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Diffstat (limited to 'indra/newview/lltextureview.cpp')
-rwxr-xr-xindra/newview/lltextureview.cpp43
1 files changed, 25 insertions, 18 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index e80136b286..18df9a7b54 100755
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -49,6 +49,8 @@
#include "llviewertexturelist.h"
#include "llvovolume.h"
#include "llviewerstats.h"
+#include "llworld.h"
+#include "llviewerobjectlist.h"
// For avatar texture view
#include "llvoavatarself.h"
@@ -505,18 +507,21 @@ private:
void LLGLTexMemBar::draw()
{
- S32 bound_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sBoundTextureMemoryInBytes);
- S32 max_bound_mem = LLViewerTexture::sMaxBoundTextureMemInMegaBytes;
- S32 total_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sTotalTextureMemoryInBytes);
- S32 max_total_mem = LLViewerTexture::sMaxTotalTextureMemInMegaBytes;
+ LLUnit<S32, LLUnits::Mibibytes> bound_mem = LLViewerTexture::sBoundTextureMemory;
+ LLUnit<S32, LLUnits::Mibibytes> max_bound_mem = LLViewerTexture::sMaxBoundTextureMem;
+ LLUnit<S32, LLUnits::Mibibytes> total_mem = LLViewerTexture::sTotalTextureMemory;
+ LLUnit<S32, LLUnits::Mibibytes> max_total_mem = LLViewerTexture::sMaxTotalTextureMem;
F32 discard_bias = LLViewerTexture::sDesiredDiscardBias;
- F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ;
- F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ;
+ F32 cache_usage = (F32)LLTrace::Mibibytes(LLAppViewer::getTextureCache()->getUsage()).value() ;
+ F32 cache_max_usage = (F32)LLTrace::Mibibytes(LLAppViewer::getTextureCache()->getMaxUsage()).value() ;
S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
S32 v_offset = 0;//(S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f);
- F32 total_texture_downloaded = (F32)gTotalTextureBytes / (1024 * 1024);
- F32 total_object_downloaded = (F32)gTotalObjectBytes / (1024 * 1024);
+ LLUnit<F32, LLUnits::Bytes> total_texture_downloaded = gTotalTextureData;
+ LLUnit<F32, LLUnits::Bytes> total_object_downloaded = gTotalObjectData;
U32 total_http_requests = LLAppViewer::getTextureFetch()->getTotalNumHTTPRequests();
+ U32 total_active_cached_objects = LLWorld::getInstance()->getNumOfActiveCachedObjects();
+ U32 total_objects = gObjectList.getNumObjects();
+
//----------------------------------------------------------------------------
LLGLSUIDefault gls_ui;
LLColor4 text_color(1.f, 1.f, 1.f, 0.75f);
@@ -532,10 +537,10 @@ void LLGLTexMemBar::draw()
text_color, LLFontGL::LEFT, LLFontGL::TOP);
text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB",
- total_mem,
- max_total_mem,
- bound_mem,
- max_bound_mem,
+ total_mem.value(),
+ max_total_mem.value(),
+ bound_mem.value(),
+ max_bound_mem.value(),
LLRenderTarget::sBytesAllocated/(1024*1024),
LLImageRaw::sGlobalRawMemory >> 20,
discard_bias,
@@ -549,9 +554,11 @@ void LLGLTexMemBar::draw()
U32 cache_read(0U), cache_write(0U), res_wait(0U);
LLAppViewer::getTextureFetch()->getStateStats(&cache_read, &cache_write, &res_wait);
- text = llformat("Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d Cread: %u Cwrite: %u Rwait: %u",
- total_texture_downloaded,
- total_object_downloaded,
+ text = llformat("Net Tot Tex: %.1f MB Tot Obj: %.1f MB #Objs/#Cached: %d/%d Tot Htp: %d Cread: %u Cwrite: %u Rwait: %u",
+ total_texture_downloaded.value(),
+ total_object_downloaded.value(),
+ total_objects,
+ total_active_cached_objects,
total_http_requests,
cache_read,
cache_write,
@@ -679,7 +686,7 @@ void LLGLTexSizeBar::draw()
if(LLImageGL::sCurTexSizeBar == mIndex)
{
- F32 text_color[] = {1.f, 1.f, 1.f, 0.75f};
+ LLColor4 text_color(1.f, 1.f, 1.f, 0.75f);
std::string text;
text = llformat("%d", mTopLoaded) ;
@@ -691,8 +698,8 @@ void LLGLTexSizeBar::draw()
text_color, LLFontGL::LEFT, LLFontGL::TOP);
}
- F32 loaded_color[] = {1.0f, 0.0f, 0.0f, 0.75f};
- F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f};
+ LLColor4 loaded_color(1.0f, 0.0f, 0.0f, 0.75f);
+ LLColor4 bound_color(1.0f, 1.0f, 0.0f, 0.75f);
gl_rect_2d(mLeft, mBottom + (S32)(mTopLoaded * mScale), (mLeft + mRight) / 2, mBottom, loaded_color) ;
gl_rect_2d((mLeft + mRight) / 2, mBottom + (S32)(mTopBound * mScale), mRight, mBottom, bound_color) ;
}