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path: root/indra/newview/lltooldraganddrop.cpp
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-rwxr-xr-x[-rw-r--r--]indra/newview/lltooldraganddrop.cpp170
1 files changed, 134 insertions, 36 deletions
diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp
index 4f4eef0f3d..1a137f7129 100644..100755
--- a/indra/newview/lltooldraganddrop.cpp
+++ b/indra/newview/lltooldraganddrop.cpp
@@ -58,7 +58,7 @@
#include "llviewerwindow.h"
#include "llvoavatarself.h"
#include "llworld.h"
-#include "llclipboard.h"
+#include "llpanelface.h"
// syntactic sugar
#define callMemberFunction(object,ptrToMember) ((object).*(ptrToMember))
@@ -355,7 +355,7 @@ void LLToolDragAndDrop::setDragStart(S32 x, S32 y)
BOOL LLToolDragAndDrop::isOverThreshold(S32 x,S32 y)
{
- static LLCachedControl<S32> drag_and_drop_threshold(gSavedSettings,"DragAndDropDistanceThreshold");
+ static LLCachedControl<S32> drag_and_drop_threshold(gSavedSettings,"DragAndDropDistanceThreshold", 3);
S32 mouse_delta_x = x - mDragStartX;
S32 mouse_delta_y = y - mDragStartY;
@@ -654,33 +654,41 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
sOperationId++;
}
+ // For people drag and drop we don't need an actual inventory object,
+ // instead we need the current cargo id, which should be a person id.
+ bool is_uuid_dragged = (mSource == SOURCE_PEOPLE);
+
if (top_view)
{
handled = TRUE;
for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
{
- LLInventoryObject* cargo = locateInventory(item, cat);
+ S32 local_x, local_y;
+ top_view->screenPointToLocal( x, y, &local_x, &local_y );
+ EAcceptance item_acceptance = ACCEPT_NO;
+ LLInventoryObject* cargo = locateInventory(item, cat);
if (cargo)
{
- S32 local_x, local_y;
- top_view->screenPointToLocal( x, y, &local_x, &local_y );
- EAcceptance item_acceptance = ACCEPT_NO;
handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
mCargoTypes[mCurItemIndex],
(void*)cargo,
&item_acceptance,
mToolTipMsg);
- if (handled)
- {
- // use sort order to determine priority of acceptance
- *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance);
- }
}
- else
+ else if (is_uuid_dragged)
{
- return;
+ handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
+ mCargoTypes[mCurItemIndex],
+ (void*)&mCargoIDs[mCurItemIndex],
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ if (handled)
+ {
+ // use sort order to determine priority of acceptance
+ *acceptance = (EAcceptance)llmin((U32)item_acceptance, (U32)*acceptance);
}
}
@@ -697,20 +705,27 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
{
- LLInventoryObject* cargo = locateInventory(item, cat);
+ S32 local_x, local_y;
+ EAcceptance item_acceptance;
+ top_view->screenPointToLocal( x, y, &local_x, &local_y );
+ LLInventoryObject* cargo = locateInventory(item, cat);
if (cargo)
{
- S32 local_x, local_y;
-
- EAcceptance item_acceptance;
- top_view->screenPointToLocal( x, y, &local_x, &local_y );
handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, TRUE,
mCargoTypes[mCurItemIndex],
(void*)cargo,
&item_acceptance,
mToolTipMsg);
}
+ else if (is_uuid_dragged)
+ {
+ handled = handled && top_view->handleDragAndDrop(local_x, local_y, mask, FALSE,
+ mCargoTypes[mCurItemIndex],
+ (void*)&mCargoIDs[mCurItemIndex],
+ &item_acceptance,
+ mToolTipMsg);
+ }
}
}
if (handled)
@@ -727,17 +742,27 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
{
+ EAcceptance item_acceptance = ACCEPT_NO;
+
LLInventoryObject* cargo = locateInventory(item, cat);
// fix for EXT-3191
- if (NULL == cargo) return;
-
- EAcceptance item_acceptance = ACCEPT_NO;
- handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE,
- mCargoTypes[mCurItemIndex],
- (void*)cargo,
- &item_acceptance,
- mToolTipMsg);
+ if (cargo)
+ {
+ handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE,
+ mCargoTypes[mCurItemIndex],
+ (void*)cargo,
+ &item_acceptance,
+ mToolTipMsg);
+ }
+ else if (is_uuid_dragged)
+ {
+ handled = handled && root_view->handleDragAndDrop(x, y, mask, FALSE,
+ mCargoTypes[mCurItemIndex],
+ (void*)&mCargoIDs[mCurItemIndex],
+ &item_acceptance,
+ mToolTipMsg);
+ }
if (handled)
{
// use sort order to determine priority of acceptance
@@ -757,17 +782,25 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
for (mCurItemIndex = 0; mCurItemIndex < (S32)mCargoIDs.size(); mCurItemIndex++)
{
- LLInventoryObject* cargo = locateInventory(item, cat);
+ EAcceptance item_acceptance;
+ LLInventoryObject* cargo = locateInventory(item, cat);
if (cargo)
{
- EAcceptance item_acceptance;
handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE,
mCargoTypes[mCurItemIndex],
(void*)cargo,
&item_acceptance,
mToolTipMsg);
}
+ else if (is_uuid_dragged)
+ {
+ handled = handled && root_view->handleDragAndDrop(x, y, mask, TRUE,
+ mCargoTypes[mCurItemIndex],
+ (void*)&mCargoIDs[mCurItemIndex],
+ &item_acceptance,
+ mToolTipMsg);
+ }
}
}
@@ -780,7 +813,7 @@ void LLToolDragAndDrop::dragOrDrop( S32 x, S32 y, MASK mask, BOOL drop,
if (!handled)
{
// Disallow drag and drop to 3D from the outbox
- const LLUUID outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false, false);
+ const LLUUID outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, false);
if (outbox_id.notNull())
{
for (S32 item_index = 0; item_index < (S32)mCargoIDs.size(); item_index++)
@@ -1007,7 +1040,14 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj,
}
}
// Add the texture item to the target object's inventory.
- hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ if (LLAssetType::AT_TEXTURE == new_item->getType())
+ {
+ hit_obj->updateTextureInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ }
+ else
+ {
+ hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ }
// TODO: Check to see if adding the item was successful; if not, then
// we should return false here.
}
@@ -1022,7 +1062,14 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj,
// *FIX: may want to make sure agent can paint hit_obj.
// Add the texture item to the target object's inventory.
- hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ if (LLAssetType::AT_TEXTURE == new_item->getType())
+ {
+ hit_obj->updateTextureInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ }
+ else
+ {
+ hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true);
+ }
// Force the object to update its refetch its inventory so it has this texture.
hit_obj->fetchInventoryFromServer();
// TODO: Check to see if adding the item was successful; if not, then
@@ -1117,7 +1164,51 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
// update viewer side image in anticipation of update from simulator
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT );
- hit_obj->setTEImage(hit_face, image);
+
+ LLTextureEntry* tep = hit_obj ? (hit_obj->getTE(hit_face)) : NULL;
+
+ LLPanelFace* panel_face = gFloaterTools->getPanelFace();
+
+ if (gFloaterTools->getVisible() && panel_face)
+ {
+ switch (LLSelectMgr::getInstance()->getTextureChannel())
+ {
+
+ case 0:
+ default:
+ {
+ hit_obj->setTEImage(hit_face, image);
+ }
+ break;
+
+ case 1:
+ {
+ LLMaterialPtr old_mat = tep->getMaterialParams();
+ LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
+ new_mat->setNormalID(asset_id);
+ tep->setMaterialParams(new_mat);
+ hit_obj->setTENormalMap(hit_face, asset_id);
+ LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat);
+ }
+ break;
+
+ case 2:
+ {
+ LLMaterialPtr old_mat = tep->getMaterialParams();
+ LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
+ new_mat->setSpecularID(asset_id);
+ tep->setMaterialParams(new_mat);
+ hit_obj->setTESpecularMap(hit_face, asset_id);
+ LLMaterialMgr::getInstance()->put(hit_obj->getID(), hit_face, *new_mat);
+ }
+ break;
+ }
+ }
+ else
+ {
+ hit_obj->setTEImage(hit_face, image);
+ }
+
dialog_refresh_all();
// send the update to the simulator
@@ -1201,7 +1292,7 @@ void LLToolDragAndDrop::dropObject(LLViewerObject* raycast_target,
if (!item || !item->isFinished()) return;
//if (regionp
- // && (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX))
+ // && (regionp->getRegionFlag(REGION_FLAGS_SANDBOX)))
//{
// LLFirstUse::useSandbox();
//}
@@ -1695,7 +1786,7 @@ EAcceptance LLToolDragAndDrop::dad3dRezAttachmentFromInv(
{
if(mSource == SOURCE_LIBRARY)
{
- LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(boost::bind(rez_attachment_cb, _1, (LLViewerJointAttachment*)0));
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
@@ -2048,7 +2139,7 @@ EAcceptance LLToolDragAndDrop::dad3dActivateGesture(
{
// create item based on that one, and put it on if that
// was a success.
- LLPointer<LLInventoryCallback> cb = new ActivateGestureCallback();
+ LLPointer<LLInventoryCallback> cb = new LLBoostFuncInventoryCallback(activate_gesture_cb);
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
@@ -2495,7 +2586,13 @@ LLInventoryObject* LLToolDragAndDrop::locateInventory(
{
item = NULL;
cat = NULL;
- if(mCargoIDs.empty()) return NULL;
+
+ if (mCargoIDs.empty()
+ || (mSource == SOURCE_PEOPLE)) ///< There is no inventory item for people drag and drop.
+ {
+ return NULL;
+ }
+
if((mSource == SOURCE_AGENT) || (mSource == SOURCE_LIBRARY))
{
// The object should be in user inventory.
@@ -2531,6 +2628,7 @@ LLInventoryObject* LLToolDragAndDrop::locateInventory(
{
item = (LLViewerInventoryItem*)gToolBarView->getDragItem();
}
+
if(item) return item;
if(cat) return cat;
return NULL;