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-rwxr-xr-x[-rw-r--r--]indra/newview/lltexturefetch.h482
1 files changed, 443 insertions, 39 deletions
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index 35df7d816f..902a3d7a25 100644..100755
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -4,7 +4,7 @@
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -27,27 +27,37 @@
#ifndef LL_LLTEXTUREFETCH_H
#define LL_LLTEXTUREFETCH_H
+#include <vector>
+#include <map>
+
#include "lldir.h"
#include "llimage.h"
#include "lluuid.h"
#include "llworkerthread.h"
-#include "llcurl.h"
#include "lltextureinfo.h"
#include "llapr.h"
+#include "llimageworker.h"
+#include "llstat.h"
+#include "llcurl.h"
+#include "llstat.h"
+#include "httprequest.h"
+#include "httpoptions.h"
+#include "httpheaders.h"
+#include "httphandler.h"
+#include "llviewertexture.h"
-class LLViewerTexture;
class LLTextureFetchWorker;
-class HTTPGetResponder;
-class LLTextureCache;
class LLImageDecodeThread;
class LLHost;
class LLViewerAssetStats;
+class LLTextureFetchDebugger;
+class LLTextureCache;
// Interface class
+
class LLTextureFetch : public LLWorkerThread
{
friend class LLTextureFetchWorker;
- friend class HTTPGetResponder;
public:
LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded, bool qa_mode);
@@ -55,72 +65,201 @@ public:
class TFRequest;
- /*virtual*/ S32 update(F32 max_time_ms);
- void shutDownTextureCacheThread() ; //called in the main thread after the TextureCacheThread shuts down.
- void shutDownImageDecodeThread() ; //called in the main thread after the ImageDecodeThread shuts down.
+ // Threads: Tmain
+ /*virtual*/ S32 update(F32 max_time_ms);
+
+ // called in the main thread after the TextureCacheThread shuts down.
+ // Threads: Tmain
+ void shutDownTextureCacheThread();
- bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
+ //called in the main thread after the ImageDecodeThread shuts down.
+ // Threads: Tmain
+ void shutDownImageDecodeThread();
+
+ // Threads: T* (but Tmain mostly)
+ bool createRequest(FTType f_type, const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http);
+
+ // Requests that a fetch operation be deleted from the queue.
+ // If @cancel is true, also stops any I/O operations pending.
+ // Actual delete will be scheduled and performed later.
+ //
+ // Note: This *looks* like an override/variant of the
+ // base class's deleteRequest() but is functionally quite
+ // different.
+ //
+ // Threads: T*
void deleteRequest(const LLUUID& id, bool cancel);
+
+ void deleteAllRequests();
+
+ // Threads: T*
bool getRequestFinished(const LLUUID& id, S32& discard_level,
LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux);
+
+ // Threads: T*
bool updateRequestPriority(const LLUUID& id, F32 priority);
+ // Threads: T*
bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data);
+
+ // Threads: T*
bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data);
+ // Threads: T* (but not safe)
void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; }
+
+ // Threads: T* (but not safe)
F32 getTextureBandwidth() { return mTextureBandwidth; }
- // Debug
+ // Threads: T*
BOOL isFromLocalCache(const LLUUID& id);
+
+ // @return Magic number giving the internal state of the
+ // request. We should make these codes public if we're
+ // going to return them as a status value.
+ //
+ // Threads: T*
S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p,
U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http);
+
+ // Debug utility - generally not safe
void dump();
- S32 getNumRequests() ;
- S32 getNumHTTPRequests() ;
- U32 getTotalNumHTTPRequests() ;
+
+ // Threads: T*
+ S32 getNumRequests();
+
+ // Threads: T*
+ S32 getNumHTTPRequests();
+
+ // Threads: T*
+ U32 getTotalNumHTTPRequests();
- // Public for access by callbacks
+ // Threads: T*
S32 getPending();
+
+ // Threads: T*
void lockQueue() { mQueueMutex.lock(); }
+
+ // Threads: T*
void unlockQueue() { mQueueMutex.unlock(); }
+
+ // Threads: T*
LLTextureFetchWorker* getWorker(const LLUUID& id);
+
+ // Threads: T*
+ // Locks: Mfq
LLTextureFetchWorker* getWorkerAfterLock(const LLUUID& id);
- LLTextureInfo* getTextureInfo() { return &mTextureInfo; }
-
// Commands available to other threads to control metrics gathering operations.
+
+ // Threads: T*
void commandSetRegion(U64 region_handle);
+
+ // Threads: T*
void commandSendMetrics(const std::string & caps_url,
const LLUUID & session_id,
const LLUUID & agent_id,
LLViewerAssetStats * main_stats);
+
+ // Threads: T*
void commandDataBreak();
- LLCurlRequest & getCurlRequest() { return *mCurlGetRequest; }
+ // Threads: T*
+ LLCore::HttpRequest & getHttpRequest() { return *mHttpRequest; }
+
+ // Threads: T*
+ LLCore::HttpRequest::policy_t getPolicyClass() const { return mHttpPolicyClass; }
+
+ // Return a pointer to the shared metrics headers definition.
+ // Does not increment the reference count, caller is required
+ // to do that to hold a reference for any length of time.
+ //
+ // Threads: T*
+ LLCore::HttpHeaders * getMetricsHeaders() const { return mHttpMetricsHeaders; }
bool isQAMode() const { return mQAMode; }
- // Curl POST counter maintenance
- inline void incrCurlPOSTCount() { mCurlPOSTRequestCount++; }
- inline void decrCurlPOSTCount() { mCurlPOSTRequestCount--; }
+ // ----------------------------------
+ // HTTP resource waiting methods
+
+ // Threads: T*
+ void addHttpWaiter(const LLUUID & tid);
+
+ // Threads: T*
+ void removeHttpWaiter(const LLUUID & tid);
+
+ // Threads: T*
+ bool isHttpWaiter(const LLUUID & tid);
+
+ // If there are slots, release one or more LLTextureFetchWorker
+ // requests from resource wait state (WAIT_HTTP_RESOURCE) to
+ // active (SEND_HTTP_REQ).
+ //
+ // Because this will modify state of many workers, you may not
+ // hold any Mw lock while calling. This makes it a little
+ // inconvenient to use but that's the rule.
+ //
+ // Threads: T*
+ // Locks: -Mw (must not hold any worker when called)
+ void releaseHttpWaiters();
+ // Threads: T*
+ void cancelHttpWaiters();
+
+ // Threads: T*
+ int getHttpWaitersCount();
+ // ----------------------------------
+ // Stats management
+
+ // Add given counts to the global totals for the states/requests
+ // Threads: T*
+ void updateStateStats(U32 cache_read, U32 cache_write, U32 res_wait);
+
+ // Return the global counts
+ // Threads: T*
+ void getStateStats(U32 * cache_read, U32 * cache_write, U32 * res_wait);
+
+ // ----------------------------------
+
protected:
+ // Threads: T* (but Ttf in practice)
void addToNetworkQueue(LLTextureFetchWorker* worker);
+
+ // Threads: T*
void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel);
+
+ // Threads: T*
void addToHTTPQueue(const LLUUID& id);
- void removeFromHTTPQueue(const LLUUID& id, S32 received_size = 0);
- void removeRequest(LLTextureFetchWorker* worker, bool cancel);
+ // XXX possible delete
+ // Threads: T*
+ void removeFromHTTPQueue(const LLUUID& id, S32 received_size);
+
+ // Identical to @deleteRequest but with different arguments
+ // (caller already has the worker pointer).
+ //
+ // Threads: T*
+ void removeRequest(LLTextureFetchWorker* worker, bool cancel);
+
// Overrides from the LLThread tree
+ // Locks: Ct
bool runCondition();
private:
+ // Threads: Tmain
void sendRequestListToSimulators();
+
+ // Threads: Ttf
/*virtual*/ void startThread(void);
+
+ // Threads: Ttf
/*virtual*/ void endThread(void);
+
+ // Threads: Ttf
/*virtual*/ void threadedUpdate(void);
+
+ // Threads: Ttf
void commonUpdate();
// Metrics command helpers
@@ -131,6 +270,8 @@ private:
* Takes ownership of the TFRequest object.
*
* Method locks the command queue.
+ *
+ * Threads: T*
*/
void cmdEnqueue(TFRequest *);
@@ -141,6 +282,8 @@ private:
* Caller acquires ownership of the object and must dispose of it.
*
* Method locks the command queue.
+ *
+ * Threads: T*
*/
TFRequest * cmdDequeue();
@@ -150,6 +293,8 @@ private:
* additional commands.
*
* Method locks the command queue.
+ *
+ * Threads: Ttf
*/
void cmdDoWork();
@@ -164,52 +309,311 @@ private:
LLMutex mQueueMutex; //to protect mRequestMap and mCommands only
LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue.
+ static LLStat sCacheHitRate;
+ static LLStat sCacheReadLatency;
+
LLTextureCache* mTextureCache;
LLImageDecodeThread* mImageDecodeThread;
- LLCurlRequest* mCurlGetRequest;
// Map of all requests by UUID
typedef std::map<LLUUID,LLTextureFetchWorker*> map_t;
- map_t mRequestMap;
+ map_t mRequestMap; // Mfq
// Set of requests that require network data
typedef std::set<LLUUID> queue_t;
- queue_t mNetworkQueue;
- queue_t mHTTPTextureQueue;
+ queue_t mNetworkQueue; // Mfnq
+ queue_t mHTTPTextureQueue; // Mfnq
typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t;
- cancel_queue_t mCancelQueue;
- F32 mTextureBandwidth;
- F32 mMaxBandwidth;
+ cancel_queue_t mCancelQueue; // Mfnq
+ F32 mTextureBandwidth; // <none>
+ F32 mMaxBandwidth; // Mfnq
LLTextureInfo mTextureInfo;
- U32 mHTTPTextureBits;
+ // XXX possible delete
+ U32 mHTTPTextureBits; // Mfnq
+ // XXX possible delete
//debug use
- U32 mTotalHTTPRequests ;
+ U32 mTotalHTTPRequests;
// Out-of-band cross-thread command queue. This command queue
// is logically tied to LLQueuedThread's list of
// QueuedRequest instances and so must be covered by the
// same locks.
typedef std::vector<TFRequest *> command_queue_t;
- command_queue_t mCommands;
+ command_queue_t mCommands; // Mfq
// If true, modifies some behaviors that help with QA tasks.
const bool mQAMode;
- // Count of POST requests outstanding. We maintain the count
- // indirectly in the CURL request responder's ctor and dtor and
- // use it when determining whether or not to sleep the thread. Can't
- // use the LLCurl module's request counter as it isn't thread compatible.
- // *NOTE: Don't mix Atomic and static, apr_initialize must be called first.
- LLAtomic32<S32> mCurlPOSTRequestCount;
+ // Interfaces and objects into the core http library used
+ // to make our HTTP requests. These replace the various
+ // LLCurl interfaces used in the past.
+ LLCore::HttpRequest * mHttpRequest; // Ttf
+ LLCore::HttpOptions * mHttpOptions; // Ttf
+ LLCore::HttpHeaders * mHttpHeaders; // Ttf
+ LLCore::HttpHeaders * mHttpMetricsHeaders; // Ttf
+ LLCore::HttpRequest::policy_t mHttpPolicyClass; // T*
+
+ // We use a resource semaphore to keep HTTP requests in
+ // WAIT_HTTP_RESOURCE2 if there aren't sufficient slots in the
+ // transport. This keeps them near where they can be cheaply
+ // reprioritized rather than dumping them all across a thread
+ // where it's more expensive to get at them. Requests in either
+ // SEND_HTTP_REQ or WAIT_HTTP_REQ charge against the semaphore
+ // and tracking state transitions is critical to liveness.
+ LLAtomicS32 mHttpSemaphore; // Ttf + Tmain
+
+ typedef std::set<LLUUID> wait_http_res_queue_t;
+ wait_http_res_queue_t mHttpWaitResource; // Mfnq
+
+ // Cumulative stats on the states/requests issued by
+ // textures running through here.
+ U32 mTotalCacheReadCount; // Mfq
+ U32 mTotalCacheWriteCount; // Mfq
+ U32 mTotalResourceWaitCount; // Mfq
public:
// A probabilistically-correct indicator that the current
// attempt to log metrics follows a break in the metrics stream
// reporting due to either startup or a problem POSTing data.
static volatile bool svMetricsDataBreak;
+
+public:
+ //debug use
+ enum e_tex_source
+ {
+ FROM_ALL = 0,
+ FROM_HTTP_ONLY,
+ INVALID_SOURCE
+ };
+private:
+ //debug use
+ LLTextureFetchDebugger* mFetchDebugger;
+ bool mFetcherLocked;
+
+ e_tex_source mFetchSource;
+ e_tex_source mOriginFetchSource;
+
+public:
+ //debug use
+ LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;}
+ void lockFetcher(bool lock) { mFetcherLocked = lock;}
+
+ void setLoadSource(e_tex_source source) {mFetchSource = source;}
+ void resetLoadSource() {mFetchSource = mOriginFetchSource;}
+ bool canLoadFromCache() { return mFetchSource != FROM_HTTP_ONLY;}
};
+//debug use
+class LLViewerFetchedTexture;
+class LLTextureFetchDebugger : public LLCore::HttpHandler
+{
+ friend class LLTextureFetch;
+public:
+ LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) ;
+ ~LLTextureFetchDebugger();
+
+public:
+ enum e_debug_state
+ {
+ IDLE = 0,
+ START_DEBUG,
+ READ_CACHE,
+ WRITE_CACHE,
+ DECODING,
+ HTTP_FETCHING,
+ GL_TEX,
+ REFETCH_VIS_CACHE,
+ REFETCH_VIS_HTTP,
+ REFETCH_ALL_CACHE,
+ REFETCH_ALL_HTTP,
+ INVALID
+ };
+
+private:
+ struct FetchEntry
+ {
+ enum e_curl_state
+ {
+ CURL_NOT_DONE = 0,
+ CURL_IN_PROGRESS,
+ CURL_DONE
+ };
+ LLUUID mID;
+ S32 mRequestedSize;
+ S32 mDecodedLevel;
+ S32 mFetchedSize;
+ S32 mDecodedSize;
+ BOOL mNeedsAux;
+ U32 mCacheHandle;
+ LLPointer<LLImageFormatted> mFormattedImage;
+ LLPointer<LLImageRaw> mRawImage;
+ e_curl_state mCurlState;
+ S32 mCurlReceivedSize;
+ LLCore::HttpHandle mHttpHandle;
+
+ FetchEntry() :
+ mDecodedLevel(-1),
+ mFetchedSize(0),
+ mDecodedSize(0),
+ mHttpHandle(LLCORE_HTTP_HANDLE_INVALID)
+ {}
+ FetchEntry(LLUUID& id, S32 r_size, /*S32 f_discard, S32 c,*/ S32 level, S32 f_size, S32 d_size) :
+ mID(id),
+ mRequestedSize(r_size),
+ mDecodedLevel(level),
+ mFetchedSize(f_size),
+ mDecodedSize(d_size),
+ mNeedsAux(false),
+ mHttpHandle(LLCORE_HTTP_HANDLE_INVALID)
+ {}
+ };
+ typedef std::vector<FetchEntry> fetch_list_t;
+ fetch_list_t mFetchingHistory;
+
+ typedef std::map<LLCore::HttpHandle, S32> handle_fetch_map_t;
+ handle_fetch_map_t mHandleToFetchIndex;
+
+ e_debug_state mState;
+
+ F32 mCacheReadTime;
+ F32 mCacheWriteTime;
+ F32 mDecodingTime;
+ F32 mHTTPTime;
+ F32 mGLCreationTime;
+
+ F32 mTotalFetchingTime;
+ F32 mRefetchVisCacheTime;
+ F32 mRefetchVisHTTPTime;
+ F32 mRefetchAllCacheTime;
+ F32 mRefetchAllHTTPTime;
+
+ LLTimer mTimer;
+
+ LLTextureFetch* mFetcher;
+ LLTextureCache* mTextureCache;
+ LLImageDecodeThread* mImageDecodeThread;
+ LLCore::HttpHeaders* mHttpHeaders;
+ LLCore::HttpRequest::policy_t mHttpPolicyClass;
+
+ S32 mNumFetchedTextures;
+ S32 mNumCacheHits;
+ S32 mNumVisibleFetchedTextures;
+ S32 mNumVisibleFetchingRequests;
+ U32 mFetchedData;
+ U32 mDecodedData;
+ U32 mVisibleFetchedData;
+ U32 mVisibleDecodedData;
+ U32 mRenderedData;
+ U32 mRenderedDecodedData;
+ U32 mFetchedPixels;
+ U32 mRenderedPixels;
+ U32 mRefetchedVisData;
+ U32 mRefetchedVisPixels;
+ U32 mRefetchedAllData;
+ U32 mRefetchedAllPixels;
+
+ BOOL mFreezeHistory;
+ BOOL mStopDebug;
+ BOOL mClearHistory;
+ BOOL mRefetchNonVis;
+
+ std::string mHTTPUrl;
+ S32 mNbCurlRequests;
+ S32 mNbCurlCompleted;
+
+ std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> > mRefetchList;
+ std::vector< LLPointer<LLViewerFetchedTexture> > mTempTexList;
+ S32 mTempIndex;
+ S32 mHistoryListIndex;
+
+public:
+ bool update(F32 max_time); //called in the main thread once per frame
+
+ //fetching history
+ void clearHistory();
+ void addHistoryEntry(LLTextureFetchWorker* worker);
+
+ // Inherited from LLCore::HttpHandler
+ // Threads: Ttf
+ virtual void onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response);
+
+ void startWork(e_debug_state state);
+ void setStopDebug() {mStopDebug = TRUE;}
+ void tryToStopDebug(); //stop everything
+ void callbackCacheRead(S32 id, bool success, LLImageFormatted* image,
+ S32 imagesize, BOOL islocal);
+ void callbackCacheWrite(S32 id, bool success);
+ void callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux);
+ void callbackHTTP(FetchEntry & fetch, LLCore::HttpResponse * response);
+
+ e_debug_state getState() {return mState;}
+ S32 getNumFetchedTextures() {return mNumFetchedTextures;}
+ S32 getNumFetchingRequests() {return mFetchingHistory.size();}
+ S32 getNumCacheHits() {return mNumCacheHits;}
+ S32 getNumVisibleFetchedTextures() {return mNumVisibleFetchedTextures;}
+ S32 getNumVisibleFetchingRequests() {return mNumVisibleFetchingRequests;}
+ U32 getFetchedData() {return mFetchedData;}
+ U32 getDecodedData() {return mDecodedData;}
+ U32 getVisibleFetchedData() {return mVisibleFetchedData;}
+ U32 getVisibleDecodedData() {return mVisibleDecodedData;}
+ U32 getRenderedData() {return mRenderedData;}
+ U32 getRenderedDecodedData() {return mRenderedDecodedData;}
+ U32 getFetchedPixels() {return mFetchedPixels;}
+ U32 getRenderedPixels() {return mRenderedPixels;}
+ U32 getRefetchedVisData() {return mRefetchedVisData;}
+ U32 getRefetchedVisPixels() {return mRefetchedVisPixels;}
+ U32 getRefetchedAllData() {return mRefetchedAllData;}
+ U32 getRefetchedAllPixels() {return mRefetchedAllPixels;}
+
+ F32 getCacheReadTime() {return mCacheReadTime;}
+ F32 getCacheWriteTime() {return mCacheWriteTime;}
+ F32 getDecodeTime() {return mDecodingTime;}
+ F32 getGLCreationTime() {return mGLCreationTime;}
+ F32 getHTTPTime() {return mHTTPTime;}
+ F32 getTotalFetchingTime() {return mTotalFetchingTime;}
+ F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;}
+ F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;}
+ F32 getRefetchAllCacheTime() {return mRefetchAllCacheTime;}
+ F32 getRefetchAllHTTPTime() {return mRefetchAllHTTPTime;}
+
+private:
+ void init();
+ void clearTextures();//clear fetching results of all textures.
+ void clearCache();
+ void makeRefetchList();
+ void scanRefetchList();
+
+ void lockFetcher();
+ void unlockFetcher();
+
+ void lockCache();
+ void unlockCache();
+
+ void lockDecoder();
+ void unlockDecoder();
+
+ S32 fillCurlQueue();
+
+ void startDebug();
+ void debugCacheRead();
+ void debugCacheWrite();
+ void debugHTTP();
+ void debugDecoder();
+ void debugGLTextureCreation();
+ void debugRefetchVisibleFromCache();
+ void debugRefetchVisibleFromHTTP();
+ void debugRefetchAllFromCache();
+ void debugRefetchAllFromHTTP();
+
+ bool processStartDebug(F32 max_time);
+ bool processGLCreation(F32 max_time);
+
+private:
+ static bool sDebuggerEnabled;
+public:
+ static bool isEnabled() {return sDebuggerEnabled;}
+};
#endif // LL_LLTEXTUREFETCH_H