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path: root/indra/newview/lltexturectrl.cpp
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-rw-r--r--indra/newview/lltexturectrl.cpp566
1 files changed, 389 insertions, 177 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index ef58bba71e..3abe8ab1dc 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -138,6 +138,8 @@ bool get_can_copy_texture(LLUUID asset_id)
return get_is_predefined_texture(asset_id) || get_copy_free_item_by_asset_id(asset_id).notNull();
}
+S32 LLFloaterTexturePicker::sLastPickerMode = 0;
+
LLFloaterTexturePicker::LLFloaterTexturePicker(
LLView* owner,
LLUUID image_asset_id,
@@ -170,13 +172,16 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mSelectedItemPinned( FALSE ),
mCanApply(true),
mCanPreview(true),
+ mLimitsSet(false),
+ mMaxDim(S32_MAX),
+ mMinDim(0),
mPreviewSettingChanged(false),
mOnFloaterCommitCallback(NULL),
mOnFloaterCloseCallback(NULL),
mSetImageAssetIDCallback(NULL),
mOnUpdateImageStatsCallback(NULL),
mBakeTextureEnabled(FALSE),
- mInventoryPickType(EPickInventoryType::TEXTURE)
+ mInventoryPickType(LLTextureCtrl::PICK_TEXTURE)
{
mCanApplyImmediately = can_apply_immediately;
buildFromFile("floater_texture_ctrl.xml");
@@ -210,15 +215,38 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
mModeSelector->selectByValue(0);
onModeSelect(0,this);
}
-
- LLUUID item_id = findItemID(mImageAssetID, FALSE);
+
+ LLUUID item_id;
+ LLFolderView* root_folder = mInventoryPanel->getRootFolder();
+ if (root_folder && root_folder->getCurSelectedItem())
+ {
+ LLFolderViewItem* last_selected = root_folder->getCurSelectedItem();
+ LLFolderViewModelItemInventory* inv_view = static_cast<LLFolderViewModelItemInventory*>(last_selected->getViewModelItem());
+
+ LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID());
+
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL
+ && mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID
+ && itemp && itemp->getAssetUUID().isNull())
+ {
+ item_id = inv_view->getUUID();
+ }
+ else if (itemp && itemp->getAssetUUID() == mImageAssetID)
+ {
+ item_id = inv_view->getUUID();
+ }
+ }
+ if (item_id.isNull())
+ {
+ item_id = findItemID(mImageAssetID, FALSE);
+ }
if (item_id.isNull())
{
mInventoryPanel->getRootFolder()->clearSelection();
}
else
{
- LLInventoryItem* itemp = gInventory.getItem(image_id);
+ LLInventoryItem* itemp = gInventory.getItem(item_id);
if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
{
// no copy texture
@@ -232,12 +260,20 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
}
}
-
-
-
}
}
+void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bool set_selection)
+{
+ LLUUID asset_id = itemp->getAssetUUID();
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull())
+ {
+ // If an inventory item has a null asset, consider it a valid blank material(gltf)
+ asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
+ }
+ setImageID(asset_id, set_selection);
+}
+
void LLFloaterTexturePicker::setActive( BOOL active )
{
if (!active && getChild<LLUICtrl>("Pipette")->getValue().asBoolean())
@@ -264,8 +300,9 @@ void LLFloaterTexturePicker::stopUsingPipette()
}
}
-void LLFloaterTexturePicker::updateImageStats()
+bool LLFloaterTexturePicker::updateImageStats()
{
+ bool result = true;
if (mGLTFMaterial.notNull())
{
S32 width = 0;
@@ -321,14 +358,31 @@ void LLFloaterTexturePicker::updateImageStats()
else if (mTexturep.notNull())
{
//RN: have we received header data for this image?
- if (mTexturep->getFullWidth() > 0 && mTexturep->getFullHeight() > 0)
+ S32 width = mTexturep->getFullWidth();
+ S32 height = mTexturep->getFullHeight();
+ if (width > 0 && height > 0)
{
- std::string formatted_dims = llformat("%d x %d", mTexturep->getFullWidth(),mTexturep->getFullHeight());
- mResolutionLabel->setTextArg("[DIMENSIONS]", formatted_dims);
- if (mOnUpdateImageStatsCallback)
- {
- mOnUpdateImageStatsCallback(mTexturep);
- }
+ if ((mLimitsSet && (width != height))
+ || width < mMinDim
+ || width > mMaxDim
+ || height < mMinDim
+ || height > mMaxDim
+ )
+ {
+ std::string formatted_dims = llformat("%dx%d", width, height);
+ mResolutionWarning->setTextArg("[TEXDIM]", formatted_dims);
+ result = false;
+ }
+ else
+ {
+ std::string formatted_dims = llformat("%d x %d", width, height);
+ mResolutionLabel->setTextArg("[DIMENSIONS]", formatted_dims);
+ }
+
+ if (mOnUpdateImageStatsCallback)
+ {
+ mOnUpdateImageStatsCallback(mTexturep);
+ }
}
else
{
@@ -339,6 +393,21 @@ void LLFloaterTexturePicker::updateImageStats()
{
mResolutionLabel->setTextArg("[DIMENSIONS]", std::string(""));
}
+ mResolutionLabel->setVisible(result);
+ mResolutionWarning->setVisible(!result);
+
+ // Hide buttons and pipete to make space for mResolutionWarning
+ // Hiding buttons is suboptimal, but at the moment limited to inventory thumbnails
+ // may be this should be an info/warning icon with a tooltip?
+ S32 index = mModeSelector->getValue().asInteger();
+ if (index == 0)
+ {
+ mDefaultBtn->setVisible(result);
+ mNoneBtn->setVisible(result);
+ mBlankBtn->setVisible(result);
+ mPipetteBtn->setVisible(result);
+ }
+ return result;
}
// virtual
@@ -356,11 +425,11 @@ BOOL LLFloaterTexturePicker::handleDragAndDrop(
bool is_material = cargo_type == DAD_MATERIAL;
bool allow_dnd = false;
- if (mInventoryPickType == EPickInventoryType::MATERIAL)
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
allow_dnd = is_material;
}
- else if (mInventoryPickType == EPickInventoryType::TEXTURE)
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
{
allow_dnd = is_texture || is_mesh;
}
@@ -388,7 +457,7 @@ BOOL LLFloaterTexturePicker::handleDragAndDrop(
{
if (drop)
{
- setImageID( item->getAssetUUID() );
+ setImageIDFromItem(item);
commitIfImmediateSet();
}
@@ -448,6 +517,15 @@ BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask)
return LLFloater::handleKeyHere(key, mask);
}
+void LLFloaterTexturePicker::onOpen(const LLSD& key)
+{
+ if (sLastPickerMode != 0
+ && mModeSelector->selectByValue(sLastPickerMode))
+ {
+ changeMode();
+ }
+}
+
void LLFloaterTexturePicker::onClose(bool app_quitting)
{
if (mOwner && mOnFloaterCloseCallback)
@@ -455,6 +533,7 @@ void LLFloaterTexturePicker::onClose(bool app_quitting)
mOnFloaterCloseCallback();
}
stopUsingPipette();
+ sLastPickerMode = mModeSelector->getValue().asInteger();
}
// virtual
@@ -471,11 +550,22 @@ BOOL LLFloaterTexturePicker::postBuild()
mTentativeLabel = getChild<LLTextBox>("Multiple");
mResolutionLabel = getChild<LLTextBox>("size_lbl");
+ mResolutionWarning = getChild<LLTextBox>("over_limit_lbl");
- childSetAction("Default",LLFloaterTexturePicker::onBtnSetToDefault,this);
- childSetAction("None", LLFloaterTexturePicker::onBtnNone,this);
- childSetAction("Blank", LLFloaterTexturePicker::onBtnBlank,this);
+ mDefaultBtn = getChild<LLButton>("Default");
+ mNoneBtn = getChild<LLButton>("None");
+ mBlankBtn = getChild<LLButton>("Blank");
+ mPipetteBtn = getChild<LLButton>("Pipette");
+ mSelectBtn = getChild<LLButton>("Select");
+ mCancelBtn = getChild<LLButton>("Cancel");
+
+ mDefaultBtn->setClickedCallback(boost::bind(LLFloaterTexturePicker::onBtnSetToDefault,this));
+ mNoneBtn->setClickedCallback(boost::bind(LLFloaterTexturePicker::onBtnNone, this));
+ mBlankBtn->setClickedCallback(boost::bind(LLFloaterTexturePicker::onBtnBlank, this));
+ mPipetteBtn->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onBtnPipette, this));
+ mSelectBtn->setClickedCallback(boost::bind(LLFloaterTexturePicker::onBtnSelect, this));
+ mCancelBtn->setClickedCallback(boost::bind(LLFloaterTexturePicker::onBtnCancel, this));
mFilterEdit = getChild<LLFilterEditor>("inventory search editor");
mFilterEdit->setCommitCallback(boost::bind(&LLFloaterTexturePicker::onFilterEdit, this, _2));
@@ -556,12 +646,13 @@ void LLFloaterTexturePicker::draw()
// This is going to spam mOnUpdateImageStatsCallback,
// either move elsewhere or fix to cause update once per image
- updateImageStats();
+ bool valid_dims = updateImageStats();
// if we're inactive, gray out "apply immediate" checkbox
- getChildView("Select")->setEnabled(mActive && mCanApply);
- getChildView("Pipette")->setEnabled(mActive);
- getChild<LLUICtrl>("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());
+ getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected);
+ mSelectBtn->setEnabled(mActive && mCanApply && valid_dims);
+ mPipetteBtn->setEnabled(mActive);
+ mPipetteBtn->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());
//BOOL allow_copy = FALSE;
if( mOwner )
@@ -570,7 +661,7 @@ void LLFloaterTexturePicker::draw()
mGLTFMaterial = NULL;
if (mImageAssetID.notNull())
{
- if (mInventoryPickType == EPickInventoryType::MATERIAL)
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
mGLTFMaterial = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mImageAssetID);
llassert(mGLTFMaterial == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mImageAssetID)) != nullptr);
@@ -606,9 +697,9 @@ void LLFloaterTexturePicker::draw()
mTentativeLabel->setVisible( FALSE );
}
- getChildView("Default")->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative);
- getChildView("Blank")->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || mTentative);
- getChildView("None")->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative));
+ mDefaultBtn->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative);
+ mBlankBtn->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || mTentative);
+ mNoneBtn->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative));
LLFloater::draw();
@@ -685,9 +776,22 @@ void LLFloaterTexturePicker::draw()
const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library)
{
+ LLUUID loockup_id = asset_id;
+ if (loockup_id.isNull())
+ {
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
+ {
+ loockup_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
+ }
+ else
+ {
+ return LLUUID::null;
+ }
+ }
+
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
- LLAssetIDMatches asset_id_matches(asset_id);
+ LLAssetIDMatches asset_id_matches(loockup_id);
gInventory.collectDescendentsIf(LLUUID::null,
cats,
items,
@@ -728,17 +832,93 @@ const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL co
void LLFloaterTexturePicker::commitIfImmediateSet()
{
- if (!mNoCopyTextureSelected && mOnFloaterCommitCallback && mCanApply)
+ if (!mNoCopyTextureSelected && mCanApply)
{
- mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CHANGE, LLUUID::null);
+ commitCallback(LLTextureCtrl::TEXTURE_CHANGE);
}
}
+void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op)
+{
+ if (!mOnFloaterCommitCallback)
+ {
+ return;
+ }
+ LLUUID asset_id = mImageAssetID;
+ LLUUID inventory_id;
+ LLPickerSource mode = (LLPickerSource)mModeSelector->getValue().asInteger();
+
+ switch (mode)
+ {
+ case PICKER_INVENTORY:
+ {
+ LLFolderView* root_folder = mInventoryPanel->getRootFolder();
+ if (root_folder && root_folder->getCurSelectedItem())
+ {
+ LLFolderViewItem* last_selected = root_folder->getCurSelectedItem();
+ LLFolderViewModelItemInventory* inv_view = static_cast<LLFolderViewModelItemInventory*>(last_selected->getViewModelItem());
+
+ LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID());
+
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL
+ && mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID
+ && itemp && itemp->getAssetUUID().isNull())
+ {
+ inventory_id = inv_view->getUUID();
+ }
+ else if (itemp && itemp->getAssetUUID() == mImageAssetID)
+ {
+ inventory_id = inv_view->getUUID();
+ }
+ else
+ {
+ mode = PICKER_UNKNOWN; // source of id unknown
+ }
+ }
+ else
+ {
+ mode = PICKER_UNKNOWN; // source of id unknown
+ }
+ break;
+ }
+ case PICKER_LOCAL:
+ {
+ if (!mLocalScrollCtrl->getAllSelected().empty())
+ {
+ LLSD data = mLocalScrollCtrl->getFirstSelected()->getValue();
+ LLUUID temp_id = data["id"];
+ S32 asset_type = data["type"].asInteger();
+
+ if (LLAssetType::AT_MATERIAL == asset_type)
+ {
+ asset_id = LLLocalGLTFMaterialMgr::getInstance()->getWorldID(temp_id);
+ }
+ else
+ {
+ asset_id = LLLocalBitmapMgr::getInstance()->getWorldID(temp_id);
+ }
+ }
+ else
+ {
+ asset_id = mImageAssetID;
+ mode = PICKER_UNKNOWN; // source of id unknown
+ }
+ break;
+ }
+ case PICKER_BAKE:
+ break;
+ default:
+ mode = PICKER_UNKNOWN; // source of id unknown
+ break;
+ }
+
+ mOnFloaterCommitCallback(op, mode, asset_id, inventory_id);
+}
void LLFloaterTexturePicker::commitCancel()
{
if (!mNoCopyTextureSelected && mOnFloaterCommitCallback && mCanApply)
{
- mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, LLUUID::null);
+ mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, PICKER_UNKNOWN, mOriginalImageAssetID, LLUUID::null);
}
}
@@ -792,7 +972,7 @@ void LLFloaterTexturePicker::onBtnCancel(void* userdata)
self->setImageID( self->mOriginalImageAssetID );
if (self->mOnFloaterCommitCallback)
{
- self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, LLUUID::null);
+ self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CANCEL, PICKER_UNKNOWN, self->mOriginalImageAssetID, LLUUID::null);
}
self->mViewModel->resetDirty();
self->closeFloater();
@@ -801,30 +981,10 @@ void LLFloaterTexturePicker::onBtnCancel(void* userdata)
// static
void LLFloaterTexturePicker::onBtnSelect(void* userdata)
{
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- LLUUID local_id = LLUUID::null;
- if (self->mOwner)
- {
- if (self->mLocalScrollCtrl->getVisible() && !self->mLocalScrollCtrl->getAllSelected().empty())
- {
- LLSD data = self->mLocalScrollCtrl->getFirstSelected()->getValue();
- LLUUID temp_id = data["id"];
- S32 asset_type = data["type"].asInteger();
-
- if (LLAssetType::AT_MATERIAL == asset_type)
- {
- local_id = LLLocalGLTFMaterialMgr::getInstance()->getWorldID(temp_id);
- }
- else
- {
- local_id = LLLocalBitmapMgr::getInstance()->getWorldID(temp_id);
- }
- }
- }
-
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
if (self->mOnFloaterCommitCallback)
{
- self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_SELECT, local_id);
+ self->commitCallback(LLTextureCtrl::TEXTURE_SELECT);
}
self->closeFloater();
}
@@ -860,7 +1020,7 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
{
mNoCopyTextureSelected = TRUE;
}
- setImageID(itemp->getAssetUUID(),false);
+ setImageIDFromItem(itemp, false);
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
if(!mPreviewSettingChanged)
@@ -884,81 +1044,8 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
// static
void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
{
- LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- int index = self->mModeSelector->getValue().asInteger();
-
- self->getChild<LLButton>("Default")->setVisible(index == 0 ? TRUE : FALSE);
- self->getChild<LLButton>("Blank")->setVisible(index == 0 ? TRUE : FALSE);
- self->getChild<LLButton>("None")->setVisible(index == 0 ? TRUE : FALSE);
- self->getChild<LLFilterEditor>("inventory search editor")->setVisible(index == 0 ? TRUE : FALSE);
- self->getChild<LLInventoryPanel>("inventory panel")->setVisible(index == 0 ? TRUE : FALSE);
-
- self->getChild<LLButton>("l_add_btn")->setVisible(index == 1 ? TRUE : FALSE);
- self->getChild<LLButton>("l_rem_btn")->setVisible(index == 1 ? TRUE : FALSE);
- self->getChild<LLButton>("l_upl_btn")->setVisible(index == 1 ? TRUE : FALSE);
- self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(index == 1 ? TRUE : FALSE);
-
- self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(index == 2 ? TRUE : FALSE);
-
- bool pipette_visible = (index == 0)
- && (self->mInventoryPickType != EPickInventoryType::MATERIAL);
- self->getChild<LLButton>("Pipette")->setVisible(pipette_visible);
-
- if (index == 2)
- {
- self->stopUsingPipette();
-
- S8 val = -1;
-
- LLUUID imageID = self->mImageAssetID;
- if (imageID == IMG_USE_BAKED_HEAD)
- {
- val = 0;
- }
- else if (imageID == IMG_USE_BAKED_UPPER)
- {
- val = 1;
- }
- else if (imageID == IMG_USE_BAKED_LOWER)
- {
- val = 2;
- }
- else if (imageID == IMG_USE_BAKED_EYES)
- {
- val = 3;
- }
- else if (imageID == IMG_USE_BAKED_SKIRT)
- {
- val = 4;
- }
- else if (imageID == IMG_USE_BAKED_HAIR)
- {
- val = 5;
- }
- else if (imageID == IMG_USE_BAKED_LEFTARM)
- {
- val = 6;
- }
- else if (imageID == IMG_USE_BAKED_LEFTLEG)
- {
- val = 7;
- }
- else if (imageID == IMG_USE_BAKED_AUX1)
- {
- val = 8;
- }
- else if (imageID == IMG_USE_BAKED_AUX2)
- {
- val = 9;
- }
- else if (imageID == IMG_USE_BAKED_AUX3)
- {
- val = 10;
- }
-
-
- self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setSelectedByValue(val, TRUE);
- }
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
+ self->changeMode();
}
// static
@@ -966,15 +1053,15 @@ void LLFloaterTexturePicker::onBtnAdd(void* userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata;
- if (self->mInventoryPickType == EPickInventoryType::TEXTURE_MATERIAL)
+ if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
{
LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL_TEXTURE, true);
}
- else if (self->mInventoryPickType == EPickInventoryType::TEXTURE)
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
{
LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_IMAGE, true);
}
- else if (self->mInventoryPickType == EPickInventoryType::MATERIAL)
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL, true);
}
@@ -1090,7 +1177,7 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata)
{
if (self->mOnFloaterCommitCallback)
{
- self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CHANGE, inworld_id);
+ self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_CHANGE, PICKER_LOCAL, inworld_id, LLUUID::null);
}
}
}
@@ -1180,10 +1267,10 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data
}
}
-void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply)
+void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply, bool inworld_image)
{
- getChildRef<LLUICtrl>("Select").setEnabled(can_apply);
- getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview);
+ mSelectBtn->setEnabled(can_apply);
+ getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview && inworld_image);
getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview);
mCanApply = can_apply;
@@ -1191,6 +1278,15 @@ void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply)
mPreviewSettingChanged = true;
}
+void LLFloaterTexturePicker::setMinDimentionsLimits(S32 min_dim)
+{
+ mMinDim = min_dim;
+ mLimitsSet = true;
+
+ std::string formatted_dims = llformat("%dx%d", mMinDim, mMinDim);
+ mResolutionWarning->setTextArg("[MINTEXDIM]", formatted_dims);
+}
+
void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string )
{
std::string upper_case_search_string = search_string;
@@ -1225,20 +1321,98 @@ void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string )
mInventoryPanel->setFilterSubString(search_string);
}
+void LLFloaterTexturePicker::changeMode()
+{
+ int index = mModeSelector->getValue().asInteger();
+
+ mDefaultBtn->setVisible(index == PICKER_INVENTORY ? TRUE : FALSE);
+ mBlankBtn->setVisible(index == PICKER_INVENTORY ? TRUE : FALSE);
+ mNoneBtn->setVisible(index == PICKER_INVENTORY ? TRUE : FALSE);
+ mFilterEdit->setVisible(index == PICKER_INVENTORY ? TRUE : FALSE);
+ mInventoryPanel->setVisible(index == PICKER_INVENTORY ? TRUE : FALSE);
+
+ getChild<LLButton>("l_add_btn")->setVisible(index == PICKER_LOCAL ? TRUE : FALSE);
+ getChild<LLButton>("l_rem_btn")->setVisible(index == PICKER_LOCAL ? TRUE : FALSE);
+ getChild<LLButton>("l_upl_btn")->setVisible(index == PICKER_LOCAL ? TRUE : FALSE);
+ getChild<LLScrollListCtrl>("l_name_list")->setVisible(index == PICKER_LOCAL ? TRUE : FALSE);
+
+ getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(index == PICKER_BAKE ? TRUE : FALSE);
+ getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(FALSE);// index == 2 ? TRUE : FALSE);
+
+ bool pipette_visible = (index == PICKER_INVENTORY)
+ && (mInventoryPickType != LLTextureCtrl::PICK_MATERIAL);
+ mPipetteBtn->setVisible(pipette_visible);
+
+ if (index == PICKER_BAKE)
+ {
+ stopUsingPipette();
+
+ S8 val = -1;
+
+ LLUUID imageID = mImageAssetID;
+ if (imageID == IMG_USE_BAKED_HEAD)
+ {
+ val = 0;
+ }
+ else if (imageID == IMG_USE_BAKED_UPPER)
+ {
+ val = 1;
+ }
+ else if (imageID == IMG_USE_BAKED_LOWER)
+ {
+ val = 2;
+ }
+ else if (imageID == IMG_USE_BAKED_EYES)
+ {
+ val = 3;
+ }
+ else if (imageID == IMG_USE_BAKED_SKIRT)
+ {
+ val = 4;
+ }
+ else if (imageID == IMG_USE_BAKED_HAIR)
+ {
+ val = 5;
+ }
+ else if (imageID == IMG_USE_BAKED_LEFTARM)
+ {
+ val = 6;
+ }
+ else if (imageID == IMG_USE_BAKED_LEFTLEG)
+ {
+ val = 7;
+ }
+ else if (imageID == IMG_USE_BAKED_AUX1)
+ {
+ val = 8;
+ }
+ else if (imageID == IMG_USE_BAKED_AUX2)
+ {
+ val = 9;
+ }
+ else if (imageID == IMG_USE_BAKED_AUX3)
+ {
+ val = 10;
+ }
+
+ getChild<LLComboBox>("l_bake_use_texture_combo_box")->setSelectedByValue(val, TRUE);
+ }
+}
+
void LLFloaterTexturePicker::refreshLocalList()
{
mLocalScrollCtrl->clearRows();
- if (mInventoryPickType == EPickInventoryType::TEXTURE_MATERIAL)
+ if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
- else if (mInventoryPickType == EPickInventoryType::TEXTURE)
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
- else if (mInventoryPickType == EPickInventoryType::MATERIAL)
+ else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
@@ -1248,18 +1422,18 @@ void LLFloaterTexturePicker::refreshInventoryFilter()
{
U32 filter_types = 0x0;
- if (mInventoryPickType == EPickInventoryType::TEXTURE_MATERIAL)
+ if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
- else if (mInventoryPickType == EPickInventoryType::TEXTURE)
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
}
- else if (mInventoryPickType == EPickInventoryType::MATERIAL)
+ else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
@@ -1294,13 +1468,13 @@ void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled)
onModeSelect(0, this);
}
-void LLFloaterTexturePicker::setInventoryPickType(EPickInventoryType type)
+void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryType type)
{
mInventoryPickType = type;
refreshLocalList();
refreshInventoryFilter();
- if (mInventoryPickType == EPickInventoryType::MATERIAL)
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
getChild<LLButton>("Pipette")->setVisible(false);
}
@@ -1316,7 +1490,7 @@ void LLFloaterTexturePicker::setInventoryPickType(EPickInventoryType type)
setTitle(pick + mLabel);
}
- else if(mInventoryPickType == EPickInventoryType::MATERIAL)
+ else if(mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
setTitle(getString("pick_material"));
}
@@ -1326,6 +1500,12 @@ void LLFloaterTexturePicker::setInventoryPickType(EPickInventoryType type)
}
}
+void LLFloaterTexturePicker::setImmediateFilterPermMask(PermissionMask mask)
+{
+ mImmediateFilterPermMask = mask;
+ mInventoryPanel->setFilterPermMask(mask);
+}
+
void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle)
{
std::vector<std::string>::const_iterator iter = filenames.begin();
@@ -1352,16 +1532,16 @@ void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& fi
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)handle.get();
self->mLocalScrollCtrl->clearRows();
- if (self->mInventoryPickType == EPickInventoryType::TEXTURE_MATERIAL)
+ if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
}
- else if (self->mInventoryPickType == EPickInventoryType::TEXTURE)
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
}
- else if (self->mInventoryPickType == EPickInventoryType::MATERIAL)
+ else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
}
@@ -1374,7 +1554,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
if (inventory_item_id.notNull())
{
LLToolPipette::getInstance()->setResult(TRUE, "");
- if (mInventoryPickType == EPickInventoryType::MATERIAL)
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
// tes have no data about material ids
// Plus gltf materials are layered with overrides,
@@ -1513,6 +1693,17 @@ void LLTextureCtrl::setCanApply(bool can_preview, bool can_apply)
}
}
+void LLTextureCtrl::setImmediateFilterPermMask(PermissionMask mask)
+{
+ mImmediateFilterPermMask = mask;
+
+ LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
+ if (floaterp)
+ {
+ floaterp->setImmediateFilterPermMask(mask);
+ }
+}
+
void LLTextureCtrl::setVisible( BOOL visible )
{
if( !visible )
@@ -1613,7 +1804,10 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
}
if (texture_floaterp)
{
- texture_floaterp->setOnFloaterCommitCallback(boost::bind(&LLTextureCtrl::onFloaterCommit, this, _1, _2));
+ texture_floaterp->setOnFloaterCommitCallback(boost::bind(&LLTextureCtrl::onFloaterCommit, this, _1, _2, _3, _4));
+ }
+ if (texture_floaterp)
+ {
texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1));
texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled);
@@ -1680,7 +1874,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
if (!mOpenTexPreview)
{
showPicker(FALSE);
- if (mInventoryPickType == EPickInventoryType::MATERIAL)
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
//grab materials first...
LLInventoryModelBackgroundFetch::instance().start(gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL));
@@ -1691,7 +1885,10 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
LLInventoryModelBackgroundFetch::instance().start(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE));
}
//...then start full inventory fetch.
- LLInventoryModelBackgroundFetch::instance().start();
+ if (!LLInventoryModelBackgroundFetch::instance().inventoryFetchStarted())
+ {
+ LLInventoryModelBackgroundFetch::instance().start();
+ }
handled = TRUE;
}
else
@@ -1731,7 +1928,7 @@ void LLTextureCtrl::onFloaterClose()
mFloaterHandle.markDead();
}
-void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id)
+void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLPickerSource source, const LLUUID& asset_id, const LLUUID& inv_id)
{
LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
@@ -1745,22 +1942,29 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id)
else if (mCommitOnSelection || op == TEXTURE_SELECT)
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
- if(floaterp->isDirty() || id.notNull()) // mModelView->setDirty does not work.
+ if(floaterp->isDirty() || asset_id.notNull()) // mModelView->setDirty does not work.
{
setTentative( FALSE );
- if (id.notNull())
- {
- mImageItemID = id;
- mImageAssetID = id;
- }
- else
- {
- mImageItemID = floaterp->findItemID(floaterp->getAssetID(), FALSE);
- LL_DEBUGS() << "mImageItemID: " << mImageItemID << LL_ENDL;
- mImageAssetID = floaterp->getAssetID();
- LL_DEBUGS() << "mImageAssetID: " << mImageAssetID << LL_ENDL;
- }
+ switch(source)
+ {
+ case PICKER_INVENTORY:
+ mImageItemID = inv_id;
+ mImageAssetID = asset_id;
+ break;
+ case PICKER_BAKE:
+ case PICKER_LOCAL:
+ mImageItemID = LLUUID::null;
+ mImageAssetID = asset_id;
+ break;
+ case PICKER_UNKNOWN:
+ default:
+ mImageItemID = floaterp->findItemID(asset_id, FALSE);
+ mImageAssetID = asset_id;
+ break;
+ }
+
+ LL_DEBUGS() << "mImageAssetID: " << mImageAssetID << ", mImageItemID: " << mImageItemID << LL_ENDL;
if (op == TEXTURE_SELECT && mOnSelectCallback)
{
@@ -1860,11 +2064,11 @@ BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
bool is_material = cargo_type == DAD_MATERIAL;
bool allow_dnd = false;
- if (mInventoryPickType == EPickInventoryType::MATERIAL)
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
allow_dnd = is_material;
}
- else if (mInventoryPickType == EPickInventoryType::TEXTURE)
+ else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
{
allow_dnd = is_texture || is_mesh;
}
@@ -2071,8 +2275,16 @@ BOOL LLTextureCtrl::doDrop(LLInventoryItem* item)
return mDropCallback(this, item);
}
- // no callback installed, so just set the image ids and carry on.
- setImageAssetID( item->getAssetUUID() );
+ // no callback installed, so just set the image ids and carry on.
+ LLUUID asset_id = item->getAssetUUID();
+
+ if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull())
+ {
+ // If an inventory material has a null asset, consider it a valid blank material(gltf)
+ asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
+ }
+
+ setImageAssetID(asset_id);
mImageItemID = item->getUUID();
return TRUE;
}
@@ -2099,11 +2311,11 @@ LLSD LLTextureCtrl::getValue() const
namespace LLInitParam
{
- void TypeValues<EPickInventoryType>::declareValues()
+ void TypeValues<LLTextureCtrl::EPickInventoryType>::declareValues()
{
- declare("texture_material", EPickInventoryType::TEXTURE_MATERIAL);
- declare("texture", EPickInventoryType::TEXTURE);
- declare("material", EPickInventoryType::MATERIAL);
+ declare("texture_material", LLTextureCtrl::PICK_TEXTURE_MATERIAL);
+ declare("texture", LLTextureCtrl::PICK_TEXTURE);
+ declare("material", LLTextureCtrl::PICK_MATERIAL);
}
}