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path: root/indra/newview/lltexturectrl.cpp
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Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp306
1 files changed, 274 insertions, 32 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 1396a8546d..8a2fc881a9 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -32,6 +32,7 @@
#include "llrender.h"
#include "llagent.h"
#include "llviewertexturelist.h"
+#include "llselectmgr.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llbutton.h"
@@ -70,6 +71,8 @@
#include "lllocalbitmaps.h"
#include "llerror.h"
+#include "llavatarappearancedefines.h"
+
static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f;
static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
static const F32 CONTEXT_FADE_TIME = 0.08f;
@@ -118,7 +121,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mOnFloaterCommitCallback(NULL),
mOnFloaterCloseCallback(NULL),
mSetImageAssetIDCallback(NULL),
- mOnUpdateImageStatsCallback(NULL)
+ mOnUpdateImageStatsCallback(NULL),
+ mBakeTextureEnabled(FALSE)
{
buildFromFile("floater_texture_ctrl.xml");
mCanApplyImmediately = can_apply_immediately;
@@ -136,26 +140,47 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
mNoCopyTextureSelected = FALSE;
mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
mImageAssetID = image_id;
- LLUUID item_id = findItemID(mImageAssetID, FALSE);
- if (item_id.isNull())
+
+ if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
{
- mInventoryPanel->getRootFolder()->clearSelection();
+ if ( mBakeTextureEnabled && mModeSelector->getSelectedIndex() != 2)
+ {
+ mModeSelector->setSelectedIndex(2, 0);
+ onModeSelect(0,this);
+ }
}
else
{
- LLInventoryItem* itemp = gInventory.getItem(image_id);
- if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ if (mModeSelector->getSelectedIndex() == 2)
{
- // no copy texture
- getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE);
- mNoCopyTextureSelected = TRUE;
+ mModeSelector->setSelectedIndex(0, 0);
+ onModeSelect(0,this);
+ }
+
+ LLUUID item_id = findItemID(mImageAssetID, FALSE);
+ if (item_id.isNull())
+ {
+ mInventoryPanel->getRootFolder()->clearSelection();
+ }
+ else
+ {
+ LLInventoryItem* itemp = gInventory.getItem(image_id);
+ if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ // no copy texture
+ getChild<LLUICtrl>("apply_immediate_check")->setValue(FALSE);
+ mNoCopyTextureSelected = TRUE;
+ }
}
- }
- if (set_selection)
- {
- mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
+ if (set_selection)
+ {
+ mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO);
+ }
}
+
+
+
}
}
@@ -341,6 +366,10 @@ BOOL LLFloaterTexturePicker::postBuild()
mInventoryPanel = getChild<LLInventoryPanel>("inventory panel");
+ mModeSelector = getChild<LLRadioGroup>("mode_selection");
+ mModeSelector->setCommitCallback(onModeSelect, this);
+ mModeSelector->setSelectedIndex(0, 0);
+
if(mInventoryPanel)
{
U32 filter_types = 0x0;
@@ -366,16 +395,15 @@ BOOL LLFloaterTexturePicker::postBuild()
// don't put keyboard focus on selected item, because the selection callback
// will assume that this was user input
- if(!mImageAssetID.isNull())
+
+
+
+ if (!mImageAssetID.isNull())
{
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
}
- mModeSelector = getChild<LLRadioGroup>("mode_selection");
- mModeSelector->setCommitCallback(onModeSelect, this);
- mModeSelector->setSelectedIndex(0, 0);
-
childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this);
childSetAction("l_rem_btn", LLFloaterTexturePicker::onBtnRemove, this);
childSetAction("l_upl_btn", LLFloaterTexturePicker::onBtnUpload, this);
@@ -404,6 +432,10 @@ BOOL LLFloaterTexturePicker::postBuild()
LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1));
+ getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this);
+ getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setCommitCallback(onHideBaseMeshRegionCheck, this);
+
+ setBakeTextureEnabled(FALSE);
return TRUE;
}
@@ -478,7 +510,24 @@ void LLFloaterTexturePicker::draw()
mTexturep = NULL;
if(mImageAssetID.notNull())
{
- mTexturep = LLViewerTextureManager::getFetchedTexture(mImageAssetID);
+ LLPointer<LLViewerFetchedTexture> texture = NULL;
+
+ if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
+ {
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
+ if (obj)
+ {
+ LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID);
+ texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
+ }
+ }
+
+ if (texture.isNull())
+ {
+ texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID);
+ }
+
+ mTexturep = texture;
mTexturep->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
}
@@ -697,6 +746,7 @@ void LLFloaterTexturePicker::onBtnSelect(void* userdata)
local_id = LLLocalBitmapMgr::getWorldID(temp_id);
}
}
+
if (self->mOnFloaterCommitCallback)
{
self->mOnFloaterCommitCallback(LLTextureCtrl::TEXTURE_SELECT, local_id);
@@ -760,22 +810,81 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- bool mode = (self->mModeSelector->getSelectedIndex() == 0);
+ int mode = self->mModeSelector->getSelectedIndex();
- self->getChild<LLButton>("Default")->setVisible(mode);
- self->getChild<LLButton>("Blank")->setVisible(mode);
- self->getChild<LLButton>("None")->setVisible(mode);
- self->getChild<LLButton>("Pipette")->setVisible(mode);
- self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode);
- self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode);
+ self->getChild<LLButton>("Default")->setVisible(mode == 0);
+ self->getChild<LLButton>("Blank")->setVisible(mode == 0);
+ self->getChild<LLButton>("None")->setVisible(mode == 0);
+ self->getChild<LLButton>("Pipette")->setVisible(mode == 0);
+ self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode == 0);
+ self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode == 0);
/*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
no idea under which conditions the above is even shown, needs testing. */
- self->getChild<LLButton>("l_add_btn")->setVisible(!mode);
- self->getChild<LLButton>("l_rem_btn")->setVisible(!mode);
- self->getChild<LLButton>("l_upl_btn")->setVisible(!mode);
- self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(!mode);
+ self->getChild<LLButton>("l_add_btn")->setVisible(mode == 1);
+ self->getChild<LLButton>("l_rem_btn")->setVisible(mode == 1);
+ self->getChild<LLButton>("l_upl_btn")->setVisible(mode == 1);
+ self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(mode == 1);
+
+ self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(mode == 2);
+ self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(false);// mode == 2);
+
+ if (mode == 2)
+ {
+ self->stopUsingPipette();
+
+ S8 val = -1;
+
+ LLUUID imageID = self->mImageAssetID;
+ if (imageID == IMG_USE_BAKED_HEAD)
+ {
+ val = 0;
+ }
+ else if (imageID == IMG_USE_BAKED_UPPER)
+ {
+ val = 1;
+ }
+ else if (imageID == IMG_USE_BAKED_LOWER)
+ {
+ val = 2;
+ }
+ else if (imageID == IMG_USE_BAKED_EYES)
+ {
+ val = 3;
+ }
+ else if (imageID == IMG_USE_BAKED_SKIRT)
+ {
+ val = 4;
+ }
+ else if (imageID == IMG_USE_BAKED_HAIR)
+ {
+ val = 5;
+ }
+ else if (imageID == IMG_USE_BAKED_LEFTARM)
+ {
+ val = 6;
+ }
+ else if (imageID == IMG_USE_BAKED_LEFTLEG)
+ {
+ val = 7;
+ }
+ else if (imageID == IMG_USE_BAKED_AUX1)
+ {
+ val = 8;
+ }
+ else if (imageID == IMG_USE_BAKED_AUX2)
+ {
+ val = 9;
+ }
+ else if (imageID == IMG_USE_BAKED_AUX3)
+ {
+ val = 10;
+ }
+
+
+ self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setSelectedByValue(val, TRUE);
+ }
}
// static
@@ -896,6 +1005,86 @@ void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_da
picker->commitIfImmediateSet();
}
+//static
+void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data)
+{
+ LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)user_data;
+ LLComboBox* combo_box = (LLComboBox*)ctrl;
+
+ S8 type = combo_box->getValue().asInteger();
+
+ LLUUID imageID = self->mDefaultImageAssetID;
+ if (type == 0)
+ {
+ imageID = IMG_USE_BAKED_HEAD;
+ }
+ else if (type == 1)
+ {
+ imageID = IMG_USE_BAKED_UPPER;
+ }
+ else if (type == 2)
+ {
+ imageID = IMG_USE_BAKED_LOWER;
+ }
+ else if (type == 3)
+ {
+ imageID = IMG_USE_BAKED_EYES;
+ }
+ else if (type == 4)
+ {
+ imageID = IMG_USE_BAKED_SKIRT;
+ }
+ else if (type == 5)
+ {
+ imageID = IMG_USE_BAKED_HAIR;
+ }
+ else if (type == 6)
+ {
+ imageID = IMG_USE_BAKED_LEFTARM;
+ }
+ else if (type == 7)
+ {
+ imageID = IMG_USE_BAKED_LEFTLEG;
+ }
+ else if (type == 8)
+ {
+ imageID = IMG_USE_BAKED_AUX1;
+ }
+ else if (type == 9)
+ {
+ imageID = IMG_USE_BAKED_AUX2;
+ }
+ else if (type == 10)
+ {
+ imageID = IMG_USE_BAKED_AUX3;
+ }
+
+ self->setImageID(imageID);
+ self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
+
+ if (!self->mPreviewSettingChanged)
+ {
+ self->mCanPreview = gSavedSettings.getBOOL("TextureLivePreview");
+ }
+ else
+ {
+ self->mPreviewSettingChanged = false;
+ }
+
+ if (self->mCanPreview)
+ {
+ // only commit intentional selections, not implicit ones
+ self->commitIfImmediateSet();
+ }
+}
+
+//static
+void LLFloaterTexturePicker::onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *user_data)
+{
+ //LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;
+ //LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
+}
+
void LLFloaterTexturePicker::updateFilterPermMask()
{
//mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss.
@@ -951,6 +1140,28 @@ void LLFloaterTexturePicker::setLocalTextureEnabled(BOOL enabled)
mModeSelector->setIndexEnabled(1,enabled);
}
+void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled)
+{
+ BOOL changed = (enabled != mBakeTextureEnabled);
+
+ mBakeTextureEnabled = enabled;
+ mModeSelector->setIndexEnabled(2, enabled);
+
+ if (!mBakeTextureEnabled && (mModeSelector->getSelectedIndex() == 2))
+ {
+ mModeSelector->setSelectedIndex(0, 0);
+ }
+
+ if (changed && mBakeTextureEnabled && LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
+ {
+ if (mModeSelector->getSelectedIndex() != 2)
+ {
+ mModeSelector->setSelectedIndex(2, 0);
+ }
+ }
+ onModeSelect(0, this);
+}
+
void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
{
LLUUID inventory_item_id = findItemID(te.getID(), TRUE);
@@ -1000,7 +1211,8 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mImageAssetID(p.image_id),
mDefaultImageAssetID(p.default_image_id),
mDefaultImageName(p.default_image_name),
- mFallbackImage(p.fallback_image)
+ mFallbackImage(p.fallback_image),
+ mBakeTextureEnabled(FALSE)
{
// Default of defaults is white image for diff tex
@@ -1191,6 +1403,10 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
{
texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1));
}
+ if (texture_floaterp)
+ {
+ texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled);
+ }
LLFloater* root_floater = gFloaterView->getParentFloater(this);
if (root_floater)
@@ -1366,6 +1582,16 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id )
}
}
+void LLTextureCtrl::setBakeTextureEnabled(BOOL enabled)
+{
+ mBakeTextureEnabled = enabled;
+ LLFloaterTexturePicker* floaterp = (LLFloaterTexturePicker*)mFloaterHandle.get();
+ if (floaterp)
+ {
+ floaterp->setBakeTextureEnabled(enabled);
+ }
+}
+
BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
EAcceptance *accept,
@@ -1420,7 +1646,23 @@ void LLTextureCtrl::draw()
}
else if (!mImageAssetID.isNull())
{
- LLPointer<LLViewerFetchedTexture> texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES,LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLPointer<LLViewerFetchedTexture> texture = NULL;
+
+ if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID))
+ {
+ LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
+ if (obj)
+ {
+ LLViewerTexture* viewerTexture = obj->getBakedTextureForMagicId(mImageAssetID);
+ texture = viewerTexture ? dynamic_cast<LLViewerFetchedTexture*>(viewerTexture) : NULL;
+ }
+
+ }
+
+ if (texture.isNull())
+ {
+ texture = LLViewerTextureManager::getFetchedTexture(mImageAssetID, FTT_DEFAULT, MIPMAP_YES, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ }
texture->setBoostLevel(LLGLTexture::BOOST_PREVIEW);
texture->forceToSaveRawImage(0) ;