diff options
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
| -rw-r--r-- | indra/newview/lltexturectrl.cpp | 150 |
1 files changed, 105 insertions, 45 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 35057a910a..b2f2509e80 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -88,7 +88,8 @@ bool get_is_predefined_texture(LLUUID asset_id) || asset_id == DEFAULT_OBJECT_NORMAL || asset_id == BLANK_OBJECT_NORMAL || asset_id == IMG_WHITE - || asset_id == LLUUID(SCULPT_DEFAULT_TEXTURE)) + || asset_id == LLUUID(SCULPT_DEFAULT_TEXTURE) + || asset_id == BLANK_MATERIAL_ASSET_ID) { return true; } @@ -163,7 +164,6 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mFallbackImage(fallback_image), mDefaultImageAssetID(default_image_asset_id), mBlankImageAssetID(blank_image_asset_id), - mTentative(tentative), mAllowNoTexture(allow_no_texture), mLabel(label), mTentativeLabel(NULL), @@ -185,8 +185,11 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mSetImageAssetIDCallback(NULL), mOnUpdateImageStatsCallback(NULL), mBakeTextureEnabled(false), + mLocalTextureEnabled(false), + mNoCopyTextureSelected(false), mInventoryPickType(pick_type) { + setTentative(tentative); mCanApplyImmediately = can_apply_immediately; buildFromFile("floater_texture_ctrl.xml"); setCanMinimize(false); @@ -198,7 +201,7 @@ LLFloaterTexturePicker::~LLFloaterTexturePicker() void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selection /*=true*/) { - if( ((mImageAssetID != image_id) || mTentative) && mActive) + if( ((mImageAssetID != image_id) || getTentative()) && mActive) { mNoCopyTextureSelected = false; mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? @@ -261,6 +264,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti if (set_selection) { + // This is going to cause a callback mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO); } } @@ -276,6 +280,7 @@ void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bo asset_id = BLANK_MATERIAL_ASSET_ID; } setImageID(asset_id, set_selection); + setTentative(false); } void LLFloaterTexturePicker::setActive( bool active ) @@ -524,6 +529,8 @@ bool LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask) void LLFloaterTexturePicker::onOpen(const LLSD& key) { if (sLastPickerMode != 0 + && (mLocalTextureEnabled || sLastPickerMode != 1) + && (mBakeTextureEnabled || sLastPickerMode != 2) && mModeSelector->selectByValue(sLastPickerMode)) { changeMode(); @@ -592,7 +599,6 @@ bool LLFloaterTexturePicker::postBuild() refreshInventoryFilter(); mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask); - mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2)); mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); // Disable auto selecting first filtered item because it takes away @@ -611,8 +617,25 @@ bool LLFloaterTexturePicker::postBuild() if(!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL) { - mInventoryPanel->setSelection(findItemID(mImageAssetID, false), TAKE_FOCUS_NO); + LLViewerInventoryItem* itemp = findInvItem(mImageAssetID, false); + LLUUID item_id; + if (itemp) + { + item_id = itemp->getUUID(); + } + + mInventoryPanel->setSelection(item_id, TAKE_FOCUS_NO); + + if (item_id.notNull() && itemp) + { + if (!itemp->getPermissions().allowCopyBy(gAgent.getID())) + { + mNoCopyTextureSelected = true; + } + } } + // Don't call before setSelection, setSelection will mark view as dirty + mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2)); } childSetAction("l_add_btn", LLFloaterTexturePicker::onBtnAdd, this); @@ -654,7 +677,7 @@ void LLFloaterTexturePicker::draw() bool valid_dims = updateImageStats(); // if we're inactive, gray out "apply immediate" checkbox - mSelectBtn->setEnabled(mActive && mCanApply && valid_dims); + mSelectBtn->setEnabled(mActive && mCanApply && valid_dims && !getTentative()); mPipetteBtn->setEnabled(mActive); mPipetteBtn->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); @@ -719,9 +742,9 @@ void LLFloaterTexturePicker::draw() mTentativeLabel->setVisible( false ); } - mDefaultBtn->setEnabled(mImageAssetID != mDefaultImageAssetID || mTentative); - mBlankBtn->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || mTentative); - mNoneBtn->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || mTentative)); + mDefaultBtn->setEnabled(mImageAssetID != mDefaultImageAssetID || getTentative()); + mBlankBtn->setEnabled((mImageAssetID != mBlankImageAssetID && mBlankImageAssetID.notNull()) || getTentative()); + mNoneBtn->setEnabled(mAllowNoTexture && (!mImageAssetID.isNull() || getTentative())); LLFloater::draw(); @@ -774,7 +797,7 @@ void LLFloaterTexturePicker::draw() } // Draw Tentative Label over the image - if( mTentative && !mViewModel->isDirty() ) + if( getTentative() && !mViewModel->isDirty() ) { mTentativeLabel->setVisible( true ); drawChild(mTentativeLabel); @@ -804,12 +827,12 @@ void LLFloaterTexturePicker::draw() } } -const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, bool copyable_only, bool ignore_library) +LLViewerInventoryItem* LLFloaterTexturePicker::findInvItem(const LLUUID& asset_id, bool copyable_only, bool ignore_library) const { if (asset_id.isNull()) { // null asset id means, no material or texture assigned - return LLUUID::null; + return nullptr; } LLUUID loockup_id = asset_id; @@ -849,30 +872,41 @@ const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, bool co // search for copyable version first for (S32 i = 0; i < items.size(); i++) { - LLInventoryItem* itemp = items[i]; + LLViewerInventoryItem* itemp = items[i]; LLPermissions item_permissions = itemp->getPermissions(); if (item_permissions.allowCopyBy(gAgent.getID(), gAgent.getGroupID())) { - if(!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(),gInventory.getLibraryRootFolderID())) + if (!ignore_library || !gInventory.isObjectDescendentOf(itemp->getUUID(), gInventory.getLibraryRootFolderID())) { - return itemp->getUUID(); + return itemp; } } } // otherwise just return first instance, unless copyable requested if (copyable_only) { - return LLUUID::null; + return nullptr; } else { - if(!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(),gInventory.getLibraryRootFolderID())) + if (!ignore_library || !gInventory.isObjectDescendentOf(items[0]->getUUID(), gInventory.getLibraryRootFolderID())) { - return items[0]->getUUID(); + return items[0]; } } } + return nullptr; +} + +const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, bool copyable_only, bool ignore_library) const +{ + LLViewerInventoryItem* itemp = findInvItem(asset_id, copyable_only, ignore_library); + if (itemp) + { + return itemp->getUUID(); + } + return LLUUID::null; } @@ -977,6 +1011,9 @@ void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) if (self->mOwner) { self->setImageID( self->getDefaultImageAssetID() ); + self->setTentative(false); + // Deselect in case inventory has a selected item with the same id + self->mInventoryPanel->getRootFolder()->clearSelection(); } self->commitIfImmediateSet(); } @@ -987,6 +1024,9 @@ void LLFloaterTexturePicker::onBtnBlank(void* userdata) LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setCanApply(true, true); self->setImageID( self->getBlankImageAssetID() ); + self->setTentative(false); + // Deselect in case inventory has a selected item with the same id + self->mInventoryPanel->getRootFolder()->clearSelection(); self->commitIfImmediateSet(); } @@ -997,21 +1037,12 @@ void LLFloaterTexturePicker::onBtnNone(void* userdata) LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; self->setCanApply(true, true); self->setImageID( LLUUID::null ); + self->setTentative(false); + // Deselect in case inventory has a selected item with null id + self->mInventoryPanel->getRootFolder()->clearSelection(); self->commitIfImmediateSet(); } -/* -// static -void LLFloaterTexturePicker::onBtnRevert(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setImageID( self->mOriginalImageAssetID ); - // TODO: Change this to tell the owner to cancel. It needs to be - // smart enough to restore multi-texture selections. - self->mOwner->onFloaterCommit(); - self->mViewModel->resetDirty(); -}*/ - // static void LLFloaterTexturePicker::onBtnCancel(void* userdata) { @@ -1218,6 +1249,7 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata) if (self->mSetImageAssetIDCallback) { self->mSetImageAssetIDCallback(inworld_id); + self->setTentative(false); } if (self->childGetValue("apply_immediate_check").asBoolean()) @@ -1296,6 +1328,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data } self->setImageID(imageID); + self->setTentative(false); self->mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? if (!self->mPreviewSettingChanged) @@ -1316,7 +1349,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply, bool inworld_image) { - mSelectBtn->setEnabled(can_apply); + mSelectBtn->setEnabled(can_apply && !getTentative()); // will be updated on draw getChildRef<LLUICtrl>("preview_disabled").setVisible(!can_preview && inworld_image); getChildRef<LLUICtrl>("apply_immediate_check").setVisible(can_preview); @@ -1490,7 +1523,13 @@ void LLFloaterTexturePicker::refreshInventoryFilter() void LLFloaterTexturePicker::setLocalTextureEnabled(bool enabled) { + mLocalTextureEnabled = enabled; mModeSelector->setEnabledByValue(1, enabled); + if (!enabled && (mModeSelector->getValue().asInteger() == 2)) + { + mModeSelector->selectByValue(0); + onModeSelect(0, this); + } } void LLFloaterTexturePicker::setBakeTextureEnabled(bool enabled) @@ -1617,6 +1656,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) else { setImageID(te.getID()); + setTentative(false); } mNoCopyTextureSelected = false; @@ -1664,10 +1704,16 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p) mDefaultImageName(p.default_image_name), mFallbackImage(p.fallback_image) { - - // Default of defaults is white image for diff tex - // - setBlankImageAssetID(IMG_WHITE); + if (mInventoryPickType == PICK_MATERIAL) + { + setBlankImageAssetID(BLANK_MATERIAL_ASSET_ID); + } + else + { + // Default of defaults is white image for diff tex + // + setBlankImageAssetID(IMG_WHITE); + } setAllowNoTexture(p.allow_no_texture); setCanApplyImmediately(p.can_apply_immediately); @@ -1830,6 +1876,17 @@ void LLTextureCtrl::clear() setImageAssetID(LLUUID::null); } +void LLTextureCtrl::setTentative(bool tentative) +{ + LLFloater* floaterp = mFloaterHandle.get(); + + if (floaterp) + { + floaterp->setTentative(tentative); + } + LLUICtrl::setTentative(tentative); +} + void LLTextureCtrl::setLabel(const std::string& label) { mLabel = label; @@ -1877,11 +1934,9 @@ void LLTextureCtrl::showPicker(bool take_focus) if (texture_floaterp) { texture_floaterp->setOnFloaterCommitCallback(boost::bind(&LLTextureCtrl::onFloaterCommit, this, _1, _2, _3, _4, _5)); - } - if (texture_floaterp) - { texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1)); + texture_floaterp->setLocalTextureEnabled(mAllowLocalTexture); texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled && mInventoryPickType != PICK_MATERIAL); } @@ -1891,12 +1946,6 @@ void LLTextureCtrl::showPicker(bool take_focus) floaterp->openFloater(); } - LLFloaterTexturePicker* picker_floater = dynamic_cast<LLFloaterTexturePicker*>(floaterp); - if (picker_floater) - { - picker_floater->setLocalTextureEnabled(mAllowLocalTexture); - } - if (take_focus) { floaterp->setFocus(true); @@ -2076,7 +2125,17 @@ void LLTextureCtrl::setOnTextureSelectedCallback(texture_selected_callback cb) } } -void LLTextureCtrl::setImageAssetName(const std::string& name) +void LLTextureCtrl::setAllowLocalTexture(bool b) +{ + mAllowLocalTexture = b; + LLFloaterTexturePicker* picker_floater = dynamic_cast<LLFloaterTexturePicker*>(mFloaterHandle.get()); + if (picker_floater) + { + picker_floater->setLocalTextureEnabled(mAllowLocalTexture); + } +} + +void LLTextureCtrl::setImageAssetName(const std::string& name) { LLPointer<LLUIImage> imagep = LLUI::getUIImage(name); if(imagep) @@ -2101,6 +2160,7 @@ void LLTextureCtrl::setImageAssetID( const LLUUID& asset_id ) if( floaterp && getEnabled() ) { floaterp->setImageID( asset_id ); + floaterp->setTentative(getTentative()); floaterp->resetDirty(); } } |
