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Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp89
1 files changed, 17 insertions, 72 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index e2bb904eff..6a0464c657 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -73,10 +73,6 @@
#include "llavatarappearancedefines.h"
-static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f;
-static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
-static const F32 CONTEXT_FADE_TIME = 0.08f;
-
static const S32 LOCAL_TRACKING_ID_COLUMN = 1;
//static const char CURRENT_IMAGE_NAME[] = "Current Texture";
@@ -398,7 +394,7 @@ BOOL LLFloaterTexturePicker::postBuild()
- if (!mImageAssetID.isNull())
+ if(!mImageAssetID.isNull())
{
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
@@ -442,59 +438,8 @@ BOOL LLFloaterTexturePicker::postBuild()
// virtual
void LLFloaterTexturePicker::draw()
{
- if (mOwner)
- {
- // draw cone of context pointing back to texture swatch
- LLRect owner_rect;
- mOwner->localRectToOtherView(mOwner->getLocalRect(), &owner_rect, this);
- LLRect local_rect = getLocalRect();
- if (gFocusMgr.childHasKeyboardFocus(this) && mOwner->isInVisibleChain() && mContextConeOpacity > 0.001f)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLEnable(GL_CULL_FACE);
- gGL.begin(LLRender::QUADS);
- {
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
-
-
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
- }
- gGL.end();
- }
- }
-
- if (gFocusMgr.childHasMouseCapture(getDragHandle()))
- {
- mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME));
- }
- else
- {
- mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME));
- }
+ static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
+ drawConeToOwner(mContextConeOpacity, max_opacity, mOwner);
updateImageStats();
@@ -810,27 +755,27 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- int mode = self->mModeSelector->getSelectedIndex();
+ int index = self->mModeSelector->getSelectedIndex();
- self->getChild<LLButton>("Default")->setVisible(mode == 0);
- self->getChild<LLButton>("Blank")->setVisible(mode == 0);
- self->getChild<LLButton>("None")->setVisible(mode == 0);
- self->getChild<LLButton>("Pipette")->setVisible(mode == 0);
- self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode == 0);
- self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode == 0);
+ self->getChild<LLButton>("Default")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLButton>("Blank")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLButton>("None")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLButton>("Pipette")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLFilterEditor>("inventory search editor")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLInventoryPanel>("inventory panel")->setVisible(index == 0 ? TRUE : FALSE);
/*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
no idea under which conditions the above is even shown, needs testing. */
- self->getChild<LLButton>("l_add_btn")->setVisible(mode == 1);
- self->getChild<LLButton>("l_rem_btn")->setVisible(mode == 1);
- self->getChild<LLButton>("l_upl_btn")->setVisible(mode == 1);
- self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(mode == 1);
+ self->getChild<LLButton>("l_add_btn")->setVisible(index == 1 ? TRUE : FALSE);
+ self->getChild<LLButton>("l_rem_btn")->setVisible(index == 1 ? TRUE : FALSE);
+ self->getChild<LLButton>("l_upl_btn")->setVisible(index == 1 ? TRUE : FALSE);
+ self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(index == 1 ? TRUE : FALSE);
- self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(mode == 2);
- self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(false);// mode == 2);
+ self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(index == 2 ? TRUE : FALSE);
+ self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(FALSE);// index == 2 ? TRUE : FALSE);
- if (mode == 2)
+ if (index == 2)
{
self->stopUsingPipette();