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-rwxr-xr-xindra/newview/lltexturefetch.cpp898
1 files changed, 891 insertions, 7 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 2e1b409fa7..60d38e7436 100755
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -54,7 +54,9 @@
#include "llworld.h"
#include "llsdutil.h"
#include "llstartup.h"
+#include "llviewerstats.h"
+bool LLTextureFetchDebugger::sDebuggerEnabled = false ;
LLStat LLTextureFetch::sCacheHitRate("texture_cache_hits", 128);
LLStat LLTextureFetch::sCacheReadLatency("texture_cache_read_latency", 128);
@@ -63,6 +65,7 @@ class LLTextureFetchWorker : public LLWorkerClass
{
friend class LLTextureFetch;
friend class HTTPGetResponder;
+ friend class LLTextureFetchDebugger;
private:
class CacheReadResponder : public LLTextureCache::ReadResponder
@@ -265,6 +268,7 @@ private:
BOOL mNeedsAux;
BOOL mHaveAllData;
BOOL mInLocalCache;
+ BOOL mInCache;
bool mCanUseHTTP ;
bool mCanUseNET ; //can get from asset server.
S32 mHTTPFailCount;
@@ -677,6 +681,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mNeedsAux(FALSE),
mHaveAllData(FALSE),
mInLocalCache(FALSE),
+ mInCache(FALSE),
mCanUseHTTP(true),
mHTTPFailCount(0),
mRetryAttempt(0),
@@ -690,7 +695,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mMetricsStartTime(0)
{
mCanUseNET = mUrl.empty() ;
-
+
calcWorkPriority();
mType = host.isOk() ? LLImageBase::TYPE_AVATAR_BAKE : LLImageBase::TYPE_NORMAL;
// llinfos << "Create: " << mID << " mHost:" << host << " Discard=" << discard << llendl;
@@ -906,6 +911,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mCacheReadHandle = LLTextureCache::nullHandle();
mCacheWriteHandle = LLTextureCache::nullHandle();
mState = LOAD_FROM_TEXTURE_CACHE;
+ mInCache = FALSE;
mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE
LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority)
<< " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL;
@@ -938,7 +944,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
offset, size, responder);
mCacheReadTimer.reset();
}
- else if (mUrl.empty())
+ else if (mUrl.empty() && mFetcher->canLoadFromCache())
{
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it
@@ -947,7 +953,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
offset, size, responder);
mCacheReadTimer.reset();
}
- else if(mCanUseHTTP)
+ else if(!mUrl.empty() && mCanUseHTTP)
{
if (!(mUrl.compare(0, 7, "http://") == 0))
{
@@ -994,6 +1000,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
llassert_always(mFormattedImage->getDataSize() > 0);
mLoadedDiscard = mDesiredDiscard;
mState = DECODE_IMAGE;
+ mInCache = TRUE;
mWriteToCacheState = NOT_WRITE ;
LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize()
<< " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight())
@@ -1013,6 +1020,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
LL_DEBUGS("Texture") << mID << ": Not in Cache" << LL_ENDL;
mState = LOAD_FROM_NETWORK;
}
+
// fall through
LLTextureFetch::sCacheHitRate.addValue(0.f);
}
@@ -1053,7 +1061,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
if (mCanUseHTTP && !mUrl.empty())
{
- mState = LLTextureFetchWorker::SEND_HTTP_REQ;
+ mState = SEND_HTTP_REQ;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
if(mWriteToCacheState != NOT_WRITE)
{
@@ -1214,6 +1222,12 @@ bool LLTextureFetchWorker::doWork(S32 param)
// Will call callbackHttpGet when curl request completes
std::vector<std::string> headers;
headers.push_back("Accept: image/x-j2c");
+ // If we try to fetch the whole file, we set the size to 0 so that we generate the correct curl range request
+ // Note: it looks a bit hacky but we need to limit this (size==0) to mean "whole file" to HTTP only as it messes up UDP fetching
+ if ((offset+mRequestedSize) == MAX_IMAGE_DATA_SIZE)
+ {
+ mRequestedSize = 0;
+ }
res = mFetcher->mCurlGetRequest->getByteRange(mUrl, headers, offset, mRequestedSize,
new HTTPGetResponder(mFetcher, mID, LLTimer::getTotalTime(), mRequestedSize, offset, true));
}
@@ -1418,6 +1432,11 @@ bool LLTextureFetchWorker::doWork(S32 param)
{
if (mDecoded)
{
+ if(mFetcher->getFetchDebugger() && !mInLocalCache)
+ {
+ mFetcher->getFetchDebugger()->addHistoryEntry(this);
+ }
+
if (mDecodedDiscard < 0)
{
LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL;
@@ -1695,7 +1714,7 @@ S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels,
mBuffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size);
buffer->readAfter(channels.in(), NULL, mBuffer, data_size);
mBufferSize += data_size;
- if (data_size < mRequestedSize && mRequestedDiscard == 0)
+ if (mRequestedSize == 0)
{
mHaveAllData = TRUE;
}
@@ -1847,11 +1866,27 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image
mHTTPTextureBits(0),
mTotalHTTPRequests(0),
mCurlGetRequest(NULL),
- mQAMode(qa_mode)
+ mQAMode(qa_mode),
+ mFetchDebugger(NULL),
+ mFetchSource(LLTextureFetch::FROM_ALL),
+ mOriginFetchSource(LLTextureFetch::FROM_ALL)
{
mCurlPOSTRequestCount = 0;
mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS");
mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold"));
+
+ LLTextureFetchDebugger::sDebuggerEnabled = gSavedSettings.getBOOL("TextureFetchDebuggerEnabled");
+ if(LLTextureFetchDebugger::isEnabled())
+ {
+ mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ;
+ mFetchSource = (e_tex_source)gSavedSettings.getS32("TextureFetchSource");
+ if(mFetchSource < 0 && mFetchSource >= INVALID_SOURCE)
+ {
+ mFetchSource = LLTextureFetch::FROM_ALL;
+ gSavedSettings.setS32("TextureFetchSource", 0);
+ }
+ mOriginFetchSource = mFetchSource;
+ }
}
LLTextureFetch::~LLTextureFetch()
@@ -1866,11 +1901,17 @@ LLTextureFetch::~LLTextureFetch()
}
// ~LLQueuedThread() called here
+
+ delete mFetchDebugger;
}
bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http)
{
+ if(mFetcherLocked)
+ {
+ return false;
+ }
if (mDebugPause)
{
return false;
@@ -1914,6 +1955,8 @@ bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, con
}
else
{
+ // If the requester knows nothing about the file, we fetch the smallest
+ // amount of data at the lowest resolution (highest discard level) possible.
desired_size = TEXTURE_CACHE_ENTRY_SIZE;
desired_discard = MAX_DISCARD_LEVEL;
}
@@ -2264,6 +2307,10 @@ S32 LLTextureFetch::update(F32 max_time_ms)
commonUpdate();
}
+ if(mFetchDebugger)
+ {
+ mFetchDebugger->tryToStopDebug(); //check if need to stop debugger.
+ }
return res;
}
@@ -2292,6 +2339,11 @@ void LLTextureFetch::startThread()
{
// Construct mCurlGetRequest from Worker Thread
mCurlGetRequest = new LLCurlRequest();
+
+ if(mFetchDebugger)
+ {
+ mFetchDebugger->setCurlGetRequest(mCurlGetRequest);
+ }
}
// WORKER THREAD
@@ -2300,6 +2352,10 @@ void LLTextureFetch::endThread()
// Destroy mCurlGetRequest from Worker Thread
delete mCurlGetRequest;
mCurlGetRequest = NULL;
+ if(mFetchDebugger)
+ {
+ mFetchDebugger->setCurlGetRequest(NULL);
+ }
}
// WORKER THREAD
@@ -2837,7 +2893,6 @@ void LLTextureFetch::cmdDoWork()
}
}
-
//////////////////////////////////////////////////////////////////////////////
// Private (anonymous) class methods implementing the command scheme.
@@ -3041,5 +3096,834 @@ truncate_viewer_metrics(int max_regions, LLSD & metrics)
} // end of anonymous namespace
+///////////////////////////////////////////////////////////////////////////////////////////
+//Start LLTextureFetchDebugger
+///////////////////////////////////////////////////////////////////////////////////////////
+//---------------------
+class LLDebuggerCacheReadResponder : public LLTextureCache::ReadResponder
+{
+public:
+ LLDebuggerCacheReadResponder(LLTextureFetchDebugger* debugger, S32 id, LLImageFormatted* image)
+ : mDebugger(debugger), mID(id)
+ {
+ setImage(image);
+ }
+ virtual void completed(bool success)
+ {
+ mDebugger->callbackCacheRead(mID, success, mFormattedImage, mImageSize, mImageLocal);
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mID;
+};
+
+class LLDebuggerCacheWriteResponder : public LLTextureCache::WriteResponder
+{
+public:
+ LLDebuggerCacheWriteResponder(LLTextureFetchDebugger* debugger, S32 id)
+ : mDebugger(debugger), mID(id)
+ {
+ }
+ virtual void completed(bool success)
+ {
+ mDebugger->callbackCacheWrite(mID, success);
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mID;
+};
+
+class LLDebuggerDecodeResponder : public LLImageDecodeThread::Responder
+{
+public:
+ LLDebuggerDecodeResponder(LLTextureFetchDebugger* debugger, S32 id)
+ : mDebugger(debugger), mID(id)
+ {
+ }
+ virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux)
+ {
+ mDebugger->callbackDecoded(mID, success, raw, aux);
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mID;
+};
+
+class LLDebuggerHTTPResponder : public LLCurl::Responder
+{
+public:
+ LLDebuggerHTTPResponder(LLTextureFetchDebugger* debugger, S32 index)
+ : mDebugger(debugger), mIndex(index)
+ {
+ }
+ virtual void completedRaw(U32 status, const std::string& reason,
+ const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer)
+ {
+ bool success = false;
+ bool partial = false;
+ if (HTTP_OK <= status && status < HTTP_MULTIPLE_CHOICES)
+ {
+ success = true;
+ if (HTTP_PARTIAL_CONTENT == status) // partial information
+ {
+ partial = true;
+ }
+ }
+ if (!success)
+ {
+ llinfos << "Fetch Debugger : CURL GET FAILED, index = " << mIndex << ", status:" << status << " reason:" << reason << llendl;
+ }
+ mDebugger->callbackHTTP(mIndex, channels, buffer, partial, success);
+ }
+ virtual bool followRedir()
+ {
+ return true;
+ }
+private:
+ LLTextureFetchDebugger* mDebugger;
+ S32 mIndex;
+};
+
+LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) :
+ mFetcher(fetcher),
+ mTextureCache(cache),
+ mImageDecodeThread(imagedecodethread),
+ mCurlGetRequest(NULL)
+{
+ init();
+}
+
+LLTextureFetchDebugger::~LLTextureFetchDebugger()
+{
+ mFetchingHistory.clear();
+ mStopDebug = TRUE;
+ tryToStopDebug();
+}
+
+void LLTextureFetchDebugger::init()
+{
+ mState = IDLE;
+
+ mCacheReadTime = -1.f;
+ mCacheWriteTime = -1.f;
+ mDecodingTime = -1.f;
+ mHTTPTime = -1.f;
+ mGLCreationTime = -1.f;
+ mTotalFetchingTime = 0.f;
+ mRefetchVisCacheTime = -1.f;
+ mRefetchVisHTTPTime = -1.f;
+ mRefetchAllCacheTime = -1.f;
+ mRefetchAllHTTPTime = -1.f;
+
+ mNumFetchedTextures = 0;
+ mNumCacheHits = 0;
+ mNumVisibleFetchedTextures = 0;
+ mNumVisibleFetchingRequests = 0;
+ mFetchedData = 0;
+ mDecodedData = 0;
+ mVisibleFetchedData = 0;
+ mVisibleDecodedData = 0;
+ mRenderedData = 0;
+ mRenderedDecodedData = 0;
+ mFetchedPixels = 0;
+ mRenderedPixels = 0;
+ mRefetchedVisData = 0;
+ mRefetchedVisPixels = 0;
+ mRefetchedAllData = 0;
+ mRefetchedAllPixels = 0;
+
+ mFreezeHistory = FALSE;
+ mStopDebug = FALSE;
+ mClearHistory = FALSE;
+}
+
+void LLTextureFetchDebugger::startDebug()
+{
+ //lock the fetcher
+ mFetcher->lockFetcher(true);
+ mFreezeHistory = TRUE;
+ mFetcher->resetLoadSource();
+
+ //clear the current fetching queue
+ gTextureList.clearFetchingRequests();
+
+ //wait for all works to be done
+ while(1)
+ {
+ S32 pending = 0;
+ pending += LLAppViewer::getTextureCache()->update(1);
+ pending += LLAppViewer::getImageDecodeThread()->update(1);
+ pending += LLAppViewer::getTextureFetch()->update(1);
+ if(!pending)
+ {
+ break;
+ }
+ }
+
+ //collect statistics
+ mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime;
+
+ std::set<LLUUID> fetched_textures;
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size; i++)
+ {
+ bool in_list = true;
+ if(fetched_textures.find(mFetchingHistory[i].mID) == fetched_textures.end())
+ {
+ fetched_textures.insert(mFetchingHistory[i].mID);
+ in_list = false;
+ }
+
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(mFetchingHistory[i].mID);
+ if(tex && tex->isJustBound()) //visible
+ {
+ if(!in_list)
+ {
+ mNumVisibleFetchedTextures++;
+ }
+ mNumVisibleFetchingRequests++;
+
+ mVisibleFetchedData += mFetchingHistory[i].mFetchedSize;
+ mVisibleDecodedData += mFetchingHistory[i].mDecodedSize;
+
+ if(tex->getDiscardLevel() >= mFetchingHistory[i].mDecodedLevel)
+ {
+ mRenderedData += mFetchingHistory[i].mFetchedSize;
+ mRenderedDecodedData += mFetchingHistory[i].mDecodedSize;
+ mRenderedPixels += tex->getWidth() * tex->getHeight();
+ }
+ }
+ }
+
+ mNumFetchedTextures = fetched_textures.size();
+}
+
+void LLTextureFetchDebugger::tryToStopDebug()
+{
+ if(!mStopDebug)
+ {
+ return;
+ }
+
+ //clear the current debug work
+ S32 size = mFetchingHistory.size();
+ switch(mState)
+ {
+ case READ_CACHE:
+ for(S32 i = 0 ; i < size; i++)
+ {
+ if (mFetchingHistory[i]. mCacheHandle != LLTextureCache::nullHandle())
+ {
+ mTextureCache->readComplete(mFetchingHistory[i].mCacheHandle, true);
+ }
+ }
+ break;
+ case WRITE_CACHE:
+ for(S32 i = 0 ; i < size; i++)
+ {
+ if (mFetchingHistory[i].mCacheHandle != LLTextureCache::nullHandle())
+ {
+ mTextureCache->writeComplete(mFetchingHistory[i].mCacheHandle, true);
+ }
+ }
+ break;
+ case DECODING:
+ break;
+ case HTTP_FETCHING:
+ break;
+ case GL_TEX:
+ break;
+ case REFETCH_VIS_CACHE:
+ break;
+ case REFETCH_VIS_HTTP:
+ break;
+ case REFETCH_ALL_CACHE:
+ mRefetchList.clear();
+ break;
+ case REFETCH_ALL_HTTP:
+ mRefetchList.clear();
+ break;
+ default:
+ break;
+ }
+
+ if(update())
+ {
+ //unlock the fetcher
+ mFetcher->lockFetcher(false);
+ mFetcher->resetLoadSource();
+ mFreezeHistory = FALSE;
+ mStopDebug = FALSE;
+
+ if(mClearHistory)
+ {
+ mFetchingHistory.clear();
+ init();
+ mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset
+ }
+ }
+}
+
+//called in the main thread and when the fetching queue is empty
+void LLTextureFetchDebugger::clearHistory()
+{
+ mClearHistory = TRUE;
+}
+
+void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker)
+{
+ if(worker->mRawImage.isNull() || worker->mFormattedImage.isNull())
+ {
+ return;
+ }
+
+ if(mFreezeHistory)
+ {
+ if(mState == REFETCH_VIS_CACHE || mState == REFETCH_VIS_HTTP)
+ {
+ mRefetchedVisPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
+ mRefetchedVisData += worker->mFormattedImage->getDataSize();
+ }
+ else
+ {
+ mRefetchedAllPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
+ mRefetchedAllData += worker->mFormattedImage->getDataSize();
+
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(worker->mID);
+ if(tex && mRefetchList[tex].begin() != mRefetchList[tex].end())
+ {
+ if(worker->mDecodedDiscard == mFetchingHistory[mRefetchList[tex][0]].mDecodedLevel)
+ {
+ mRefetchList[tex].erase(mRefetchList[tex].begin());
+ }
+ }
+ }
+ return;
+ }
+
+ if(worker->mInCache)
+ {
+ mNumCacheHits++;
+ }
+ mFetchedData += worker->mFormattedImage->getDataSize();
+ mDecodedData += worker->mRawImage->getDataSize();
+ mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight();
+
+ mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard,
+ worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize()));
+}
+
+void LLTextureFetchDebugger::lockCache()
+{
+}
+
+void LLTextureFetchDebugger::unlockCache()
+{
+}
+
+void LLTextureFetchDebugger::debugCacheRead()
+{
+ lockCache();
+ llassert_always(mState == IDLE);
+ mTimer.reset();
+ mState = READ_CACHE;
+ mCacheReadTime = -1.f;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ mFetchingHistory[i].mFormattedImage = NULL;
+ mFetchingHistory[i].mCacheHandle = mTextureCache->readFromCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, 0, mFetchingHistory[i].mFetchedSize,
+ new LLDebuggerCacheReadResponder(this, i, mFetchingHistory[i].mFormattedImage));
+ }
+}
+
+void LLTextureFetchDebugger::clearCache()
+{
+ S32 size = mFetchingHistory.size();
+ {
+ std::set<LLUUID> deleted_list;
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(deleted_list.find(mFetchingHistory[i].mID) == deleted_list.end())
+ {
+ deleted_list.insert(mFetchingHistory[i].mID);
+ mTextureCache->removeFromCache(mFetchingHistory[i].mID);
+ }
+ }
+ }
+}
+
+void LLTextureFetchDebugger::debugCacheWrite()
+{
+ //remove from cache
+ clearCache();
+
+ lockCache();
+ llassert_always(mState == IDLE);
+ mTimer.reset();
+ mState = WRITE_CACHE;
+ mCacheWriteTime = -1.f;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(mFetchingHistory[i].mFormattedImage.notNull())
+ {
+ mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL,
+ mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize,
+ mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1,
+ new LLDebuggerCacheWriteResponder(this, i));
+ }
+ }
+}
+
+void LLTextureFetchDebugger::lockDecoder()
+{
+}
+
+void LLTextureFetchDebugger::unlockDecoder()
+{
+}
+
+void LLTextureFetchDebugger::debugDecoder()
+{
+ lockDecoder();
+ llassert_always(mState == IDLE);
+ mTimer.reset();
+ mState = DECODING;
+ mDecodingTime = -1.f;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(mFetchingHistory[i].mFormattedImage.isNull())
+ {
+ continue;
+ }
+
+ mImageDecodeThread->decodeImage(mFetchingHistory[i].mFormattedImage, LLWorkerThread::PRIORITY_NORMAL,
+ mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mNeedsAux,
+ new LLDebuggerDecodeResponder(this, i));
+ }
+}
+
+void LLTextureFetchDebugger::debugHTTP()
+{
+ llassert_always(mState == IDLE);
+
+ LLViewerRegion* region = gAgent.getRegion();
+ if (!region)
+ {
+ llinfos << "Fetch Debugger : Current region undefined. Cannot fetch textures through HTTP." << llendl;
+ return;
+ }
+
+ mHTTPUrl = region->getHttpUrl();
+ if (mHTTPUrl.empty())
+ {
+ llinfos << "Fetch Debugger : Current region URL undefined. Cannot fetch textures through HTTP." << llendl;
+ return;
+ }
+
+ mTimer.reset();
+ mState = HTTP_FETCHING;
+ mHTTPTime = -1.f;
+
+ S32 size = mFetchingHistory.size();
+ for (S32 i = 0 ; i < size ; i++)
+ {
+ mFetchingHistory[i].mCurlState = FetchEntry::CURL_NOT_DONE;
+ mFetchingHistory[i].mCurlReceivedSize = 0;
+ mFetchingHistory[i].mHTTPFailCount = 0;
+ }
+ mNbCurlRequests = 0;
+ mNbCurlCompleted = 0;
+
+ fillCurlQueue();
+}
+
+S32 LLTextureFetchDebugger::fillCurlQueue()
+{
+ if(mStopDebug) //stop
+ {
+ mNbCurlCompleted = mFetchingHistory.size();
+ return 0;
+ }
+
+ if (mNbCurlRequests == 24)
+ return mNbCurlRequests;
+
+ S32 size = mFetchingHistory.size();
+ for (S32 i = 0 ; i < size ; i++)
+ {
+ if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE)
+ continue;
+ std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str();
+ S32 requestedSize = mFetchingHistory[i].mRequestedSize;
+ // We request the whole file if the size was not set.
+ requestedSize = llmax(0,requestedSize);
+ // We request the whole file if the size was set to an absurdly high value (meaning all file)
+ requestedSize = (requestedSize == 33554432 ? 0 : requestedSize);
+ std::vector<std::string> headers;
+ headers.push_back("Accept: image/x-j2c");
+ bool res = mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, new LLDebuggerHTTPResponder(this, i));
+ if (res)
+ {
+ mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS;
+ mNbCurlRequests++;
+ // Hack
+ if (mNbCurlRequests == 24)
+ break;
+ }
+ else
+ {
+ break;
+ }
+ }
+ //llinfos << "Fetch Debugger : Having " << mNbCurlRequests << " requests through the curl thread." << llendl;
+ return mNbCurlRequests;
+}
+
+void LLTextureFetchDebugger::debugGLTextureCreation()
+{
+ llassert_always(mState == IDLE);
+ mState = GL_TEX;
+ std::vector<LLViewerFetchedTexture*> tex_list;
+
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ if(mFetchingHistory[i].mRawImage.notNull())
+ {
+ LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ;
+ if(tex && !tex->isForSculptOnly())
+ {
+ tex->destroyGLTexture() ;
+ tex_list.push_back(tex);
+ }
+ }
+ }
+
+ mTimer.reset();
+ mGLCreationTime = -1.f;
+
+ S32 j = 0 ;
+ S32 size1 = tex_list.size();
+ for(S32 i = 0 ; i < size && j < size1; i++)
+ {
+ if(mFetchingHistory[i].mRawImage.notNull())
+ {
+ if(mFetchingHistory[i].mID == tex_list[j]->getID())
+ {
+ tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel());
+ j++;
+ }
+ }
+ }
+
+ mGLCreationTime = mTimer.getElapsedTimeF32() ;
+ return;
+}
+
+//clear fetching results of all textures.
+void LLTextureFetchDebugger::clearTextures()
+{
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size ; i++)
+ {
+ LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ;
+ if(tex)
+ {
+ tex->clearFetchedResults() ;
+ }
+ }
+}
+
+void LLTextureFetchDebugger::makeRefetchList()
+{
+ mRefetchList.clear();
+ S32 size = mFetchingHistory.size();
+ for(S32 i = 0 ; i < size; i++)
+ {
+ LLViewerFetchedTexture* tex = LLViewerTextureManager::getFetchedTexture(mFetchingHistory[i].mID);
+ if(tex && tex->isJustBound()) //visible
+ {
+ continue; //the texture fetch pipeline will take care of visible textures.
+ }
+
+ mRefetchList[tex].push_back(i);
+ }
+}
+
+void LLTextureFetchDebugger::scanRefetchList()
+{
+ if(mStopDebug)
+ {
+ return;
+ }
+ if(!mRefetchNonVis)
+ {
+ return;
+ }
+
+ for(std::map< LLPointer<LLViewerFetchedTexture>, std::vector<S32> >::iterator iter = mRefetchList.begin();
+ iter != mRefetchList.end(); )
+ {
+ if(iter->second.empty())
+ {
+ gTextureList.setDebugFetching(iter->first, -1);
+ mRefetchList.erase(iter++); // This is the correct method to "erase and move on" in an std::map
+ }
+ else
+ {
+ gTextureList.setDebugFetching(iter->first, mFetchingHistory[iter->second[0]].mDecodedLevel);
+ ++iter;
+ }
+ }
+}
+
+void LLTextureFetchDebugger::debugRefetchVisibleFromCache()
+{
+ llassert_always(mState == IDLE);
+ mState = REFETCH_VIS_CACHE;
+
+ clearTextures();
+ mFetcher->setLoadSource(LLTextureFetch::FROM_ALL);
+
+ mTimer.reset();
+ mFetcher->lockFetcher(false);
+ mRefetchVisCacheTime = -1.f;
+ mRefetchedVisData = 0;
+ mRefetchedVisPixels = 0;
+}
+
+void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP()
+{
+ llassert_always(mState == IDLE);
+ mState = REFETCH_VIS_HTTP;
+
+ clearTextures();
+ mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY);
+
+ mTimer.reset();
+ mFetcher->lockFetcher(false);
+ mRefetchVisHTTPTime = -1.f;
+ mRefetchedVisData = 0;
+ mRefetchedVisPixels = 0;
+}
+
+void LLTextureFetchDebugger::debugRefetchAllFromCache()
+{
+ llassert_always(mState == IDLE);
+ mState = REFETCH_ALL_CACHE;
+
+ clearTextures();
+ makeRefetchList();
+ mFetcher->setLoadSource(LLTextureFetch::FROM_ALL);
+
+ mTimer.reset();
+ mFetcher->lockFetcher(false);
+ mRefetchAllCacheTime = -1.f;
+ mRefetchedAllData = 0;
+ mRefetchedAllPixels = 0;
+ mRefetchNonVis = FALSE;
+}
+
+void LLTextureFetchDebugger::debugRefetchAllFromHTTP()
+{
+ llassert_always(mState == IDLE);
+ mState = REFETCH_ALL_HTTP;
+
+ clearTextures();
+ makeRefetchList();
+ mFetcher->setLoadSource(LLTextureFetch::FROM_HTTP_ONLY);
+
+ mTimer.reset();
+ mFetcher->lockFetcher(false);
+ mRefetchAllHTTPTime = -1.f;
+ mRefetchedAllData = 0;
+ mRefetchedAllPixels = 0;
+ mRefetchNonVis = TRUE;
+}
+
+bool LLTextureFetchDebugger::update()
+{
+ switch(mState)
+ {
+ case READ_CACHE:
+ if(!mTextureCache->update(1))
+ {
+ mCacheReadTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ unlockCache();
+ }
+ break;
+ case WRITE_CACHE:
+ if(!mTextureCache->update(1))
+ {
+ mCacheWriteTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ unlockCache();
+ }
+ break;
+ case DECODING:
+ if(!mImageDecodeThread->update(1))
+ {
+ mDecodingTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ unlockDecoder();
+ }
+ break;
+ case HTTP_FETCHING:
+ mCurlGetRequest->process();
+ LLCurl::getCurlThread()->update(1);
+ if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size())
+ {
+ mHTTPTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ }
+ break;
+ case GL_TEX:
+ mState = IDLE;
+ break;
+ case REFETCH_VIS_CACHE:
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ mRefetchVisCacheTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ mFetcher->lockFetcher(true);
+ mFetcher->resetLoadSource();
+ }
+ break;
+ case REFETCH_VIS_HTTP:
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ mRefetchVisHTTPTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ mFetcher->lockFetcher(true);
+ mFetcher->resetLoadSource();
+ }
+ break;
+ case REFETCH_ALL_CACHE:
+ scanRefetchList();
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ if(!mRefetchNonVis)
+ {
+ mRefetchNonVis = TRUE; //start to fetch non-vis
+ scanRefetchList();
+ break;
+ }
+
+ mRefetchAllCacheTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ mFetcher->lockFetcher(true);
+ mFetcher->resetLoadSource();
+ mRefetchList.clear();
+ mRefetchNonVis = FALSE;
+ }
+ break;
+ case REFETCH_ALL_HTTP:
+ scanRefetchList();
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ mRefetchAllHTTPTime = mTimer.getElapsedTimeF32() ;
+ mState = IDLE;
+ mFetcher->lockFetcher(true);
+ mFetcher->resetLoadSource();
+ mRefetchList.clear();
+ mRefetchNonVis = FALSE;
+ }
+ break;
+ default:
+ mState = IDLE;
+ break;
+ }
+
+ return mState == IDLE;
+}
+
+void LLTextureFetchDebugger::callbackCacheRead(S32 id, bool success, LLImageFormatted* image,
+ S32 imagesize, BOOL islocal)
+{
+ if (success)
+ {
+ mFetchingHistory[id].mFormattedImage = image;
+ }
+ mTextureCache->readComplete(mFetchingHistory[id].mCacheHandle, false);
+ mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle();
+}
+
+void LLTextureFetchDebugger::callbackCacheWrite(S32 id, bool success)
+{
+ mTextureCache->writeComplete(mFetchingHistory[id].mCacheHandle);
+ mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle();
+}
+
+void LLTextureFetchDebugger::callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux)
+{
+ if (success)
+ {
+ llassert_always(raw);
+ mFetchingHistory[id].mRawImage = raw;
+ }
+}
+
+void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& channels,
+ const LLIOPipe::buffer_ptr_t& buffer,
+ bool partial, bool success)
+{
+ mNbCurlRequests--;
+ if (success)
+ {
+ mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE;
+ mNbCurlCompleted++;
+
+ S32 data_size = buffer->countAfter(channels.in(), NULL);
+ mFetchingHistory[id].mCurlReceivedSize += data_size;
+ //llinfos << "Fetch Debugger : got results for " << id << ", data_size = " << data_size << ", received = " << mFetchingHistory[id].mCurlReceivedSize << ", requested = " << mFetchingHistory[id].mRequestedSize << ", partial = " << partial << llendl;
+ if ((mFetchingHistory[id].mCurlReceivedSize >= mFetchingHistory[id].mRequestedSize) || !partial || (mFetchingHistory[id].mRequestedSize == 600))
+ {
+ U8* d_buffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size);
+ buffer->readAfter(channels.in(), NULL, d_buffer, data_size);
+
+ mFetchingHistory[id].mFormattedImage = NULL;
+ {
+ // For now, create formatted image based on extension
+ std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[id].mID.asString().c_str();
+ std::string extension = gDirUtilp->getExtension(texture_url);
+ mFetchingHistory[id].mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension));
+ if (mFetchingHistory[id].mFormattedImage.isNull())
+ {
+ mFetchingHistory[id].mFormattedImage = new LLImageJ2C; // default
+ }
+ }
+
+ mFetchingHistory[id].mFormattedImage->setData(d_buffer, data_size);
+ }
+ }
+ else //failed
+ {
+ mFetchingHistory[id].mHTTPFailCount++;
+ if(mFetchingHistory[id].mHTTPFailCount < 5)
+ {
+ // Fetch will have to be redone
+ mFetchingHistory[id].mCurlState = FetchEntry::CURL_NOT_DONE;
+ }
+ else //skip
+ {
+ mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE;
+ mNbCurlCompleted++;
+ }
+ }
+}
+
+
+//---------------------
+///////////////////////////////////////////////////////////////////////////////////////////
+//End LLTextureFetchDebugger
+///////////////////////////////////////////////////////////////////////////////////////////