diff options
Diffstat (limited to 'indra/newview/lltextureview.cpp')
-rwxr-xr-x | indra/newview/lltextureview.cpp | 43 |
1 files changed, 25 insertions, 18 deletions
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index e80136b286..18df9a7b54 100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -49,6 +49,8 @@ #include "llviewertexturelist.h" #include "llvovolume.h" #include "llviewerstats.h" +#include "llworld.h" +#include "llviewerobjectlist.h" // For avatar texture view #include "llvoavatarself.h" @@ -505,18 +507,21 @@ private: void LLGLTexMemBar::draw() { - S32 bound_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sBoundTextureMemoryInBytes); - S32 max_bound_mem = LLViewerTexture::sMaxBoundTextureMemInMegaBytes; - S32 total_mem = BYTES_TO_MEGA_BYTES(LLViewerTexture::sTotalTextureMemoryInBytes); - S32 max_total_mem = LLViewerTexture::sMaxTotalTextureMemInMegaBytes; + LLUnit<S32, LLUnits::Mibibytes> bound_mem = LLViewerTexture::sBoundTextureMemory; + LLUnit<S32, LLUnits::Mibibytes> max_bound_mem = LLViewerTexture::sMaxBoundTextureMem; + LLUnit<S32, LLUnits::Mibibytes> total_mem = LLViewerTexture::sTotalTextureMemory; + LLUnit<S32, LLUnits::Mibibytes> max_total_mem = LLViewerTexture::sMaxTotalTextureMem; F32 discard_bias = LLViewerTexture::sDesiredDiscardBias; - F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ; - F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ; + F32 cache_usage = (F32)LLTrace::Mibibytes(LLAppViewer::getTextureCache()->getUsage()).value() ; + F32 cache_max_usage = (F32)LLTrace::Mibibytes(LLAppViewer::getTextureCache()->getMaxUsage()).value() ; S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); S32 v_offset = 0;//(S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f); - F32 total_texture_downloaded = (F32)gTotalTextureBytes / (1024 * 1024); - F32 total_object_downloaded = (F32)gTotalObjectBytes / (1024 * 1024); + LLUnit<F32, LLUnits::Bytes> total_texture_downloaded = gTotalTextureData; + LLUnit<F32, LLUnits::Bytes> total_object_downloaded = gTotalObjectData; U32 total_http_requests = LLAppViewer::getTextureFetch()->getTotalNumHTTPRequests(); + U32 total_active_cached_objects = LLWorld::getInstance()->getNumOfActiveCachedObjects(); + U32 total_objects = gObjectList.getNumObjects(); + //---------------------------------------------------------------------------- LLGLSUIDefault gls_ui; LLColor4 text_color(1.f, 1.f, 1.f, 0.75f); @@ -532,10 +537,10 @@ void LLGLTexMemBar::draw() text_color, LLFontGL::LEFT, LLFontGL::TOP); text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB", - total_mem, - max_total_mem, - bound_mem, - max_bound_mem, + total_mem.value(), + max_total_mem.value(), + bound_mem.value(), + max_bound_mem.value(), LLRenderTarget::sBytesAllocated/(1024*1024), LLImageRaw::sGlobalRawMemory >> 20, discard_bias, @@ -549,9 +554,11 @@ void LLGLTexMemBar::draw() U32 cache_read(0U), cache_write(0U), res_wait(0U); LLAppViewer::getTextureFetch()->getStateStats(&cache_read, &cache_write, &res_wait); - text = llformat("Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d Cread: %u Cwrite: %u Rwait: %u", - total_texture_downloaded, - total_object_downloaded, + text = llformat("Net Tot Tex: %.1f MB Tot Obj: %.1f MB #Objs/#Cached: %d/%d Tot Htp: %d Cread: %u Cwrite: %u Rwait: %u", + total_texture_downloaded.value(), + total_object_downloaded.value(), + total_objects, + total_active_cached_objects, total_http_requests, cache_read, cache_write, @@ -679,7 +686,7 @@ void LLGLTexSizeBar::draw() if(LLImageGL::sCurTexSizeBar == mIndex) { - F32 text_color[] = {1.f, 1.f, 1.f, 0.75f}; + LLColor4 text_color(1.f, 1.f, 1.f, 0.75f); std::string text; text = llformat("%d", mTopLoaded) ; @@ -691,8 +698,8 @@ void LLGLTexSizeBar::draw() text_color, LLFontGL::LEFT, LLFontGL::TOP); } - F32 loaded_color[] = {1.0f, 0.0f, 0.0f, 0.75f}; - F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f}; + LLColor4 loaded_color(1.0f, 0.0f, 0.0f, 0.75f); + LLColor4 bound_color(1.0f, 1.0f, 0.0f, 0.75f); gl_rect_2d(mLeft, mBottom + (S32)(mTopLoaded * mScale), (mLeft + mRight) / 2, mBottom, loaded_color) ; gl_rect_2d((mLeft + mRight) / 2, mBottom + (S32)(mTopBound * mScale), mRight, mBottom, bound_color) ; } |