.getID()))
- {
- // Check that we can add the material as inventory to the object
- if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE )
- {
- return FALSE;
- }
- // *FIX: may want to make sure agent can paint hit_obj.
-
- // Add the material item to the target object's inventory.
+ {
+ // Check that we can add the material as inventory to the object
+ if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE )
+ {
+ return FALSE;
+ }
+ // *FIX: may want to make sure agent can paint hit_obj.
+
+ // Add the material item to the target object's inventory.
hit_obj->updateMaterialInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
- // Force the object to update and refetch its inventory so it has this material.
- hit_obj->dirtyInventory();
- hit_obj->requestInventory();
- // TODO: Check to see if adding the item was successful; if not, then
- // we should return false here. This will requre a separate listener
- // since without listener, we have no way to receive update
- }
- return TRUE;
+ // Force the object to update and refetch its inventory so it has this material.
+ hit_obj->dirtyInventory();
+ hit_obj->requestInventory();
+ // TODO: Check to see if adding the item was successful; if not, then
+ // we should return false here. This will requre a separate listener
+ // since without listener, we have no way to receive update
+ }
+ return TRUE;
}
void set_texture_to_material(LLViewerObject* hit_obj,
@@ -1125,16 +1124,16 @@ void set_texture_to_material(LLViewerObject* hit_obj,
}
void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- LLToolDragAndDrop::ESource source,
- const LLUUID& src_id,
+ LLInventoryItem* item,
+ LLToolDragAndDrop::ESource source,
+ const LLUUID& src_id,
bool remove_pbr)
{
- if (!item)
- {
- LL_WARNS() << "LLToolDragAndDrop::dropTextureAllFaces no texture item." << LL_ENDL;
- return;
- }
+ if (!item)
+ {
+ LL_WARNS() << "LLToolDragAndDrop::dropTextureAllFaces no texture item." << LL_ENDL;
+ return;
+ }
S32 num_faces = hit_obj->getNumTEs();
bool has_non_pbr_faces = false;
for (S32 face = 0; face < num_faces; face++)
@@ -1154,17 +1153,17 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
return;
}
}
- LLUUID asset_id = item->getAssetUUID();
+ LLUUID asset_id = item->getAssetUUID();
// Overrides require textures to be copy and transfer free
LLPermissions item_permissions = item->getPermissions();
bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID());
allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID());
- LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
- add(LLStatViewer::EDIT_TEXTURE, 1);
- for( S32 face = 0; face < num_faces; face++ )
- {
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
+ add(LLStatViewer::EDIT_TEXTURE, 1);
+ for( S32 face = 0; face < num_faces; face++ )
+ {
if (remove_pbr)
{
hit_obj->setRenderMaterialID(face, LLUUID::null);
@@ -1181,11 +1180,11 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
{
set_texture_to_material(hit_obj, face, asset_id, LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR);
}
- }
+ }
- // send the update to the simulator
+ // send the update to the simulator
LLGLTFMaterialList::flushUpdates(nullptr);
- hit_obj->sendTEUpdate();
+ hit_obj->sendTEUpdate();
}
void LLToolDragAndDrop::dropMaterial(LLViewerObject* hit_obj,
@@ -1309,27 +1308,27 @@ void LLToolDragAndDrop::dropMaterialAllFaces(LLViewerObject* hit_obj,
void LLToolDragAndDrop::dropMesh(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- LLToolDragAndDrop::ESource source,
- const LLUUID& src_id)
-{
- if (!item)
- {
- LL_WARNS() << "no inventory item." << LL_ENDL;
- return;
- }
- LLUUID asset_id = item->getAssetUUID();
- BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
- if(!success)
- {
- return;
- }
-
- LLSculptParams sculpt_params;
- sculpt_params.setSculptTexture(asset_id, LL_SCULPT_TYPE_MESH);
- hit_obj->setParameterEntry(LLNetworkData::PARAMS_SCULPT, sculpt_params, TRUE);
-
- dialog_refresh_all();
+ LLInventoryItem* item,
+ LLToolDragAndDrop::ESource source,
+ const LLUUID& src_id)
+{
+ if (!item)
+ {
+ LL_WARNS() << "no inventory item." << LL_ENDL;
+ return;
+ }
+ LLUUID asset_id = item->getAssetUUID();
+ BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
+ if(!success)
+ {
+ return;
+ }
+
+ LLSculptParams sculpt_params;
+ sculpt_params.setSculptTexture(asset_id, LL_SCULPT_TYPE_MESH);
+ hit_obj->setParameterEntry(LLNetworkData::PARAMS_SCULPT, sculpt_params, TRUE);
+
+ dialog_refresh_all();
}
void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
@@ -1434,19 +1433,19 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
}
void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
- S32 hit_face,
- LLInventoryItem* item,
- LLToolDragAndDrop::ESource source,
- const LLUUID& src_id,
+ S32 hit_face,
+ LLInventoryItem* item,
+ LLToolDragAndDrop::ESource source,
+ const LLUUID& src_id,
bool remove_pbr,
S32 tex_channel)
{
- if (hit_face == -1) return;
- if (!item)
- {
- LL_WARNS() << "LLToolDragAndDrop::dropTextureOneFace no texture item." << LL_ENDL;
- return;
- }
+ if (hit_face == -1) return;
+ if (!item)
+ {
+ LL_WARNS() << "LLToolDragAndDrop::dropTextureOneFace no texture item." << LL_ENDL;
+ return;
+ }
LLUUID asset_id = item->getAssetUUID();
@@ -1470,593 +1469,593 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
}
return;
}
- BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
- if (!success)
- {
- return;
- }
+ BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
+ if (!success)
+ {
+ return;
+ }
if (remove_pbr)
{
hit_obj->setRenderMaterialID(hit_face, LLUUID::null);
}
- // update viewer side image in anticipation of update from simulator
- LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
- add(LLStatViewer::EDIT_TEXTURE, 1);
+ // update viewer side image in anticipation of update from simulator
+ LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
+ add(LLStatViewer::EDIT_TEXTURE, 1);
- LLTextureEntry* tep = hit_obj->getTE(hit_face);
+ LLTextureEntry* tep = hit_obj->getTE(hit_face);
- LLPanelFace* panel_face = gFloaterTools->getPanelFace();
+ LLPanelFace* panel_face = gFloaterTools->getPanelFace();
- if (gFloaterTools->getVisible() && panel_face)
- {
+ if (gFloaterTools->getVisible() && panel_face)
+ {
tex_channel = (tex_channel > -1) ? tex_channel : panel_face->getTextureDropChannel();
switch (tex_channel)
- {
+ {
- case 0:
- default:
- {
- hit_obj->setTEImage(hit_face, image);
- }
- break;
+ case 0:
+ default:
+ {
+ hit_obj->setTEImage(hit_face, image);
+ }
+ break;
- case 1:
+ case 1:
if (tep)
- {
- LLMaterialPtr old_mat = tep->getMaterialParams();
- LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
- new_mat->setNormalID(asset_id);
- tep->setMaterialParams(new_mat);
- hit_obj->setTENormalMap(hit_face, asset_id);
- LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat);
- }
- break;
-
- case 2:
+ {
+ LLMaterialPtr old_mat = tep->getMaterialParams();
+ LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
+ new_mat->setNormalID(asset_id);
+ tep->setMaterialParams(new_mat);
+ hit_obj->setTENormalMap(hit_face, asset_id);
+ LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat);
+ }
+ break;
+
+ case 2:
if (tep)
- {
- LLMaterialPtr old_mat = tep->getMaterialParams();
- LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
- new_mat->setSpecularID(asset_id);
- tep->setMaterialParams(new_mat);
- hit_obj->setTESpecularMap(hit_face, asset_id);
- LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat);
- }
- break;
- }
- }
- else
- {
- hit_obj->setTEImage(hit_face, image);
- }
-
- dialog_refresh_all();
-
- // send the update to the simulator
- hit_obj->sendTEUpdate();
+ {
+ LLMaterialPtr old_mat = tep->getMaterialParams();
+ LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
+ new_mat->setSpecularID(asset_id);
+ tep->setMaterialParams(new_mat);
+ hit_obj->setTESpecularMap(hit_face, asset_id);
+ LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat);
+ }
+ break;
+ }
+ }
+ else
+ {
+ hit_obj->setTEImage(hit_face, image);
+ }
+
+ dialog_refresh_all();
+
+ // send the update to the simulator
+ hit_obj->sendTEUpdate();
}
void LLToolDragAndDrop::dropScript(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- BOOL active,
- ESource source,
- const LLUUID& src_id)
-{
- // *HACK: In order to resolve SL-22177, we need to block drags
- // from notecards and objects onto other objects.
- if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
- || (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource))
- {
- LL_WARNS() << "Call to LLToolDragAndDrop::dropScript() from world"
- << " or notecard." << LL_ENDL;
- return;
- }
- if (hit_obj && item)
- {
- LLPointer<LLViewerInventoryItem> new_script = new LLViewerInventoryItem(item);
- if (!item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- if (SOURCE_AGENT == source)
- {
- // Remove the script from local inventory. The server
- // will actually remove the item from agent inventory.
- gInventory.deleteObject(item->getUUID());
- gInventory.notifyObservers();
- }
- else if (SOURCE_WORLD == source)
- {
- // *FIX: if the objects are in different regions, and
- // the source region has crashed, you can bypass
- // these permissions.
- LLViewerObject* src_obj = gObjectList.findObject(src_id);
- if (src_obj)
- {
- src_obj->removeInventory(item->getUUID());
- }
- else
- {
- LL_WARNS() << "Unable to find source object." << LL_ENDL;
- return;
- }
- }
- }
- hit_obj->saveScript(new_script, active, true);
- gFloaterTools->dirty();
-
- // VEFFECT: SetScript
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgentAvatarp);
- effectp->setTargetObject(hit_obj);
- effectp->setDuration(LL_HUD_DUR_SHORT);
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- }
+ LLInventoryItem* item,
+ BOOL active,
+ ESource source,
+ const LLUUID& src_id)
+{
+ // *HACK: In order to resolve SL-22177, we need to block drags
+ // from notecards and objects onto other objects.
+ if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
+ || (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource))
+ {
+ LL_WARNS() << "Call to LLToolDragAndDrop::dropScript() from world"
+ << " or notecard." << LL_ENDL;
+ return;
+ }
+ if (hit_obj && item)
+ {
+ LLPointer<LLViewerInventoryItem> new_script = new LLViewerInventoryItem(item);
+ if (!item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ if (SOURCE_AGENT == source)
+ {
+ // Remove the script from local inventory. The server
+ // will actually remove the item from agent inventory.
+ gInventory.deleteObject(item->getUUID());
+ gInventory.notifyObservers();
+ }
+ else if (SOURCE_WORLD == source)
+ {
+ // *FIX: if the objects are in different regions, and
+ // the source region has crashed, you can bypass
+ // these permissions.
+ LLViewerObject* src_obj = gObjectList.findObject(src_id);
+ if (src_obj)
+ {
+ src_obj->removeInventory(item->getUUID());
+ }
+ else
+ {
+ LL_WARNS() << "Unable to find source object." << LL_ENDL;
+ return;
+ }
+ }
+ }
+ hit_obj->saveScript(new_script, active, true);
+ gFloaterTools->dirty();
+
+ // VEFFECT: SetScript
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
+ effectp->setSourceObject(gAgentAvatarp);
+ effectp->setTargetObject(hit_obj);
+ effectp->setDuration(LL_HUD_DUR_SHORT);
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ }
}
void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
- BOOL bypass_sim_raycast,
- BOOL from_task_inventory,
- BOOL remove_from_inventory)
-{
- LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosGlobal(mLastHitPos);
- if (!regionp)
- {
- LL_WARNS() << "Couldn't find region to rez object" << LL_ENDL;
- return;
- }
-
- //LL_INFOS() << "Rezzing object" << LL_ENDL;
- make_ui_sound("UISndObjectRezIn");
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return;
-
- //if (regionp
- // && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX)))
- //{
- // LLFirstUse::useSandbox();
- //}
- // check if it cannot be copied, and mark as remove if it is -
- // this will remove the object from inventory after rez. Only
- // bother with this check if we would not normally remove from
- // inventory.
- if (!remove_from_inventory
- && !item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- remove_from_inventory = TRUE;
- }
-
- // Limit raycast to a single object.
- // Speeds up server raycast + avoid problems with server ray
- // hitting objects that were clipped by the near plane or culled
- // on the viewer.
- LLUUID ray_target_id;
- if (raycast_target)
- {
- ray_target_id = raycast_target->getID();
- }
- else
- {
- ray_target_id.setNull();
- }
-
- // Check if it's in the trash.
- bool is_in_trash = false;
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
- {
- is_in_trash = true;
- }
-
- LLUUID source_id = from_task_inventory ? mSourceID : LLUUID::null;
-
- // Select the object only if we're editing.
- BOOL rez_selected = LLToolMgr::getInstance()->inEdit();
-
-
- LLVector3 ray_start = regionp->getPosRegionFromGlobal(mLastCameraPos);
- LLVector3 ray_end = regionp->getPosRegionFromGlobal(mLastHitPos);
- // currently the ray's end point is an approximation,
- // and is sometimes too short (causing failure.) so we
- // double the ray's length:
- if (bypass_sim_raycast == FALSE)
- {
- LLVector3 ray_direction = ray_start - ray_end;
- ray_end = ray_end - ray_direction;
- }
-
-
- // Message packing code should be it's own uninterrupted block
- LLMessageSystem* msg = gMessageSystem;
- if (mSource == SOURCE_NOTECARD)
- {
- LLUIUsage::instance().logCommand("Object.RezObjectFromNotecard");
- msg->newMessageFast(_PREHASH_RezObjectFromNotecard);
- }
- else
- {
- LLUIUsage::instance().logCommand("Object.RezObject");
- msg->newMessageFast(_PREHASH_RezObject);
- }
- msg->nextBlockFast(_PREHASH_AgentData);
- msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
-
- msg->nextBlock("RezData");
- // if it's being rezzed from task inventory, we need to enable
- // saving it back into the task inventory.
- // *FIX: We can probably compress this to a single byte, since I
- // think folderid == mSourceID. This will be a later
- // optimization.
- msg->addUUIDFast(_PREHASH_FromTaskID, source_id);
- msg->addU8Fast(_PREHASH_BypassRaycast, (U8) bypass_sim_raycast);
- msg->addVector3Fast(_PREHASH_RayStart, ray_start);
- msg->addVector3Fast(_PREHASH_RayEnd, ray_end);
- msg->addUUIDFast(_PREHASH_RayTargetID, ray_target_id );
- msg->addBOOLFast(_PREHASH_RayEndIsIntersection, FALSE);
- msg->addBOOLFast(_PREHASH_RezSelected, rez_selected);
- msg->addBOOLFast(_PREHASH_RemoveItem, remove_from_inventory);
-
- // deal with permissions slam logic
- pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
-
- LLUUID folder_id = item->getParentUUID();
- if ((SOURCE_LIBRARY == mSource) || (is_in_trash))
- {
- // since it's coming from the library or trash, we want to not
- // 'take' it back to the same place.
- item->setParent(LLUUID::null);
- // *TODO this code isn't working - the parent (FolderID) is still
- // set when the object is "taken". so code on the "take" side is
- // checking for trash and library as well (llviewermenu.cpp)
- }
- if (mSource == SOURCE_NOTECARD)
- {
- msg->nextBlockFast(_PREHASH_NotecardData);
- msg->addUUIDFast(_PREHASH_NotecardItemID, mSourceID);
- msg->addUUIDFast(_PREHASH_ObjectID, mObjectID);
- msg->nextBlockFast(_PREHASH_InventoryData);
- msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
- }
- else
- {
- msg->nextBlockFast(_PREHASH_InventoryData);
- item->packMessage(msg);
- }
- msg->sendReliable(regionp->getHost());
- // back out the change. no actual internal changes take place.
- item->setParent(folder_id);
-
- // If we're going to select it, get ready for the incoming
- // selected object.
- if (rez_selected)
- {
- LLSelectMgr::getInstance()->deselectAll();
- gViewerWindow->getWindow()->incBusyCount();
- }
-
- if (remove_from_inventory)
- {
- // Delete it from inventory immediately so that users cannot
- // easily bypass copy protection in laggy situations. If the
- // rez fails, we will put it back on the server.
- gInventory.deleteObject(item->getUUID());
- gInventory.notifyObservers();
- }
-
- // VEFFECT: DropObject
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgentAvatarp);
- effectp->setPositionGlobal(mLastHitPos);
- effectp->setDuration(LL_HUD_DUR_SHORT);
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
-
- add(LLStatViewer::OBJECT_REZ, 1);
+ BOOL bypass_sim_raycast,
+ BOOL from_task_inventory,
+ BOOL remove_from_inventory)
+{
+ LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosGlobal(mLastHitPos);
+ if (!regionp)
+ {
+ LL_WARNS() << "Couldn't find region to rez object" << LL_ENDL;
+ return;
+ }
+
+ //LL_INFOS() << "Rezzing object" << LL_ENDL;
+ make_ui_sound("UISndObjectRezIn");
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return;
+
+ //if (regionp
+ // && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX)))
+ //{
+ // LLFirstUse::useSandbox();
+ //}
+ // check if it cannot be copied, and mark as remove if it is -
+ // this will remove the object from inventory after rez. Only
+ // bother with this check if we would not normally remove from
+ // inventory.
+ if (!remove_from_inventory
+ && !item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ remove_from_inventory = TRUE;
+ }
+
+ // Limit raycast to a single object.
+ // Speeds up server raycast + avoid problems with server ray
+ // hitting objects that were clipped by the near plane or culled
+ // on the viewer.
+ LLUUID ray_target_id;
+ if (raycast_target)
+ {
+ ray_target_id = raycast_target->getID();
+ }
+ else
+ {
+ ray_target_id.setNull();
+ }
+
+ // Check if it's in the trash.
+ bool is_in_trash = false;
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
+ {
+ is_in_trash = true;
+ }
+
+ LLUUID source_id = from_task_inventory ? mSourceID : LLUUID::null;
+
+ // Select the object only if we're editing.
+ BOOL rez_selected = LLToolMgr::getInstance()->inEdit();
+
+
+ LLVector3 ray_start = regionp->getPosRegionFromGlobal(mLastCameraPos);
+ LLVector3 ray_end = regionp->getPosRegionFromGlobal(mLastHitPos);
+ // currently the ray's end point is an approximation,
+ // and is sometimes too short (causing failure.) so we
+ // double the ray's length:
+ if (bypass_sim_raycast == FALSE)
+ {
+ LLVector3 ray_direction = ray_start - ray_end;
+ ray_end = ray_end - ray_direction;
+ }
+
+
+ // Message packing code should be it's own uninterrupted block
+ LLMessageSystem* msg = gMessageSystem;
+ if (mSource == SOURCE_NOTECARD)
+ {
+ LLUIUsage::instance().logCommand("Object.RezObjectFromNotecard");
+ msg->newMessageFast(_PREHASH_RezObjectFromNotecard);
+ }
+ else
+ {
+ LLUIUsage::instance().logCommand("Object.RezObject");
+ msg->newMessageFast(_PREHASH_RezObject);
+ }
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
+
+ msg->nextBlock("RezData");
+ // if it's being rezzed from task inventory, we need to enable
+ // saving it back into the task inventory.
+ // *FIX: We can probably compress this to a single byte, since I
+ // think folderid == mSourceID. This will be a later
+ // optimization.
+ msg->addUUIDFast(_PREHASH_FromTaskID, source_id);
+ msg->addU8Fast(_PREHASH_BypassRaycast, (U8) bypass_sim_raycast);
+ msg->addVector3Fast(_PREHASH_RayStart, ray_start);
+ msg->addVector3Fast(_PREHASH_RayEnd, ray_end);
+ msg->addUUIDFast(_PREHASH_RayTargetID, ray_target_id );
+ msg->addBOOLFast(_PREHASH_RayEndIsIntersection, FALSE);
+ msg->addBOOLFast(_PREHASH_RezSelected, rez_selected);
+ msg->addBOOLFast(_PREHASH_RemoveItem, remove_from_inventory);
+
+ // deal with permissions slam logic
+ pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
+
+ LLUUID folder_id = item->getParentUUID();
+ if ((SOURCE_LIBRARY == mSource) || (is_in_trash))
+ {
+ // since it's coming from the library or trash, we want to not
+ // 'take' it back to the same place.
+ item->setParent(LLUUID::null);
+ // *TODO this code isn't working - the parent (FolderID) is still
+ // set when the object is "taken". so code on the "take" side is
+ // checking for trash and library as well (llviewermenu.cpp)
+ }
+ if (mSource == SOURCE_NOTECARD)
+ {
+ msg->nextBlockFast(_PREHASH_NotecardData);
+ msg->addUUIDFast(_PREHASH_NotecardItemID, mSourceID);
+ msg->addUUIDFast(_PREHASH_ObjectID, mObjectID);
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
+ }
+ else
+ {
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ item->packMessage(msg);
+ }
+ msg->sendReliable(regionp->getHost());
+ // back out the change. no actual internal changes take place.
+ item->setParent(folder_id);
+
+ // If we're going to select it, get ready for the incoming
+ // selected object.
+ if (rez_selected)
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ gViewerWindow->getWindow()->incBusyCount();
+ }
+
+ if (remove_from_inventory)
+ {
+ // Delete it from inventory immediately so that users cannot
+ // easily bypass copy protection in laggy situations. If the
+ // rez fails, we will put it back on the server.
+ gInventory.deleteObject(item->getUUID());
+ gInventory.notifyObservers();
+ }
+
+ // VEFFECT: DropObject
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
+ effectp->setSourceObject(gAgentAvatarp);
+ effectp->setPositionGlobal(mLastHitPos);
+ effectp->setDuration(LL_HUD_DUR_SHORT);
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+
+ add(LLStatViewer::OBJECT_REZ, 1);
}
void LLToolDragAndDrop::dropInventory(LLViewerObject* hit_obj,
- LLInventoryItem* item,
- LLToolDragAndDrop::ESource source,
- const LLUUID& src_id)
-{
- // *HACK: In order to resolve SL-22177, we need to block drags
- // from notecards and objects onto other objects.
- if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
- || (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource))
- {
- LL_WARNS() << "Call to LLToolDragAndDrop::dropInventory() from world"
- << " or notecard." << LL_ENDL;
- return;
- }
-
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- time_t creation_date = time_corrected();
- new_item->setCreationDate(creation_date);
-
- if (!item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- if (SOURCE_AGENT == source)
- {
- // Remove the inventory item from local inventory. The
- // server will actually remove the item from agent
- // inventory.
- gInventory.deleteObject(item->getUUID());
- gInventory.notifyObservers();
- }
- else if (SOURCE_WORLD == source)
- {
- // *FIX: if the objects are in different regions, and the
- // source region has crashed, you can bypass these
- // permissions.
- LLViewerObject* src_obj = gObjectList.findObject(src_id);
- if (src_obj)
- {
- src_obj->removeInventory(item->getUUID());
- }
- else
- {
- LL_WARNS() << "Unable to find source object." << LL_ENDL;
- return;
- }
- }
- }
- hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
- if (LLFloaterReg::instanceVisible("build"))
- {
- // *FIX: only show this if panel not expanded?
- LLFloaterReg::showInstance("build", "Content");
- }
-
- // VEFFECT: AddToInventory
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgentAvatarp);
- effectp->setTargetObject(hit_obj);
- effectp->setDuration(LL_HUD_DUR_SHORT);
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- gFloaterTools->dirty();
+ LLInventoryItem* item,
+ LLToolDragAndDrop::ESource source,
+ const LLUUID& src_id)
+{
+ // *HACK: In order to resolve SL-22177, we need to block drags
+ // from notecards and objects onto other objects.
+ if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource)
+ || (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource))
+ {
+ LL_WARNS() << "Call to LLToolDragAndDrop::dropInventory() from world"
+ << " or notecard." << LL_ENDL;
+ return;
+ }
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ time_t creation_date = time_corrected();
+ new_item->setCreationDate(creation_date);
+
+ if (!item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ if (SOURCE_AGENT == source)
+ {
+ // Remove the inventory item from local inventory. The
+ // server will actually remove the item from agent
+ // inventory.
+ gInventory.deleteObject(item->getUUID());
+ gInventory.notifyObservers();
+ }
+ else if (SOURCE_WORLD == source)
+ {
+ // *FIX: if the objects are in different regions, and the
+ // source region has crashed, you can bypass these
+ // permissions.
+ LLViewerObject* src_obj = gObjectList.findObject(src_id);
+ if (src_obj)
+ {
+ src_obj->removeInventory(item->getUUID());
+ }
+ else
+ {
+ LL_WARNS() << "Unable to find source object." << LL_ENDL;
+ return;
+ }
+ }
+ }
+ hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ if (LLFloaterReg::instanceVisible("build"))
+ {
+ // *FIX: only show this if panel not expanded?
+ LLFloaterReg::showInstance("build", "Content");
+ }
+
+ // VEFFECT: AddToInventory
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
+ effectp->setSourceObject(gAgentAvatarp);
+ effectp->setTargetObject(hit_obj);
+ effectp->setDuration(LL_HUD_DUR_SHORT);
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ gFloaterTools->dirty();
}
// accessor that looks at permissions, copyability, and names of
// inventory items to determine if a drop would be ok.
EAcceptance LLToolDragAndDrop::willObjectAcceptInventory(LLViewerObject* obj, LLInventoryItem* item, EDragAndDropType type)
{
- // check the basics
- if (!item || !obj) return ACCEPT_NO;
- // HACK: downcast
- LLViewerInventoryItem* vitem = (LLViewerInventoryItem*)item;
- if (!vitem->isFinished() && (type != DAD_CATEGORY))
- {
- // Note: for DAD_CATEGORY we assume that folder version check passed and folder
- // is complete, meaning that items inside are up to date.
- // (isFinished() == false) at the moment shows that item was loaded from cache.
- // Library or agent inventory only.
- return ACCEPT_NO;
- }
- if (vitem->getIsLinkType()) return ACCEPT_NO; // No giving away links
-
- // deny attempts to drop from an object onto itself. This is to
- // help make sure that drops that are from an object to an object
- // don't have to worry about order of evaluation. Think of this
- // like check for self in assignment.
- if(obj->getID() == item->getParentUUID())
- {
- return ACCEPT_NO;
- }
-
- //BOOL copy = (perm.allowCopyBy(gAgent.getID(),
- // gAgent.getGroupID())
- // && (obj->mPermModify || obj->mFlagAllowInventoryAdd));
- BOOL worn = FALSE;
- LLVOAvatarSelf* my_avatar = NULL;
- switch(item->getType())
- {
- case LLAssetType::AT_OBJECT:
- my_avatar = gAgentAvatarp;
- if(my_avatar && my_avatar->isWearingAttachment(item->getUUID()))
- {
- worn = TRUE;
- }
- break;
- case LLAssetType::AT_BODYPART:
- case LLAssetType::AT_CLOTHING:
- if(gAgentWearables.isWearingItem(item->getUUID()))
- {
- worn = TRUE;
- }
- break;
- case LLAssetType::AT_CALLINGCARD:
- // Calling Cards in object are disabled for now
- // because of incomplete LSL support. See STORM-1117.
- return ACCEPT_NO;
- default:
- break;
- }
- const LLPermissions& perm = item->getPermissions();
- BOOL modify = (obj->permModify() || obj->flagAllowInventoryAdd());
- BOOL transfer = FALSE;
- if((obj->permYouOwner() && (perm.getOwner() == gAgent.getID()))
- || perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
- {
- transfer = TRUE;
- }
- BOOL volume = (LL_PCODE_VOLUME == obj->getPCode());
- BOOL attached = obj->isAttachment();
- BOOL unrestricted = ((perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) ? TRUE : FALSE;
- if(attached && !unrestricted)
- {
+ // check the basics
+ if (!item || !obj) return ACCEPT_NO;
+ // HACK: downcast
+ LLViewerInventoryItem* vitem = (LLViewerInventoryItem*)item;
+ if (!vitem->isFinished() && (type != DAD_CATEGORY))
+ {
+ // Note: for DAD_CATEGORY we assume that folder version check passed and folder
+ // is complete, meaning that items inside are up to date.
+ // (isFinished() == false) at the moment shows that item was loaded from cache.
+ // Library or agent inventory only.
+ return ACCEPT_NO;
+ }
+ if (vitem->getIsLinkType()) return ACCEPT_NO; // No giving away links
+
+ // deny attempts to drop from an object onto itself. This is to
+ // help make sure that drops that are from an object to an object
+ // don't have to worry about order of evaluation. Think of this
+ // like check for self in assignment.
+ if(obj->getID() == item->getParentUUID())
+ {
+ return ACCEPT_NO;
+ }
+
+ //BOOL copy = (perm.allowCopyBy(gAgent.getID(),
+ // gAgent.getGroupID())
+ // && (obj->mPermModify || obj->mFlagAllowInventoryAdd));
+ BOOL worn = FALSE;
+ LLVOAvatarSelf* my_avatar = NULL;
+ switch(item->getType())
+ {
+ case LLAssetType::AT_OBJECT:
+ my_avatar = gAgentAvatarp;
+ if(my_avatar && my_avatar->isWearingAttachment(item->getUUID()))
+ {
+ worn = TRUE;
+ }
+ break;
+ case LLAssetType::AT_BODYPART:
+ case LLAssetType::AT_CLOTHING:
+ if(gAgentWearables.isWearingItem(item->getUUID()))
+ {
+ worn = TRUE;
+ }
+ break;
+ case LLAssetType::AT_CALLINGCARD:
+ // Calling Cards in object are disabled for now
+ // because of incomplete LSL support. See STORM-1117.
+ return ACCEPT_NO;
+ default:
+ break;
+ }
+ const LLPermissions& perm = item->getPermissions();
+ BOOL modify = (obj->permModify() || obj->flagAllowInventoryAdd());
+ BOOL transfer = FALSE;
+ if((obj->permYouOwner() && (perm.getOwner() == gAgent.getID()))
+ || perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+ {
+ transfer = TRUE;
+ }
+ BOOL volume = (LL_PCODE_VOLUME == obj->getPCode());
+ BOOL attached = obj->isAttachment();
+ BOOL unrestricted = ((perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) ? TRUE : FALSE;
+ if(attached && !unrestricted)
+ {
// Attachments are in world and in inventory simultaneously,
// at the moment server doesn't support such a situation.
- return ACCEPT_NO_LOCKED;
- }
- else if(modify && transfer && volume && !worn)
- {
- return ACCEPT_YES_MULTI;
- }
- else if(!modify)
- {
- return ACCEPT_NO_LOCKED;
- }
- return ACCEPT_NO;
+ return ACCEPT_NO_LOCKED;
+ }
+ else if(modify && transfer && volume && !worn)
+ {
+ return ACCEPT_YES_MULTI;
+ }
+ else if(!modify)
+ {
+ return ACCEPT_NO_LOCKED;
+ }
+ return ACCEPT_NO;
}
static void give_inventory_cb(const LLSD& notification, const LLSD& response)
{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- // if Cancel pressed
- if (option == 1)
- {
- return;
- }
-
- LLSD payload = notification["payload"];
- const LLUUID& session_id = payload["session_id"];
- const LLUUID& agent_id = payload["agent_id"];
- LLViewerInventoryItem * inv_item = gInventory.getItem(payload["item_id"]);
- LLViewerInventoryCategory * inv_cat = gInventory.getCategory(payload["item_id"]);
- if (NULL == inv_item && NULL == inv_cat)
- {
- llassert( FALSE );
- return;
- }
- bool successfully_shared;
- if (inv_item)
- {
- successfully_shared = LLGiveInventory::doGiveInventoryItem(agent_id, inv_item, session_id);
- }
- else
- {
- successfully_shared = LLGiveInventory::doGiveInventoryCategory(agent_id, inv_cat, session_id);
- }
- if (successfully_shared)
- {
- if ("avatarpicker" == payload["d&d_dest"].asString())
- {
- LLFloaterReg::hideInstance("avatar_picker");
- }
- LLNotificationsUtil::add("ItemsShared");
- }
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ // if Cancel pressed
+ if (option == 1)
+ {
+ return;
+ }
+
+ LLSD payload = notification["payload"];
+ const LLUUID& session_id = payload["session_id"];
+ const LLUUID& agent_id = payload["agent_id"];
+ LLViewerInventoryItem * inv_item = gInventory.getItem(payload["item_id"]);
+ LLViewerInventoryCategory * inv_cat = gInventory.getCategory(payload["item_id"]);
+ if (NULL == inv_item && NULL == inv_cat)
+ {
+ llassert( FALSE );
+ return;
+ }
+ bool successfully_shared;
+ if (inv_item)
+ {
+ successfully_shared = LLGiveInventory::doGiveInventoryItem(agent_id, inv_item, session_id);
+ }
+ else
+ {
+ successfully_shared = LLGiveInventory::doGiveInventoryCategory(agent_id, inv_cat, session_id);
+ }
+ if (successfully_shared)
+ {
+ if ("avatarpicker" == payload["d&d_dest"].asString())
+ {
+ LLFloaterReg::hideInstance("avatar_picker");
+ }
+ LLNotificationsUtil::add("ItemsShared");
+ }
}
static void show_object_sharing_confirmation(const std::string name,
- LLInventoryObject* inv_item,
- const LLSD& dest,
- const LLUUID& dest_agent,
- const LLUUID& session_id = LLUUID::null)
-{
- if (!inv_item)
- {
- llassert(NULL != inv_item);
- return;
- }
- LLSD substitutions;
- substitutions["RESIDENTS"] = name;
- substitutions["ITEMS"] = inv_item->getName();
- LLSD payload;
- payload["agent_id"] = dest_agent;
- payload["item_id"] = inv_item->getUUID();
- payload["session_id"] = session_id;
- payload["d&d_dest"] = dest.asString();
- LLNotificationsUtil::add("ShareItemsConfirmation", substitutions, payload, &give_inventory_cb);
+ LLInventoryObject* inv_item,
+ const LLSD& dest,
+ const LLUUID& dest_agent,
+ const LLUUID& session_id = LLUUID::null)
+{
+ if (!inv_item)
+ {
+ llassert(NULL != inv_item);
+ return;
+ }
+ LLSD substitutions;
+ substitutions["RESIDENTS"] = name;
+ substitutions["ITEMS"] = inv_item->getName();
+ LLSD payload;
+ payload["agent_id"] = dest_agent;
+ payload["item_id"] = inv_item->getUUID();
+ payload["session_id"] = session_id;
+ payload["d&d_dest"] = dest.asString();
+ LLNotificationsUtil::add("ShareItemsConfirmation", substitutions, payload, &give_inventory_cb);
}
static void get_name_cb(const LLUUID& id,
- const LLAvatarName& av_name,
- LLInventoryObject* inv_obj,
- const LLSD& dest,
- const LLUUID& dest_agent)
+ const LLAvatarName& av_name,
+ LLInventoryObject* inv_obj,
+ const LLSD& dest,
+ const LLUUID& dest_agent)
{
- show_object_sharing_confirmation(av_name.getUserName(),
- inv_obj,
- dest,
- id,
- LLUUID::null);
+ show_object_sharing_confirmation(av_name.getUserName(),
+ inv_obj,
+ dest,
+ id,
+ LLUUID::null);
}
// function used as drag-and-drop handler for simple agent give inventory requests
//static
bool LLToolDragAndDrop::handleGiveDragAndDrop(LLUUID dest_agent, LLUUID session_id, BOOL drop,
- EDragAndDropType cargo_type,
- void* cargo_data,
- EAcceptance* accept,
- const LLSD& dest)
-{
- // check the type
- switch(cargo_type)
- {
- case DAD_TEXTURE:
- case DAD_SOUND:
- case DAD_LANDMARK:
- case DAD_SCRIPT:
- case DAD_OBJECT:
- case DAD_NOTECARD:
- case DAD_CLOTHING:
- case DAD_BODYPART:
- case DAD_ANIMATION:
- case DAD_GESTURE:
- case DAD_CALLINGCARD:
- case DAD_MESH:
- case DAD_CATEGORY:
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ const LLSD& dest)
+{
+ // check the type
+ switch(cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_CLOTHING:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ case DAD_CALLINGCARD:
+ case DAD_MESH:
+ case DAD_CATEGORY:
case DAD_SETTINGS:
case DAD_MATERIAL:
- {
- LLInventoryObject* inv_obj = (LLInventoryObject*)cargo_data;
- if(gInventory.getCategory(inv_obj->getUUID()) || (gInventory.getItem(inv_obj->getUUID())
- && LLGiveInventory::isInventoryGiveAcceptable(dynamic_cast<LLInventoryItem*>(inv_obj))))
- {
- // *TODO: get multiple object transfers working
- *accept = ACCEPT_YES_COPY_SINGLE;
- if(drop)
- {
- LLIMModel::LLIMSession * session = LLIMModel::instance().findIMSession(session_id);
-
- // If no IM session found get the destination agent's name by id.
- if (NULL == session)
- {
- LLAvatarName av_name;
-
- // If destination agent's name is found in cash proceed to showing the confirmation dialog.
- // Otherwise set up a callback to show the dialog when the name arrives.
- if (LLAvatarNameCache::get(dest_agent, &av_name))
- {
- show_object_sharing_confirmation(av_name.getUserName(), inv_obj, dest, dest_agent, LLUUID::null);
- }
- else
- {
- LLAvatarNameCache::get(dest_agent, boost::bind(&get_name_cb, _1, _2, inv_obj, dest, dest_agent));
- }
-
- return true;
- }
- std::string dest_name = session->mName;
- LLAvatarName av_name;
- if(LLAvatarNameCache::get(dest_agent, &av_name))
- {
- dest_name = av_name.getCompleteName();
- }
- // If an IM session with destination agent is found item offer will be logged in this session.
- show_object_sharing_confirmation(dest_name, inv_obj, dest, dest_agent, session_id);
- }
- }
- else
- {
- // It's not in the user's inventory (it's probably
- // in an object's contents), so disallow dragging
- // it here. You can't give something you don't
- // yet have.
- *accept = ACCEPT_NO;
- }
- break;
- }
- default:
- *accept = ACCEPT_NO;
- break;
- }
-
- return TRUE;
+ {
+ LLInventoryObject* inv_obj = (LLInventoryObject*)cargo_data;
+ if(gInventory.getCategory(inv_obj->getUUID()) || (gInventory.getItem(inv_obj->getUUID())
+ && LLGiveInventory::isInventoryGiveAcceptable(dynamic_cast<LLInventoryItem*>(inv_obj))))
+ {
+ // *TODO: get multiple object transfers working
+ *accept = ACCEPT_YES_COPY_SINGLE;
+ if(drop)
+ {
+ LLIMModel::LLIMSession * session = LLIMModel::instance().findIMSession(session_id);
+
+ // If no IM session found get the destination agent's name by id.
+ if (NULL == session)
+ {
+ LLAvatarName av_name;
+
+ // If destination agent's name is found in cash proceed to showing the confirmation dialog.
+ // Otherwise set up a callback to show the dialog when the name arrives.
+ if (LLAvatarNameCache::get(dest_agent, &av_name))
+ {
+ show_object_sharing_confirmation(av_name.getUserName(), inv_obj, dest, dest_agent, LLUUID::null);
+ }
+ else
+ {
+ LLAvatarNameCache::get(dest_agent, boost::bind(&get_name_cb, _1, _2, inv_obj, dest, dest_agent));
+ }
+
+ return true;
+ }
+ std::string dest_name = session->mName;
+ LLAvatarName av_name;
+ if(LLAvatarNameCache::get(dest_agent, &av_name))
+ {
+ dest_name = av_name.getCompleteName();
+ }
+ // If an IM session with destination agent is found item offer will be logged in this session.
+ show_object_sharing_confirmation(dest_name, inv_obj, dest, dest_agent, session_id);
+ }
+ }
+ else
+ {
+ // It's not in the user's inventory (it's probably
+ // in an object's contents), so disallow dragging
+ // it here. You can't give something you don't
+ // yet have.
+ *accept = ACCEPT_NO;
+ }
+ break;
+ }
+ default:
+ *accept = ACCEPT_NO;
+ break;
+ }
+
+ return TRUE;
}
@@ -2066,278 +2065,278 @@ bool LLToolDragAndDrop::handleGiveDragAndDrop(LLUUID dest_agent, LLUUID session_
///
EAcceptance LLToolDragAndDrop::dad3dNULL(
- LLViewerObject*, S32, MASK, BOOL)
+ LLViewerObject*, S32, MASK, BOOL)
{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dNULL()" << LL_ENDL;
- return ACCEPT_NO;
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dNULL()" << LL_ENDL;
+ return ACCEPT_NO;
}
EAcceptance LLToolDragAndDrop::dad3dRezAttachmentFromInv(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezAttachmentFromInv()" << LL_ENDL;
- // must be in the user's inventory
- if(mSource != SOURCE_AGENT && mSource != SOURCE_LIBRARY)
- {
- return ACCEPT_NO;
- }
-
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
-
- // must not be in the trash
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
- {
- return ACCEPT_NO;
- }
-
- // must not be already wearing it
- LLVOAvatarSelf* avatar = gAgentAvatarp;
- if( !avatar || avatar->isWearingAttachment(item->getUUID()) )
- {
- return ACCEPT_NO;
- }
-
- const LLUUID &outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX);
- if(outbox_id.notNull() && gInventory.isObjectDescendentOf(item->getUUID(), outbox_id))
- {
- // Legacy
- return ACCEPT_NO;
- }
-
-
- if( drop )
- {
- if(mSource == SOURCE_LIBRARY)
- {
- LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0));
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- else
- {
- rez_attachment(item, 0);
- }
- }
- return ACCEPT_YES_SINGLE;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezAttachmentFromInv()" << LL_ENDL;
+ // must be in the user's inventory
+ if(mSource != SOURCE_AGENT && mSource != SOURCE_LIBRARY)
+ {
+ return ACCEPT_NO;
+ }
+
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+
+ // must not be in the trash
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
+ {
+ return ACCEPT_NO;
+ }
+
+ // must not be already wearing it
+ LLVOAvatarSelf* avatar = gAgentAvatarp;
+ if( !avatar || avatar->isWearingAttachment(item->getUUID()) )
+ {
+ return ACCEPT_NO;
+ }
+
+ const LLUUID &outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX);
+ if(outbox_id.notNull() && gInventory.isObjectDescendentOf(item->getUUID(), outbox_id))
+ {
+ // Legacy
+ return ACCEPT_NO;
+ }
+
+
+ if( drop )
+ {
+ if(mSource == SOURCE_LIBRARY)
+ {
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0));
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ rez_attachment(item, 0);
+ }
+ }
+ return ACCEPT_YES_SINGLE;
}
EAcceptance LLToolDragAndDrop::dad3dRezObjectOnLand(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- if (mSource == SOURCE_WORLD)
- {
- return dad3dRezFromObjectOnLand(obj, face, mask, drop);
- }
-
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezObjectOnLand()" << LL_ENDL;
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
-
- LLVOAvatarSelf* my_avatar = gAgentAvatarp;
- if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) )
- {
- return ACCEPT_NO;
- }
-
- EAcceptance accept;
- BOOL remove_inventory;
-
- // Get initial settings based on shift key
- if (mask & MASK_SHIFT)
- {
- // For now, always make copy
- //accept = ACCEPT_YES_SINGLE;
- //remove_inventory = TRUE;
- accept = ACCEPT_YES_COPY_SINGLE;
- remove_inventory = FALSE;
- }
- else
- {
- accept = ACCEPT_YES_COPY_SINGLE;
- remove_inventory = FALSE;
- }
-
- // check if the item can be copied. If not, send that to the sim
- // which will remove the inventory item.
- if(!item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- accept = ACCEPT_YES_SINGLE;
- remove_inventory = TRUE;
- }
-
- // Check if it's in the trash.
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
- {
- accept = ACCEPT_YES_SINGLE;
- }
-
- if(drop)
- {
- dropObject(obj, TRUE, FALSE, remove_inventory);
- }
-
- return accept;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ if (mSource == SOURCE_WORLD)
+ {
+ return dad3dRezFromObjectOnLand(obj, face, mask, drop);
+ }
+
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezObjectOnLand()" << LL_ENDL;
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+
+ LLVOAvatarSelf* my_avatar = gAgentAvatarp;
+ if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) )
+ {
+ return ACCEPT_NO;
+ }
+
+ EAcceptance accept;
+ BOOL remove_inventory;
+
+ // Get initial settings based on shift key
+ if (mask & MASK_SHIFT)
+ {
+ // For now, always make copy
+ //accept = ACCEPT_YES_SINGLE;
+ //remove_inventory = TRUE;
+ accept = ACCEPT_YES_COPY_SINGLE;
+ remove_inventory = FALSE;
+ }
+ else
+ {
+ accept = ACCEPT_YES_COPY_SINGLE;
+ remove_inventory = FALSE;
+ }
+
+ // check if the item can be copied. If not, send that to the sim
+ // which will remove the inventory item.
+ if(!item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ accept = ACCEPT_YES_SINGLE;
+ remove_inventory = TRUE;
+ }
+
+ // Check if it's in the trash.
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
+ {
+ accept = ACCEPT_YES_SINGLE;
+ }
+
+ if(drop)
+ {
+ dropObject(obj, TRUE, FALSE, remove_inventory);
+ }
+
+ return accept;
}
EAcceptance LLToolDragAndDrop::dad3dRezObjectOnObject(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- // handle objects coming from object inventory
- if (mSource == SOURCE_WORLD)
- {
- return dad3dRezFromObjectOnObject(obj, face, mask, drop);
- }
-
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezObjectOnObject()" << LL_ENDL;
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
- LLVOAvatarSelf* my_avatar = gAgentAvatarp;
- if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) )
- {
- return ACCEPT_NO;
- }
-
- if((mask & MASK_CONTROL))
- {
- // *HACK: In order to resolve SL-22177, we need to block drags
- // from notecards and objects onto other objects.
- if(mSource == SOURCE_NOTECARD)
- {
- return ACCEPT_NO;
- }
-
- EAcceptance rv = willObjectAcceptInventory(obj, item);
- if(drop && (ACCEPT_YES_SINGLE <= rv))
- {
- dropInventory(obj, item, mSource, mSourceID);
- }
- return rv;
- }
-
- EAcceptance accept;
- BOOL remove_inventory;
-
- if (mask & MASK_SHIFT)
- {
- // For now, always make copy
- //accept = ACCEPT_YES_SINGLE;
- //remove_inventory = TRUE;
- accept = ACCEPT_YES_COPY_SINGLE;
- remove_inventory = FALSE;
- }
- else
- {
- accept = ACCEPT_YES_COPY_SINGLE;
- remove_inventory = FALSE;
- }
-
- // check if the item can be copied. If not, send that to the sim
- // which will remove the inventory item.
- if(!item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- accept = ACCEPT_YES_SINGLE;
- remove_inventory = TRUE;
- }
-
- // Check if it's in the trash.
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
- {
- accept = ACCEPT_YES_SINGLE;
- remove_inventory = TRUE;
- }
-
- if(drop)
- {
- dropObject(obj, FALSE, FALSE, remove_inventory);
- }
-
- return accept;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ // handle objects coming from object inventory
+ if (mSource == SOURCE_WORLD)
+ {
+ return dad3dRezFromObjectOnObject(obj, face, mask, drop);
+ }
+
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezObjectOnObject()" << LL_ENDL;
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+ LLVOAvatarSelf* my_avatar = gAgentAvatarp;
+ if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) )
+ {
+ return ACCEPT_NO;
+ }
+
+ if((mask & MASK_CONTROL))
+ {
+ // *HACK: In order to resolve SL-22177, we need to block drags
+ // from notecards and objects onto other objects.
+ if(mSource == SOURCE_NOTECARD)
+ {
+ return ACCEPT_NO;
+ }
+
+ EAcceptance rv = willObjectAcceptInventory(obj, item);
+ if(drop && (ACCEPT_YES_SINGLE <= rv))
+ {
+ dropInventory(obj, item, mSource, mSourceID);
+ }
+ return rv;
+ }
+
+ EAcceptance accept;
+ BOOL remove_inventory;
+
+ if (mask & MASK_SHIFT)
+ {
+ // For now, always make copy
+ //accept = ACCEPT_YES_SINGLE;
+ //remove_inventory = TRUE;
+ accept = ACCEPT_YES_COPY_SINGLE;
+ remove_inventory = FALSE;
+ }
+ else
+ {
+ accept = ACCEPT_YES_COPY_SINGLE;
+ remove_inventory = FALSE;
+ }
+
+ // check if the item can be copied. If not, send that to the sim
+ // which will remove the inventory item.
+ if(!item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ accept = ACCEPT_YES_SINGLE;
+ remove_inventory = TRUE;
+ }
+
+ // Check if it's in the trash.
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id))
+ {
+ accept = ACCEPT_YES_SINGLE;
+ remove_inventory = TRUE;
+ }
+
+ if(drop)
+ {
+ dropObject(obj, FALSE, FALSE, remove_inventory);
+ }
+
+ return accept;
}
EAcceptance LLToolDragAndDrop::dad3dRezScript(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezScript()" << LL_ENDL;
-
- // *HACK: In order to resolve SL-22177, we need to block drags
- // from notecards and objects onto other objects.
- if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource))
- {
- return ACCEPT_NO;
- }
-
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
- EAcceptance rv = willObjectAcceptInventory(obj, item);
- if(drop && (ACCEPT_YES_SINGLE <= rv))
- {
- // rez in the script active by default, rez in inactive if the
- // control key is being held down.
- BOOL active = ((mask & MASK_CONTROL) == 0);
-
- LLViewerObject* root_object = obj;
- if (obj && obj->getParent())
- {
- LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent();
- if (!parent_obj->isAvatar())
- {
- root_object = parent_obj;
- }
- }
-
- dropScript(root_object, item, active, mSource, mSourceID);
- }
- return rv;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezScript()" << LL_ENDL;
+
+ // *HACK: In order to resolve SL-22177, we need to block drags
+ // from notecards and objects onto other objects.
+ if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource))
+ {
+ return ACCEPT_NO;
+ }
+
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+ EAcceptance rv = willObjectAcceptInventory(obj, item);
+ if(drop && (ACCEPT_YES_SINGLE <= rv))
+ {
+ // rez in the script active by default, rez in inactive if the
+ // control key is being held down.
+ BOOL active = ((mask & MASK_CONTROL) == 0);
+
+ LLViewerObject* root_object = obj;
+ if (obj && obj->getParent())
+ {
+ LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent();
+ if (!parent_obj->isAvatar())
+ {
+ root_object = parent_obj;
+ }
+ }
+
+ dropScript(root_object, item, active, mSource, mSourceID);
+ }
+ return rv;
}
EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop, EDragAndDropType cargo_type)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dApplyToObject()" << LL_ENDL;
-
- // *HACK: In order to resolve SL-22177, we need to block drags
- // from notecards and objects onto other objects.
- if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource))
- {
- return ACCEPT_NO;
- }
-
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop, EDragAndDropType cargo_type)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dApplyToObject()" << LL_ENDL;
+
+ // *HACK: In order to resolve SL-22177, we need to block drags
+ // from notecards and objects onto other objects.
+ if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource))
+ {
+ return ACCEPT_NO;
+ }
+
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
LLPermissions item_permissions = item->getPermissions();
- EAcceptance rv = willObjectAcceptInventory(obj, item);
- if((mask & MASK_CONTROL))
- {
- if((ACCEPT_YES_SINGLE <= rv) && drop)
- {
- dropInventory(obj, item, mSource, mSourceID);
- }
- return rv;
- }
- if(!obj->permModify())
- {
- return ACCEPT_NO_LOCKED;
- }
+ EAcceptance rv = willObjectAcceptInventory(obj, item);
+ if((mask & MASK_CONTROL))
+ {
+ if((ACCEPT_YES_SINGLE <= rv) && drop)
+ {
+ dropInventory(obj, item, mSource, mSourceID);
+ }
+ return rv;
+ }
+ if(!obj->permModify())
+ {
+ return ACCEPT_NO_LOCKED;
+ }
if (cargo_type == DAD_TEXTURE && (mask & MASK_ALT) == 0)
{
@@ -2369,10 +2368,10 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
}
}
- if(drop && (ACCEPT_YES_SINGLE <= rv))
- {
- if (cargo_type == DAD_TEXTURE)
- {
+ if(drop && (ACCEPT_YES_SINGLE <= rv))
+ {
+ if (cargo_type == DAD_TEXTURE)
+ {
bool all_faces = mask & MASK_SHIFT;
bool remove_pbr = mask & MASK_ALT;
if (item_permissions.allowOperationBy(PERM_COPY, gAgent.getID()))
@@ -2394,7 +2393,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
dropTexture(obj, face, item, source, source_id, all_faces, remove_pbr);
});
}
- }
+ }
else if (cargo_type == DAD_MATERIAL)
{
bool all_faces = mask & MASK_SHIFT;
@@ -2418,32 +2417,32 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
});
}
}
- else if (cargo_type == DAD_MESH)
- {
- dropMesh(obj, item, mSource, mSourceID);
- }
- else
- {
- LL_WARNS() << "unsupported asset type" << LL_ENDL;
- }
-
- // VEFFECT: SetTexture
- LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
- effectp->setSourceObject(gAgentAvatarp);
- effectp->setTargetObject(obj);
- effectp->setDuration(LL_HUD_DUR_SHORT);
- effectp->setColor(LLColor4U(gAgent.getEffectColor()));
- }
+ else if (cargo_type == DAD_MESH)
+ {
+ dropMesh(obj, item, mSource, mSourceID);
+ }
+ else
+ {
+ LL_WARNS() << "unsupported asset type" << LL_ENDL;
+ }
+
+ // VEFFECT: SetTexture
+ LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
+ effectp->setSourceObject(gAgentAvatarp);
+ effectp->setTargetObject(obj);
+ effectp->setDuration(LL_HUD_DUR_SHORT);
+ effectp->setColor(LLColor4U(gAgent.getEffectColor()));
+ }
- // enable multi-drop, although last texture will win
- return ACCEPT_YES_MULTI;
+ // enable multi-drop, although last texture will win
+ return ACCEPT_YES_MULTI;
}
EAcceptance LLToolDragAndDrop::dad3dTextureObject(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
{
- return dad3dApplyToObject(obj, face, mask, drop, DAD_TEXTURE);
+ return dad3dApplyToObject(obj, face, mask, drop, DAD_TEXTURE);
}
EAcceptance LLToolDragAndDrop::dad3dMaterialObject(
@@ -2453,506 +2452,506 @@ EAcceptance LLToolDragAndDrop::dad3dMaterialObject(
}
EAcceptance LLToolDragAndDrop::dad3dMeshObject(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
{
- return dad3dApplyToObject(obj, face, mask, drop, DAD_MESH);
+ return dad3dApplyToObject(obj, face, mask, drop, DAD_MESH);
}
EAcceptance LLToolDragAndDrop::dad3dWearItem(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dWearItem()" << LL_ENDL;
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
-
- if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY)
- {
- // it's in the agent inventory
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
- {
- return ACCEPT_NO;
- }
-
- if( drop )
- {
- // TODO: investigate wearables may not be loaded at this point EXT-8231
-
- LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(),true, !(mask & MASK_CONTROL));
- }
- return ACCEPT_YES_MULTI;
- }
- else
- {
- // TODO: copy/move item to avatar's inventory and then wear it.
- return ACCEPT_NO;
- }
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dWearItem()" << LL_ENDL;
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+
+ if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY)
+ {
+ // it's in the agent inventory
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
+ {
+ return ACCEPT_NO;
+ }
+
+ if( drop )
+ {
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
+
+ LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(),true, !(mask & MASK_CONTROL));
+ }
+ return ACCEPT_YES_MULTI;
+ }
+ else
+ {
+ // TODO: copy/move item to avatar's inventory and then wear it.
+ return ACCEPT_NO;
+ }
}
EAcceptance LLToolDragAndDrop::dad3dActivateGesture(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dActivateGesture()" << LL_ENDL;
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
-
- if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY)
- {
- // it's in the agent inventory
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
- {
- return ACCEPT_NO;
- }
-
- if( drop )
- {
- LLUUID item_id;
- if(mSource == SOURCE_LIBRARY)
- {
- // create item based on that one, and put it on if that
- // was a success.
- LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(activate_gesture_cb);
- copy_inventory_item(
- gAgent.getID(),
- item->getPermissions().getOwner(),
- item->getUUID(),
- LLUUID::null,
- std::string(),
- cb);
- }
- else
- {
- LLGestureMgr::instance().activateGesture(item->getUUID());
- gInventory.updateItem(item);
- gInventory.notifyObservers();
- }
- }
- return ACCEPT_YES_MULTI;
- }
- else
- {
- return ACCEPT_NO;
- }
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dActivateGesture()" << LL_ENDL;
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+
+ if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY)
+ {
+ // it's in the agent inventory
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) )
+ {
+ return ACCEPT_NO;
+ }
+
+ if( drop )
+ {
+ LLUUID item_id;
+ if(mSource == SOURCE_LIBRARY)
+ {
+ // create item based on that one, and put it on if that
+ // was a success.
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(activate_gesture_cb);
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ LLGestureMgr::instance().activateGesture(item->getUUID());
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ }
+ return ACCEPT_YES_MULTI;
+ }
+ else
+ {
+ return ACCEPT_NO;
+ }
}
EAcceptance LLToolDragAndDrop::dad3dWearCategory(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dWearCategory()" << LL_ENDL;
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* category;
- locateInventory(item, category);
- if(!category) return ACCEPT_NO;
-
- if (drop)
- {
- // TODO: investigate wearables may not be loaded at this point EXT-8231
- }
-
- U32 max_items = gSavedSettings.getU32("WearFolderLimit");
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false);
- gInventory.collectDescendentsIf(category->getUUID(),
- cats,
- items,
- LLInventoryModel::EXCLUDE_TRASH,
- not_worn);
- if (items.size() > max_items)
- {
- LLStringUtil::format_map_t args;
- args["AMOUNT"] = llformat("%d", max_items);
- mCustomMsg = LLTrans::getString("TooltipTooManyWearables",args);
- return ACCEPT_NO_CUSTOM;
- }
-
- if(mSource == SOURCE_AGENT)
- {
- const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if( gInventory.isObjectDescendentOf( category->getUUID(), trash_id ) )
- {
- return ACCEPT_NO;
- }
-
- const LLUUID &outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX);
- if(outbox_id.notNull() && gInventory.isObjectDescendentOf(category->getUUID(), outbox_id))
- {
- // Legacy
- return ACCEPT_NO;
- }
-
- if(drop)
- {
- BOOL append = ( (mask & MASK_SHIFT) ? TRUE : FALSE );
- LLAppearanceMgr::instance().wearInventoryCategory(category, false, append);
- }
- return ACCEPT_YES_MULTI;
- }
- else if(mSource == SOURCE_LIBRARY)
- {
- if(drop)
- {
- LLAppearanceMgr::instance().wearInventoryCategory(category, true, false);
- }
- return ACCEPT_YES_MULTI;
- }
- else
- {
- // TODO: copy/move category to avatar's inventory and then wear it.
- return ACCEPT_NO;
- }
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dWearCategory()" << LL_ENDL;
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* category;
+ locateInventory(item, category);
+ if(!category) return ACCEPT_NO;
+
+ if (drop)
+ {
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
+ }
+
+ U32 max_items = gSavedSettings.getU32("WearFolderLimit");
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false);
+ gInventory.collectDescendentsIf(category->getUUID(),
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ not_worn);
+ if (items.size() > max_items)
+ {
+ LLStringUtil::format_map_t args;
+ args["AMOUNT"] = llformat("%d", max_items);
+ mCustomMsg = LLTrans::getString("TooltipTooManyWearables",args);
+ return ACCEPT_NO_CUSTOM;
+ }
+
+ if(mSource == SOURCE_AGENT)
+ {
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if( gInventory.isObjectDescendentOf( category->getUUID(), trash_id ) )
+ {
+ return ACCEPT_NO;
+ }
+
+ const LLUUID &outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX);
+ if(outbox_id.notNull() && gInventory.isObjectDescendentOf(category->getUUID(), outbox_id))
+ {
+ // Legacy
+ return ACCEPT_NO;
+ }
+
+ if(drop)
+ {
+ BOOL append = ( (mask & MASK_SHIFT) ? TRUE : FALSE );
+ LLAppearanceMgr::instance().wearInventoryCategory(category, false, append);
+ }
+ return ACCEPT_YES_MULTI;
+ }
+ else if(mSource == SOURCE_LIBRARY)
+ {
+ if(drop)
+ {
+ LLAppearanceMgr::instance().wearInventoryCategory(category, true, false);
+ }
+ return ACCEPT_YES_MULTI;
+ }
+ else
+ {
+ // TODO: copy/move category to avatar's inventory and then wear it.
+ return ACCEPT_NO;
+ }
}
EAcceptance LLToolDragAndDrop::dad3dUpdateInventory(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dadUpdateInventory()" << LL_ENDL;
-
- // *HACK: In order to resolve SL-22177, we need to block drags
- // from notecards and objects onto other objects.
- if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource))
- {
- return ACCEPT_NO;
- }
-
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
- LLViewerObject* root_object = obj;
- if (obj && obj->getParent())
- {
- LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent();
- if (!parent_obj->isAvatar())
- {
- root_object = parent_obj;
- }
- }
-
- EAcceptance rv = willObjectAcceptInventory(root_object, item);
- if(root_object && drop && (ACCEPT_YES_COPY_SINGLE <= rv))
- {
- dropInventory(root_object, item, mSource, mSourceID);
- }
- return rv;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dadUpdateInventory()" << LL_ENDL;
+
+ // *HACK: In order to resolve SL-22177, we need to block drags
+ // from notecards and objects onto other objects.
+ if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource))
+ {
+ return ACCEPT_NO;
+ }
+
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+ LLViewerObject* root_object = obj;
+ if (obj && obj->getParent())
+ {
+ LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent();
+ if (!parent_obj->isAvatar())
+ {
+ root_object = parent_obj;
+ }
+ }
+
+ EAcceptance rv = willObjectAcceptInventory(root_object, item);
+ if(root_object && drop && (ACCEPT_YES_COPY_SINGLE <= rv))
+ {
+ dropInventory(root_object, item, mSource, mSourceID);
+ }
+ return rv;
}
BOOL LLToolDragAndDrop::dadUpdateInventory(LLViewerObject* obj, BOOL drop)
{
- EAcceptance rv = dad3dUpdateInventory(obj, -1, MASK_NONE, drop);
- return (rv >= ACCEPT_YES_COPY_SINGLE);
+ EAcceptance rv = dad3dUpdateInventory(obj, -1, MASK_NONE, drop);
+ return (rv >= ACCEPT_YES_COPY_SINGLE);
}
EAcceptance LLToolDragAndDrop::dad3dUpdateInventoryCategory(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dUpdateInventoryCategory()" << LL_ENDL;
- if (obj == NULL)
- {
- LL_WARNS() << "obj is NULL; aborting func with ACCEPT_NO" << LL_ENDL;
- return ACCEPT_NO;
- }
-
- if ((mSource != SOURCE_AGENT) && (mSource != SOURCE_LIBRARY))
- {
- return ACCEPT_NO;
- }
- if (obj->isAttachment())
- {
- return ACCEPT_NO_LOCKED;
- }
-
- LLViewerInventoryItem* item = NULL;
- LLViewerInventoryCategory* cat = NULL;
- locateInventory(item, cat);
- if (!cat)
- {
- return ACCEPT_NO;
- }
-
- // Find all the items in the category
- LLDroppableItem droppable(!obj->permYouOwner());
- LLInventoryModel::cat_array_t cats;
- LLInventoryModel::item_array_t items;
- gInventory.collectDescendentsIf(cat->getUUID(),
- cats,
- items,
- LLInventoryModel::EXCLUDE_TRASH,
- droppable);
- cats.push_back(cat);
- if (droppable.countNoCopy() > 0)
- {
- LL_WARNS() << "*** Need to confirm this step" << LL_ENDL;
- }
- LLViewerObject* root_object = obj;
- if (obj->getParent())
- {
- LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent();
- if (!parent_obj->isAvatar())
- {
- root_object = parent_obj;
- }
- }
-
- EAcceptance rv = ACCEPT_NO;
-
- // Check for accept
- for (LLInventoryModel::cat_array_t::const_iterator cat_iter = cats.begin();
- cat_iter != cats.end();
- ++cat_iter)
- {
- const LLViewerInventoryCategory *cat = (*cat_iter);
- rv = gInventory.isCategoryComplete(cat->getUUID()) ? ACCEPT_YES_MULTI : ACCEPT_NO;
- if(rv < ACCEPT_YES_SINGLE)
- {
- LL_DEBUGS() << "Category " << cat->getUUID() << "is not complete." << LL_ENDL;
- break;
- }
- }
- if (ACCEPT_YES_COPY_SINGLE <= rv)
- {
- for (LLInventoryModel::item_array_t::const_iterator item_iter = items.begin();
- item_iter != items.end();
- ++item_iter)
- {
- LLViewerInventoryItem *item = (*item_iter);
- /*
- // Pass the base objects, not the links.
- if (item && item->getIsLinkType())
- {
- item = item->getLinkedItem();
- (*item_iter) = item;
- }
- */
- rv = willObjectAcceptInventory(root_object, item, DAD_CATEGORY);
- if (rv < ACCEPT_YES_COPY_SINGLE)
- {
- LL_DEBUGS() << "Object will not accept " << item->getUUID() << LL_ENDL;
- break;
- }
- }
- }
-
- // If every item is accepted, send it on
- if (drop && (ACCEPT_YES_COPY_SINGLE <= rv))
- {
- uuid_vec_t ids;
- for (LLInventoryModel::item_array_t::const_iterator item_iter = items.begin();
- item_iter != items.end();
- ++item_iter)
- {
- const LLViewerInventoryItem *item = (*item_iter);
- ids.push_back(item->getUUID());
- }
- LLCategoryDropObserver* dropper = new LLCategoryDropObserver(ids, obj->getID(), mSource);
- dropper->startFetch();
- if (dropper->isFinished())
- {
- dropper->done();
- }
- else
- {
- gInventory.addObserver(dropper);
- }
- }
- return rv;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dUpdateInventoryCategory()" << LL_ENDL;
+ if (obj == NULL)
+ {
+ LL_WARNS() << "obj is NULL; aborting func with ACCEPT_NO" << LL_ENDL;
+ return ACCEPT_NO;
+ }
+
+ if ((mSource != SOURCE_AGENT) && (mSource != SOURCE_LIBRARY))
+ {
+ return ACCEPT_NO;
+ }
+ if (obj->isAttachment())
+ {
+ return ACCEPT_NO_LOCKED;
+ }
+
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ locateInventory(item, cat);
+ if (!cat)
+ {
+ return ACCEPT_NO;
+ }
+
+ // Find all the items in the category
+ LLDroppableItem droppable(!obj->permYouOwner());
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ gInventory.collectDescendentsIf(cat->getUUID(),
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ droppable);
+ cats.push_back(cat);
+ if (droppable.countNoCopy() > 0)
+ {
+ LL_WARNS() << "*** Need to confirm this step" << LL_ENDL;
+ }
+ LLViewerObject* root_object = obj;
+ if (obj->getParent())
+ {
+ LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent();
+ if (!parent_obj->isAvatar())
+ {
+ root_object = parent_obj;
+ }
+ }
+
+ EAcceptance rv = ACCEPT_NO;
+
+ // Check for accept
+ for (LLInventoryModel::cat_array_t::const_iterator cat_iter = cats.begin();
+ cat_iter != cats.end();
+ ++cat_iter)
+ {
+ const LLViewerInventoryCategory *cat = (*cat_iter);
+ rv = gInventory.isCategoryComplete(cat->getUUID()) ? ACCEPT_YES_MULTI : ACCEPT_NO;
+ if(rv < ACCEPT_YES_SINGLE)
+ {
+ LL_DEBUGS() << "Category " << cat->getUUID() << "is not complete." << LL_ENDL;
+ break;
+ }
+ }
+ if (ACCEPT_YES_COPY_SINGLE <= rv)
+ {
+ for (LLInventoryModel::item_array_t::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
+ {
+ LLViewerInventoryItem *item = (*item_iter);
+ /*
+ // Pass the base objects, not the links.
+ if (item && item->getIsLinkType())
+ {
+ item = item->getLinkedItem();
+ (*item_iter) = item;
+ }
+ */
+ rv = willObjectAcceptInventory(root_object, item, DAD_CATEGORY);
+ if (rv < ACCEPT_YES_COPY_SINGLE)
+ {
+ LL_DEBUGS() << "Object will not accept " << item->getUUID() << LL_ENDL;
+ break;
+ }
+ }
+ }
+
+ // If every item is accepted, send it on
+ if (drop && (ACCEPT_YES_COPY_SINGLE <= rv))
+ {
+ uuid_vec_t ids;
+ for (LLInventoryModel::item_array_t::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
+ {
+ const LLViewerInventoryItem *item = (*item_iter);
+ ids.push_back(item->getUUID());
+ }
+ LLCategoryDropObserver* dropper = new LLCategoryDropObserver(ids, obj->getID(), mSource);
+ dropper->startFetch();
+ if (dropper->isFinished())
+ {
+ dropper->done();
+ }
+ else
+ {
+ gInventory.addObserver(dropper);
+ }
+ }
+ return rv;
}
EAcceptance LLToolDragAndDrop::dad3dRezCategoryOnObject(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
{
- if ((mask & MASK_CONTROL))
- {
- return dad3dUpdateInventoryCategory(obj, face, mask, drop);
- }
- else
- {
- return ACCEPT_NO;
- }
+ if ((mask & MASK_CONTROL))
+ {
+ return dad3dUpdateInventoryCategory(obj, face, mask, drop);
+ }
+ else
+ {
+ return ACCEPT_NO;
+ }
}
BOOL LLToolDragAndDrop::dadUpdateInventoryCategory(LLViewerObject* obj,
- BOOL drop)
+ BOOL drop)
{
- EAcceptance rv = dad3dUpdateInventoryCategory(obj, -1, MASK_NONE, drop);
- return (rv >= ACCEPT_YES_COPY_SINGLE);
+ EAcceptance rv = dad3dUpdateInventoryCategory(obj, -1, MASK_NONE, drop);
+ return (rv >= ACCEPT_YES_COPY_SINGLE);
}
EAcceptance LLToolDragAndDrop::dad3dGiveInventoryObject(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventoryObject()" << LL_ENDL;
-
- // item has to be in agent inventory.
- if(mSource != SOURCE_AGENT) return ACCEPT_NO;
-
- // find the item now.
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
- if(!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
- {
- // cannot give away no-transfer objects
- return ACCEPT_NO;
- }
- LLVOAvatarSelf* avatar = gAgentAvatarp;
- if(avatar && avatar->isWearingAttachment( item->getUUID() ) )
- {
- // You can't give objects that are attached to you
- return ACCEPT_NO;
- }
- if( obj && avatar )
- {
- if(drop)
- {
- LLGiveInventory::doGiveInventoryItem(obj->getID(), item );
- }
- // *TODO: deal with all the issues surrounding multi-object
- // inventory transfers.
- return ACCEPT_YES_SINGLE;
- }
- return ACCEPT_NO;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventoryObject()" << LL_ENDL;
+
+ // item has to be in agent inventory.
+ if(mSource != SOURCE_AGENT) return ACCEPT_NO;
+
+ // find the item now.
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+ if(!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+ {
+ // cannot give away no-transfer objects
+ return ACCEPT_NO;
+ }
+ LLVOAvatarSelf* avatar = gAgentAvatarp;
+ if(avatar && avatar->isWearingAttachment( item->getUUID() ) )
+ {
+ // You can't give objects that are attached to you
+ return ACCEPT_NO;
+ }
+ if( obj && avatar )
+ {
+ if(drop)
+ {
+ LLGiveInventory::doGiveInventoryItem(obj->getID(), item );
+ }
+ // *TODO: deal with all the issues surrounding multi-object
+ // inventory transfers.
+ return ACCEPT_YES_SINGLE;
+ }
+ return ACCEPT_NO;
}
EAcceptance LLToolDragAndDrop::dad3dGiveInventory(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventory()" << LL_ENDL;
- // item has to be in agent inventory.
- if(mSource != SOURCE_AGENT) return ACCEPT_NO;
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
- if (!LLGiveInventory::isInventoryGiveAcceptable(item))
- {
- return ACCEPT_NO;
- }
- if (drop && obj)
- {
- LLGiveInventory::doGiveInventoryItem(obj->getID(), item);
- }
- // *TODO: deal with all the issues surrounding multi-object
- // inventory transfers.
- return ACCEPT_YES_SINGLE;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventory()" << LL_ENDL;
+ // item has to be in agent inventory.
+ if(mSource != SOURCE_AGENT) return ACCEPT_NO;
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+ if (!LLGiveInventory::isInventoryGiveAcceptable(item))
+ {
+ return ACCEPT_NO;
+ }
+ if (drop && obj)
+ {
+ LLGiveInventory::doGiveInventoryItem(obj->getID(), item);
+ }
+ // *TODO: deal with all the issues surrounding multi-object
+ // inventory transfers.
+ return ACCEPT_YES_SINGLE;
}
EAcceptance LLToolDragAndDrop::dad3dGiveInventoryCategory(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventoryCategory()" << LL_ENDL;
- if(drop && obj)
- {
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if(!cat) return ACCEPT_NO;
- LLGiveInventory::doGiveInventoryCategory(obj->getID(), cat);
- }
- // *TODO: deal with all the issues surrounding multi-object
- // inventory transfers.
- return ACCEPT_YES_SINGLE;
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventoryCategory()" << LL_ENDL;
+ if(drop && obj)
+ {
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if(!cat) return ACCEPT_NO;
+ LLGiveInventory::doGiveInventoryCategory(obj->getID(), cat);
+ }
+ // *TODO: deal with all the issues surrounding multi-object
+ // inventory transfers.
+ return ACCEPT_YES_SINGLE;
}
EAcceptance LLToolDragAndDrop::dad3dRezFromObjectOnLand(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezFromObjectOnLand()" << LL_ENDL;
- LLViewerInventoryItem* item = NULL;
- LLViewerInventoryCategory* cat = NULL;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
-
- if(!gAgent.allowOperation(PERM_COPY, item->getPermissions())
- || !item->getPermissions().allowTransferTo(LLUUID::null))
- {
- return ACCEPT_NO_LOCKED;
- }
- if(drop)
- {
- dropObject(obj, TRUE, TRUE, FALSE);
- }
- return ACCEPT_YES_SINGLE;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezFromObjectOnLand()" << LL_ENDL;
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+
+ if(!gAgent.allowOperation(PERM_COPY, item->getPermissions())
+ || !item->getPermissions().allowTransferTo(LLUUID::null))
+ {
+ return ACCEPT_NO_LOCKED;
+ }
+ if(drop)
+ {
+ dropObject(obj, TRUE, TRUE, FALSE);
+ }
+ return ACCEPT_YES_SINGLE;
}
EAcceptance LLToolDragAndDrop::dad3dRezFromObjectOnObject(
- LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
-{
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezFromObjectOnObject()" << LL_ENDL;
- LLViewerInventoryItem* item;
- LLViewerInventoryCategory* cat;
- locateInventory(item, cat);
- if (!item || !item->isFinished()) return ACCEPT_NO;
- if((mask & MASK_CONTROL))
- {
- // *HACK: In order to resolve SL-22177, we need to block drags
- // from notecards and objects onto other objects.
- return ACCEPT_NO;
-
- // *HACK: uncomment this when appropriate
- //EAcceptance rv = willObjectAcceptInventory(obj, item);
- //if(drop && (ACCEPT_YES_SINGLE <= rv))
- //{
- // dropInventory(obj, item, mSource, mSourceID);
- //}
- //return rv;
- }
- if(!item->getPermissions().allowCopyBy(gAgent.getID(),
- gAgent.getGroupID())
- || !item->getPermissions().allowTransferTo(LLUUID::null))
- {
- return ACCEPT_NO_LOCKED;
- }
- if(drop)
- {
- dropObject(obj, FALSE, TRUE, FALSE);
- }
- return ACCEPT_YES_SINGLE;
+ LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
+{
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezFromObjectOnObject()" << LL_ENDL;
+ LLViewerInventoryItem* item;
+ LLViewerInventoryCategory* cat;
+ locateInventory(item, cat);
+ if (!item || !item->isFinished()) return ACCEPT_NO;
+ if((mask & MASK_CONTROL))
+ {
+ // *HACK: In order to resolve SL-22177, we need to block drags
+ // from notecards and objects onto other objects.
+ return ACCEPT_NO;
+
+ // *HACK: uncomment this when appropriate
+ //EAcceptance rv = willObjectAcceptInventory(obj, item);
+ //if(drop && (ACCEPT_YES_SINGLE <= rv))
+ //{
+ // dropInventory(obj, item, mSource, mSourceID);
+ //}
+ //return rv;
+ }
+ if(!item->getPermissions().allowCopyBy(gAgent.getID(),
+ gAgent.getGroupID())
+ || !item->getPermissions().allowTransferTo(LLUUID::null))
+ {
+ return ACCEPT_NO_LOCKED;
+ }
+ if(drop)
+ {
+ dropObject(obj, FALSE, TRUE, FALSE);
+ }
+ return ACCEPT_YES_SINGLE;
}
EAcceptance LLToolDragAndDrop::dad3dCategoryOnLand(
- LLViewerObject *obj, S32 face, MASK mask, BOOL drop)
-{
- return ACCEPT_NO;
- /*
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dCategoryOnLand()" << LL_ENDL;
- LLInventoryItem* item;
- LLInventoryCategory* cat;
- locateInventory(item, cat);
- if(!cat) return ACCEPT_NO;
- EAcceptance rv = ACCEPT_NO;
-
- // find all the items in the category
- LLViewerInventoryCategory::cat_array_t cats;
- LLViewerInventoryItem::item_array_t items;
- LLDropCopyableItems droppable;
- gInventory.collectDescendentsIf(cat->getUUID(),
- cats,
- items,
- LLInventoryModel::EXCLUDE_TRASH,
- droppable);
- if(items.size() > 0)
- {
- rv = ACCEPT_YES_SINGLE;
- }
- if((rv >= ACCEPT_YES_COPY_SINGLE) && drop)
- {
- createContainer(items, cat->getName());
- return ACCEPT_NO;
- }
- return rv;
- */
+ LLViewerObject *obj, S32 face, MASK mask, BOOL drop)
+{
+ return ACCEPT_NO;
+ /*
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dCategoryOnLand()" << LL_ENDL;
+ LLInventoryItem* item;
+ LLInventoryCategory* cat;
+ locateInventory(item, cat);
+ if(!cat) return ACCEPT_NO;
+ EAcceptance rv = ACCEPT_NO;
+
+ // find all the items in the category
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+ LLDropCopyableItems droppable;
+ gInventory.collectDescendentsIf(cat->getUUID(),
+ cats,
+ items,
+ LLInventoryModel::EXCLUDE_TRASH,
+ droppable);
+ if(items.size() > 0)
+ {
+ rv = ACCEPT_YES_SINGLE;
+ }
+ if((rv >= ACCEPT_YES_COPY_SINGLE) && drop)
+ {
+ createContainer(items, cat->getName());
+ return ACCEPT_NO;
+ }
+ return rv;
+ */
}
@@ -2960,163 +2959,163 @@ EAcceptance LLToolDragAndDrop::dad3dCategoryOnLand(
// This shortcuts alot of steps to make a basic object
// w/ an inventory and a special permissions set
EAcceptance LLToolDragAndDrop::dad3dAssetOnLand(
- LLViewerObject *obj, S32 face, MASK mask, BOOL drop)
-{
- return ACCEPT_NO;
- /*
- LL_DEBUGS() << "LLToolDragAndDrop::dad3dAssetOnLand()" << LL_ENDL;
- LLViewerInventoryCategory::cat_array_t cats;
- LLViewerInventoryItem::item_array_t items;
- LLViewerInventoryItem::item_array_t copyable_items;
- locateMultipleInventory(items, cats);
- if(!items.size()) return ACCEPT_NO;
- EAcceptance rv = ACCEPT_NO;
- for (S32 i = 0; i < items.size(); i++)
- {
- LLInventoryItem* item = items[i];
- if(item->getPermissions().allowCopyBy(gAgent.getID()))
- {
- copyable_items.push_back(item);
- rv = ACCEPT_YES_SINGLE;
- }
- }
-
- if((rv >= ACCEPT_YES_COPY_SINGLE) && drop)
- {
- createContainer(copyable_items, NULL);
- }
-
- return rv;
- */
+ LLViewerObject *obj, S32 face, MASK mask, BOOL drop)
+{
+ return ACCEPT_NO;
+ /*
+ LL_DEBUGS() << "LLToolDragAndDrop::dad3dAssetOnLand()" << LL_ENDL;
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+ LLViewerInventoryItem::item_array_t copyable_items;
+ locateMultipleInventory(items, cats);
+ if(!items.size()) return ACCEPT_NO;
+ EAcceptance rv = ACCEPT_NO;
+ for (S32 i = 0; i < items.size(); i++)
+ {
+ LLInventoryItem* item = items[i];
+ if(item->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ copyable_items.push_back(item);
+ rv = ACCEPT_YES_SINGLE;
+ }
+ }
+
+ if((rv >= ACCEPT_YES_COPY_SINGLE) && drop)
+ {
+ createContainer(copyable_items, NULL);
+ }
+
+ return rv;
+ */
}
LLInventoryObject* LLToolDragAndDrop::locateInventory(
- LLViewerInventoryItem*& item,
- LLViewerInventoryCategory*& cat)
-{
- item = NULL;
- cat = NULL;
-
- if (mCargoIDs.empty()
- || (mSource == SOURCE_PEOPLE)) ///< There is no inventory item for people drag and drop.
- {
- return NULL;
- }
-
- if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
- {
- // The object should be in user inventory.
- item = (LLViewerInventoryItem*)gInventory.getItem(mCargoIDs[mCurItemIndex]);
- cat = (LLViewerInventoryCategory*)gInventory.getCategory(mCargoIDs[mCurItemIndex]);
- }
- else if(mSource == SOURCE_WORLD)
- {
- // This object is in some task inventory somewhere.
- LLViewerObject* obj = gObjectList.findObject(mSourceID);
- if(obj)
- {
- if((mCargoTypes[mCurItemIndex] == DAD_CATEGORY)
- || (mCargoTypes[mCurItemIndex] == DAD_ROOT_CATEGORY))
- {
- cat = (LLViewerInventoryCategory*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]);
- }
- else
- {
- item = (LLViewerInventoryItem*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]);
- }
- }
- }
- else if(mSource == SOURCE_NOTECARD)
- {
- LLPreviewNotecard* preview = LLFloaterReg::findTypedInstance<LLPreviewNotecard>("preview_notecard", mSourceID);
- if(preview)
- {
- item = (LLViewerInventoryItem*)preview->getDragItem();
- }
- }
- else if(mSource == SOURCE_VIEWER)
- {
- item = (LLViewerInventoryItem*)gToolBarView->getDragItem();
- }
-
- if(item) return item;
- if(cat) return cat;
- return NULL;
+ LLViewerInventoryItem*& item,
+ LLViewerInventoryCategory*& cat)
+{
+ item = NULL;
+ cat = NULL;
+
+ if (mCargoIDs.empty()
+ || (mSource == SOURCE_PEOPLE)) ///< There is no inventory item for people drag and drop.
+ {
+ return NULL;
+ }
+
+ if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
+ {
+ // The object should be in user inventory.
+ item = (LLViewerInventoryItem*)gInventory.getItem(mCargoIDs[mCurItemIndex]);
+ cat = (LLViewerInventoryCategory*)gInventory.getCategory(mCargoIDs[mCurItemIndex]);
+ }
+ else if(mSource == SOURCE_WORLD)
+ {
+ // This object is in some task inventory somewhere.
+ LLViewerObject* obj = gObjectList.findObject(mSourceID);
+ if(obj)
+ {
+ if((mCargoTypes[mCurItemIndex] == DAD_CATEGORY)
+ || (mCargoTypes[mCurItemIndex] == DAD_ROOT_CATEGORY))
+ {
+ cat = (LLViewerInventoryCategory*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]);
+ }
+ else
+ {
+ item = (LLViewerInventoryItem*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]);
+ }
+ }
+ }
+ else if(mSource == SOURCE_NOTECARD)
+ {
+ LLPreviewNotecard* preview = LLFloaterReg::findTypedInstance<LLPreviewNotecard>("preview_notecard", mSourceID);
+ if(preview)
+ {
+ item = (LLViewerInventoryItem*)preview->getDragItem();
+ }
+ }
+ else if(mSource == SOURCE_VIEWER)
+ {
+ item = (LLViewerInventoryItem*)gToolBarView->getDragItem();
+ }
+
+ if(item) return item;
+ if(cat) return cat;
+ return NULL;
}
/*
LLInventoryObject* LLToolDragAndDrop::locateMultipleInventory(LLViewerInventoryCategory::cat_array_t& cats,
- LLViewerInventoryItem::item_array_t& items)
-{
- if(mCargoIDs.size() == 0) return NULL;
- if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
- {
- // The object should be in user inventory.
- for (S32 i = 0; i < mCargoIDs.size(); i++)
- {
- LLInventoryItem* item = gInventory.getItem(mCargoIDs[i]);
- if (item)
- {
- items.push_back(item);
- }
- LLInventoryCategory* category = gInventory.getCategory(mCargoIDs[i]);
- if (category)
- {
- cats.push_back(category);
- }
- }
- }
- else if(mSource == SOURCE_WORLD)
- {
- // This object is in some task inventory somewhere.
- LLViewerObject* obj = gObjectList.findObject(mSourceID);
- if(obj)
- {
- if((mCargoType == DAD_CATEGORY)
- || (mCargoType == DAD_ROOT_CATEGORY))
- {
- // The object should be in user inventory.
- for (S32 i = 0; i < mCargoIDs.size(); i++)
- {
- LLInventoryCategory* category = (LLInventoryCategory*)obj->getInventoryObject(mCargoIDs[i]);
- if (category)
- {
- cats.push_back(category);
- }
- }
- }
- else
- {
- for (S32 i = 0; i < mCargoIDs.size(); i++)
- {
- LLInventoryItem* item = (LLInventoryItem*)obj->getInventoryObject(mCargoIDs[i]);
- if (item)
- {
- items.push_back(item);
- }
- }
- }
- }
- }
- else if(mSource == SOURCE_NOTECARD)
- {
- LLPreviewNotecard* card;
- card = (LLPreviewNotecard*)LLPreview::find(mSourceID);
- if(card)
- {
- items.push_back((LLInventoryItem*)card->getDragItem());
- }
- }
- if(items.size()) return items[0];
- if(cats.size()) return cats[0];
- return NULL;
+ LLViewerInventoryItem::item_array_t& items)
+{
+ if(mCargoIDs.size() == 0) return NULL;
+ if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
+ {
+ // The object should be in user inventory.
+ for (S32 i = 0; i < mCargoIDs.size(); i++)
+ {
+ LLInventoryItem* item = gInventory.getItem(mCargoIDs[i]);
+ if (item)
+ {
+ items.push_back(item);
+ }
+ LLInventoryCategory* category = gInventory.getCategory(mCargoIDs[i]);
+ if (category)
+ {
+ cats.push_back(category);
+ }
+ }
+ }
+ else if(mSource == SOURCE_WORLD)
+ {
+ // This object is in some task inventory somewhere.
+ LLViewerObject* obj = gObjectList.findObject(mSourceID);
+ if(obj)
+ {
+ if((mCargoType == DAD_CATEGORY)
+ || (mCargoType == DAD_ROOT_CATEGORY))
+ {
+ // The object should be in user inventory.
+ for (S32 i = 0; i < mCargoIDs.size(); i++)
+ {
+ LLInventoryCategory* category = (LLInventoryCategory*)obj->getInventoryObject(mCargoIDs[i]);
+ if (category)
+ {
+ cats.push_back(category);
+ }
+ }
+ }
+ else
+ {
+ for (S32 i = 0; i < mCargoIDs.size(); i++)
+ {
+ LLInventoryItem* item = (LLInventoryItem*)obj->getInventoryObject(mCargoIDs[i]);
+ if (item)
+ {
+ items.push_back(item);
+ }
+ }
+ }
+ }
+ }
+ else if(mSource == SOURCE_NOTECARD)
+ {
+ LLPreviewNotecard* card;
+ card = (LLPreviewNotecard*)LLPreview::find(mSourceID);
+ if(card)
+ {
+ items.push_back((LLInventoryItem*)card->getDragItem());
+ }
+ }
+ if(items.size()) return items[0];
+ if(cats.size()) return cats[0];
+ return NULL;
}
*/
// void LLToolDragAndDrop::createContainer(LLViewerInventoryItem::item_array_t &items, const char* preferred_name )
// {
-// LL_WARNS() << "LLToolDragAndDrop::createContainer()" << LL_ENDL;
-// return;
+// LL_WARNS() << "LLToolDragAndDrop::createContainer()" << LL_ENDL;
+// return;
// }
@@ -3124,13 +3123,13 @@ LLInventoryObject* LLToolDragAndDrop::locateMultipleInventory(LLViewerInventoryC
void pack_permissions_slam(LLMessageSystem* msg, U32 flags, const LLPermissions& perms)
{
- // CRUFT -- the server no longer pays attention to this data
- U32 group_mask = perms.getMaskGroup();
- U32 everyone_mask = perms.getMaskEveryone();
- U32 next_owner_mask = perms.getMaskNextOwner();
-
- msg->addU32Fast(_PREHASH_ItemFlags, flags);
- msg->addU32Fast(_PREHASH_GroupMask, group_mask);
- msg->addU32Fast(_PREHASH_EveryoneMask, everyone_mask);
- msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_mask);
+ // CRUFT -- the server no longer pays attention to this data
+ U32 group_mask = perms.getMaskGroup();
+ U32 everyone_mask = perms.getMaskEveryone();
+ U32 next_owner_mask = perms.getMaskNextOwner();
+
+ msg->addU32Fast(_PREHASH_ItemFlags, flags);
+ msg->addU32Fast(_PREHASH_GroupMask, group_mask);
+ msg->addU32Fast(_PREHASH_EveryoneMask, everyone_mask);
+ msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_mask);
}