diff options
Diffstat (limited to 'indra/newview/lltooldraganddrop.cpp')
-rw-r--r-- | indra/newview/lltooldraganddrop.cpp | 4631 |
1 files changed, 2315 insertions, 2316 deletions
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index bfa9386cd4..bd4064a173 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -1,25 +1,25 @@ -/** +/** * @file lltooldraganddrop.cpp * @brief LLToolDragAndDrop class implementation * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -69,887 +69,886 @@ class LLNoPreferredType : public LLInventoryCollectFunctor { public: - LLNoPreferredType() {} - virtual ~LLNoPreferredType() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE)) - { - return true; - } - return false; - } + LLNoPreferredType() {} + virtual ~LLNoPreferredType() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item) + { + if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE)) + { + return true; + } + return false; + } }; class LLNoPreferredTypeOrItem : public LLInventoryCollectFunctor { public: - LLNoPreferredTypeOrItem() {} - virtual ~LLNoPreferredTypeOrItem() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - if (item) return true; - if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE)) - { - return true; - } - return false; - } + LLNoPreferredTypeOrItem() {} + virtual ~LLNoPreferredTypeOrItem() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item) + { + if (item) return true; + if (cat && (cat->getPreferredType() == LLFolderType::FT_NONE)) + { + return true; + } + return false; + } }; class LLDroppableItem : public LLInventoryCollectFunctor { public: - LLDroppableItem(BOOL is_transfer) : - mCountLosing(0), mIsTransfer(is_transfer) {} - virtual ~LLDroppableItem() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item); - S32 countNoCopy() const { return mCountLosing; } + LLDroppableItem(BOOL is_transfer) : + mCountLosing(0), mIsTransfer(is_transfer) {} + virtual ~LLDroppableItem() {} + virtual bool operator()(LLInventoryCategory* cat, + LLInventoryItem* item); + S32 countNoCopy() const { return mCountLosing; } protected: - S32 mCountLosing; - BOOL mIsTransfer; + S32 mCountLosing; + BOOL mIsTransfer; }; bool LLDroppableItem::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - bool allowed = false; - if (item) - { - allowed = itemTransferCommonlyAllowed(item); - - if (allowed - && mIsTransfer - && !item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID())) - { - allowed = false; - } - if (allowed && !item->getPermissions().allowCopyBy(gAgent.getID())) - { - ++mCountLosing; - } - } - return allowed; + LLInventoryItem* item) +{ + bool allowed = false; + if (item) + { + allowed = itemTransferCommonlyAllowed(item); + + if (allowed + && mIsTransfer + && !item->getPermissions().allowOperationBy(PERM_TRANSFER, + gAgent.getID())) + { + allowed = false; + } + if (allowed && !item->getPermissions().allowCopyBy(gAgent.getID())) + { + ++mCountLosing; + } + } + return allowed; } class LLDropCopyableItems : public LLInventoryCollectFunctor { public: - LLDropCopyableItems() {} - virtual ~LLDropCopyableItems() {} - virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); + LLDropCopyableItems() {} + virtual ~LLDropCopyableItems() {} + virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); }; bool LLDropCopyableItems::operator()( - LLInventoryCategory* cat, - LLInventoryItem* item) -{ - bool allowed = false; - if (item) - { - allowed = itemTransferCommonlyAllowed(item); - if (allowed && - !item->getPermissions().allowCopyBy(gAgent.getID())) - { - // whoops, can't copy it - don't allow it. - allowed = false; - } - } - return allowed; -} - -// Starts a fetch on folders and items. This is really not used + LLInventoryCategory* cat, + LLInventoryItem* item) +{ + bool allowed = false; + if (item) + { + allowed = itemTransferCommonlyAllowed(item); + if (allowed && + !item->getPermissions().allowCopyBy(gAgent.getID())) + { + // whoops, can't copy it - don't allow it. + allowed = false; + } + } + return allowed; +} + +// Starts a fetch on folders and items. This is really not used // as an observer in the traditional sense; we're just using it to // request a fetch and we don't care about when/if the response arrives. class LLCategoryFireAndForget : public LLInventoryFetchComboObserver { public: - LLCategoryFireAndForget(const uuid_vec_t& folder_ids, - const uuid_vec_t& item_ids) : - LLInventoryFetchComboObserver(folder_ids, item_ids) - {} - ~LLCategoryFireAndForget() {} - virtual void done() - { - /* no-op: it's fire n forget right? */ - LL_DEBUGS() << "LLCategoryFireAndForget::done()" << LL_ENDL; - } + LLCategoryFireAndForget(const uuid_vec_t& folder_ids, + const uuid_vec_t& item_ids) : + LLInventoryFetchComboObserver(folder_ids, item_ids) + {} + ~LLCategoryFireAndForget() {} + virtual void done() + { + /* no-op: it's fire n forget right? */ + LL_DEBUGS() << "LLCategoryFireAndForget::done()" << LL_ENDL; + } }; class LLCategoryDropObserver : public LLInventoryFetchItemsObserver { public: - LLCategoryDropObserver( - const uuid_vec_t& ids, - const LLUUID& obj_id, LLToolDragAndDrop::ESource src) : - LLInventoryFetchItemsObserver(ids), - mObjectID(obj_id), - mSource(src) - {} - ~LLCategoryDropObserver() {} - virtual void done(); + LLCategoryDropObserver( + const uuid_vec_t& ids, + const LLUUID& obj_id, LLToolDragAndDrop::ESource src) : + LLInventoryFetchItemsObserver(ids), + mObjectID(obj_id), + mSource(src) + {} + ~LLCategoryDropObserver() {} + virtual void done(); protected: - LLUUID mObjectID; - LLToolDragAndDrop::ESource mSource; + LLUUID mObjectID; + LLToolDragAndDrop::ESource mSource; }; void LLCategoryDropObserver::done() { - gInventory.removeObserver(this); - LLViewerObject* dst_obj = gObjectList.findObject(mObjectID); - if (dst_obj) - { - // *FIX: coalesce these... - LLInventoryItem* item = NULL; - uuid_vec_t::iterator it = mComplete.begin(); - uuid_vec_t::iterator end = mComplete.end(); - for(; it < end; ++it) - { - item = gInventory.getItem(*it); - if (item) - { - LLToolDragAndDrop::dropInventory( - dst_obj, - item, - mSource, - LLUUID::null); - } - } - } - delete this; + gInventory.removeObserver(this); + LLViewerObject* dst_obj = gObjectList.findObject(mObjectID); + if (dst_obj) + { + // *FIX: coalesce these... + LLInventoryItem* item = NULL; + uuid_vec_t::iterator it = mComplete.begin(); + uuid_vec_t::iterator end = mComplete.end(); + for(; it < end; ++it) + { + item = gInventory.getItem(*it); + if (item) + { + LLToolDragAndDrop::dropInventory( + dst_obj, + item, + mSource, + LLUUID::null); + } + } + } + delete this; } S32 LLToolDragAndDrop::sOperationId = 0; LLToolDragAndDrop::DragAndDropEntry::DragAndDropEntry(dragOrDrop3dImpl f_none, - dragOrDrop3dImpl f_self, - dragOrDrop3dImpl f_avatar, - dragOrDrop3dImpl f_object, - dragOrDrop3dImpl f_land) : - LLDictionaryEntry("") + dragOrDrop3dImpl f_self, + dragOrDrop3dImpl f_avatar, + dragOrDrop3dImpl f_object, + dragOrDrop3dImpl f_land) : + LLDictionaryEntry("") { - mFunctions[DT_NONE] = f_none; - mFunctions[DT_SELF] = f_self; - mFunctions[DT_AVATAR] = f_avatar; - mFunctions[DT_OBJECT] = f_object; - mFunctions[DT_LAND] = f_land; + mFunctions[DT_NONE] = f_none; + mFunctions[DT_SELF] = f_self; + mFunctions[DT_AVATAR] = f_avatar; + mFunctions[DT_OBJECT] = f_object; + mFunctions[DT_LAND] = f_land; } LLToolDragAndDrop::dragOrDrop3dImpl LLToolDragAndDrop::LLDragAndDropDictionary::get(EDragAndDropType dad_type, LLToolDragAndDrop::EDropTarget drop_target) { - const DragAndDropEntry *entry = lookup(dad_type); - if (entry) - { - return (entry->mFunctions[(U8)drop_target]); - } - return &LLToolDragAndDrop::dad3dNULL; + const DragAndDropEntry *entry = lookup(dad_type); + if (entry) + { + return (entry->mFunctions[(U8)drop_target]); + } + return &LLToolDragAndDrop::dad3dNULL; } LLToolDragAndDrop::LLDragAndDropDictionary::LLDragAndDropDictionary() { - // DT_NONE DT_SELF DT_AVATAR DT_OBJECT DT_LAND - // |-------------------------------|----------------------------------------------|-----------------------------------------------|---------------------------------------------------|--------------------------------| - addEntry(DAD_NONE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_TEXTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dTextureObject, &LLToolDragAndDrop::dad3dNULL)); + // DT_NONE DT_SELF DT_AVATAR DT_OBJECT DT_LAND + // |-------------------------------|----------------------------------------------|-----------------------------------------------|---------------------------------------------------|--------------------------------| + addEntry(DAD_NONE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_TEXTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dTextureObject, &LLToolDragAndDrop::dad3dNULL)); addEntry(DAD_MATERIAL, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMaterialObject, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_SOUND, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_CALLINGCARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_LANDMARK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_SCRIPT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dRezScript, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_CLOTHING, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_OBJECT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dRezAttachmentFromInv, &LLToolDragAndDrop::dad3dGiveInventoryObject, &LLToolDragAndDrop::dad3dRezObjectOnObject, &LLToolDragAndDrop::dad3dRezObjectOnLand)); - addEntry(DAD_NOTECARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearCategory, &LLToolDragAndDrop::dad3dGiveInventoryCategory, &LLToolDragAndDrop::dad3dRezCategoryOnObject, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_ROOT_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_BODYPART, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_ANIMATION, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_GESTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dActivateGesture, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_LINK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL)); - addEntry(DAD_MESH, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMeshObject, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_SOUND, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_CALLINGCARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_LANDMARK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_SCRIPT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dRezScript, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_CLOTHING, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_OBJECT, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dRezAttachmentFromInv, &LLToolDragAndDrop::dad3dGiveInventoryObject, &LLToolDragAndDrop::dad3dRezObjectOnObject, &LLToolDragAndDrop::dad3dRezObjectOnLand)); + addEntry(DAD_NOTECARD, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearCategory, &LLToolDragAndDrop::dad3dGiveInventoryCategory, &LLToolDragAndDrop::dad3dRezCategoryOnObject, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_ROOT_CATEGORY, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_BODYPART, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dWearItem, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_ANIMATION, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_GESTURE, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dActivateGesture, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_LINK, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL)); + addEntry(DAD_MESH, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dMeshObject, &LLToolDragAndDrop::dad3dNULL)); addEntry(DAD_SETTINGS, new DragAndDropEntry(&LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dNULL, &LLToolDragAndDrop::dad3dGiveInventory, &LLToolDragAndDrop::dad3dUpdateInventory, &LLToolDragAndDrop::dad3dNULL)); - + // TODO: animation on self could play it? edit it? - // TODO: gesture on self could play it? edit it? + // TODO: gesture on self could play it? edit it? }; LLToolDragAndDrop::LLToolDragAndDrop() -: LLTool(std::string("draganddrop"), NULL), - mCargoCount(0), - mDragStartX(0), - mDragStartY(0), - mSource(SOURCE_AGENT), - mCursor(UI_CURSOR_NO), - mLastAccept(ACCEPT_NO), - mDrop(FALSE), - mCurItemIndex(0) +: LLTool(std::string("draganddrop"), NULL), + mCargoCount(0), + mDragStartX(0), + mDragStartY(0), + mSource(SOURCE_AGENT), + mCursor(UI_CURSOR_NO), + mLastAccept(ACCEPT_NO), + mDrop(FALSE), + mCurItemIndex(0) { } void LLToolDragAndDrop::setDragStart(S32 x, S32 y) { - mDragStartX = x; - mDragStartY = y; + mDragStartX = x; + mDragStartY = y; } BOOL LLToolDragAndDrop::isOverThreshold(S32 x,S32 y) { - static LLCachedControl<S32> drag_and_drop_threshold(gSavedSettings,"DragAndDropDistanceThreshold", 3); - - S32 mouse_delta_x = x - mDragStartX; - S32 mouse_delta_y = y - mDragStartY; - - return (mouse_delta_x * mouse_delta_x) + (mouse_delta_y * mouse_delta_y) > drag_and_drop_threshold * drag_and_drop_threshold; + S32 mouse_delta_x = x - mDragStartX; + S32 mouse_delta_y = y - mDragStartY; + + return (mouse_delta_x * mouse_delta_x) + (mouse_delta_y * mouse_delta_y) > DRAG_N_DROP_DISTANCE_THRESHOLD * DRAG_N_DROP_DISTANCE_THRESHOLD; } void LLToolDragAndDrop::beginDrag(EDragAndDropType type, - const LLUUID& cargo_id, - ESource source, - const LLUUID& source_id, - const LLUUID& object_id) -{ - if (type == DAD_NONE) - { - LL_WARNS() << "Attempted to start drag without a cargo type" << LL_ENDL; - return; - } - mCargoTypes.clear(); - mCargoTypes.push_back(type); - mCargoIDs.clear(); - mCargoIDs.push_back(cargo_id); - mSource = source; - mSourceID = source_id; - mObjectID = object_id; - - setMouseCapture( TRUE ); - LLToolMgr::getInstance()->setTransientTool( this ); - mCursor = UI_CURSOR_NO; - if ((mCargoTypes[0] == DAD_CATEGORY) - && ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))) - { - LLInventoryCategory* cat = gInventory.getCategory(cargo_id); - // go ahead and fire & forget the descendents if we are not - // dragging a protected folder. - if (cat) - { - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLNoPreferredTypeOrItem is_not_preferred; - uuid_vec_t folder_ids; - uuid_vec_t item_ids; - if (is_not_preferred(cat, NULL)) - { - folder_ids.push_back(cargo_id); - } - gInventory.collectDescendentsIf( - cargo_id, - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - is_not_preferred); - S32 count = cats.size(); - S32 i; - for(i = 0; i < count; ++i) - { - folder_ids.push_back(cats.at(i)->getUUID()); - } - count = items.size(); - for(i = 0; i < count; ++i) - { - item_ids.push_back(items.at(i)->getUUID()); - } - if (!folder_ids.empty() || !item_ids.empty()) - { - LLCategoryFireAndForget *fetcher = new LLCategoryFireAndForget(folder_ids, item_ids); - fetcher->startFetch(); - delete fetcher; - } - } - } + const LLUUID& cargo_id, + ESource source, + const LLUUID& source_id, + const LLUUID& object_id) +{ + if (type == DAD_NONE) + { + LL_WARNS() << "Attempted to start drag without a cargo type" << LL_ENDL; + return; + } + mCargoTypes.clear(); + mCargoTypes.push_back(type); + mCargoIDs.clear(); + mCargoIDs.push_back(cargo_id); + mSource = source; + mSourceID = source_id; + mObjectID = object_id; + + setMouseCapture( TRUE ); + LLToolMgr::getInstance()->setTransientTool( this ); + mCursor = UI_CURSOR_NO; + if ((mCargoTypes[0] == DAD_CATEGORY) + && ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))) + { + LLInventoryCategory* cat = gInventory.getCategory(cargo_id); + // go ahead and fire & forget the descendents if we are not + // dragging a protected folder. + if (cat) + { + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLNoPreferredTypeOrItem is_not_preferred; + uuid_vec_t folder_ids; + uuid_vec_t item_ids; + if (is_not_preferred(cat, NULL)) + { + folder_ids.push_back(cargo_id); + } + gInventory.collectDescendentsIf( + cargo_id, + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + is_not_preferred); + S32 count = cats.size(); + S32 i; + for(i = 0; i < count; ++i) + { + folder_ids.push_back(cats.at(i)->getUUID()); + } + count = items.size(); + for(i = 0; i < count; ++i) + { + item_ids.push_back(items.at(i)->getUUID()); + } + if (!folder_ids.empty() || !item_ids.empty()) + { + LLCategoryFireAndForget *fetcher = new LLCategoryFireAndForget(folder_ids, item_ids); + fetcher->startFetch(); + delete fetcher; + } + } + } } void LLToolDragAndDrop::beginMultiDrag( - const std::vector<EDragAndDropType> types, - const uuid_vec_t& cargo_ids, - ESource source, - const LLUUID& source_id) -{ - // assert on public api is evil - //llassert( type != DAD_NONE ); - - std::vector<EDragAndDropType>::const_iterator types_it; - for (types_it = types.begin(); types_it != types.end(); ++types_it) - { - if (DAD_NONE == *types_it) - { - LL_WARNS() << "Attempted to start drag without a cargo type" << LL_ENDL; - return; - } - } - mCargoTypes = types; - mCargoIDs = cargo_ids; - mSource = source; - mSourceID = source_id; - - setMouseCapture( TRUE ); - LLToolMgr::getInstance()->setTransientTool( this ); - mCursor = UI_CURSOR_NO; - if ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)) - { - // find categories (i.e. inventory folders) in the cargo. - LLInventoryCategory* cat = NULL; - S32 count = llmin(cargo_ids.size(), types.size()); - std::set<LLUUID> cat_ids; - for(S32 i = 0; i < count; ++i) - { - cat = gInventory.getCategory(cargo_ids[i]); - if (cat) - { - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLNoPreferredType is_not_preferred; - if (is_not_preferred(cat, NULL)) - { - cat_ids.insert(cat->getUUID()); - } - gInventory.collectDescendentsIf( - cat->getUUID(), - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - is_not_preferred); - S32 cat_count = cats.size(); - for(S32 i = 0; i < cat_count; ++i) - { - cat_ids.insert(cat->getUUID()); - } - } - } - if (!cat_ids.empty()) - { - uuid_vec_t folder_ids; - uuid_vec_t item_ids; - std::back_insert_iterator<uuid_vec_t> copier(folder_ids); - std::copy(cat_ids.begin(), cat_ids.end(), copier); - LLCategoryFireAndForget fetcher(folder_ids, item_ids); - } - } + const std::vector<EDragAndDropType> types, + const uuid_vec_t& cargo_ids, + ESource source, + const LLUUID& source_id) +{ + // assert on public api is evil + //llassert( type != DAD_NONE ); + + std::vector<EDragAndDropType>::const_iterator types_it; + for (types_it = types.begin(); types_it != types.end(); ++types_it) + { + if (DAD_NONE == *types_it) + { + LL_WARNS() << "Attempted to start drag without a cargo type" << LL_ENDL; + return; + } + } + mCargoTypes = types; + mCargoIDs = cargo_ids; + mSource = source; + mSourceID = source_id; + + setMouseCapture( TRUE ); + LLToolMgr::getInstance()->setTransientTool( this ); + mCursor = UI_CURSOR_NO; + if ((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)) + { + // find categories (i.e. inventory folders) in the cargo. + LLInventoryCategory* cat = NULL; + S32 count = llmin(cargo_ids.size(), types.size()); + std::set<LLUUID> cat_ids; + for(S32 i = 0; i < count; ++i) + { + cat = gInventory.getCategory(cargo_ids[i]); + if (cat) + { + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLNoPreferredType is_not_preferred; + if (is_not_preferred(cat, NULL)) + { + cat_ids.insert(cat->getUUID()); + } + gInventory.collectDescendentsIf( + cat->getUUID(), + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + is_not_preferred); + S32 cat_count = cats.size(); + for(S32 i = 0; i < cat_count; ++i) + { + cat_ids.insert(cat->getUUID()); + } + } + } + if (!cat_ids.empty()) + { + uuid_vec_t folder_ids; + uuid_vec_t item_ids; + std::back_insert_iterator<uuid_vec_t> copier(folder_ids); + std::copy(cat_ids.begin(), cat_ids.end(), copier); + LLCategoryFireAndForget fetcher(folder_ids, item_ids); + } + } } void LLToolDragAndDrop::endDrag() { - mEndDragSignal(); - LLSelectMgr::getInstance()->unhighlightAll(); - setMouseCapture(FALSE); + mEndDragSignal(); + LLSelectMgr::getInstance()->unhighlightAll(); + setMouseCapture(FALSE); } void LLToolDragAndDrop::onMouseCaptureLost() { - // Called whenever the drag ends or if mouse capture is simply lost - LLToolMgr::getInstance()->clearTransientTool(); - mCargoTypes.clear(); - mCargoIDs.clear(); - mSource = SOURCE_AGENT; - mSourceID.setNull(); - mObjectID.setNull(); - mCustomMsg.clear(); + // Called whenever the drag ends or if mouse capture is simply lost + LLToolMgr::getInstance()->clearTransientTool(); + mCargoTypes.clear(); + mCargoIDs.clear(); + mSource = SOURCE_AGENT; + mSourceID.setNull(); + mObjectID.setNull(); + mCustomMsg.clear(); } BOOL LLToolDragAndDrop::handleMouseUp( S32 x, S32 y, MASK mask ) { - if (hasMouseCapture()) - { - EAcceptance acceptance = ACCEPT_NO; - dragOrDrop( x, y, mask, TRUE, &acceptance ); - endDrag(); - } - return TRUE; + if (hasMouseCapture()) + { + EAcceptance acceptance = ACCEPT_NO; + dragOrDrop( x, y, mask, TRUE, &acceptance ); + endDrag(); + } + return TRUE; } ECursorType LLToolDragAndDrop::acceptanceToCursor( EAcceptance acceptance ) { - switch (acceptance) - { - case ACCEPT_YES_MULTI: - if (mCargoIDs.size() > 1) - { - mCursor = UI_CURSOR_ARROWDRAGMULTI; - } - else - { - mCursor = UI_CURSOR_ARROWDRAG; - } - break; - case ACCEPT_YES_SINGLE: - if (mCargoIDs.size() > 1) - { - mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop"); - mCursor = UI_CURSOR_NO; - } - else - { - mCursor = UI_CURSOR_ARROWDRAG; - } - break; - - case ACCEPT_NO_LOCKED: - mCursor = UI_CURSOR_NOLOCKED; - break; - - case ACCEPT_NO_CUSTOM: - mToolTipMsg = mCustomMsg; - mCursor = UI_CURSOR_NO; - break; - - - case ACCEPT_NO: - mCursor = UI_CURSOR_NO; - break; - - case ACCEPT_YES_COPY_MULTI: - if (mCargoIDs.size() > 1) - { - mCursor = UI_CURSOR_ARROWCOPYMULTI; - } - else - { - mCursor = UI_CURSOR_ARROWCOPY; - } - break; - case ACCEPT_YES_COPY_SINGLE: - if (mCargoIDs.size() > 1) - { - mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop"); - mCursor = UI_CURSOR_NO; - } - else - { - mCursor = UI_CURSOR_ARROWCOPY; - } - break; - case ACCEPT_POSTPONED: - break; - default: - llassert( FALSE ); - } - - return mCursor; + switch (acceptance) + { + case ACCEPT_YES_MULTI: + if (mCargoIDs.size() > 1) + { + mCursor = UI_CURSOR_ARROWDRAGMULTI; + } + else + { + mCursor = UI_CURSOR_ARROWDRAG; + } + break; + case ACCEPT_YES_SINGLE: + if (mCargoIDs.size() > 1) + { + mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop"); + mCursor = UI_CURSOR_NO; + } + else + { + mCursor = UI_CURSOR_ARROWDRAG; + } + break; + + case ACCEPT_NO_LOCKED: + mCursor = UI_CURSOR_NOLOCKED; + break; + + case ACCEPT_NO_CUSTOM: + mToolTipMsg = mCustomMsg; + mCursor = UI_CURSOR_NO; + break; + + + case ACCEPT_NO: + mCursor = UI_CURSOR_NO; + break; + + case ACCEPT_YES_COPY_MULTI: + if (mCargoIDs.size() > 1) + { + mCursor = UI_CURSOR_ARROWCOPYMULTI; + } + else + { + mCursor = UI_CURSOR_ARROWCOPY; + } + break; + case ACCEPT_YES_COPY_SINGLE: + if (mCargoIDs.size() > 1) + { + mToolTipMsg = LLTrans::getString("TooltipMustSingleDrop"); + mCursor = UI_CURSOR_NO; + } + else + { + mCursor = UI_CURSOR_ARROWCOPY; + } + break; + case ACCEPT_POSTPONED: + break; + default: + llassert( FALSE ); + } + + return mCursor; } BOOL LLToolDragAndDrop::handleHover( S32 x, S32 y, MASK mask ) { - EAcceptance acceptance = ACCEPT_NO; - dragOrDrop( x, y, mask, FALSE, &acceptance ); + EAcceptance acceptance = ACCEPT_NO; + dragOrDrop( x, y, mask, FALSE, &acceptance ); - ECursorType cursor = acceptanceToCursor(acceptance); - gViewerWindow->getWindow()->setCursor( cursor ); + ECursorType cursor = acceptanceToCursor(acceptance); + gViewerWindow->getWindow()->setCursor( cursor ); - LL_DEBUGS("UserInput") << "hover handled by LLToolDragAndDrop" << LL_ENDL; - return TRUE; + LL_DEBUGS("UserInput") << "hover handled by LLToolDragAndDrop" << LL_ENDL; + return TRUE; } BOOL LLToolDragAndDrop::handleKey(KEY key, MASK mask) { - if (key == KEY_ESCAPE) - { - // cancel drag and drop operation - endDrag(); - return TRUE; - } + if (key == KEY_ESCAPE) + { + // cancel drag and drop operation + endDrag(); + return TRUE; + } - return FALSE; + return FALSE; } BOOL LLToolDragAndDrop::handleToolTip(S32 x, S32 y, MASK mask) { - if (!mToolTipMsg.empty()) - { - LLToolTipMgr::instance().unblockToolTips(); - LLToolTipMgr::instance().show(LLToolTip::Params() - .message(mToolTipMsg) - .delay_time(gSavedSettings.getF32( "DragAndDropToolTipDelay" ))); - return TRUE; - } - return FALSE; + const F32 DRAG_N_DROP_TOOLTIP_DELAY = 0.10000000149f; + if (!mToolTipMsg.empty()) + { + LLToolTipMgr::instance().unblockToolTips(); + LLToolTipMgr::instance().show(LLToolTip::Params() + .message(mToolTipMsg) + .delay_time(DRAG_N_DROP_TOOLTIP_DELAY)); + return TRUE; + } + return FALSE; } void LLToolDragAndDrop::handleDeselect() { - mToolTipMsg.clear(); - mCustomMsg.clear(); + mToolTipMsg.clear(); + mCustomMsg.clear(); - LLToolTipMgr::instance().blockToolTips(); + LLToolTipMgr::instance().blockToolTips(); } // protected -void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop, - EAcceptance* acceptance) -{ - *acceptance = ACCEPT_YES_MULTI; - - BOOL handled = FALSE; - - LLView* top_view = gFocusMgr.getTopCtrl(); - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - - mToolTipMsg.clear(); - - // Increment the operation id for every drop - if (drop) - { - sOperationId++; - } - - // For people drag and drop we don't need an actual inventory object, - // instead we need the current cargo id, which should be a person id. - bool is_uuid_dragged = (mSource == SOURCE_PEOPLE); - - if (top_view) - { - handled = TRUE; - - for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) - { - S32 local_x, local_y; - top_view->screenPointToLocal( x, y, &local_x, &local_y ); - EAcceptance item_acceptance = ACCEPT_NO; - - LLInventoryObject* cargo = locateInventory(item, cat); - if (cargo) - { - handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE, - mCargoTypes[mCurItemIndex], - (void*)cargo, - &item_acceptance, - mToolTipMsg); - } - else if (is_uuid_dragged) - { - handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE, - mCargoTypes[mCurItemIndex], - (void*)&mCargoIDs[mCurItemIndex], - &item_acceptance, - mToolTipMsg); - } - if (handled) - { - // use sort order to determine priority of acceptance - *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance); - } - } - - // all objects passed, go ahead and perform drop if necessary - if (handled && drop && (U32)*acceptance >= ACCEPT_YES_COPY_SINGLE) - { - if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI && - mCargoIDs.size() > 1) - { - // tried to give multi-cargo to a single-acceptor - refuse and return. - *acceptance = ACCEPT_NO; - return; - } - - for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) - { - S32 local_x, local_y; - EAcceptance item_acceptance; - top_view->screenPointToLocal( x, y, &local_x, &local_y ); - - LLInventoryObject* cargo = locateInventory(item, cat); - if (cargo) - { - handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, TRUE, - mCargoTypes[mCurItemIndex], - (void*)cargo, - &item_acceptance, - mToolTipMsg); - } - else if (is_uuid_dragged) - { - handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE, - mCargoTypes[mCurItemIndex], - (void*)&mCargoIDs[mCurItemIndex], - &item_acceptance, - mToolTipMsg); - } - } - } - if (handled) - { - mLastAccept = (EAcceptance)*acceptance; - } - } - - if (!handled) - { - handled = TRUE; - - LLRootView* root_view = gViewerWindow->getRootView(); - - for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) - { - EAcceptance item_acceptance = ACCEPT_NO; - - LLInventoryObject* cargo = locateInventory(item, cat); - - // fix for EXT-3191 - if (cargo) - { - handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE, - mCargoTypes[mCurItemIndex], - (void*)cargo, - &item_acceptance, - mToolTipMsg); - } - else if (is_uuid_dragged) - { - handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE, - mCargoTypes[mCurItemIndex], - (void*)&mCargoIDs[mCurItemIndex], - &item_acceptance, - mToolTipMsg); - } - if (handled) - { - // use sort order to determine priority of acceptance - *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance); - } - } - // all objects passed, go ahead and perform drop if necessary - if (handled && drop && (U32)*acceptance > ACCEPT_NO_LOCKED) - { - if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI && - mCargoIDs.size() > 1) - { - // tried to give multi-cargo to a single-acceptor - refuse and return. - *acceptance = ACCEPT_NO; - return; - } - - for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) - { - EAcceptance item_acceptance; - - LLInventoryObject* cargo = locateInventory(item, cat); - if (cargo) - { - handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE, - mCargoTypes[mCurItemIndex], - (void*)cargo, - &item_acceptance, - mToolTipMsg); - } - else if (is_uuid_dragged) - { - handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE, - mCargoTypes[mCurItemIndex], - (void*)&mCargoIDs[mCurItemIndex], - &item_acceptance, - mToolTipMsg); - } - } - } - - if (handled) - { - mLastAccept = (EAcceptance)*acceptance; - } - } - - if (!handled) - { - // Disallow drag and drop to 3D from the marketplace +void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop, + EAcceptance* acceptance) +{ + *acceptance = ACCEPT_YES_MULTI; + + BOOL handled = FALSE; + + LLView* top_view = gFocusMgr.getTopCtrl(); + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + + mToolTipMsg.clear(); + + // Increment the operation id for every drop + if (drop) + { + sOperationId++; + } + + // For people drag and drop we don't need an actual inventory object, + // instead we need the current cargo id, which should be a person id. + bool is_uuid_dragged = (mSource == SOURCE_PEOPLE); + + if (top_view) + { + handled = TRUE; + + for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) + { + S32 local_x, local_y; + top_view->screenPointToLocal( x, y, &local_x, &local_y ); + EAcceptance item_acceptance = ACCEPT_NO; + + LLInventoryObject* cargo = locateInventory(item, cat); + if (cargo) + { + handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE, + mCargoTypes[mCurItemIndex], + (void*)cargo, + &item_acceptance, + mToolTipMsg); + } + else if (is_uuid_dragged) + { + handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE, + mCargoTypes[mCurItemIndex], + (void*)&mCargoIDs[mCurItemIndex], + &item_acceptance, + mToolTipMsg); + } + if (handled) + { + // use sort order to determine priority of acceptance + *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance); + } + } + + // all objects passed, go ahead and perform drop if necessary + if (handled && drop && (U32)*acceptance >= ACCEPT_YES_COPY_SINGLE) + { + if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI && + mCargoIDs.size() > 1) + { + // tried to give multi-cargo to a single-acceptor - refuse and return. + *acceptance = ACCEPT_NO; + return; + } + + for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) + { + S32 local_x, local_y; + EAcceptance item_acceptance; + top_view->screenPointToLocal( x, y, &local_x, &local_y ); + + LLInventoryObject* cargo = locateInventory(item, cat); + if (cargo) + { + handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, TRUE, + mCargoTypes[mCurItemIndex], + (void*)cargo, + &item_acceptance, + mToolTipMsg); + } + else if (is_uuid_dragged) + { + handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE, + mCargoTypes[mCurItemIndex], + (void*)&mCargoIDs[mCurItemIndex], + &item_acceptance, + mToolTipMsg); + } + } + } + if (handled) + { + mLastAccept = (EAcceptance)*acceptance; + } + } + + if (!handled) + { + handled = TRUE; + + LLRootView* root_view = gViewerWindow->getRootView(); + + for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) + { + EAcceptance item_acceptance = ACCEPT_NO; + + LLInventoryObject* cargo = locateInventory(item, cat); + + // fix for EXT-3191 + if (cargo) + { + handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE, + mCargoTypes[mCurItemIndex], + (void*)cargo, + &item_acceptance, + mToolTipMsg); + } + else if (is_uuid_dragged) + { + handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE, + mCargoTypes[mCurItemIndex], + (void*)&mCargoIDs[mCurItemIndex], + &item_acceptance, + mToolTipMsg); + } + if (handled) + { + // use sort order to determine priority of acceptance + *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance); + } + } + // all objects passed, go ahead and perform drop if necessary + if (handled && drop && (U32)*acceptance > ACCEPT_NO_LOCKED) + { + if ((U32)*acceptance < ACCEPT_YES_COPY_MULTI && + mCargoIDs.size() > 1) + { + // tried to give multi-cargo to a single-acceptor - refuse and return. + *acceptance = ACCEPT_NO; + return; + } + + for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) + { + EAcceptance item_acceptance; + + LLInventoryObject* cargo = locateInventory(item, cat); + if (cargo) + { + handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE, + mCargoTypes[mCurItemIndex], + (void*)cargo, + &item_acceptance, + mToolTipMsg); + } + else if (is_uuid_dragged) + { + handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE, + mCargoTypes[mCurItemIndex], + (void*)&mCargoIDs[mCurItemIndex], + &item_acceptance, + mToolTipMsg); + } + } + } + + if (handled) + { + mLastAccept = (EAcceptance)*acceptance; + } + } + + if (!handled) + { + // Disallow drag and drop to 3D from the marketplace const LLUUID marketplacelistings_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS); - if (marketplacelistings_id.notNull()) - { - for (S32 item_index = 0; item_index < (S32)mCargoIDs.size(); item_index++) - { - if (gInventory.isObjectDescendentOf(mCargoIDs[item_index], marketplacelistings_id)) - { - *acceptance = ACCEPT_NO; - mToolTipMsg = LLTrans::getString("TooltipOutboxDragToWorld"); - return; - } - } - } - - dragOrDrop3D( x, y, mask, drop, acceptance ); - } + if (marketplacelistings_id.notNull()) + { + for (S32 item_index = 0; item_index < (S32)mCargoIDs.size(); item_index++) + { + if (gInventory.isObjectDescendentOf(mCargoIDs[item_index], marketplacelistings_id)) + { + *acceptance = ACCEPT_NO; + mToolTipMsg = LLTrans::getString("TooltipOutboxDragToWorld"); + return; + } + } + } + + dragOrDrop3D( x, y, mask, drop, acceptance ); + } } void LLToolDragAndDrop::dragOrDrop3D( S32 x, S32 y, MASK mask, BOOL drop, EAcceptance* acceptance ) { - mDrop = drop; - if (mDrop) - { - // don't allow drag and drop onto rigged or transparent objects - pick(gViewerWindow->pickImmediate(x, y, FALSE, FALSE)); - } - else - { - // don't allow drag and drop onto transparent objects - gViewerWindow->pickAsync(x, y, mask, pickCallback, FALSE, FALSE); - } + mDrop = drop; + if (mDrop) + { + // don't allow drag and drop onto rigged or transparent objects + pick(gViewerWindow->pickImmediate(x, y, FALSE, FALSE)); + } + else + { + // don't allow drag and drop onto transparent objects + gViewerWindow->pickAsync(x, y, mask, pickCallback, FALSE, FALSE); + } - *acceptance = mLastAccept; + *acceptance = mLastAccept; } void LLToolDragAndDrop::pickCallback(const LLPickInfo& pick_info) { - if (getInstance() != NULL) - { - getInstance()->pick(pick_info); - } + if (getInstance() != NULL) + { + getInstance()->pick(pick_info); + } } void LLToolDragAndDrop::pick(const LLPickInfo& pick_info) { - EDropTarget target = DT_NONE; - S32 hit_face = -1; - - LLViewerObject* hit_obj = pick_info.getObject(); - LLSelectMgr::getInstance()->unhighlightAll(); - bool highlight_object = false; - // Treat attachments as part of the avatar they are attached to. - if (hit_obj != NULL) - { - // don't allow drag and drop on grass, trees, etc. - if (pick_info.mPickType == LLPickInfo::PICK_FLORA) - { - mCursor = UI_CURSOR_NO; - gViewerWindow->getWindow()->setCursor( mCursor ); - return; - } - - if (hit_obj->isAttachment() && !hit_obj->isHUDAttachment()) - { - LLVOAvatar* avatar = LLVOAvatar::findAvatarFromAttachment( hit_obj ); - if (!avatar) - { - mLastAccept = ACCEPT_NO; - mCursor = UI_CURSOR_NO; - gViewerWindow->getWindow()->setCursor( mCursor ); - return; - } - hit_obj = avatar; - } - - if (hit_obj->isAvatar()) - { - if (((LLVOAvatar*) hit_obj)->isSelf()) - { - target = DT_SELF; - hit_face = -1; - } - else - { - target = DT_AVATAR; - hit_face = -1; - } - } - else - { - target = DT_OBJECT; - hit_face = pick_info.mObjectFace; - highlight_object = true; - } - } - else if (pick_info.mPickType == LLPickInfo::PICK_LAND) - { - target = DT_LAND; - hit_face = -1; - } - - mLastAccept = ACCEPT_YES_MULTI; - - for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) - { - const S32 item_index = mCurItemIndex; - const EDragAndDropType dad_type = mCargoTypes[item_index]; - // Call the right implementation function - mLastAccept = (EAcceptance)llmin( - (U32)mLastAccept, - (U32)callMemberFunction(*this, - LLDragAndDropDictionary::instance().get(dad_type, target)) - (hit_obj, hit_face, pick_info.mKeyMask, FALSE)); - } - - if (mDrop && ((U32)mLastAccept >= ACCEPT_YES_COPY_SINGLE)) - { - // if target allows multi-drop or there is only one item being dropped, go ahead - if ((mLastAccept >= ACCEPT_YES_COPY_MULTI) || (mCargoIDs.size() == 1)) - { - // Target accepts multi, or cargo is a single-drop - for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) - { - const S32 item_index = mCurItemIndex; - const EDragAndDropType dad_type = mCargoTypes[item_index]; - // Call the right implementation function - callMemberFunction(*this, LLDragAndDropDictionary::instance().get(dad_type, target)) - (hit_obj, hit_face, pick_info.mKeyMask, TRUE); - } - } - else - { - // Target does not accept multi, but cargo is multi - mLastAccept = ACCEPT_NO; - } - } - - if (highlight_object && mLastAccept > ACCEPT_NO_LOCKED) - { - // if any item being dragged will be applied to the object under our cursor - // highlight that object - for (S32 i = 0; i < (S32)mCargoIDs.size(); i++) - { - if (mCargoTypes[i] != DAD_OBJECT || (pick_info.mKeyMask & MASK_CONTROL)) - { - LLSelectMgr::getInstance()->highlightObjectAndFamily(hit_obj); - break; - } - } - } - ECursorType cursor = acceptanceToCursor( mLastAccept ); - gViewerWindow->getWindow()->setCursor( cursor ); - - mLastHitPos = pick_info.mPosGlobal; - mLastCameraPos = gAgentCamera.getCameraPositionGlobal(); + EDropTarget target = DT_NONE; + S32 hit_face = -1; + + LLViewerObject* hit_obj = pick_info.getObject(); + LLSelectMgr::getInstance()->unhighlightAll(); + bool highlight_object = false; + // Treat attachments as part of the avatar they are attached to. + if (hit_obj != NULL) + { + // don't allow drag and drop on grass, trees, etc. + if (pick_info.mPickType == LLPickInfo::PICK_FLORA) + { + mCursor = UI_CURSOR_NO; + gViewerWindow->getWindow()->setCursor( mCursor ); + return; + } + + if (hit_obj->isAttachment() && !hit_obj->isHUDAttachment()) + { + LLVOAvatar* avatar = LLVOAvatar::findAvatarFromAttachment( hit_obj ); + if (!avatar) + { + mLastAccept = ACCEPT_NO; + mCursor = UI_CURSOR_NO; + gViewerWindow->getWindow()->setCursor( mCursor ); + return; + } + hit_obj = avatar; + } + + if (hit_obj->isAvatar()) + { + if (((LLVOAvatar*) hit_obj)->isSelf()) + { + target = DT_SELF; + hit_face = -1; + } + else + { + target = DT_AVATAR; + hit_face = -1; + } + } + else + { + target = DT_OBJECT; + hit_face = pick_info.mObjectFace; + highlight_object = true; + } + } + else if (pick_info.mPickType == LLPickInfo::PICK_LAND) + { + target = DT_LAND; + hit_face = -1; + } + + mLastAccept = ACCEPT_YES_MULTI; + + for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) + { + const S32 item_index = mCurItemIndex; + const EDragAndDropType dad_type = mCargoTypes[item_index]; + // Call the right implementation function + mLastAccept = (EAcceptance)llmin( + (U32)mLastAccept, + (U32)callMemberFunction(*this, + LLDragAndDropDictionary::instance().get(dad_type, target)) + (hit_obj, hit_face, pick_info.mKeyMask, FALSE)); + } + + if (mDrop && ((U32)mLastAccept >= ACCEPT_YES_COPY_SINGLE)) + { + // if target allows multi-drop or there is only one item being dropped, go ahead + if ((mLastAccept >= ACCEPT_YES_COPY_MULTI) || (mCargoIDs.size() == 1)) + { + // Target accepts multi, or cargo is a single-drop + for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++) + { + const S32 item_index = mCurItemIndex; + const EDragAndDropType dad_type = mCargoTypes[item_index]; + // Call the right implementation function + callMemberFunction(*this, LLDragAndDropDictionary::instance().get(dad_type, target)) + (hit_obj, hit_face, pick_info.mKeyMask, TRUE); + } + } + else + { + // Target does not accept multi, but cargo is multi + mLastAccept = ACCEPT_NO; + } + } + + if (highlight_object && mLastAccept > ACCEPT_NO_LOCKED) + { + // if any item being dragged will be applied to the object under our cursor + // highlight that object + for (S32 i = 0; i < (S32)mCargoIDs.size(); i++) + { + if (mCargoTypes[i] != DAD_OBJECT || (pick_info.mKeyMask & MASK_CONTROL)) + { + LLSelectMgr::getInstance()->highlightObjectAndFamily(hit_obj); + break; + } + } + } + ECursorType cursor = acceptanceToCursor( mLastAccept ); + gViewerWindow->getWindow()->setCursor( cursor ); + + mLastHitPos = pick_info.mPosGlobal; + mLastCameraPos = gAgentCamera.getCameraPositionGlobal(); } // static BOOL LLToolDragAndDrop::handleDropMaterialProtections(LLViewerObject* hit_obj, - LLInventoryItem* item, - LLToolDragAndDrop::ESource source, - const LLUUID& src_id) -{ - if (!item) return FALSE; - - // Always succeed if.... - // material is from the library - // or already in the contents of the object - if (SOURCE_LIBRARY == source) - { - // dropping a material from the library always just works. - return TRUE; - } - - // In case the inventory has not been loaded (e.g. due to some recent operation - // causing a dirty inventory) and we can do an update, stall the user - // while fetching the inventory. - // - // Fetch if inventory is dirty and listener is present (otherwise we will not receive update) - if (hit_obj->isInventoryDirty() && hit_obj->hasInventoryListeners()) - { - hit_obj->requestInventory(); - LLSD args; + LLInventoryItem* item, + LLToolDragAndDrop::ESource source, + const LLUUID& src_id) +{ + if (!item) return FALSE; + + // Always succeed if.... + // material is from the library + // or already in the contents of the object + if (SOURCE_LIBRARY == source) + { + // dropping a material from the library always just works. + return TRUE; + } + + // In case the inventory has not been loaded (e.g. due to some recent operation + // causing a dirty inventory) and we can do an update, stall the user + // while fetching the inventory. + // + // Fetch if inventory is dirty and listener is present (otherwise we will not receive update) + if (hit_obj->isInventoryDirty() && hit_obj->hasInventoryListeners()) + { + hit_obj->requestInventory(); + LLSD args; if (LLAssetType::AT_MATERIAL == item->getType()) { args["ERROR_MESSAGE"] = "Unable to add material.\nPlease wait a few seconds and try again."; @@ -958,117 +957,117 @@ BOOL LLToolDragAndDrop::handleDropMaterialProtections(LLViewerObject* hit_obj, { args["ERROR_MESSAGE"] = "Unable to add texture.\nPlease wait a few seconds and try again."; } - LLNotificationsUtil::add("ErrorMessage", args); - return FALSE; - } + LLNotificationsUtil::add("ErrorMessage", args); + return FALSE; + } // Make sure to verify both id and type since 'null' // is a shared default for some asset types. if (hit_obj->getInventoryItemByAsset(item->getAssetUUID(), item->getType())) - { - // if the asset is already in the object's inventory - // then it can always be added to a side. - // This saves some work if the task's inventory is already loaded - // and ensures that the asset item is only added once. - return TRUE; - } - - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - if (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) - { - // Check that we can add the material as inventory to the object - if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE ) - { - return FALSE; - } - // make sure the object has the material in it's inventory. - if (SOURCE_AGENT == source) - { - // Remove the material from local inventory. The server - // will actually remove the item from agent inventory. - gInventory.deleteObject(item->getUUID()); - gInventory.notifyObservers(); - } - else if (SOURCE_WORLD == source) - { - // *FIX: if the objects are in different regions, and the - // source region has crashed, you can bypass these - // permissions. - LLViewerObject* src_obj = gObjectList.findObject(src_id); - if (src_obj) - { - src_obj->removeInventory(item->getUUID()); - } - else - { - LL_WARNS() << "Unable to find source object." << LL_ENDL; - return FALSE; - } - } - // Add the asset item to the target object's inventory. + { + // if the asset is already in the object's inventory + // then it can always be added to a side. + // This saves some work if the task's inventory is already loaded + // and ensures that the asset item is only added once. + return TRUE; + } + + LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); + if (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) + { + // Check that we can add the material as inventory to the object + if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE ) + { + return FALSE; + } + // make sure the object has the material in it's inventory. + if (SOURCE_AGENT == source) + { + // Remove the material from local inventory. The server + // will actually remove the item from agent inventory. + gInventory.deleteObject(item->getUUID()); + gInventory.notifyObservers(); + } + else if (SOURCE_WORLD == source) + { + // *FIX: if the objects are in different regions, and the + // source region has crashed, you can bypass these + // permissions. + LLViewerObject* src_obj = gObjectList.findObject(src_id); + if (src_obj) + { + src_obj->removeInventory(item->getUUID()); + } + else + { + LL_WARNS() << "Unable to find source object." << LL_ENDL; + return FALSE; + } + } + // Add the asset item to the target object's inventory. if (LLAssetType::AT_TEXTURE == new_item->getType() || LLAssetType::AT_MATERIAL == new_item->getType()) { hit_obj->updateMaterialInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); } - else - { - hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); - } - // Force the object to update and refetch its inventory so it has this asset. - hit_obj->dirtyInventory(); - hit_obj->requestInventory(); - // TODO: Check to see if adding the item was successful; if not, then - // we should return false here. This will requre a separate listener - // since without listener, we have no way to receive update - } - else if (!item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID())) - { - // Check that we can add the asset as inventory to the object - if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE ) - { - return FALSE; - } - // *FIX: may want to make sure agent can paint hit_obj. - - // Add the asset item to the target object's inventory. - if (LLAssetType::AT_TEXTURE == new_item->getType() + else + { + hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + } + // Force the object to update and refetch its inventory so it has this asset. + hit_obj->dirtyInventory(); + hit_obj->requestInventory(); + // TODO: Check to see if adding the item was successful; if not, then + // we should return false here. This will requre a separate listener + // since without listener, we have no way to receive update + } + else if (!item->getPermissions().allowOperationBy(PERM_TRANSFER, + gAgent.getID())) + { + // Check that we can add the asset as inventory to the object + if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE ) + { + return FALSE; + } + // *FIX: may want to make sure agent can paint hit_obj. + + // Add the asset item to the target object's inventory. + if (LLAssetType::AT_TEXTURE == new_item->getType() || LLAssetType::AT_MATERIAL == new_item->getType()) - { - hit_obj->updateMaterialInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); - } - else - { - hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); - } - // Force the object to update and refetch its inventory so it has this asset. - hit_obj->dirtyInventory(); - hit_obj->requestInventory(); - // TODO: Check to see if adding the item was successful; if not, then - // we should return false here. This will requre a separate listener - // since without listener, we have no way to receive update - } - else if (LLAssetType::AT_MATERIAL == new_item->getType() && + { + hit_obj->updateMaterialInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + } + else + { + hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + } + // Force the object to update and refetch its inventory so it has this asset. + hit_obj->dirtyInventory(); + hit_obj->requestInventory(); + // TODO: Check to see if adding the item was successful; if not, then + // we should return false here. This will requre a separate listener + // since without listener, we have no way to receive update + } + else if (LLAssetType::AT_MATERIAL == new_item->getType() && !item->getPermissions().allowOperationBy(PERM_MODIFY, gAgent.getID())) - { - // Check that we can add the material as inventory to the object - if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE ) - { - return FALSE; - } - // *FIX: may want to make sure agent can paint hit_obj. - - // Add the material item to the target object's inventory. + { + // Check that we can add the material as inventory to the object + if (willObjectAcceptInventory(hit_obj,item) < ACCEPT_YES_COPY_SINGLE ) + { + return FALSE; + } + // *FIX: may want to make sure agent can paint hit_obj. + + // Add the material item to the target object's inventory. hit_obj->updateMaterialInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); - // Force the object to update and refetch its inventory so it has this material. - hit_obj->dirtyInventory(); - hit_obj->requestInventory(); - // TODO: Check to see if adding the item was successful; if not, then - // we should return false here. This will requre a separate listener - // since without listener, we have no way to receive update - } - return TRUE; + // Force the object to update and refetch its inventory so it has this material. + hit_obj->dirtyInventory(); + hit_obj->requestInventory(); + // TODO: Check to see if adding the item was successful; if not, then + // we should return false here. This will requre a separate listener + // since without listener, we have no way to receive update + } + return TRUE; } void set_texture_to_material(LLViewerObject* hit_obj, @@ -1125,16 +1124,16 @@ void set_texture_to_material(LLViewerObject* hit_obj, } void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj, - LLInventoryItem* item, - LLToolDragAndDrop::ESource source, - const LLUUID& src_id, + LLInventoryItem* item, + LLToolDragAndDrop::ESource source, + const LLUUID& src_id, bool remove_pbr) { - if (!item) - { - LL_WARNS() << "LLToolDragAndDrop::dropTextureAllFaces no texture item." << LL_ENDL; - return; - } + if (!item) + { + LL_WARNS() << "LLToolDragAndDrop::dropTextureAllFaces no texture item." << LL_ENDL; + return; + } S32 num_faces = hit_obj->getNumTEs(); bool has_non_pbr_faces = false; for (S32 face = 0; face < num_faces; face++) @@ -1154,17 +1153,17 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj, return; } } - LLUUID asset_id = item->getAssetUUID(); + LLUUID asset_id = item->getAssetUUID(); // Overrides require textures to be copy and transfer free LLPermissions item_permissions = item->getPermissions(); bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID()); allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID()); - LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); - add(LLStatViewer::EDIT_TEXTURE, 1); - for( S32 face = 0; face < num_faces; face++ ) - { + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); + add(LLStatViewer::EDIT_TEXTURE, 1); + for( S32 face = 0; face < num_faces; face++ ) + { if (remove_pbr) { hit_obj->setRenderMaterialID(face, LLUUID::null); @@ -1181,11 +1180,11 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj, { set_texture_to_material(hit_obj, face, asset_id, LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR); } - } + } - // send the update to the simulator + // send the update to the simulator LLGLTFMaterialList::flushUpdates(nullptr); - hit_obj->sendTEUpdate(); + hit_obj->sendTEUpdate(); } void LLToolDragAndDrop::dropMaterial(LLViewerObject* hit_obj, @@ -1309,27 +1308,27 @@ void LLToolDragAndDrop::dropMaterialAllFaces(LLViewerObject* hit_obj, void LLToolDragAndDrop::dropMesh(LLViewerObject* hit_obj, - LLInventoryItem* item, - LLToolDragAndDrop::ESource source, - const LLUUID& src_id) -{ - if (!item) - { - LL_WARNS() << "no inventory item." << LL_ENDL; - return; - } - LLUUID asset_id = item->getAssetUUID(); - BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id); - if(!success) - { - return; - } - - LLSculptParams sculpt_params; - sculpt_params.setSculptTexture(asset_id, LL_SCULPT_TYPE_MESH); - hit_obj->setParameterEntry(LLNetworkData::PARAMS_SCULPT, sculpt_params, TRUE); - - dialog_refresh_all(); + LLInventoryItem* item, + LLToolDragAndDrop::ESource source, + const LLUUID& src_id) +{ + if (!item) + { + LL_WARNS() << "no inventory item." << LL_ENDL; + return; + } + LLUUID asset_id = item->getAssetUUID(); + BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id); + if(!success) + { + return; + } + + LLSculptParams sculpt_params; + sculpt_params.setSculptTexture(asset_id, LL_SCULPT_TYPE_MESH); + hit_obj->setParameterEntry(LLNetworkData::PARAMS_SCULPT, sculpt_params, TRUE); + + dialog_refresh_all(); } void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj, @@ -1434,19 +1433,19 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj, } void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, - S32 hit_face, - LLInventoryItem* item, - LLToolDragAndDrop::ESource source, - const LLUUID& src_id, + S32 hit_face, + LLInventoryItem* item, + LLToolDragAndDrop::ESource source, + const LLUUID& src_id, bool remove_pbr, S32 tex_channel) { - if (hit_face == -1) return; - if (!item) - { - LL_WARNS() << "LLToolDragAndDrop::dropTextureOneFace no texture item." << LL_ENDL; - return; - } + if (hit_face == -1) return; + if (!item) + { + LL_WARNS() << "LLToolDragAndDrop::dropTextureOneFace no texture item." << LL_ENDL; + return; + } LLUUID asset_id = item->getAssetUUID(); @@ -1470,593 +1469,593 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj, } return; } - BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id); - if (!success) - { - return; - } + BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id); + if (!success) + { + return; + } if (remove_pbr) { hit_obj->setRenderMaterialID(hit_face, LLUUID::null); } - // update viewer side image in anticipation of update from simulator - LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); - add(LLStatViewer::EDIT_TEXTURE, 1); + // update viewer side image in anticipation of update from simulator + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id); + add(LLStatViewer::EDIT_TEXTURE, 1); - LLTextureEntry* tep = hit_obj->getTE(hit_face); + LLTextureEntry* tep = hit_obj->getTE(hit_face); - LLPanelFace* panel_face = gFloaterTools->getPanelFace(); + LLPanelFace* panel_face = gFloaterTools->getPanelFace(); - if (gFloaterTools->getVisible() && panel_face) - { + if (gFloaterTools->getVisible() && panel_face) + { tex_channel = (tex_channel > -1) ? tex_channel : panel_face->getTextureDropChannel(); switch (tex_channel) - { + { - case 0: - default: - { - hit_obj->setTEImage(hit_face, image); - } - break; + case 0: + default: + { + hit_obj->setTEImage(hit_face, image); + } + break; - case 1: + case 1: if (tep) - { - LLMaterialPtr old_mat = tep->getMaterialParams(); - LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); - new_mat->setNormalID(asset_id); - tep->setMaterialParams(new_mat); - hit_obj->setTENormalMap(hit_face, asset_id); - LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat); - } - break; - - case 2: + { + LLMaterialPtr old_mat = tep->getMaterialParams(); + LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); + new_mat->setNormalID(asset_id); + tep->setMaterialParams(new_mat); + hit_obj->setTENormalMap(hit_face, asset_id); + LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat); + } + break; + + case 2: if (tep) - { - LLMaterialPtr old_mat = tep->getMaterialParams(); - LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); - new_mat->setSpecularID(asset_id); - tep->setMaterialParams(new_mat); - hit_obj->setTESpecularMap(hit_face, asset_id); - LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat); - } - break; - } - } - else - { - hit_obj->setTEImage(hit_face, image); - } - - dialog_refresh_all(); - - // send the update to the simulator - hit_obj->sendTEUpdate(); + { + LLMaterialPtr old_mat = tep->getMaterialParams(); + LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat); + new_mat->setSpecularID(asset_id); + tep->setMaterialParams(new_mat); + hit_obj->setTESpecularMap(hit_face, asset_id); + LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat); + } + break; + } + } + else + { + hit_obj->setTEImage(hit_face, image); + } + + dialog_refresh_all(); + + // send the update to the simulator + hit_obj->sendTEUpdate(); } void LLToolDragAndDrop::dropScript(LLViewerObject* hit_obj, - LLInventoryItem* item, - BOOL active, - ESource source, - const LLUUID& src_id) -{ - // *HACK: In order to resolve SL-22177, we need to block drags - // from notecards and objects onto other objects. - if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource) - || (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource)) - { - LL_WARNS() << "Call to LLToolDragAndDrop::dropScript() from world" - << " or notecard." << LL_ENDL; - return; - } - if (hit_obj && item) - { - LLPointer<LLViewerInventoryItem> new_script = new LLViewerInventoryItem(item); - if (!item->getPermissions().allowCopyBy(gAgent.getID())) - { - if (SOURCE_AGENT == source) - { - // Remove the script from local inventory. The server - // will actually remove the item from agent inventory. - gInventory.deleteObject(item->getUUID()); - gInventory.notifyObservers(); - } - else if (SOURCE_WORLD == source) - { - // *FIX: if the objects are in different regions, and - // the source region has crashed, you can bypass - // these permissions. - LLViewerObject* src_obj = gObjectList.findObject(src_id); - if (src_obj) - { - src_obj->removeInventory(item->getUUID()); - } - else - { - LL_WARNS() << "Unable to find source object." << LL_ENDL; - return; - } - } - } - hit_obj->saveScript(new_script, active, true); - gFloaterTools->dirty(); - - // VEFFECT: SetScript - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); - effectp->setSourceObject(gAgentAvatarp); - effectp->setTargetObject(hit_obj); - effectp->setDuration(LL_HUD_DUR_SHORT); - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - } + LLInventoryItem* item, + BOOL active, + ESource source, + const LLUUID& src_id) +{ + // *HACK: In order to resolve SL-22177, we need to block drags + // from notecards and objects onto other objects. + if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource) + || (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource)) + { + LL_WARNS() << "Call to LLToolDragAndDrop::dropScript() from world" + << " or notecard." << LL_ENDL; + return; + } + if (hit_obj && item) + { + LLPointer<LLViewerInventoryItem> new_script = new LLViewerInventoryItem(item); + if (!item->getPermissions().allowCopyBy(gAgent.getID())) + { + if (SOURCE_AGENT == source) + { + // Remove the script from local inventory. The server + // will actually remove the item from agent inventory. + gInventory.deleteObject(item->getUUID()); + gInventory.notifyObservers(); + } + else if (SOURCE_WORLD == source) + { + // *FIX: if the objects are in different regions, and + // the source region has crashed, you can bypass + // these permissions. + LLViewerObject* src_obj = gObjectList.findObject(src_id); + if (src_obj) + { + src_obj->removeInventory(item->getUUID()); + } + else + { + LL_WARNS() << "Unable to find source object." << LL_ENDL; + return; + } + } + } + hit_obj->saveScript(new_script, active, true); + gFloaterTools->dirty(); + + // VEFFECT: SetScript + LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); + effectp->setSourceObject(gAgentAvatarp); + effectp->setTargetObject(hit_obj); + effectp->setDuration(LL_HUD_DUR_SHORT); + effectp->setColor(LLColor4U(gAgent.getEffectColor())); + } } void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target, - BOOL bypass_sim_raycast, - BOOL from_task_inventory, - BOOL remove_from_inventory) -{ - LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosGlobal(mLastHitPos); - if (!regionp) - { - LL_WARNS() << "Couldn't find region to rez object" << LL_ENDL; - return; - } - - //LL_INFOS() << "Rezzing object" << LL_ENDL; - make_ui_sound("UISndObjectRezIn"); - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return; - - //if (regionp - // && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX))) - //{ - // LLFirstUse::useSandbox(); - //} - // check if it cannot be copied, and mark as remove if it is - - // this will remove the object from inventory after rez. Only - // bother with this check if we would not normally remove from - // inventory. - if (!remove_from_inventory - && !item->getPermissions().allowCopyBy(gAgent.getID())) - { - remove_from_inventory = TRUE; - } - - // Limit raycast to a single object. - // Speeds up server raycast + avoid problems with server ray - // hitting objects that were clipped by the near plane or culled - // on the viewer. - LLUUID ray_target_id; - if (raycast_target) - { - ray_target_id = raycast_target->getID(); - } - else - { - ray_target_id.setNull(); - } - - // Check if it's in the trash. - bool is_in_trash = false; - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if (gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) - { - is_in_trash = true; - } - - LLUUID source_id = from_task_inventory ? mSourceID : LLUUID::null; - - // Select the object only if we're editing. - BOOL rez_selected = LLToolMgr::getInstance()->inEdit(); - - - LLVector3 ray_start = regionp->getPosRegionFromGlobal(mLastCameraPos); - LLVector3 ray_end = regionp->getPosRegionFromGlobal(mLastHitPos); - // currently the ray's end point is an approximation, - // and is sometimes too short (causing failure.) so we - // double the ray's length: - if (bypass_sim_raycast == FALSE) - { - LLVector3 ray_direction = ray_start - ray_end; - ray_end = ray_end - ray_direction; - } - - - // Message packing code should be it's own uninterrupted block - LLMessageSystem* msg = gMessageSystem; - if (mSource == SOURCE_NOTECARD) - { - LLUIUsage::instance().logCommand("Object.RezObjectFromNotecard"); - msg->newMessageFast(_PREHASH_RezObjectFromNotecard); - } - else - { - LLUIUsage::instance().logCommand("Object.RezObject"); - msg->newMessageFast(_PREHASH_RezObject); - } - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID()); - - msg->nextBlock("RezData"); - // if it's being rezzed from task inventory, we need to enable - // saving it back into the task inventory. - // *FIX: We can probably compress this to a single byte, since I - // think folderid == mSourceID. This will be a later - // optimization. - msg->addUUIDFast(_PREHASH_FromTaskID, source_id); - msg->addU8Fast(_PREHASH_BypassRaycast, (U8) bypass_sim_raycast); - msg->addVector3Fast(_PREHASH_RayStart, ray_start); - msg->addVector3Fast(_PREHASH_RayEnd, ray_end); - msg->addUUIDFast(_PREHASH_RayTargetID, ray_target_id ); - msg->addBOOLFast(_PREHASH_RayEndIsIntersection, FALSE); - msg->addBOOLFast(_PREHASH_RezSelected, rez_selected); - msg->addBOOLFast(_PREHASH_RemoveItem, remove_from_inventory); - - // deal with permissions slam logic - pack_permissions_slam(msg, item->getFlags(), item->getPermissions()); - - LLUUID folder_id = item->getParentUUID(); - if ((SOURCE_LIBRARY == mSource) || (is_in_trash)) - { - // since it's coming from the library or trash, we want to not - // 'take' it back to the same place. - item->setParent(LLUUID::null); - // *TODO this code isn't working - the parent (FolderID) is still - // set when the object is "taken". so code on the "take" side is - // checking for trash and library as well (llviewermenu.cpp) - } - if (mSource == SOURCE_NOTECARD) - { - msg->nextBlockFast(_PREHASH_NotecardData); - msg->addUUIDFast(_PREHASH_NotecardItemID, mSourceID); - msg->addUUIDFast(_PREHASH_ObjectID, mObjectID); - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_ItemID, item->getUUID()); - } - else - { - msg->nextBlockFast(_PREHASH_InventoryData); - item->packMessage(msg); - } - msg->sendReliable(regionp->getHost()); - // back out the change. no actual internal changes take place. - item->setParent(folder_id); - - // If we're going to select it, get ready for the incoming - // selected object. - if (rez_selected) - { - LLSelectMgr::getInstance()->deselectAll(); - gViewerWindow->getWindow()->incBusyCount(); - } - - if (remove_from_inventory) - { - // Delete it from inventory immediately so that users cannot - // easily bypass copy protection in laggy situations. If the - // rez fails, we will put it back on the server. - gInventory.deleteObject(item->getUUID()); - gInventory.notifyObservers(); - } - - // VEFFECT: DropObject - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); - effectp->setSourceObject(gAgentAvatarp); - effectp->setPositionGlobal(mLastHitPos); - effectp->setDuration(LL_HUD_DUR_SHORT); - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - - add(LLStatViewer::OBJECT_REZ, 1); + BOOL bypass_sim_raycast, + BOOL from_task_inventory, + BOOL remove_from_inventory) +{ + LLViewerRegion* regionp = LLWorld::getInstance()->getRegionFromPosGlobal(mLastHitPos); + if (!regionp) + { + LL_WARNS() << "Couldn't find region to rez object" << LL_ENDL; + return; + } + + //LL_INFOS() << "Rezzing object" << LL_ENDL; + make_ui_sound("UISndObjectRezIn"); + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return; + + //if (regionp + // && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX))) + //{ + // LLFirstUse::useSandbox(); + //} + // check if it cannot be copied, and mark as remove if it is - + // this will remove the object from inventory after rez. Only + // bother with this check if we would not normally remove from + // inventory. + if (!remove_from_inventory + && !item->getPermissions().allowCopyBy(gAgent.getID())) + { + remove_from_inventory = TRUE; + } + + // Limit raycast to a single object. + // Speeds up server raycast + avoid problems with server ray + // hitting objects that were clipped by the near plane or culled + // on the viewer. + LLUUID ray_target_id; + if (raycast_target) + { + ray_target_id = raycast_target->getID(); + } + else + { + ray_target_id.setNull(); + } + + // Check if it's in the trash. + bool is_in_trash = false; + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if (gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) + { + is_in_trash = true; + } + + LLUUID source_id = from_task_inventory ? mSourceID : LLUUID::null; + + // Select the object only if we're editing. + BOOL rez_selected = LLToolMgr::getInstance()->inEdit(); + + + LLVector3 ray_start = regionp->getPosRegionFromGlobal(mLastCameraPos); + LLVector3 ray_end = regionp->getPosRegionFromGlobal(mLastHitPos); + // currently the ray's end point is an approximation, + // and is sometimes too short (causing failure.) so we + // double the ray's length: + if (bypass_sim_raycast == FALSE) + { + LLVector3 ray_direction = ray_start - ray_end; + ray_end = ray_end - ray_direction; + } + + + // Message packing code should be it's own uninterrupted block + LLMessageSystem* msg = gMessageSystem; + if (mSource == SOURCE_NOTECARD) + { + LLUIUsage::instance().logCommand("Object.RezObjectFromNotecard"); + msg->newMessageFast(_PREHASH_RezObjectFromNotecard); + } + else + { + LLUIUsage::instance().logCommand("Object.RezObject"); + msg->newMessageFast(_PREHASH_RezObject); + } + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID()); + + msg->nextBlock("RezData"); + // if it's being rezzed from task inventory, we need to enable + // saving it back into the task inventory. + // *FIX: We can probably compress this to a single byte, since I + // think folderid == mSourceID. This will be a later + // optimization. + msg->addUUIDFast(_PREHASH_FromTaskID, source_id); + msg->addU8Fast(_PREHASH_BypassRaycast, (U8) bypass_sim_raycast); + msg->addVector3Fast(_PREHASH_RayStart, ray_start); + msg->addVector3Fast(_PREHASH_RayEnd, ray_end); + msg->addUUIDFast(_PREHASH_RayTargetID, ray_target_id ); + msg->addBOOLFast(_PREHASH_RayEndIsIntersection, FALSE); + msg->addBOOLFast(_PREHASH_RezSelected, rez_selected); + msg->addBOOLFast(_PREHASH_RemoveItem, remove_from_inventory); + + // deal with permissions slam logic + pack_permissions_slam(msg, item->getFlags(), item->getPermissions()); + + LLUUID folder_id = item->getParentUUID(); + if ((SOURCE_LIBRARY == mSource) || (is_in_trash)) + { + // since it's coming from the library or trash, we want to not + // 'take' it back to the same place. + item->setParent(LLUUID::null); + // *TODO this code isn't working - the parent (FolderID) is still + // set when the object is "taken". so code on the "take" side is + // checking for trash and library as well (llviewermenu.cpp) + } + if (mSource == SOURCE_NOTECARD) + { + msg->nextBlockFast(_PREHASH_NotecardData); + msg->addUUIDFast(_PREHASH_NotecardItemID, mSourceID); + msg->addUUIDFast(_PREHASH_ObjectID, mObjectID); + msg->nextBlockFast(_PREHASH_InventoryData); + msg->addUUIDFast(_PREHASH_ItemID, item->getUUID()); + } + else + { + msg->nextBlockFast(_PREHASH_InventoryData); + item->packMessage(msg); + } + msg->sendReliable(regionp->getHost()); + // back out the change. no actual internal changes take place. + item->setParent(folder_id); + + // If we're going to select it, get ready for the incoming + // selected object. + if (rez_selected) + { + LLSelectMgr::getInstance()->deselectAll(); + gViewerWindow->getWindow()->incBusyCount(); + } + + if (remove_from_inventory) + { + // Delete it from inventory immediately so that users cannot + // easily bypass copy protection in laggy situations. If the + // rez fails, we will put it back on the server. + gInventory.deleteObject(item->getUUID()); + gInventory.notifyObservers(); + } + + // VEFFECT: DropObject + LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); + effectp->setSourceObject(gAgentAvatarp); + effectp->setPositionGlobal(mLastHitPos); + effectp->setDuration(LL_HUD_DUR_SHORT); + effectp->setColor(LLColor4U(gAgent.getEffectColor())); + + add(LLStatViewer::OBJECT_REZ, 1); } void LLToolDragAndDrop::dropInventory(LLViewerObject* hit_obj, - LLInventoryItem* item, - LLToolDragAndDrop::ESource source, - const LLUUID& src_id) -{ - // *HACK: In order to resolve SL-22177, we need to block drags - // from notecards and objects onto other objects. - if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource) - || (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource)) - { - LL_WARNS() << "Call to LLToolDragAndDrop::dropInventory() from world" - << " or notecard." << LL_ENDL; - return; - } - - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - time_t creation_date = time_corrected(); - new_item->setCreationDate(creation_date); - - if (!item->getPermissions().allowCopyBy(gAgent.getID())) - { - if (SOURCE_AGENT == source) - { - // Remove the inventory item from local inventory. The - // server will actually remove the item from agent - // inventory. - gInventory.deleteObject(item->getUUID()); - gInventory.notifyObservers(); - } - else if (SOURCE_WORLD == source) - { - // *FIX: if the objects are in different regions, and the - // source region has crashed, you can bypass these - // permissions. - LLViewerObject* src_obj = gObjectList.findObject(src_id); - if (src_obj) - { - src_obj->removeInventory(item->getUUID()); - } - else - { - LL_WARNS() << "Unable to find source object." << LL_ENDL; - return; - } - } - } - hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); - if (LLFloaterReg::instanceVisible("build")) - { - // *FIX: only show this if panel not expanded? - LLFloaterReg::showInstance("build", "Content"); - } - - // VEFFECT: AddToInventory - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); - effectp->setSourceObject(gAgentAvatarp); - effectp->setTargetObject(hit_obj); - effectp->setDuration(LL_HUD_DUR_SHORT); - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - gFloaterTools->dirty(); + LLInventoryItem* item, + LLToolDragAndDrop::ESource source, + const LLUUID& src_id) +{ + // *HACK: In order to resolve SL-22177, we need to block drags + // from notecards and objects onto other objects. + if ((SOURCE_WORLD == LLToolDragAndDrop::getInstance()->mSource) + || (SOURCE_NOTECARD == LLToolDragAndDrop::getInstance()->mSource)) + { + LL_WARNS() << "Call to LLToolDragAndDrop::dropInventory() from world" + << " or notecard." << LL_ENDL; + return; + } + + LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); + time_t creation_date = time_corrected(); + new_item->setCreationDate(creation_date); + + if (!item->getPermissions().allowCopyBy(gAgent.getID())) + { + if (SOURCE_AGENT == source) + { + // Remove the inventory item from local inventory. The + // server will actually remove the item from agent + // inventory. + gInventory.deleteObject(item->getUUID()); + gInventory.notifyObservers(); + } + else if (SOURCE_WORLD == source) + { + // *FIX: if the objects are in different regions, and the + // source region has crashed, you can bypass these + // permissions. + LLViewerObject* src_obj = gObjectList.findObject(src_id); + if (src_obj) + { + src_obj->removeInventory(item->getUUID()); + } + else + { + LL_WARNS() << "Unable to find source object." << LL_ENDL; + return; + } + } + } + hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + if (LLFloaterReg::instanceVisible("build")) + { + // *FIX: only show this if panel not expanded? + LLFloaterReg::showInstance("build", "Content"); + } + + // VEFFECT: AddToInventory + LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); + effectp->setSourceObject(gAgentAvatarp); + effectp->setTargetObject(hit_obj); + effectp->setDuration(LL_HUD_DUR_SHORT); + effectp->setColor(LLColor4U(gAgent.getEffectColor())); + gFloaterTools->dirty(); } // accessor that looks at permissions, copyability, and names of // inventory items to determine if a drop would be ok. EAcceptance LLToolDragAndDrop::willObjectAcceptInventory(LLViewerObject* obj, LLInventoryItem* item, EDragAndDropType type) { - // check the basics - if (!item || !obj) return ACCEPT_NO; - // HACK: downcast - LLViewerInventoryItem* vitem = (LLViewerInventoryItem*)item; - if (!vitem->isFinished() && (type != DAD_CATEGORY)) - { - // Note: for DAD_CATEGORY we assume that folder version check passed and folder - // is complete, meaning that items inside are up to date. - // (isFinished() == false) at the moment shows that item was loaded from cache. - // Library or agent inventory only. - return ACCEPT_NO; - } - if (vitem->getIsLinkType()) return ACCEPT_NO; // No giving away links - - // deny attempts to drop from an object onto itself. This is to - // help make sure that drops that are from an object to an object - // don't have to worry about order of evaluation. Think of this - // like check for self in assignment. - if(obj->getID() == item->getParentUUID()) - { - return ACCEPT_NO; - } - - //BOOL copy = (perm.allowCopyBy(gAgent.getID(), - // gAgent.getGroupID()) - // && (obj->mPermModify || obj->mFlagAllowInventoryAdd)); - BOOL worn = FALSE; - LLVOAvatarSelf* my_avatar = NULL; - switch(item->getType()) - { - case LLAssetType::AT_OBJECT: - my_avatar = gAgentAvatarp; - if(my_avatar && my_avatar->isWearingAttachment(item->getUUID())) - { - worn = TRUE; - } - break; - case LLAssetType::AT_BODYPART: - case LLAssetType::AT_CLOTHING: - if(gAgentWearables.isWearingItem(item->getUUID())) - { - worn = TRUE; - } - break; - case LLAssetType::AT_CALLINGCARD: - // Calling Cards in object are disabled for now - // because of incomplete LSL support. See STORM-1117. - return ACCEPT_NO; - default: - break; - } - const LLPermissions& perm = item->getPermissions(); - BOOL modify = (obj->permModify() || obj->flagAllowInventoryAdd()); - BOOL transfer = FALSE; - if((obj->permYouOwner() && (perm.getOwner() == gAgent.getID())) - || perm.allowOperationBy(PERM_TRANSFER, gAgent.getID())) - { - transfer = TRUE; - } - BOOL volume = (LL_PCODE_VOLUME == obj->getPCode()); - BOOL attached = obj->isAttachment(); - BOOL unrestricted = ((perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) ? TRUE : FALSE; - if(attached && !unrestricted) - { + // check the basics + if (!item || !obj) return ACCEPT_NO; + // HACK: downcast + LLViewerInventoryItem* vitem = (LLViewerInventoryItem*)item; + if (!vitem->isFinished() && (type != DAD_CATEGORY)) + { + // Note: for DAD_CATEGORY we assume that folder version check passed and folder + // is complete, meaning that items inside are up to date. + // (isFinished() == false) at the moment shows that item was loaded from cache. + // Library or agent inventory only. + return ACCEPT_NO; + } + if (vitem->getIsLinkType()) return ACCEPT_NO; // No giving away links + + // deny attempts to drop from an object onto itself. This is to + // help make sure that drops that are from an object to an object + // don't have to worry about order of evaluation. Think of this + // like check for self in assignment. + if(obj->getID() == item->getParentUUID()) + { + return ACCEPT_NO; + } + + //BOOL copy = (perm.allowCopyBy(gAgent.getID(), + // gAgent.getGroupID()) + // && (obj->mPermModify || obj->mFlagAllowInventoryAdd)); + BOOL worn = FALSE; + LLVOAvatarSelf* my_avatar = NULL; + switch(item->getType()) + { + case LLAssetType::AT_OBJECT: + my_avatar = gAgentAvatarp; + if(my_avatar && my_avatar->isWearingAttachment(item->getUUID())) + { + worn = TRUE; + } + break; + case LLAssetType::AT_BODYPART: + case LLAssetType::AT_CLOTHING: + if(gAgentWearables.isWearingItem(item->getUUID())) + { + worn = TRUE; + } + break; + case LLAssetType::AT_CALLINGCARD: + // Calling Cards in object are disabled for now + // because of incomplete LSL support. See STORM-1117. + return ACCEPT_NO; + default: + break; + } + const LLPermissions& perm = item->getPermissions(); + BOOL modify = (obj->permModify() || obj->flagAllowInventoryAdd()); + BOOL transfer = FALSE; + if((obj->permYouOwner() && (perm.getOwner() == gAgent.getID())) + || perm.allowOperationBy(PERM_TRANSFER, gAgent.getID())) + { + transfer = TRUE; + } + BOOL volume = (LL_PCODE_VOLUME == obj->getPCode()); + BOOL attached = obj->isAttachment(); + BOOL unrestricted = ((perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) ? TRUE : FALSE; + if(attached && !unrestricted) + { // Attachments are in world and in inventory simultaneously, // at the moment server doesn't support such a situation. - return ACCEPT_NO_LOCKED; - } - else if(modify && transfer && volume && !worn) - { - return ACCEPT_YES_MULTI; - } - else if(!modify) - { - return ACCEPT_NO_LOCKED; - } - return ACCEPT_NO; + return ACCEPT_NO_LOCKED; + } + else if(modify && transfer && volume && !worn) + { + return ACCEPT_YES_MULTI; + } + else if(!modify) + { + return ACCEPT_NO_LOCKED; + } + return ACCEPT_NO; } static void give_inventory_cb(const LLSD& notification, const LLSD& response) { - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - // if Cancel pressed - if (option == 1) - { - return; - } - - LLSD payload = notification["payload"]; - const LLUUID& session_id = payload["session_id"]; - const LLUUID& agent_id = payload["agent_id"]; - LLViewerInventoryItem * inv_item = gInventory.getItem(payload["item_id"]); - LLViewerInventoryCategory * inv_cat = gInventory.getCategory(payload["item_id"]); - if (NULL == inv_item && NULL == inv_cat) - { - llassert( FALSE ); - return; - } - bool successfully_shared; - if (inv_item) - { - successfully_shared = LLGiveInventory::doGiveInventoryItem(agent_id, inv_item, session_id); - } - else - { - successfully_shared = LLGiveInventory::doGiveInventoryCategory(agent_id, inv_cat, session_id); - } - if (successfully_shared) - { - if ("avatarpicker" == payload["d&d_dest"].asString()) - { - LLFloaterReg::hideInstance("avatar_picker"); - } - LLNotificationsUtil::add("ItemsShared"); - } + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + // if Cancel pressed + if (option == 1) + { + return; + } + + LLSD payload = notification["payload"]; + const LLUUID& session_id = payload["session_id"]; + const LLUUID& agent_id = payload["agent_id"]; + LLViewerInventoryItem * inv_item = gInventory.getItem(payload["item_id"]); + LLViewerInventoryCategory * inv_cat = gInventory.getCategory(payload["item_id"]); + if (NULL == inv_item && NULL == inv_cat) + { + llassert( FALSE ); + return; + } + bool successfully_shared; + if (inv_item) + { + successfully_shared = LLGiveInventory::doGiveInventoryItem(agent_id, inv_item, session_id); + } + else + { + successfully_shared = LLGiveInventory::doGiveInventoryCategory(agent_id, inv_cat, session_id); + } + if (successfully_shared) + { + if ("avatarpicker" == payload["d&d_dest"].asString()) + { + LLFloaterReg::hideInstance("avatar_picker"); + } + LLNotificationsUtil::add("ItemsShared"); + } } static void show_object_sharing_confirmation(const std::string name, - LLInventoryObject* inv_item, - const LLSD& dest, - const LLUUID& dest_agent, - const LLUUID& session_id = LLUUID::null) -{ - if (!inv_item) - { - llassert(NULL != inv_item); - return; - } - LLSD substitutions; - substitutions["RESIDENTS"] = name; - substitutions["ITEMS"] = inv_item->getName(); - LLSD payload; - payload["agent_id"] = dest_agent; - payload["item_id"] = inv_item->getUUID(); - payload["session_id"] = session_id; - payload["d&d_dest"] = dest.asString(); - LLNotificationsUtil::add("ShareItemsConfirmation", substitutions, payload, &give_inventory_cb); + LLInventoryObject* inv_item, + const LLSD& dest, + const LLUUID& dest_agent, + const LLUUID& session_id = LLUUID::null) +{ + if (!inv_item) + { + llassert(NULL != inv_item); + return; + } + LLSD substitutions; + substitutions["RESIDENTS"] = name; + substitutions["ITEMS"] = inv_item->getName(); + LLSD payload; + payload["agent_id"] = dest_agent; + payload["item_id"] = inv_item->getUUID(); + payload["session_id"] = session_id; + payload["d&d_dest"] = dest.asString(); + LLNotificationsUtil::add("ShareItemsConfirmation", substitutions, payload, &give_inventory_cb); } static void get_name_cb(const LLUUID& id, - const LLAvatarName& av_name, - LLInventoryObject* inv_obj, - const LLSD& dest, - const LLUUID& dest_agent) + const LLAvatarName& av_name, + LLInventoryObject* inv_obj, + const LLSD& dest, + const LLUUID& dest_agent) { - show_object_sharing_confirmation(av_name.getUserName(), - inv_obj, - dest, - id, - LLUUID::null); + show_object_sharing_confirmation(av_name.getUserName(), + inv_obj, + dest, + id, + LLUUID::null); } // function used as drag-and-drop handler for simple agent give inventory requests //static bool LLToolDragAndDrop::handleGiveDragAndDrop(LLUUID dest_agent, LLUUID session_id, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - const LLSD& dest) -{ - // check the type - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_CLOTHING: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - case DAD_CALLINGCARD: - case DAD_MESH: - case DAD_CATEGORY: + EDragAndDropType cargo_type, + void* cargo_data, + EAcceptance* accept, + const LLSD& dest) +{ + // check the type + switch(cargo_type) + { + case DAD_TEXTURE: + case DAD_SOUND: + case DAD_LANDMARK: + case DAD_SCRIPT: + case DAD_OBJECT: + case DAD_NOTECARD: + case DAD_CLOTHING: + case DAD_BODYPART: + case DAD_ANIMATION: + case DAD_GESTURE: + case DAD_CALLINGCARD: + case DAD_MESH: + case DAD_CATEGORY: case DAD_SETTINGS: case DAD_MATERIAL: - { - LLInventoryObject* inv_obj = (LLInventoryObject*)cargo_data; - if(gInventory.getCategory(inv_obj->getUUID()) || (gInventory.getItem(inv_obj->getUUID()) - && LLGiveInventory::isInventoryGiveAcceptable(dynamic_cast<LLInventoryItem*>(inv_obj)))) - { - // *TODO: get multiple object transfers working - *accept = ACCEPT_YES_COPY_SINGLE; - if(drop) - { - LLIMModel::LLIMSession * session = LLIMModel::instance().findIMSession(session_id); - - // If no IM session found get the destination agent's name by id. - if (NULL == session) - { - LLAvatarName av_name; - - // If destination agent's name is found in cash proceed to showing the confirmation dialog. - // Otherwise set up a callback to show the dialog when the name arrives. - if (LLAvatarNameCache::get(dest_agent, &av_name)) - { - show_object_sharing_confirmation(av_name.getUserName(), inv_obj, dest, dest_agent, LLUUID::null); - } - else - { - LLAvatarNameCache::get(dest_agent, boost::bind(&get_name_cb, _1, _2, inv_obj, dest, dest_agent)); - } - - return true; - } - std::string dest_name = session->mName; - LLAvatarName av_name; - if(LLAvatarNameCache::get(dest_agent, &av_name)) - { - dest_name = av_name.getCompleteName(); - } - // If an IM session with destination agent is found item offer will be logged in this session. - show_object_sharing_confirmation(dest_name, inv_obj, dest, dest_agent, session_id); - } - } - else - { - // It's not in the user's inventory (it's probably - // in an object's contents), so disallow dragging - // it here. You can't give something you don't - // yet have. - *accept = ACCEPT_NO; - } - break; - } - default: - *accept = ACCEPT_NO; - break; - } - - return TRUE; + { + LLInventoryObject* inv_obj = (LLInventoryObject*)cargo_data; + if(gInventory.getCategory(inv_obj->getUUID()) || (gInventory.getItem(inv_obj->getUUID()) + && LLGiveInventory::isInventoryGiveAcceptable(dynamic_cast<LLInventoryItem*>(inv_obj)))) + { + // *TODO: get multiple object transfers working + *accept = ACCEPT_YES_COPY_SINGLE; + if(drop) + { + LLIMModel::LLIMSession * session = LLIMModel::instance().findIMSession(session_id); + + // If no IM session found get the destination agent's name by id. + if (NULL == session) + { + LLAvatarName av_name; + + // If destination agent's name is found in cash proceed to showing the confirmation dialog. + // Otherwise set up a callback to show the dialog when the name arrives. + if (LLAvatarNameCache::get(dest_agent, &av_name)) + { + show_object_sharing_confirmation(av_name.getUserName(), inv_obj, dest, dest_agent, LLUUID::null); + } + else + { + LLAvatarNameCache::get(dest_agent, boost::bind(&get_name_cb, _1, _2, inv_obj, dest, dest_agent)); + } + + return true; + } + std::string dest_name = session->mName; + LLAvatarName av_name; + if(LLAvatarNameCache::get(dest_agent, &av_name)) + { + dest_name = av_name.getCompleteName(); + } + // If an IM session with destination agent is found item offer will be logged in this session. + show_object_sharing_confirmation(dest_name, inv_obj, dest, dest_agent, session_id); + } + } + else + { + // It's not in the user's inventory (it's probably + // in an object's contents), so disallow dragging + // it here. You can't give something you don't + // yet have. + *accept = ACCEPT_NO; + } + break; + } + default: + *accept = ACCEPT_NO; + break; + } + + return TRUE; } @@ -2066,278 +2065,278 @@ bool LLToolDragAndDrop::handleGiveDragAndDrop(LLUUID dest_agent, LLUUID session_ /// EAcceptance LLToolDragAndDrop::dad3dNULL( - LLViewerObject*, S32, MASK, BOOL) + LLViewerObject*, S32, MASK, BOOL) { - LL_DEBUGS() << "LLToolDragAndDrop::dad3dNULL()" << LL_ENDL; - return ACCEPT_NO; + LL_DEBUGS() << "LLToolDragAndDrop::dad3dNULL()" << LL_ENDL; + return ACCEPT_NO; } EAcceptance LLToolDragAndDrop::dad3dRezAttachmentFromInv( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezAttachmentFromInv()" << LL_ENDL; - // must be in the user's inventory - if(mSource != SOURCE_AGENT && mSource != SOURCE_LIBRARY) - { - return ACCEPT_NO; - } - - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - - // must not be in the trash - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) ) - { - return ACCEPT_NO; - } - - // must not be already wearing it - LLVOAvatarSelf* avatar = gAgentAvatarp; - if( !avatar || avatar->isWearingAttachment(item->getUUID()) ) - { - return ACCEPT_NO; - } - - const LLUUID &outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX); - if(outbox_id.notNull() && gInventory.isObjectDescendentOf(item->getUUID(), outbox_id)) - { - // Legacy - return ACCEPT_NO; - } - - - if( drop ) - { - if(mSource == SOURCE_LIBRARY) - { - LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0)); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - rez_attachment(item, 0); - } - } - return ACCEPT_YES_SINGLE; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezAttachmentFromInv()" << LL_ENDL; + // must be in the user's inventory + if(mSource != SOURCE_AGENT && mSource != SOURCE_LIBRARY) + { + return ACCEPT_NO; + } + + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + + // must not be in the trash + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) ) + { + return ACCEPT_NO; + } + + // must not be already wearing it + LLVOAvatarSelf* avatar = gAgentAvatarp; + if( !avatar || avatar->isWearingAttachment(item->getUUID()) ) + { + return ACCEPT_NO; + } + + const LLUUID &outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX); + if(outbox_id.notNull() && gInventory.isObjectDescendentOf(item->getUUID(), outbox_id)) + { + // Legacy + return ACCEPT_NO; + } + + + if( drop ) + { + if(mSource == SOURCE_LIBRARY) + { + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0)); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else + { + rez_attachment(item, 0); + } + } + return ACCEPT_YES_SINGLE; } EAcceptance LLToolDragAndDrop::dad3dRezObjectOnLand( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - if (mSource == SOURCE_WORLD) - { - return dad3dRezFromObjectOnLand(obj, face, mask, drop); - } - - LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezObjectOnLand()" << LL_ENDL; - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - - LLVOAvatarSelf* my_avatar = gAgentAvatarp; - if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) ) - { - return ACCEPT_NO; - } - - EAcceptance accept; - BOOL remove_inventory; - - // Get initial settings based on shift key - if (mask & MASK_SHIFT) - { - // For now, always make copy - //accept = ACCEPT_YES_SINGLE; - //remove_inventory = TRUE; - accept = ACCEPT_YES_COPY_SINGLE; - remove_inventory = FALSE; - } - else - { - accept = ACCEPT_YES_COPY_SINGLE; - remove_inventory = FALSE; - } - - // check if the item can be copied. If not, send that to the sim - // which will remove the inventory item. - if(!item->getPermissions().allowCopyBy(gAgent.getID())) - { - accept = ACCEPT_YES_SINGLE; - remove_inventory = TRUE; - } - - // Check if it's in the trash. - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) - { - accept = ACCEPT_YES_SINGLE; - } - - if(drop) - { - dropObject(obj, TRUE, FALSE, remove_inventory); - } - - return accept; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + if (mSource == SOURCE_WORLD) + { + return dad3dRezFromObjectOnLand(obj, face, mask, drop); + } + + LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezObjectOnLand()" << LL_ENDL; + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + + LLVOAvatarSelf* my_avatar = gAgentAvatarp; + if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) ) + { + return ACCEPT_NO; + } + + EAcceptance accept; + BOOL remove_inventory; + + // Get initial settings based on shift key + if (mask & MASK_SHIFT) + { + // For now, always make copy + //accept = ACCEPT_YES_SINGLE; + //remove_inventory = TRUE; + accept = ACCEPT_YES_COPY_SINGLE; + remove_inventory = FALSE; + } + else + { + accept = ACCEPT_YES_COPY_SINGLE; + remove_inventory = FALSE; + } + + // check if the item can be copied. If not, send that to the sim + // which will remove the inventory item. + if(!item->getPermissions().allowCopyBy(gAgent.getID())) + { + accept = ACCEPT_YES_SINGLE; + remove_inventory = TRUE; + } + + // Check if it's in the trash. + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) + { + accept = ACCEPT_YES_SINGLE; + } + + if(drop) + { + dropObject(obj, TRUE, FALSE, remove_inventory); + } + + return accept; } EAcceptance LLToolDragAndDrop::dad3dRezObjectOnObject( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - // handle objects coming from object inventory - if (mSource == SOURCE_WORLD) - { - return dad3dRezFromObjectOnObject(obj, face, mask, drop); - } - - LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezObjectOnObject()" << LL_ENDL; - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - LLVOAvatarSelf* my_avatar = gAgentAvatarp; - if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) ) - { - return ACCEPT_NO; - } - - if((mask & MASK_CONTROL)) - { - // *HACK: In order to resolve SL-22177, we need to block drags - // from notecards and objects onto other objects. - if(mSource == SOURCE_NOTECARD) - { - return ACCEPT_NO; - } - - EAcceptance rv = willObjectAcceptInventory(obj, item); - if(drop && (ACCEPT_YES_SINGLE <= rv)) - { - dropInventory(obj, item, mSource, mSourceID); - } - return rv; - } - - EAcceptance accept; - BOOL remove_inventory; - - if (mask & MASK_SHIFT) - { - // For now, always make copy - //accept = ACCEPT_YES_SINGLE; - //remove_inventory = TRUE; - accept = ACCEPT_YES_COPY_SINGLE; - remove_inventory = FALSE; - } - else - { - accept = ACCEPT_YES_COPY_SINGLE; - remove_inventory = FALSE; - } - - // check if the item can be copied. If not, send that to the sim - // which will remove the inventory item. - if(!item->getPermissions().allowCopyBy(gAgent.getID())) - { - accept = ACCEPT_YES_SINGLE; - remove_inventory = TRUE; - } - - // Check if it's in the trash. - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) - { - accept = ACCEPT_YES_SINGLE; - remove_inventory = TRUE; - } - - if(drop) - { - dropObject(obj, FALSE, FALSE, remove_inventory); - } - - return accept; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + // handle objects coming from object inventory + if (mSource == SOURCE_WORLD) + { + return dad3dRezFromObjectOnObject(obj, face, mask, drop); + } + + LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezObjectOnObject()" << LL_ENDL; + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + LLVOAvatarSelf* my_avatar = gAgentAvatarp; + if( !my_avatar || my_avatar->isWearingAttachment( item->getUUID() ) ) + { + return ACCEPT_NO; + } + + if((mask & MASK_CONTROL)) + { + // *HACK: In order to resolve SL-22177, we need to block drags + // from notecards and objects onto other objects. + if(mSource == SOURCE_NOTECARD) + { + return ACCEPT_NO; + } + + EAcceptance rv = willObjectAcceptInventory(obj, item); + if(drop && (ACCEPT_YES_SINGLE <= rv)) + { + dropInventory(obj, item, mSource, mSourceID); + } + return rv; + } + + EAcceptance accept; + BOOL remove_inventory; + + if (mask & MASK_SHIFT) + { + // For now, always make copy + //accept = ACCEPT_YES_SINGLE; + //remove_inventory = TRUE; + accept = ACCEPT_YES_COPY_SINGLE; + remove_inventory = FALSE; + } + else + { + accept = ACCEPT_YES_COPY_SINGLE; + remove_inventory = FALSE; + } + + // check if the item can be copied. If not, send that to the sim + // which will remove the inventory item. + if(!item->getPermissions().allowCopyBy(gAgent.getID())) + { + accept = ACCEPT_YES_SINGLE; + remove_inventory = TRUE; + } + + // Check if it's in the trash. + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if(gInventory.isObjectDescendentOf(item->getUUID(), trash_id)) + { + accept = ACCEPT_YES_SINGLE; + remove_inventory = TRUE; + } + + if(drop) + { + dropObject(obj, FALSE, FALSE, remove_inventory); + } + + return accept; } EAcceptance LLToolDragAndDrop::dad3dRezScript( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezScript()" << LL_ENDL; - - // *HACK: In order to resolve SL-22177, we need to block drags - // from notecards and objects onto other objects. - if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource)) - { - return ACCEPT_NO; - } - - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - EAcceptance rv = willObjectAcceptInventory(obj, item); - if(drop && (ACCEPT_YES_SINGLE <= rv)) - { - // rez in the script active by default, rez in inactive if the - // control key is being held down. - BOOL active = ((mask & MASK_CONTROL) == 0); - - LLViewerObject* root_object = obj; - if (obj && obj->getParent()) - { - LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent(); - if (!parent_obj->isAvatar()) - { - root_object = parent_obj; - } - } - - dropScript(root_object, item, active, mSource, mSourceID); - } - return rv; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezScript()" << LL_ENDL; + + // *HACK: In order to resolve SL-22177, we need to block drags + // from notecards and objects onto other objects. + if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource)) + { + return ACCEPT_NO; + } + + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + EAcceptance rv = willObjectAcceptInventory(obj, item); + if(drop && (ACCEPT_YES_SINGLE <= rv)) + { + // rez in the script active by default, rez in inactive if the + // control key is being held down. + BOOL active = ((mask & MASK_CONTROL) == 0); + + LLViewerObject* root_object = obj; + if (obj && obj->getParent()) + { + LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent(); + if (!parent_obj->isAvatar()) + { + root_object = parent_obj; + } + } + + dropScript(root_object, item, active, mSource, mSourceID); + } + return rv; } EAcceptance LLToolDragAndDrop::dad3dApplyToObject( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop, EDragAndDropType cargo_type) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dApplyToObject()" << LL_ENDL; - - // *HACK: In order to resolve SL-22177, we need to block drags - // from notecards and objects onto other objects. - if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource)) - { - return ACCEPT_NO; - } - - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop, EDragAndDropType cargo_type) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dApplyToObject()" << LL_ENDL; + + // *HACK: In order to resolve SL-22177, we need to block drags + // from notecards and objects onto other objects. + if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource)) + { + return ACCEPT_NO; + } + + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; LLPermissions item_permissions = item->getPermissions(); - EAcceptance rv = willObjectAcceptInventory(obj, item); - if((mask & MASK_CONTROL)) - { - if((ACCEPT_YES_SINGLE <= rv) && drop) - { - dropInventory(obj, item, mSource, mSourceID); - } - return rv; - } - if(!obj->permModify()) - { - return ACCEPT_NO_LOCKED; - } + EAcceptance rv = willObjectAcceptInventory(obj, item); + if((mask & MASK_CONTROL)) + { + if((ACCEPT_YES_SINGLE <= rv) && drop) + { + dropInventory(obj, item, mSource, mSourceID); + } + return rv; + } + if(!obj->permModify()) + { + return ACCEPT_NO_LOCKED; + } if (cargo_type == DAD_TEXTURE && (mask & MASK_ALT) == 0) { @@ -2369,10 +2368,10 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( } } - if(drop && (ACCEPT_YES_SINGLE <= rv)) - { - if (cargo_type == DAD_TEXTURE) - { + if(drop && (ACCEPT_YES_SINGLE <= rv)) + { + if (cargo_type == DAD_TEXTURE) + { bool all_faces = mask & MASK_SHIFT; bool remove_pbr = mask & MASK_ALT; if (item_permissions.allowOperationBy(PERM_COPY, gAgent.getID())) @@ -2394,7 +2393,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( dropTexture(obj, face, item, source, source_id, all_faces, remove_pbr); }); } - } + } else if (cargo_type == DAD_MATERIAL) { bool all_faces = mask & MASK_SHIFT; @@ -2418,32 +2417,32 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject( }); } } - else if (cargo_type == DAD_MESH) - { - dropMesh(obj, item, mSource, mSourceID); - } - else - { - LL_WARNS() << "unsupported asset type" << LL_ENDL; - } - - // VEFFECT: SetTexture - LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); - effectp->setSourceObject(gAgentAvatarp); - effectp->setTargetObject(obj); - effectp->setDuration(LL_HUD_DUR_SHORT); - effectp->setColor(LLColor4U(gAgent.getEffectColor())); - } + else if (cargo_type == DAD_MESH) + { + dropMesh(obj, item, mSource, mSourceID); + } + else + { + LL_WARNS() << "unsupported asset type" << LL_ENDL; + } + + // VEFFECT: SetTexture + LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE); + effectp->setSourceObject(gAgentAvatarp); + effectp->setTargetObject(obj); + effectp->setDuration(LL_HUD_DUR_SHORT); + effectp->setColor(LLColor4U(gAgent.getEffectColor())); + } - // enable multi-drop, although last texture will win - return ACCEPT_YES_MULTI; + // enable multi-drop, although last texture will win + return ACCEPT_YES_MULTI; } EAcceptance LLToolDragAndDrop::dad3dTextureObject( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) { - return dad3dApplyToObject(obj, face, mask, drop, DAD_TEXTURE); + return dad3dApplyToObject(obj, face, mask, drop, DAD_TEXTURE); } EAcceptance LLToolDragAndDrop::dad3dMaterialObject( @@ -2453,506 +2452,506 @@ EAcceptance LLToolDragAndDrop::dad3dMaterialObject( } EAcceptance LLToolDragAndDrop::dad3dMeshObject( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) { - return dad3dApplyToObject(obj, face, mask, drop, DAD_MESH); + return dad3dApplyToObject(obj, face, mask, drop, DAD_MESH); } EAcceptance LLToolDragAndDrop::dad3dWearItem( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dWearItem()" << LL_ENDL; - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - - if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY) - { - // it's in the agent inventory - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) ) - { - return ACCEPT_NO; - } - - if( drop ) - { - // TODO: investigate wearables may not be loaded at this point EXT-8231 - - LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(),true, !(mask & MASK_CONTROL)); - } - return ACCEPT_YES_MULTI; - } - else - { - // TODO: copy/move item to avatar's inventory and then wear it. - return ACCEPT_NO; - } + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dWearItem()" << LL_ENDL; + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + + if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY) + { + // it's in the agent inventory + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) ) + { + return ACCEPT_NO; + } + + if( drop ) + { + // TODO: investigate wearables may not be loaded at this point EXT-8231 + + LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(),true, !(mask & MASK_CONTROL)); + } + return ACCEPT_YES_MULTI; + } + else + { + // TODO: copy/move item to avatar's inventory and then wear it. + return ACCEPT_NO; + } } EAcceptance LLToolDragAndDrop::dad3dActivateGesture( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dActivateGesture()" << LL_ENDL; - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - - if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY) - { - // it's in the agent inventory - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) ) - { - return ACCEPT_NO; - } - - if( drop ) - { - LLUUID item_id; - if(mSource == SOURCE_LIBRARY) - { - // create item based on that one, and put it on if that - // was a success. - LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(activate_gesture_cb); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - LLGestureMgr::instance().activateGesture(item->getUUID()); - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - } - return ACCEPT_YES_MULTI; - } - else - { - return ACCEPT_NO; - } + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dActivateGesture()" << LL_ENDL; + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + + if(mSource == SOURCE_AGENT || mSource == SOURCE_LIBRARY) + { + // it's in the agent inventory + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if( gInventory.isObjectDescendentOf( item->getUUID(), trash_id ) ) + { + return ACCEPT_NO; + } + + if( drop ) + { + LLUUID item_id; + if(mSource == SOURCE_LIBRARY) + { + // create item based on that one, and put it on if that + // was a success. + LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(activate_gesture_cb); + copy_inventory_item( + gAgent.getID(), + item->getPermissions().getOwner(), + item->getUUID(), + LLUUID::null, + std::string(), + cb); + } + else + { + LLGestureMgr::instance().activateGesture(item->getUUID()); + gInventory.updateItem(item); + gInventory.notifyObservers(); + } + } + return ACCEPT_YES_MULTI; + } + else + { + return ACCEPT_NO; + } } EAcceptance LLToolDragAndDrop::dad3dWearCategory( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dWearCategory()" << LL_ENDL; - LLViewerInventoryItem* item; - LLViewerInventoryCategory* category; - locateInventory(item, category); - if(!category) return ACCEPT_NO; - - if (drop) - { - // TODO: investigate wearables may not be loaded at this point EXT-8231 - } - - U32 max_items = gSavedSettings.getU32("WearFolderLimit"); - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false); - gInventory.collectDescendentsIf(category->getUUID(), - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - not_worn); - if (items.size() > max_items) - { - LLStringUtil::format_map_t args; - args["AMOUNT"] = llformat("%d", max_items); - mCustomMsg = LLTrans::getString("TooltipTooManyWearables",args); - return ACCEPT_NO_CUSTOM; - } - - if(mSource == SOURCE_AGENT) - { - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if( gInventory.isObjectDescendentOf( category->getUUID(), trash_id ) ) - { - return ACCEPT_NO; - } - - const LLUUID &outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX); - if(outbox_id.notNull() && gInventory.isObjectDescendentOf(category->getUUID(), outbox_id)) - { - // Legacy - return ACCEPT_NO; - } - - if(drop) - { - BOOL append = ( (mask & MASK_SHIFT) ? TRUE : FALSE ); - LLAppearanceMgr::instance().wearInventoryCategory(category, false, append); - } - return ACCEPT_YES_MULTI; - } - else if(mSource == SOURCE_LIBRARY) - { - if(drop) - { - LLAppearanceMgr::instance().wearInventoryCategory(category, true, false); - } - return ACCEPT_YES_MULTI; - } - else - { - // TODO: copy/move category to avatar's inventory and then wear it. - return ACCEPT_NO; - } + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dWearCategory()" << LL_ENDL; + LLViewerInventoryItem* item; + LLViewerInventoryCategory* category; + locateInventory(item, category); + if(!category) return ACCEPT_NO; + + if (drop) + { + // TODO: investigate wearables may not be loaded at this point EXT-8231 + } + + U32 max_items = gSavedSettings.getU32("WearFolderLimit"); + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + LLFindWearablesEx not_worn(/*is_worn=*/ false, /*include_body_parts=*/ false); + gInventory.collectDescendentsIf(category->getUUID(), + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + not_worn); + if (items.size() > max_items) + { + LLStringUtil::format_map_t args; + args["AMOUNT"] = llformat("%d", max_items); + mCustomMsg = LLTrans::getString("TooltipTooManyWearables",args); + return ACCEPT_NO_CUSTOM; + } + + if(mSource == SOURCE_AGENT) + { + const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); + if( gInventory.isObjectDescendentOf( category->getUUID(), trash_id ) ) + { + return ACCEPT_NO; + } + + const LLUUID &outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX); + if(outbox_id.notNull() && gInventory.isObjectDescendentOf(category->getUUID(), outbox_id)) + { + // Legacy + return ACCEPT_NO; + } + + if(drop) + { + BOOL append = ( (mask & MASK_SHIFT) ? TRUE : FALSE ); + LLAppearanceMgr::instance().wearInventoryCategory(category, false, append); + } + return ACCEPT_YES_MULTI; + } + else if(mSource == SOURCE_LIBRARY) + { + if(drop) + { + LLAppearanceMgr::instance().wearInventoryCategory(category, true, false); + } + return ACCEPT_YES_MULTI; + } + else + { + // TODO: copy/move category to avatar's inventory and then wear it. + return ACCEPT_NO; + } } EAcceptance LLToolDragAndDrop::dad3dUpdateInventory( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dadUpdateInventory()" << LL_ENDL; - - // *HACK: In order to resolve SL-22177, we need to block drags - // from notecards and objects onto other objects. - if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource)) - { - return ACCEPT_NO; - } - - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - LLViewerObject* root_object = obj; - if (obj && obj->getParent()) - { - LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent(); - if (!parent_obj->isAvatar()) - { - root_object = parent_obj; - } - } - - EAcceptance rv = willObjectAcceptInventory(root_object, item); - if(root_object && drop && (ACCEPT_YES_COPY_SINGLE <= rv)) - { - dropInventory(root_object, item, mSource, mSourceID); - } - return rv; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dadUpdateInventory()" << LL_ENDL; + + // *HACK: In order to resolve SL-22177, we need to block drags + // from notecards and objects onto other objects. + if((SOURCE_WORLD == mSource) || (SOURCE_NOTECARD == mSource)) + { + return ACCEPT_NO; + } + + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + LLViewerObject* root_object = obj; + if (obj && obj->getParent()) + { + LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent(); + if (!parent_obj->isAvatar()) + { + root_object = parent_obj; + } + } + + EAcceptance rv = willObjectAcceptInventory(root_object, item); + if(root_object && drop && (ACCEPT_YES_COPY_SINGLE <= rv)) + { + dropInventory(root_object, item, mSource, mSourceID); + } + return rv; } BOOL LLToolDragAndDrop::dadUpdateInventory(LLViewerObject* obj, BOOL drop) { - EAcceptance rv = dad3dUpdateInventory(obj, -1, MASK_NONE, drop); - return (rv >= ACCEPT_YES_COPY_SINGLE); + EAcceptance rv = dad3dUpdateInventory(obj, -1, MASK_NONE, drop); + return (rv >= ACCEPT_YES_COPY_SINGLE); } EAcceptance LLToolDragAndDrop::dad3dUpdateInventoryCategory( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dUpdateInventoryCategory()" << LL_ENDL; - if (obj == NULL) - { - LL_WARNS() << "obj is NULL; aborting func with ACCEPT_NO" << LL_ENDL; - return ACCEPT_NO; - } - - if ((mSource != SOURCE_AGENT) && (mSource != SOURCE_LIBRARY)) - { - return ACCEPT_NO; - } - if (obj->isAttachment()) - { - return ACCEPT_NO_LOCKED; - } - - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - locateInventory(item, cat); - if (!cat) - { - return ACCEPT_NO; - } - - // Find all the items in the category - LLDroppableItem droppable(!obj->permYouOwner()); - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - gInventory.collectDescendentsIf(cat->getUUID(), - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - droppable); - cats.push_back(cat); - if (droppable.countNoCopy() > 0) - { - LL_WARNS() << "*** Need to confirm this step" << LL_ENDL; - } - LLViewerObject* root_object = obj; - if (obj->getParent()) - { - LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent(); - if (!parent_obj->isAvatar()) - { - root_object = parent_obj; - } - } - - EAcceptance rv = ACCEPT_NO; - - // Check for accept - for (LLInventoryModel::cat_array_t::const_iterator cat_iter = cats.begin(); - cat_iter != cats.end(); - ++cat_iter) - { - const LLViewerInventoryCategory *cat = (*cat_iter); - rv = gInventory.isCategoryComplete(cat->getUUID()) ? ACCEPT_YES_MULTI : ACCEPT_NO; - if(rv < ACCEPT_YES_SINGLE) - { - LL_DEBUGS() << "Category " << cat->getUUID() << "is not complete." << LL_ENDL; - break; - } - } - if (ACCEPT_YES_COPY_SINGLE <= rv) - { - for (LLInventoryModel::item_array_t::const_iterator item_iter = items.begin(); - item_iter != items.end(); - ++item_iter) - { - LLViewerInventoryItem *item = (*item_iter); - /* - // Pass the base objects, not the links. - if (item && item->getIsLinkType()) - { - item = item->getLinkedItem(); - (*item_iter) = item; - } - */ - rv = willObjectAcceptInventory(root_object, item, DAD_CATEGORY); - if (rv < ACCEPT_YES_COPY_SINGLE) - { - LL_DEBUGS() << "Object will not accept " << item->getUUID() << LL_ENDL; - break; - } - } - } - - // If every item is accepted, send it on - if (drop && (ACCEPT_YES_COPY_SINGLE <= rv)) - { - uuid_vec_t ids; - for (LLInventoryModel::item_array_t::const_iterator item_iter = items.begin(); - item_iter != items.end(); - ++item_iter) - { - const LLViewerInventoryItem *item = (*item_iter); - ids.push_back(item->getUUID()); - } - LLCategoryDropObserver* dropper = new LLCategoryDropObserver(ids, obj->getID(), mSource); - dropper->startFetch(); - if (dropper->isFinished()) - { - dropper->done(); - } - else - { - gInventory.addObserver(dropper); - } - } - return rv; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dUpdateInventoryCategory()" << LL_ENDL; + if (obj == NULL) + { + LL_WARNS() << "obj is NULL; aborting func with ACCEPT_NO" << LL_ENDL; + return ACCEPT_NO; + } + + if ((mSource != SOURCE_AGENT) && (mSource != SOURCE_LIBRARY)) + { + return ACCEPT_NO; + } + if (obj->isAttachment()) + { + return ACCEPT_NO_LOCKED; + } + + LLViewerInventoryItem* item = NULL; + LLViewerInventoryCategory* cat = NULL; + locateInventory(item, cat); + if (!cat) + { + return ACCEPT_NO; + } + + // Find all the items in the category + LLDroppableItem droppable(!obj->permYouOwner()); + LLInventoryModel::cat_array_t cats; + LLInventoryModel::item_array_t items; + gInventory.collectDescendentsIf(cat->getUUID(), + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + droppable); + cats.push_back(cat); + if (droppable.countNoCopy() > 0) + { + LL_WARNS() << "*** Need to confirm this step" << LL_ENDL; + } + LLViewerObject* root_object = obj; + if (obj->getParent()) + { + LLViewerObject* parent_obj = (LLViewerObject*)obj->getParent(); + if (!parent_obj->isAvatar()) + { + root_object = parent_obj; + } + } + + EAcceptance rv = ACCEPT_NO; + + // Check for accept + for (LLInventoryModel::cat_array_t::const_iterator cat_iter = cats.begin(); + cat_iter != cats.end(); + ++cat_iter) + { + const LLViewerInventoryCategory *cat = (*cat_iter); + rv = gInventory.isCategoryComplete(cat->getUUID()) ? ACCEPT_YES_MULTI : ACCEPT_NO; + if(rv < ACCEPT_YES_SINGLE) + { + LL_DEBUGS() << "Category " << cat->getUUID() << "is not complete." << LL_ENDL; + break; + } + } + if (ACCEPT_YES_COPY_SINGLE <= rv) + { + for (LLInventoryModel::item_array_t::const_iterator item_iter = items.begin(); + item_iter != items.end(); + ++item_iter) + { + LLViewerInventoryItem *item = (*item_iter); + /* + // Pass the base objects, not the links. + if (item && item->getIsLinkType()) + { + item = item->getLinkedItem(); + (*item_iter) = item; + } + */ + rv = willObjectAcceptInventory(root_object, item, DAD_CATEGORY); + if (rv < ACCEPT_YES_COPY_SINGLE) + { + LL_DEBUGS() << "Object will not accept " << item->getUUID() << LL_ENDL; + break; + } + } + } + + // If every item is accepted, send it on + if (drop && (ACCEPT_YES_COPY_SINGLE <= rv)) + { + uuid_vec_t ids; + for (LLInventoryModel::item_array_t::const_iterator item_iter = items.begin(); + item_iter != items.end(); + ++item_iter) + { + const LLViewerInventoryItem *item = (*item_iter); + ids.push_back(item->getUUID()); + } + LLCategoryDropObserver* dropper = new LLCategoryDropObserver(ids, obj->getID(), mSource); + dropper->startFetch(); + if (dropper->isFinished()) + { + dropper->done(); + } + else + { + gInventory.addObserver(dropper); + } + } + return rv; } EAcceptance LLToolDragAndDrop::dad3dRezCategoryOnObject( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) { - if ((mask & MASK_CONTROL)) - { - return dad3dUpdateInventoryCategory(obj, face, mask, drop); - } - else - { - return ACCEPT_NO; - } + if ((mask & MASK_CONTROL)) + { + return dad3dUpdateInventoryCategory(obj, face, mask, drop); + } + else + { + return ACCEPT_NO; + } } BOOL LLToolDragAndDrop::dadUpdateInventoryCategory(LLViewerObject* obj, - BOOL drop) + BOOL drop) { - EAcceptance rv = dad3dUpdateInventoryCategory(obj, -1, MASK_NONE, drop); - return (rv >= ACCEPT_YES_COPY_SINGLE); + EAcceptance rv = dad3dUpdateInventoryCategory(obj, -1, MASK_NONE, drop); + return (rv >= ACCEPT_YES_COPY_SINGLE); } EAcceptance LLToolDragAndDrop::dad3dGiveInventoryObject( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventoryObject()" << LL_ENDL; - - // item has to be in agent inventory. - if(mSource != SOURCE_AGENT) return ACCEPT_NO; - - // find the item now. - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - if(!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID())) - { - // cannot give away no-transfer objects - return ACCEPT_NO; - } - LLVOAvatarSelf* avatar = gAgentAvatarp; - if(avatar && avatar->isWearingAttachment( item->getUUID() ) ) - { - // You can't give objects that are attached to you - return ACCEPT_NO; - } - if( obj && avatar ) - { - if(drop) - { - LLGiveInventory::doGiveInventoryItem(obj->getID(), item ); - } - // *TODO: deal with all the issues surrounding multi-object - // inventory transfers. - return ACCEPT_YES_SINGLE; - } - return ACCEPT_NO; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventoryObject()" << LL_ENDL; + + // item has to be in agent inventory. + if(mSource != SOURCE_AGENT) return ACCEPT_NO; + + // find the item now. + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + if(!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID())) + { + // cannot give away no-transfer objects + return ACCEPT_NO; + } + LLVOAvatarSelf* avatar = gAgentAvatarp; + if(avatar && avatar->isWearingAttachment( item->getUUID() ) ) + { + // You can't give objects that are attached to you + return ACCEPT_NO; + } + if( obj && avatar ) + { + if(drop) + { + LLGiveInventory::doGiveInventoryItem(obj->getID(), item ); + } + // *TODO: deal with all the issues surrounding multi-object + // inventory transfers. + return ACCEPT_YES_SINGLE; + } + return ACCEPT_NO; } EAcceptance LLToolDragAndDrop::dad3dGiveInventory( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventory()" << LL_ENDL; - // item has to be in agent inventory. - if(mSource != SOURCE_AGENT) return ACCEPT_NO; - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - if (!LLGiveInventory::isInventoryGiveAcceptable(item)) - { - return ACCEPT_NO; - } - if (drop && obj) - { - LLGiveInventory::doGiveInventoryItem(obj->getID(), item); - } - // *TODO: deal with all the issues surrounding multi-object - // inventory transfers. - return ACCEPT_YES_SINGLE; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventory()" << LL_ENDL; + // item has to be in agent inventory. + if(mSource != SOURCE_AGENT) return ACCEPT_NO; + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + if (!LLGiveInventory::isInventoryGiveAcceptable(item)) + { + return ACCEPT_NO; + } + if (drop && obj) + { + LLGiveInventory::doGiveInventoryItem(obj->getID(), item); + } + // *TODO: deal with all the issues surrounding multi-object + // inventory transfers. + return ACCEPT_YES_SINGLE; } EAcceptance LLToolDragAndDrop::dad3dGiveInventoryCategory( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) { - LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventoryCategory()" << LL_ENDL; - if(drop && obj) - { - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if(!cat) return ACCEPT_NO; - LLGiveInventory::doGiveInventoryCategory(obj->getID(), cat); - } - // *TODO: deal with all the issues surrounding multi-object - // inventory transfers. - return ACCEPT_YES_SINGLE; + LL_DEBUGS() << "LLToolDragAndDrop::dad3dGiveInventoryCategory()" << LL_ENDL; + if(drop && obj) + { + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if(!cat) return ACCEPT_NO; + LLGiveInventory::doGiveInventoryCategory(obj->getID(), cat); + } + // *TODO: deal with all the issues surrounding multi-object + // inventory transfers. + return ACCEPT_YES_SINGLE; } EAcceptance LLToolDragAndDrop::dad3dRezFromObjectOnLand( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezFromObjectOnLand()" << LL_ENDL; - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - - if(!gAgent.allowOperation(PERM_COPY, item->getPermissions()) - || !item->getPermissions().allowTransferTo(LLUUID::null)) - { - return ACCEPT_NO_LOCKED; - } - if(drop) - { - dropObject(obj, TRUE, TRUE, FALSE); - } - return ACCEPT_YES_SINGLE; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezFromObjectOnLand()" << LL_ENDL; + LLViewerInventoryItem* item = NULL; + LLViewerInventoryCategory* cat = NULL; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + + if(!gAgent.allowOperation(PERM_COPY, item->getPermissions()) + || !item->getPermissions().allowTransferTo(LLUUID::null)) + { + return ACCEPT_NO_LOCKED; + } + if(drop) + { + dropObject(obj, TRUE, TRUE, FALSE); + } + return ACCEPT_YES_SINGLE; } EAcceptance LLToolDragAndDrop::dad3dRezFromObjectOnObject( - LLViewerObject* obj, S32 face, MASK mask, BOOL drop) -{ - LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezFromObjectOnObject()" << LL_ENDL; - LLViewerInventoryItem* item; - LLViewerInventoryCategory* cat; - locateInventory(item, cat); - if (!item || !item->isFinished()) return ACCEPT_NO; - if((mask & MASK_CONTROL)) - { - // *HACK: In order to resolve SL-22177, we need to block drags - // from notecards and objects onto other objects. - return ACCEPT_NO; - - // *HACK: uncomment this when appropriate - //EAcceptance rv = willObjectAcceptInventory(obj, item); - //if(drop && (ACCEPT_YES_SINGLE <= rv)) - //{ - // dropInventory(obj, item, mSource, mSourceID); - //} - //return rv; - } - if(!item->getPermissions().allowCopyBy(gAgent.getID(), - gAgent.getGroupID()) - || !item->getPermissions().allowTransferTo(LLUUID::null)) - { - return ACCEPT_NO_LOCKED; - } - if(drop) - { - dropObject(obj, FALSE, TRUE, FALSE); - } - return ACCEPT_YES_SINGLE; + LLViewerObject* obj, S32 face, MASK mask, BOOL drop) +{ + LL_DEBUGS() << "LLToolDragAndDrop::dad3dRezFromObjectOnObject()" << LL_ENDL; + LLViewerInventoryItem* item; + LLViewerInventoryCategory* cat; + locateInventory(item, cat); + if (!item || !item->isFinished()) return ACCEPT_NO; + if((mask & MASK_CONTROL)) + { + // *HACK: In order to resolve SL-22177, we need to block drags + // from notecards and objects onto other objects. + return ACCEPT_NO; + + // *HACK: uncomment this when appropriate + //EAcceptance rv = willObjectAcceptInventory(obj, item); + //if(drop && (ACCEPT_YES_SINGLE <= rv)) + //{ + // dropInventory(obj, item, mSource, mSourceID); + //} + //return rv; + } + if(!item->getPermissions().allowCopyBy(gAgent.getID(), + gAgent.getGroupID()) + || !item->getPermissions().allowTransferTo(LLUUID::null)) + { + return ACCEPT_NO_LOCKED; + } + if(drop) + { + dropObject(obj, FALSE, TRUE, FALSE); + } + return ACCEPT_YES_SINGLE; } EAcceptance LLToolDragAndDrop::dad3dCategoryOnLand( - LLViewerObject *obj, S32 face, MASK mask, BOOL drop) -{ - return ACCEPT_NO; - /* - LL_DEBUGS() << "LLToolDragAndDrop::dad3dCategoryOnLand()" << LL_ENDL; - LLInventoryItem* item; - LLInventoryCategory* cat; - locateInventory(item, cat); - if(!cat) return ACCEPT_NO; - EAcceptance rv = ACCEPT_NO; - - // find all the items in the category - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLDropCopyableItems droppable; - gInventory.collectDescendentsIf(cat->getUUID(), - cats, - items, - LLInventoryModel::EXCLUDE_TRASH, - droppable); - if(items.size() > 0) - { - rv = ACCEPT_YES_SINGLE; - } - if((rv >= ACCEPT_YES_COPY_SINGLE) && drop) - { - createContainer(items, cat->getName()); - return ACCEPT_NO; - } - return rv; - */ + LLViewerObject *obj, S32 face, MASK mask, BOOL drop) +{ + return ACCEPT_NO; + /* + LL_DEBUGS() << "LLToolDragAndDrop::dad3dCategoryOnLand()" << LL_ENDL; + LLInventoryItem* item; + LLInventoryCategory* cat; + locateInventory(item, cat); + if(!cat) return ACCEPT_NO; + EAcceptance rv = ACCEPT_NO; + + // find all the items in the category + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLDropCopyableItems droppable; + gInventory.collectDescendentsIf(cat->getUUID(), + cats, + items, + LLInventoryModel::EXCLUDE_TRASH, + droppable); + if(items.size() > 0) + { + rv = ACCEPT_YES_SINGLE; + } + if((rv >= ACCEPT_YES_COPY_SINGLE) && drop) + { + createContainer(items, cat->getName()); + return ACCEPT_NO; + } + return rv; + */ } @@ -2960,163 +2959,163 @@ EAcceptance LLToolDragAndDrop::dad3dCategoryOnLand( // This shortcuts alot of steps to make a basic object // w/ an inventory and a special permissions set EAcceptance LLToolDragAndDrop::dad3dAssetOnLand( - LLViewerObject *obj, S32 face, MASK mask, BOOL drop) -{ - return ACCEPT_NO; - /* - LL_DEBUGS() << "LLToolDragAndDrop::dad3dAssetOnLand()" << LL_ENDL; - LLViewerInventoryCategory::cat_array_t cats; - LLViewerInventoryItem::item_array_t items; - LLViewerInventoryItem::item_array_t copyable_items; - locateMultipleInventory(items, cats); - if(!items.size()) return ACCEPT_NO; - EAcceptance rv = ACCEPT_NO; - for (S32 i = 0; i < items.size(); i++) - { - LLInventoryItem* item = items[i]; - if(item->getPermissions().allowCopyBy(gAgent.getID())) - { - copyable_items.push_back(item); - rv = ACCEPT_YES_SINGLE; - } - } - - if((rv >= ACCEPT_YES_COPY_SINGLE) && drop) - { - createContainer(copyable_items, NULL); - } - - return rv; - */ + LLViewerObject *obj, S32 face, MASK mask, BOOL drop) +{ + return ACCEPT_NO; + /* + LL_DEBUGS() << "LLToolDragAndDrop::dad3dAssetOnLand()" << LL_ENDL; + LLViewerInventoryCategory::cat_array_t cats; + LLViewerInventoryItem::item_array_t items; + LLViewerInventoryItem::item_array_t copyable_items; + locateMultipleInventory(items, cats); + if(!items.size()) return ACCEPT_NO; + EAcceptance rv = ACCEPT_NO; + for (S32 i = 0; i < items.size(); i++) + { + LLInventoryItem* item = items[i]; + if(item->getPermissions().allowCopyBy(gAgent.getID())) + { + copyable_items.push_back(item); + rv = ACCEPT_YES_SINGLE; + } + } + + if((rv >= ACCEPT_YES_COPY_SINGLE) && drop) + { + createContainer(copyable_items, NULL); + } + + return rv; + */ } LLInventoryObject* LLToolDragAndDrop::locateInventory( - LLViewerInventoryItem*& item, - LLViewerInventoryCategory*& cat) -{ - item = NULL; - cat = NULL; - - if (mCargoIDs.empty() - || (mSource == SOURCE_PEOPLE)) ///< There is no inventory item for people drag and drop. - { - return NULL; - } - - if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)) - { - // The object should be in user inventory. - item = (LLViewerInventoryItem*)gInventory.getItem(mCargoIDs[mCurItemIndex]); - cat = (LLViewerInventoryCategory*)gInventory.getCategory(mCargoIDs[mCurItemIndex]); - } - else if(mSource == SOURCE_WORLD) - { - // This object is in some task inventory somewhere. - LLViewerObject* obj = gObjectList.findObject(mSourceID); - if(obj) - { - if((mCargoTypes[mCurItemIndex] == DAD_CATEGORY) - || (mCargoTypes[mCurItemIndex] == DAD_ROOT_CATEGORY)) - { - cat = (LLViewerInventoryCategory*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]); - } - else - { - item = (LLViewerInventoryItem*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]); - } - } - } - else if(mSource == SOURCE_NOTECARD) - { - LLPreviewNotecard* preview = LLFloaterReg::findTypedInstance<LLPreviewNotecard>("preview_notecard", mSourceID); - if(preview) - { - item = (LLViewerInventoryItem*)preview->getDragItem(); - } - } - else if(mSource == SOURCE_VIEWER) - { - item = (LLViewerInventoryItem*)gToolBarView->getDragItem(); - } - - if(item) return item; - if(cat) return cat; - return NULL; + LLViewerInventoryItem*& item, + LLViewerInventoryCategory*& cat) +{ + item = NULL; + cat = NULL; + + if (mCargoIDs.empty() + || (mSource == SOURCE_PEOPLE)) ///< There is no inventory item for people drag and drop. + { + return NULL; + } + + if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)) + { + // The object should be in user inventory. + item = (LLViewerInventoryItem*)gInventory.getItem(mCargoIDs[mCurItemIndex]); + cat = (LLViewerInventoryCategory*)gInventory.getCategory(mCargoIDs[mCurItemIndex]); + } + else if(mSource == SOURCE_WORLD) + { + // This object is in some task inventory somewhere. + LLViewerObject* obj = gObjectList.findObject(mSourceID); + if(obj) + { + if((mCargoTypes[mCurItemIndex] == DAD_CATEGORY) + || (mCargoTypes[mCurItemIndex] == DAD_ROOT_CATEGORY)) + { + cat = (LLViewerInventoryCategory*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]); + } + else + { + item = (LLViewerInventoryItem*)obj->getInventoryObject(mCargoIDs[mCurItemIndex]); + } + } + } + else if(mSource == SOURCE_NOTECARD) + { + LLPreviewNotecard* preview = LLFloaterReg::findTypedInstance<LLPreviewNotecard>("preview_notecard", mSourceID); + if(preview) + { + item = (LLViewerInventoryItem*)preview->getDragItem(); + } + } + else if(mSource == SOURCE_VIEWER) + { + item = (LLViewerInventoryItem*)gToolBarView->getDragItem(); + } + + if(item) return item; + if(cat) return cat; + return NULL; } /* LLInventoryObject* LLToolDragAndDrop::locateMultipleInventory(LLViewerInventoryCategory::cat_array_t& cats, - LLViewerInventoryItem::item_array_t& items) -{ - if(mCargoIDs.size() == 0) return NULL; - if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)) - { - // The object should be in user inventory. - for (S32 i = 0; i < mCargoIDs.size(); i++) - { - LLInventoryItem* item = gInventory.getItem(mCargoIDs[i]); - if (item) - { - items.push_back(item); - } - LLInventoryCategory* category = gInventory.getCategory(mCargoIDs[i]); - if (category) - { - cats.push_back(category); - } - } - } - else if(mSource == SOURCE_WORLD) - { - // This object is in some task inventory somewhere. - LLViewerObject* obj = gObjectList.findObject(mSourceID); - if(obj) - { - if((mCargoType == DAD_CATEGORY) - || (mCargoType == DAD_ROOT_CATEGORY)) - { - // The object should be in user inventory. - for (S32 i = 0; i < mCargoIDs.size(); i++) - { - LLInventoryCategory* category = (LLInventoryCategory*)obj->getInventoryObject(mCargoIDs[i]); - if (category) - { - cats.push_back(category); - } - } - } - else - { - for (S32 i = 0; i < mCargoIDs.size(); i++) - { - LLInventoryItem* item = (LLInventoryItem*)obj->getInventoryObject(mCargoIDs[i]); - if (item) - { - items.push_back(item); - } - } - } - } - } - else if(mSource == SOURCE_NOTECARD) - { - LLPreviewNotecard* card; - card = (LLPreviewNotecard*)LLPreview::find(mSourceID); - if(card) - { - items.push_back((LLInventoryItem*)card->getDragItem()); - } - } - if(items.size()) return items[0]; - if(cats.size()) return cats[0]; - return NULL; + LLViewerInventoryItem::item_array_t& items) +{ + if(mCargoIDs.size() == 0) return NULL; + if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY)) + { + // The object should be in user inventory. + for (S32 i = 0; i < mCargoIDs.size(); i++) + { + LLInventoryItem* item = gInventory.getItem(mCargoIDs[i]); + if (item) + { + items.push_back(item); + } + LLInventoryCategory* category = gInventory.getCategory(mCargoIDs[i]); + if (category) + { + cats.push_back(category); + } + } + } + else if(mSource == SOURCE_WORLD) + { + // This object is in some task inventory somewhere. + LLViewerObject* obj = gObjectList.findObject(mSourceID); + if(obj) + { + if((mCargoType == DAD_CATEGORY) + || (mCargoType == DAD_ROOT_CATEGORY)) + { + // The object should be in user inventory. + for (S32 i = 0; i < mCargoIDs.size(); i++) + { + LLInventoryCategory* category = (LLInventoryCategory*)obj->getInventoryObject(mCargoIDs[i]); + if (category) + { + cats.push_back(category); + } + } + } + else + { + for (S32 i = 0; i < mCargoIDs.size(); i++) + { + LLInventoryItem* item = (LLInventoryItem*)obj->getInventoryObject(mCargoIDs[i]); + if (item) + { + items.push_back(item); + } + } + } + } + } + else if(mSource == SOURCE_NOTECARD) + { + LLPreviewNotecard* card; + card = (LLPreviewNotecard*)LLPreview::find(mSourceID); + if(card) + { + items.push_back((LLInventoryItem*)card->getDragItem()); + } + } + if(items.size()) return items[0]; + if(cats.size()) return cats[0]; + return NULL; } */ // void LLToolDragAndDrop::createContainer(LLViewerInventoryItem::item_array_t &items, const char* preferred_name ) // { -// LL_WARNS() << "LLToolDragAndDrop::createContainer()" << LL_ENDL; -// return; +// LL_WARNS() << "LLToolDragAndDrop::createContainer()" << LL_ENDL; +// return; // } @@ -3124,13 +3123,13 @@ LLInventoryObject* LLToolDragAndDrop::locateMultipleInventory(LLViewerInventoryC void pack_permissions_slam(LLMessageSystem* msg, U32 flags, const LLPermissions& perms) { - // CRUFT -- the server no longer pays attention to this data - U32 group_mask = perms.getMaskGroup(); - U32 everyone_mask = perms.getMaskEveryone(); - U32 next_owner_mask = perms.getMaskNextOwner(); - - msg->addU32Fast(_PREHASH_ItemFlags, flags); - msg->addU32Fast(_PREHASH_GroupMask, group_mask); - msg->addU32Fast(_PREHASH_EveryoneMask, everyone_mask); - msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_mask); + // CRUFT -- the server no longer pays attention to this data + U32 group_mask = perms.getMaskGroup(); + U32 everyone_mask = perms.getMaskEveryone(); + U32 next_owner_mask = perms.getMaskNextOwner(); + + msg->addU32Fast(_PREHASH_ItemFlags, flags); + msg->addU32Fast(_PREHASH_GroupMask, group_mask); + msg->addU32Fast(_PREHASH_EveryoneMask, everyone_mask); + msg->addU32Fast(_PREHASH_NextOwnerMask, next_owner_mask); } |